King Salmon (video game)

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King Salmon
King Salmon: The Big Catch
North American cover art
Developer(s) HOT・B
Sage's Creation[1]
Publisher(s) Vic Tokai
Sega
Composer(s) Masaharu Iwata
Hitoshi Sakimoto[2]
Platform(s) Sega Genesis/Mega Drive
Release date(s)
  • JP September 26, 1992
  • NA March 21, 1993[3]
Genre(s) Sports
Mode(s) Single-player

King Salmon (キングサーモン?) is a 1992 Sega Genesis/Mega Drive fishing video game that was developed by HOT・B/Sage's Creation and was released by Vic Tokai in North America.

Gameplay[edit]

Players participate in a big fishing derby; and spend a day catching as many king salmon as possible. Many activities of real-life fishing are included like driving the boat, assembling the lure onto the fishing rod and overcome a motley crew of fishermen at the same time.[1]

As players become successful in catching fish, they become stronger and more adept fishermen themselves. This system operates similar to a role-playing video game.[1] Players can choose between a leisurely fishing trip that involves the "fun" aspect of fishing on a sunny afternoon or a championship mode where the game's story takes effect.[4] One of the settings in the game is Vancouver Island; one of the places where king salmon are abundant.

Passwords allow players to resume where they left off.[5]

References[edit]

  1. ^ a b c "Overview of King Salmon: The Big Catch". MobyGames. Retrieved 2013-01-26. 
  2. ^ "Composer information". Project 2612. Retrieved 2013-01-26. 
  3. ^ "Release information for King Salmon: The Big Catch". GameFAQs. Retrieved 2013-01-26. 
  4. ^ "Gameplay information". Ram Burglar. Retrieved 2013-05-24. 
  5. ^ "Password information". at-ninja.jp (Japanese). Retrieved 2013-01-27.