Kinect for Xbox One
Kinect for Xbox One
Part of Project "Durango", Kinect for the Xbox One is the second generation of Microsoft's line of motion sensing input devices, Kinect 2.0, that was created for the Xbox One video game console and Windows PC. Kinect for Windows is said to release in the summer of 2014. Kinect for Xbox One does not have the ability to function with the Xbox 360.
Kinect for Xbox One was released with the Xbox One on November 22, 2013 in North America, Australia, Brazil, and some European countries. At the release of the Xbox One, the Kinect for Xbox One was included with the console. Microsoft later released a cost-reduced version of the Xbox One that does not include the Kinect on June 9, 2014.
Privacy issues rose with the new Xbox One and Kinect 2 when Microsoft stated that the Xbox One will always be on, in standby, and plugged into a broadband connection; Consoles will have to check-in online every 24 hours; If you are playing your games on another console, you will have to check-in every hour; Added to this feature the Kinect 2, a motion-sensor device which tracks users' voice and hand commands. The Australian Civil Liberty Director Tim Vines also made a comment about the situation saying, "People should have the ability to turn off the camera or microphone, even if it limits the functionality of the machine," [privacy is] "all about control" Microsoft later announced that the Kinect 2 camera could be turned off if the user wanted to, and that the policy for purchase and trade of video games would be exactly like it was for the Xbox 360.
NASA's Jet Propulsion Laboratory (JPL) signed up for the Kinect for Windows Developer program in November 2013 to use the Kinect 2 to manipulate a robotic arm. Then Engineer's were able to hook up the Kinect to an Oculus Rift. The combination of the Oculus and the Kinect created "the most immersive interface" JPL has built to date. With the combination of the Oculus and the Kinect, JPL was able to control the entire rotation of a robotic limb.
Gizmodo gave the Kinect 2 a 9/10 saying, "Kinect is ostensibly a camera first, but its voice recognition prowess is a huge selling point for the Xbox One, and it is incredible- when it's working", though also adding that the Kinect 2 is poor at listening with background noise. Kotaku gave the Kinect 2 an 8/10 saying that "When it works, Kinect is a showstopper. And it works most of the time. I sit down, and it sees me and almost immediately signs me in". Similar to Gizmodo a similar problem with background noise lowers the accuracy of the voice commands. Reviews showed that the Kinect 2 was a big step up from the first Kinect in all aspects, but that the voice commands became inaccurate with background noise. A few magazines reviewed the Kinect 2 like Time magazine, which gave the Kinect 2 a 9/10 saying, "It's a powerful, addictive way to navigate the console, and save for a few exceptions that seem to be smoothing out with use – the system's always training behind the scenes – I now prefer it to using the gamepad. It really is that much faster, to say nothing of your ability to casually drive a $500, all-in-one, audio-visual content encyclopedia from across the room, and without lifting a finger."
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