Kid Icarus: Uprising
| Kid Icarus: Uprising | |
|---|---|
![]() North American box art for Kid Icarus: Uprising featuring Pit, the protagonist. |
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| Developer(s) | Project Sora |
| Publisher(s) | Nintendo |
| Designer(s) | Masahiro Sakurai |
| Platform(s) | Nintendo 3DS |
| Release date(s) | |
| Genre(s) | Third-person shooter |
| Mode(s) | Single-player, Multiplayer |
| Rating(s) | |
Kid Icarus: Uprising, known in Japan as Shin Hikari Shinwa: Parutena no Kagami (新・光神話 パルテナの鏡, lit. "New Light Myth: Palthena's Mirror"),[3][4][5] is an upcoming title for the Nintendo 3DS video game system, developed by Project Sora and to be published by Nintendo.[6] It is the third game in the Kid Icarus series and the first since 1991's Kid Icarus: Of Myths and Monsters, a nineteen-year wait referenced in the game's announcement trailer shown at E3 2010.[6] It is set for release on March 23, 2012 in North America[7] and Europe. The game is also compatible with Circle Pad Pro and is bundled with the new Nintendo 3DS Stand accessory for every copy of the game.
For anyone who pre-orders this game from GameStop or Amazon.com, they will receive a download code upon purchase for the upcoming 3D Classics: Kid Icarus. If one preorders from EB Games , they will receive a pack of 5 exclusive AR cards.
Contents |
[edit] Story
The plot of Kid Icarus: Uprising follows the angelic protagonist, Pit, as he battles against the forces of a reborn Medusa who seeks to destroy mankind. Pit will also utilize the ability of flight granted by Palutena called the "Miracle of Flight" to aid him in flying to different worlds so he could fight massive monsters.[8] However, Pit finds himself also dealing with a doppelganger of himself called Dark Pit.
| Kid Icarus series | |
|---|---|
| Kid Icarus (Pit) | |
| Of Myths and Monsters | |
| Uprising |
[edit] Gameplay
Players take control of Pit, who must protect the land from the evil Medusa.[9][8] The game can be controlled either with the default controller and stylus or the Circle Pad Pro peripheral. The game will ship with a stand allowing the player to hold the 3DS in place.[10] Each of the game's various chapters are split up into air and ground sections. Air sections are on-rail shooting segments, in which players must shoot flying enemies whilst dodging enemy attacks. Once on the ground, players have more control over Pit as he traverses through the level. Pit can either shoot enemies from a distance or attack them up close with melee attacks, whilst also performing various moves to dodge enemy attacks. As the game progresses, Pit will earn several types of weapons such as bows, claws, blades and more, each with their own advantages and disadvantages. By collecting hearts from defeated enemies, players can bet these hearts to increase the 'intensity' of a chapter, increasing its difficulty. If the player successfully clears a chapter, they can earn rewards, such as new weapons, depending on the intensity settings, with higher intensity earning more powerful equipment.[11]
Along with the game's single player story mode, the game will also feature multiplayer for up to six players locally or via Wi-Fi. Players can compete in Team Deathmatches or Free-For-Alls using standard fighter characters, with losing players potentially chosen to control either Pit or Dark Pit. [12] The game also comes with AR cards that can be used to play minigames with the 3DS' augmented reality features.
[edit] Development
Kid Icarus: Uprising is developed by Nintendo's Project Sora development studio[13] and built specifically for the Nintendo 3DS.[8] The game retains Pit and Palutena's new looks as introduced in Super Smash Bros. Brawl.[14]
Sakurai claims this is his first non-Kirby title to be played in three-dimensional perspective.[citation needed]
[edit] Reception
Kid Icarus: Uprising was nominated for Best E3 Trailer by GameSpot at E3 2010.[15]
[edit] References
- ^ http://3ds.nintendolife.com/news/2011/12/kid_icarus_uprising_out_in_north_america_on_23rd_march
- ^ http://3ds.nintendolife.com/news/2012/01/kid_icarus_uprising_flies_to_europe_on_23rd_march
- ^ "社長が訊くE3特別篇『新・光神話パルテナの鏡』". 任天堂 E3 2010情報. Nintendo Co., Ltd.. 16 June 2010. http://www.nintendo.co.jp/n10/e3_2010/iwataasks/index.html#kid_icarus. Retrieved 17 June 2010.
- ^ "Iwata Asks: Kid Icarus: Uprising". Nintendo E3 Network. Nintendo of America, Inc.. 15 June 2010. http://e3.nintendo.com/iwata-asks/. Retrieved 16 June 2010.
- ^ (2004) Album notes for Famicom 20th Anniversary Original Sound Tracks Vol. 1. Scitron Digital Contents.
- ^ a b "3DS' Launch Title Will be Kid Icarus Uprising". Joystiq.co.uk. 15 June 2010. http://kotaku.com/5564141/3ds-launch-title-will-be-kid-icarus-uprising?utm_source=twitterfeed&utm_medium=laconica.
- ^ "Nintendo Dates Kid Icarus: Uprising, Rhythm Heaven Wii, Mario Party 9". 1UP.com. 13 December 2011. http://www.1up.com/news/kid-icarus-rhythm-heaven-mario-party-9-release-date.
- ^ a b c "KID ICARUS: UPRISING". Nintendo E3 Network. 15 June 2010. http://e3.nintendo.com/3ds/game/?g=kidicarus.
- ^ "E3 2010: Kid Icarus Uprising Announced for 3DS". 1UP.com. 15 June 2010. http://www.1up.com/do/newsStory?cId=3179879.
- ^ http://www.nintendo.co.uk/kidicarus
- ^ http://www.gamesradar.com/how-difficult-can-kid-icarus-uprising-be-new-trailer-explains-intensity/
- ^ http://wii.ign.com/articles/121/1215509p1.html
- ^ "Kid Icarus: Uprising confirmed for 3DS". Videogamer.com. 15 June 2010. http://www.videogamer.com/news/kid_icarus_uprising_confirmed_for_3ds_2.html.
- ^ "Kid Icarus: Uprising announced for 3DS". Joystiq.co.uk. 15 June 2010. http://www.joystiq.com/2010/06/15/kid-icarus-uprising-announced-for-3ds/.
- ^ "GameSpot's Best of E3 2010". E3.gamespot.com. http://e3.gamespot.com/best-of-e3-2010/introduction/index.html. Retrieved 2011-08-26.
