KKnD (video game)

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KKND: Krush, Kill 'n' Destroy
KKnD Coverart.png
Developer(s) Beam Software
Publisher(s) Beam Software
Platform(s) MS-DOS, Windows
Release date(s) March 25, 1997 [1]
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

KKnD, or Krush, Kill 'n' Destroy is the first of three real-time strategy games in the KKnD series, and was released on March 25, 1997. The game takes place in a post-apocalyptic setting, where two factions are fighting for control over the few natural resources left. Each faction has its own campaign consisting of 15 missions each, and there is also a multiplayer mode which allows up to 6 people to play via LAN or modem/serial connection.

KKND: Xtreme is an improved and extended version of KKND, released on October 31, 1997. [2]

The successor, KKND2: Krossfire, was released in 1998. [3]

Contents

[edit] Story

In the year 2079 conflicts arose between the major nations of Earth. A nuclear war resulted of this and the surface of the planet was destroyed. Some humans managed to burrow under the Earth's crust before the nukes obliterated the upper world, taking with them what they could salvage. They turned their attention to constructing machines to resurface. Those who survived the blasts yet lived above ground mutated, and dominated the Earth until the survivors broke through the Earth's surface.

[edit] Factions

[edit] The Evolved

The evolved army is made up of primarily mutants; animal or human, equipped with crude technology. Their units are:

  • Berserker: The basic unit, good for nothing other than cannon fodder. They are slightly weaker than their Survivor counterpart but are cheaper. Utilizes the primitive bow and arrows.
  • Shotgunner: The main infantry unit; works well against all enemies but are vulnerable to bombs and missile weapons. They are the equals of their Survivor counterpart the SWATs in all respects.
  • Rioter: Throws molotov cocktails that are very effective against most everything they hit.
  • Pyromaniac: A flamethrower-armed mutant. Excellent against infantry and buildings.
  • Bazooka: Equivalent to the Survivor RPG Launcher. Slow but great for destroying vehicles.
  • Crazy Harry: An odd commando unit wearing plate-mail armor and wielding a powerful hand-cannon.
  • Mekanik: The Evolved repair infantry, equivalent to the Survivor Technician. The Mekanik is unarmed but capable of fully repairing friendly structures as well as opening Tech Bunkers that hold secret pre-war technologies.
  • Vandal: The Evolved espionage infantry, equivalent to the Survivor Saboteur. The Vandal may enter enemy structures and demolish them, crediting their cost to the Vandal's player. They may also be used to prevent sabotage by defending friendly structures from infiltration.
  • Dire Wolf: The lightest animal. A Shotgunner riding a mutated wolf. Good for scouting and effective in large groups.
  • Bike and Sidecar: A sturdier recon vehicle with a side-mounted machine gun. Good for hit-and-run tactics.
  • Giant Scorpion: An Evolved scorpion that squirts venom. Effective against infantry.
  • Monster Truck: One of the few non-organic vehicles that the Evolved use. Armed with machine guns, it is effective against infantry (it is the cheapest unit that can be used to crush infantry).
  • Bombardier Beetle: An oversized beetle capable of launching explosive chemical blobs from its abdomen. The Evolved form of artillery.
  • Missile Crab: A massive crustacean with an equally massive and extremely powerful missile launcher grafted to its back. It is very slow moving.
  • War Mastadon: A mammoth-like creature that has reappeared due to the similarity between Ice Ages and nuclear winters. It is the standard Evolved heavy attack unit, much like a tank.
  • Wasp Bomber: A special aerial unit available only to the most advanced Evolved bases. They drop high-explosive bombs at the targeted area and are most effective against large groups of units.

[edit] The Survivors

  • Infantry: The basic infantry unit of the Survivors. While slightly more effective than the Berserker, they are also slightly costlier to deploy.
  • SWAT: The elite infantry unit of the Survivors. Superior against the Berserker of the Evolved.
  • Sapper: Grenade throwing infantry, effective against buildings and slow-moving targets.
  • RPG Launcher: Rocket propelled grenade launching infantry. Inaccurate, but highly destructive when used in groups or against large targets.
  • Flamer: Slow infantry with a heavy flamethrower effective against vehicles and buildings.
  • Sniper: Expert marksman capable of inflicting large damage against almost any target.
  • Technician: The Survivor repair infantry, equivalent to the Evolved Vandal. May repair friendly structures and open Tech Bunkers that hold secret pre-war technologies.
  • Saboteur: The Survivor espionage infantry, capable of entering enemy structures and demolishing them to credit their cost to the Saboteur's player. They may also enter friendly structures to defend them against enemy infiltration attempts.
  • Dirt Bike: A basic two-stroke bike carrying a single infantryman equipped with a sub-machine gun. It is effective as scout unit.
  • 4x4 Pickup: A large pickup truck equipped with a machine gun. Fast, but lightly armoured.
  • ATV: A highly mobile six wheeled vehicle equipped with a heavy machine gun and a decent range. It is effective against infantry and light vehicles.
  • Flame ATV: An upgraded ATV equipped with a flamethrower that is effective against vehicles and buildings.
  • Anaconda Tank: A heavy tracked vehicle that sports a massive cannon. It deals large damage to any target but has a slow reload time.
  • Barrage Craft: A hovering vehicle equipped with a six-shot ripple-volley rocket launcher. Capable of inflicting massive damage in an area to almost every target, but has a very slow reload time, and is slow moving and lightly armoured.
  • Autocannon Tank: A massive tank equipped with a huge rotary cannon that fires heavy shells. It's long-range, steady damage output and tough armour offsets its unwieldy size and lack of speed. It is capable of ripping through infantry with ease and is also effective against vehicles and buildings.
  • Wilbur Bomber: A special aerial unit available only to the most advanced Survivor bases. They drop high-explosive bombs at the targeted area and are most effective against large groups of units.

[edit] External links

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