Kirby's Adventure
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| Kirby's Adventure | |
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![]() Canadian boxart |
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| Developer(s) | HAL Laboratory |
| Publisher(s) | Nintendo |
| Designer(s) | Masahiro Sakurai Satoru Iwata (producer) |
| Composer(s) | Hirokazu Andō Jun Ishikawa |
| Platform(s) | NES/Famicom, Game Boy Advance, Virtual Console |
| Release date(s) | NES JP November 30, 1992 NA December 21, 1992 PAL February 1, 1993 Virtual Console NA February 12, 2007 PAL February 16, 2007 JP February 27, 2007 |
| Genre(s) | Platform |
| Mode(s) | Single player |
| Rating(s) | CERO: A ESRB: E PEGI: 3+ |
| Media | 6-megabit cartridge |
| Input methods | NES controller, Wii Remote, Wii Classic Controller |
Kirby's Adventure, known in Japan as Hoshi no Kabi: Yume no Izumi no Monogatari (星のカービィ夢の泉の物語 Hoshi no Kābī Yume no Izumi no Monogatari, lit. "Kirby of the Stars: The Story of the Fountain of Dreams"), is a platforming video game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System video game console. It was first released November 30, 1992 in Japan, and was later released in North America on Christmas 1992, and in Europe on February 1, 1993.
Kirby's Adventure is the only Nintendo Entertainment System Kirby video game, and is the second game in the Kirby series, following his debut on the Game Boy in Kirby's Dream Land. It has since been remade on the Game Boy Advance as Kirby: Nightmare in Dream Land.
The original version has been released on the Wii Virtual Console. It was released in North America on February 12, 2007, in Europe on February 16, 2007, and in Japan on February 27, 2007. It was also one of the 12 "Masterpieces" (demos of famous games) provided in Super Smash Bros. Brawl.
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[edit] Plot
After Kirby wakes up from his after-lunch nap without having any dreams, he goes to the Fountain of Dreams to investigate. In doing so, he discovers that King Dedede has stolen the Star Rod, the source of power to the Fountain of Dreams, and broken it into seven pieces, giving six fragments to his allies and keeping one himself. Without the Star Rod, all of the inhabitants of Dream Land are becoming restless and unable to dream. Kirby decides to track down the fragments of the Star Rod and bring them back to the Fountain of Dreams in order to restore everyones' dreams.
Kirby travels throughout seven worlds, battling enemies, mini-bosses, and bosses through treacherous terrain in order to collect all seven fragments of the Star Rod. Once Kirby defeats King Dedede and rebuilds the Star Rod, he places it back into the Fountain of Dreams. However, an ominous black aura fills the skies as a dark creature named Nightmare emerges from the fountain. It turns out that Nightmare had corrupted the fountain, and King Dedede removed the Star Rod, broke it, and spread it across Dream Land with the intention of protecting Dream Land. Nightmare then flies off into space, and King Dedede inhales Kirby and the Star Rod and spits them into the air. Kirby then uses the Star Rod to defeat both forms of Nightmare, and saves Dream Land once again.
[edit] Gameplay
Like the majority of Kirby video games, Kirby's Adventure is a platformer. The game consists of seven worlds, each containing a set of regular levels, a boss fight, and a Warp Star door (which enables Kirby to travel from world to world). Most worlds also contain mini-games, museums (which allow Kirby to gain certain powers), and/or Arenas (where Kirby must do battle with a mini-boss to win health items). The game was the first in the series to include a save feature. It automatically saves the player's progress after each level.
The objective of each main level is simply to reach the end of the level. If Kirby touches an enemy or a dangerous object, he takes a point of damage, and if all of his hit points are lost or he falls off the bottom of the screen, the player loses a life. Kirby can touch or eat food items to immediately replenish health or gain temporary invulnerability.
Kirby can walk, run and jump, and he can attack and dodge enemies by slide-tackling. He can also fly by inflating himself, and is able to reach any height that isn't blocked by an obstacle. While flying, Kirby cannot use his other abilities, but he can exhale at any time, releasing a puff of air that can be used to damage enemies or destroy blocks.
Kirby's main ability allows him to inhale indefinitely, sucking nearby enemies and objects into his mouth. Once inhaled, objects remain in his mouth until he either spits them out (dealing damage to enemies and objects in front of him) or swallows them. Upon swallowing an enemy, Kirby immediately "copies" any special abilities that the enemy possesses, giving him access to a wide variety of powers, some of which may be needed to solve various puzzles. Usually, Kirby cannot inhale anything while he has use of a special ability, but he can "drop" the ability at any time (this happens automatically whenever he takes damage), sending it bouncing behind him as a star for a short time. Kirby can regain the ability by inhaling and swallowing the star before it disappears.
[edit] Visuals
IGN remarked that "by 1993, the programmers of the world had learned how to unleash every last ounce of power hidden inside the original Nintendo system. Kirby's Adventure was one of those late-generation games, and probably the best of them".[1] The game features special visual effects, pseudo-3D backgrounds (including towers that appear to rotate in three dimensions) and parallax scrolling. At 6 megabit, it was one of the largest games ever released for the NES, but it did not use Nintendo's most powerful mapper chip, the MMC5, but rather the older, more common, and less expensive, MMC3.
[edit] Remake
Kirby's Adventure was remade for the Game Boy Advance and released as Kirby: Nightmare in Dream Land, known in Japan as Hoshi no Kirby: Yume no Izumi Deluxe (星のカービィ 夢の泉デラックス Hoshi no Kābī Yume no Izumi Derakkusu, lit. "Kirby of the Stars: The Fountain of Dreams Deluxe"). This remake was released in Japan on October 25, 2002, and in North America on December 2, 2002, and features updated graphics and sound, as well as some minor changes to the gameplay, new minigames, and a new sub-game in which Meta Knight makes his debut as a playable character. It also replaced a hard mid-boss, rolling turtle, as it was said to be too hard. it was replaced with the elephant creature, phan-phan.
[edit] Soundtrack
An official soundtrack was released in Japan on July 21, 1994 by Sony. The vocalist was Mako Miyata.
[edit] Reception
Kirby's Adventure was awarded Best NES Game of 1993 by Electronic Gaming Monthly.[2]
[edit] References
- ^ IGN: Kirby's Adventure (Virtual Console) Review
- ^ Electronic Gaming Monthly's Buyer's Guide. 1994.
[edit] External links
- Kirby's Adventure at MobyGames
- GameFAQs site for Kirby's Adventure - includes FAQs, reviews and a message board
- "Rainbow Resort's site for Kirby's Adventure". Archived from the original on 2007-10-15. http://web.archive.org/web/20071015233850/http://www.classicgaming.com/kirby/games/adventure/. - includes FAQs, enemy and boss guide, screenshots, and more
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