Kirby's Block Ball

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Kirby's Block Ball
Cover art
Australian cover art of Kirby's Block Ball
Developer(s) HAL Laboratory[1]
Nintendo RD&1[citation needed]
Publisher(s) Nintendo
Director(s) Hiromune Kouno
Shinichi Shimomura (Kirby character and enemy character design)
Masahiro Sakurai (enemy character design)
Producer(s) Gunpei Yokoi
Shigeru Miyamoto
Composer(s) Sukezo Ouyama
Ryoue Takagi
Series Kirby
Platform(s) Game Boy, 3DS Virtual Console
Release date(s) Game Boy
  • JP December 14, 1995
  • NA May 1996
  • PAL August 1996
3DS Virtual Console
  • JP October 26, 2011
  • NA May 17, 2012
  • EU February 9, 2012
Genre(s) Paddle and ball action
Mode(s) Single-player

Kirby's Block Ball, known in Japan as Kirby no Block Ball (カービィのブロックボール Kābī no Burokku Bōru?), is a Breakout-style Game Boy game developed by HAL Laboratory, TOSE and Nintendo RD&1. It was released in Japan on December 14, 1995, in North America on May 1996, and in the PAL region on August 1996. It was re-released for the Nintendo 3DS Virtual Console in Japan on October 26, 2011, EU and Australia on February 9, 2012 and North America on May 17, 2012.


Kirby's Block Ball is a Breakout-style game in which Kirby bounces around a field littered with blocks and enemies. He can destroy the blocks and enemies by touching them. The object of the game is to keep Kirby in play by bouncing him against four paddles on all four sides of the screen. When all blocks are eliminated, Kirby moves onto the next level. Beating the high score in each level opens up the final level. Enemies destroyed by Kirby are turned into tasty treats, which give the player bonus points if obtained. There are also several power-ups, which aid him in destroying blocks. There are different modes to the game, including boss battles, and bonus games.


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