Julian Gollop
From Wikipedia, the free encyclopedia
|
|
This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations. Please improve this article by introducing more precise citations. (January 2012) |
Julian Gollop is a British designer of strategy video games and founder of the defunct game studios Mythos Games and Codo Technologies.
Gollop's career spans over 25 years. He has designed games for numerous systems, from the early 8-bit home computers to 32-bit PCs. His most popular work to date is the X-COM series of science fiction games, in particular the first and third games in the series (in which his brother Nick was the main programmer for the PC versions).
[edit] Games
- Ghost Recon: Shadow Wars (2011)
- Rebelstar: Tactical Command (2005)
- Laser Squad Nemesis (2002)
- The Dreamland Chronicles: Freedom Ridge (cancelled)
- Magic and Mayhem (1998)
- X-COM: Apocalypse (1997)
- UFO: Enemy Unknown/X-COM: UFO Defense (1994)
- Lords of Chaos (1990)
- Laser Squad (1988)
- Rebelstar II (1988)
- Rebelstar (1986)
- Chaos (1985)
- Rebelstar Raiders (1984)
- Nebula (1984)
- Battlecars (1984)
- Islandia (1983)
- Time Lords (1983)
[edit] External links
- Julian Gollop at MobyGames
- Interview With XCOM Creator Julian Gollop - NowGamer
- The Story of X-Com Interview - Eurogamer
- Chaos Squad: A game tribute site to Julian Gollop
|
||||||||||||||||||||||
| This biographical article relating to a video game specialist is a stub. You can help Wikipedia by expanding it. |