Kinoko Nasu

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Kinoko Nasu
Native name 奈須 きのこ
Born (1973-11-28) 28 November 1973 (age 41)
Residence Japan
Nationality Japanese
Occupation Writer, video game designer
Years active 2000–present
Employer Type-Moon
Known for Co-founder of Type-Moon
Author of successful prose and visual novels
Notable work Tsukihime
Fate/stay night
Kara no Kyōkai

Kinoko Nasu (奈須 きのこ Nasu Kinoko?, male,[1] born 28 November 1973) is a Japanese author, best known for writing the novel Kara no Kyōkai and visual novels Tsukihime and Fate/stay night.


Together with his junior high school classmate and friend Takashi Takeuchi, Nasu formed Type-Moon in 2000, originally as a dōjin group to create the visual novel Tsukihime, which soon gained immense popularity, much of which is attributed to Nasu's unique style of storytelling. Nasu's influences include Hideyuki Kikuchi, Yukito Ayatsuji, Soji Shimada, Natsuhiko Kyogoku, Kenji Takemoto,[2] Ken Ishikawa,[3] and Yasuhiro Nightow.[4]

Following the success of Tsukihime, Type-Moon became a commercial organization. A sequel to Tsukihime, Kagetsu Tohya, was released in August 2001. On 28 January 2004 Type-Moon released Fate/stay night, written by Nasu; it, too, gained great success, becoming one of the most popular visual novels on the day of its release. A sequel to Fate/stay night, Fate/hollow ataraxia, was released on 28 October 2005. Both of Nasu's visual novel works (Tsukihime and Fate/stay night) have been adapted to extremely popular manga and anime series.[citation needed]


Among Kinoko Nasu's earlier works are the novels Kara no Kyōkai, originally released in 1998 and re-printed in 2004, Angel Notes, Mahōtsukai no Yoru and Kōri no Hana.


  • Kara no Kyōkai also called Garden of Sinners - originally released in 1998 and re-printed in 2004. It was also re-released in a three-volume format with new illustrations in 2007

One of Nasu’s representative works, also one of his two longest novels published. The story is set in Japans in the 90s; the Heroine - Shiki Ryogi of this series, a young Japanese female has the ability of “see” or perceive death with her naked eyes. At the same time, such power also enables her to detect the weakest point in all beings making her an almost invisible human-being. In the stories, she encounters several other characters who processes mystical capabilities as she does. Shiki’s interaction and confrontations with them leads her to gradually understand the origin of her peculiarity, and at the end reveals the mysterious relation between her and the universe.

In this book, Nasu depicts his imaginations by referencing many religious and philosophical belies; based on these models, he developed his own theories which are reflected onto his characters. The obscure tone in his writings forms a notable contrast with the entertaining nature of the book itself, which also sets it apart from other works in the same genre of “light novels”. The book was later adapted into a seven film series by the Ufotable studio in 2007 (I-Overlooking View, II-A Study in Murder (Part1), III-Remaining Sense of Pain, IV-The Hollow Shrine, V-Paradox Spiral, VI-Oblivion Recording, VII-A Study in Murder (Part2); they soon became a box office smash with record numbers of attendees.

  • Decoration Disorder Disconnection

Owing to the change in societal structure, various mental disability is becoming more and more common. And in some extreme cases, such illnesses which are supposedly merely “psychological” evolves into physical troubles. The patients start to mutate and evolve into “creatures” that are genetically different from ordinary human beings; besides, this alternation comes with abnormal abilities ranging from enhanced bodily functions to generating an artificial universe. These patients are called “demon-possessed” and are hence considered demons among us humans. This book is largely different from the rest of the works which Nasu had produced in the past; the content is more tense and rich o plots unlike other series such as “Garden of Sinners” which tends to be more abstract steam-of-consciousness.

Note: Kara no Kyōkai featured illustrations by Takashi Takeuchi, while the DDD series featured art by Koyama Hirokazu.

Visual novels[edit]


  • Melty Blood – The original Melty Blood fighting game, released in December 2002, features an extensive Story Mode, which is essentially a visual novel where story branches are chosen based on the outcome of battles.[citation needed] Nasu also wrote the dialogue for Arcade Mode, which was first featured in Melty Blood ReACT, released in May 2004.
  • 428: Fūsa Sareta Shibuya de – Nasu wrote a special scenario for the game, with fellow Type-Moon co-founder Takashi Takeuchi providing the character designs. This scenario was subsequently adapted into an anime, Canaan.[5]
  • Fate/stay night: Unlimited Blade Works – An adaptation of Fate/stay night that premiered in October 2014, the anime's episodes were written by Nasu, who was also responsible for original content found in the episodes and not in the visual novel.


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