Jurassic Park: Operation Genesis
|Jurassic Park: Operation Genesis|
Cover art for Jurassic Park: Operation Genesis
|Developer(s)||Blue Tongue Entertainment|
|Distributor(s)||Sega (Japanese PC Version)|
|Genre(s)||Theme park simulation|
Jurassic Park: Operation Genesis is a construction and management simulation video game for the PC, Xbox, and PlayStation 2 based on the novel and film series Jurassic Park. The main point of the game is to recreate Jurassic Park - building a 5 star theme park with dinosaurs, and turning John Hammond's dream into reality. In the park, the player builds paths, amenities for visitors such as food, restrooms, enclosures, and attractions. One must also keep the park safe and secure. The park can be populated with up to sixty dinosaurs, with twenty-five different species available. The player can also add attractions similar to those seen in the film, such as the safari seen in the Jurassic Park film, and additional attractions like a balloon tour and several varieties of viewing platform.
While the PlayStation 2 version is fairly common, the Xbox version of the game is generally considered to be one of the rarest and most expensive titles for the system, with copies of the game often selling on eBay for upwards of $100.
Made by : Dakota HoHomo Tatroe
|This section needs additional citations for verification. (June 2011)|
The player's main objective is simple: create a theme park/zoo featuring dinosaurs, make it popular, and make it safe with a 5-star rating. The gameplay functions are very similar to the SimCity and Tycoon game models. It is necessary to build feeding stations where herbivores can get bales of plant feed, while carnivores are fed live cows or goats. However, herbivores become unhappy if they don't have enough trees around them or enough nearby dinosaur friends to socialize with. Likewise, carnivores have an innate desire to hunt other dinosaurs, so even a constant stream of livestock will not keep them happy.
Players may also create dinosaurs; in order to create a dinosaur, a significant percentage of the particular dinosaur's DNA is needed. Fifty percent (50%) is needed in order to create a dinosaur; the higher the percentage of DNA, the longer that dinosaur will live unless it dies by means other than natural causes (which, in the game, is old age, or malnutrition). To gain a dinosaur's DNA, the player must extract it through fossils or amber, higher quality specimens mean that more DNA is extracted.
The player may also dig for fossils using a fossil hunting team to dig in one of the nine dig sites positioned around the world to obtain DNA. There are various dig sites in which the player may search for fossils and each dig site contains fossils from three certain dinosaurs and some of the dinosaurs, like Brachiosaurus, are available in more than one dig site. The chance of finding fossils in the site depends on the quality of the site. There are 6 classifications on the quality of a dig site. These classifications are excellent, good, average, mediocre, poor, and exhausted (exhausted sites are not truly empty, as it is still possible to find fossils, amber and gems there, but findings happen rarely and the fossils and amber are often low quality). More dig teams can be purchased at increasing amounts of money. When a player's dig teams are excavating a site, they occasionally will come across various precious metals and stones which can be sold when collected and can help raise park funds.
Attractions help make the park popular, and increase its rating power and income when correctly configured. Attractions must be researched before they can be constructed, and include the Balloon Tour, Safari Adventure and Viewing Dome (The Viewing Vents and Viewing Platforms do not need to be researched.) The Safari Tour and Balloon Tour attractions also allow for the player to "take over" the ride for the purpose of park exploration and photography, but only when a person in the game is using it. The player may also observe the dinosaurs from the Viewing Dome, Viewing Vent, and Viewing Platform by selecting the "View" option after clicking on the building. Also, amentities are needed for visitors and some are requirable after researching the amentity.
The game has 10 missions the player can complete. In some websites like IGN and GameSpot, early previews indicated that there were originally to be 12 missions. There are about three or four general types of missions, including taking photographs of dinosaurs to try to rack up a certain amount of points from the photos in a safari mission. Here are all the missions numbered:
- A Picture is Worth a Hundred Points
- Jurassic Park is being accused of exhibiting fake dinosaurs and the player must help them prove them wrong by taking pictures of a variety of dinosaurs.
- When Carnivores Attack
- The park's carnivores have gone out of control and the player must retire them before time runs out.
- Time to Get Moving
- The player must muster the Parasauralophus and Edmontosaurus to a designated muster area and retire the rampaging Tyrannosaurs (optional) before they devour too many of the herbivores.,.
- Dinosaurs and Weather
- InGen scientists want to conduct further research into dinosaur behavior in weather conditions. The player will need to take photos of different dinosaurs during a heat wave and a thunderstorm.
- Rescue the President
- The president of Dregovia (a fictional country) has arrived at Jurassic Park when a thunderstorm has hit the island. The player must retire all the rampaging carnivores and rescue the president.
- Danger Club Safari
- The Danger Club is willing to donate a large amount of money to Jurassic Park if the player can get them photos of dangerous carnivores. For example you need to take a picture of a: Spinosaurus, Velociraptor, Carcharodontosaurus, and Tyrannosaurus doing things that please thrillseekers (i.e. things that are gory, like fighting, hunting or eating).
- Rescue Hammond
- Hammond has been trapped in a visitor shelter surrounded by large carnivores and the player must get a rifle from the ranger station, retire the attacking dinosaurs (optional), rescue Hammond, and drive him to the park entrance.
- Cleanup Operation
- The park's automated hatcheries have gone out of control and the player must destroy the generators and retire all carnivores before the authorities arrive to shut down the park.
- The Amazing Maze
- The player must muster the Ouranosaurus and Edmontosaurus through a maze of electric fences filled with dangerous carnivores and into the muster area.
- Jurassic Park Calendar
- Many Jurassic Park visitors have said they would like to see a calendar featuring all of the park's dinosaurs. The player must drive into the park and take photos of dinosaurs that are exhibiting certain behaviors and doing certain actions.
- Acrocanthosaurus The Hell Creek Formation
- Albertosaurus The Judith River Group
- Allosaurus The Tendaguru's Beds
- Ankylosaurus The Judith River Group
- Brachiosaurus The Morrison Formation & The Tendaguru's Beds
- Camarasaurus The Morrison Formation
- Carcharodontosaurus The Chenni Formation
- Ceratosaurus The Morrison Formation
- Corythosaurus The Judith River Group
- Dilophosaurus The Morrison Formation
- Dryosaurus The Morrison Formation
- Edmontosaurus The Hell Creek Formation
- Gallimimus The Flaming Cliffs of Ulan Bator
- Homalocephale The Flaming Cliffs of Ulan Bator
- Kentrosaurus The Tendaguru's Beds
- Ouranosaurus The Chenni Formation
- Pachycephalosaurus The Hell Creek Formation & The Judith River Group
- Parasaurolophus The Hell Creek Formation
- Spinosaurus The Chenni Formation
- StegosaurusThe Morrison Formation
- Styracosaurus The Judith River Group
- Torosaurus The Hell Creek Formation
- Triceratops The Hell Creek Formation
- Tyrannosaurus The Judith River Group
- Velociraptor The Flaming Cliffs of Ulan Bator
After all the missions are completed, a Site B option unlocks on the title page which allows the player to build an island without any fences or buildings for people, and no visitors are allowed (meaning no security buildings or ranger stations). Site B was designed to be more like Isla Sorna in The Lost World: Jurassic Park. In it, the player gets to place eight hatcheries and up to sixty dinosaurs (same as the park setting unless given a mod). The dinosaurs will be created and live out their lives on the island without diseases or the possibility of becoming stressed. As long as they have food, water and living space, the player can simply sit back and watch.
Thanks to the PC version's modular file structure, the game is very easy to modify with nothing more than a regular text editor. It is possible to create almost completely new missions, exercises, dinosaurs, and play options. The TML and DDS files are also editable to create different skins for the dinosaurs and visitors, with a popular modification being a Tyrannosaurus Rex skin used to create a "super" T. Rex known as Crusher.
Thanks to the open ended design, a small community of fans have come together to work to improve realism, unlock unreleased features, and design new features to be included. A group of people have formed the Community Expansion Project and the Genesis Expansion Project, which takes previous modifications and designs new ones for release in a patch for the overall community. The team's main aim is to recreate the dinosaurs to be as realistic as possible, mainly expanding and creating new behavior. Two other modification sets are Jurassic Park Legacy's the Film-Canon Mod and Novel-Canon Mod. The "NCM" includes novel-based dinosaur skins and islands. The "FCM" includes film-based dinosaur skins, music, sounds, and islands. From the release of the first expansions, which already contain a fair amount of changes, many others have appeared, more sophisticated, that make the game more realistic: one of the newest around is the "PMEP" (which fuses together excellent skins, new behaviors and a substantial improvement in the graphics, especially with the environment).
|This section requires expansion. (August 2010)|