Kirby Tilt 'n' Tumble
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| Kirby Tilt 'n' Tumble | |
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| Developer(s) | HAL Laboratory Nintendo R&D2[1] |
| Publisher(s) | Nintendo |
| Platform(s) | Game Boy Color |
| Release date(s) | JP August 23, 2000 NA April 11, 2001 |
| Genre(s) | Action, Puzzle |
| Mode(s) | Single player |
| Rating(s) | ESRB: Everyone |
| Media | Cartridge |
Kirby Tilt 'n' Tumble is a 2000 action puzzle video game published and developed by Nintendo for the Game Boy Color handheld video game console. It was first released in Japan on August 23, 2000 and in North America on April 11, 2001.
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[edit] Plot
The game begins with Kirby napping on a cloud, when he is awakened as a Waddle Dee walks by, carrying a round pinball-like bumper. He then sees King Dedede, carrying a long bumper. Suspicious of the King's intentions, Kirby hops on a warp star and follows him, determined to find out what he is up to. Soon, Kirby discovers that Dream Land has lost its stars, and sets off to get them back.
[edit] Gameplay
Kirby Tilt 'n' Tumble uses a series of accelerometers to control Kirby.[2] As with all Game Boy Color games, the Game Boy Advance can play it as well. Because the sensors are calibrated for the cartridge to be played upright, the Game Boy Advance SP, and Game Boy Player have some problems. While they can both boot the game, the controls are reversed because the cartridge is upside-down when inserted, and it is inconvenient to pick up and tilt the GameCube console. The goal of the game is to guide Kirby to the level's goal within the allotted time by physically tilting the Game Boy in the direction in which the player wishes to move him.[3] The game registers a "pop" action when the player quickly jerks the Game Boy in the vertical direction; doing so will jerk Kirby into the air. The game revolves around the collection of the numerous stars strewn about the levels. To beat the game entirely, one must collect each level's secret star.
[edit] See also
- Koro Koro Puzzle Happy Panechu!
- WarioWare: Twisted!
- Yoshi Topsy-Turvy\Yoshi's Universal Gravitation
- Banjo-Pilot
[edit] References
- ^ Calderon, Anthony. The Nintendo Development Structure N-Sider Retrieved on March 13, 2008
- ^ Forman, David (May 10, 2006). "Nintendo sources tri-axis accelerometer to Analog, ST Micro". SmallTimes.com. http://www.smalltimes.com/articles/article_display.cfm?Section=ARCHI&C=Consu&ARTICLE_ID=270625&p=109. Retrieved on 2008-07-24.
- ^ "Kirby's Tilt 'n' Tumble :: GBC Game Review". Kidzworld. http://www.kidzworld.com/article/749-kirbys-tilt-n-tumble-gbc-review. Retrieved on 2009-03-05.
[edit] External links
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