Knight Online

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Knight Online
Developer(s) MGame Corporation, Noahsystem
Publisher(s) MGame
eGames (Malaysia)[1]
X-legend (Taiwan)[2]
NTTGame[3]
Platform(s) Windows 98
Windows 2000
Windows XP
Windows Me
Windows Vista
Windows 7
Release date(s) 17 August 2004 (USKO)
Genre(s) Fantasy MMORPG
Mode(s) MMO
Distribution Download

Knight Online is an MMORPG developed by MGame Corporation.

The original game is hosted by MGame in Korea, and requires players to enter their Korean resident registration numbers to register. There are three other official versions: Knight Online Xross (usually called "JPKO") is hosted in Japan, while Knight Online World (usually called "USKO") is hosted in the United States, and Knight Online Europe (usually called "EUKO") . All of these versions accept registration from any location.

Knight Online is officially free-to-play (although to connect to the utmost of the servers during prime time, paid premium is required), but there are some features that must be paid for. In addition, there is an in-game Powerup Shop or Store which contains various items that one can purchase such as premium packages. Paid services include exclusive items and Premiums which are a limited-time subscription providing many benefits.

Gameplay[edit]

The player controls a virtual character. After connecting to a server for the first time, players must take sides, choosing either El Morad or Karus. The two nations are equivalent but have different appearance. Once the nation is decided, it's a difficult and expensive process to switch nations. To create a character, the player must choose (depending on the nation) a race, from Barbarian, male/female El Moradian, and the four Tuarek races that inhabit Karus. Following that, a class must be selected for the character along with a few appearance options. Finally the character is named and given its first 10 Stat Points.

To advance in the game, the player must collect experience points to gain levels and items that boost the stats of the character. The monsters that inhabit the game world can be attacked using melee attacks or skills. Once a monster is killed, the killing player gains experience points and the monster leaves behind a loot box which may contain Noahs (in-game currency) and other items. The drop box is only accessible to the player or party that did the most damage to the monster. However, in case of kill stealing, the experience is divided according to the amount of damage done.

Most items can be traded between players. The game's merchant feature allows the player to set up a kiosk to sell or buy items for Noahs. If a player has enough Noahs or the item sought for, he can enter the kiosk and perform the exchange. The transaction is done automatically, so the merchant doesn't have to be at the computer when the item is sold or bought. Bartering is also permissible using the trading option. This allows two players to exchange multiple items and/or Noahs between each other. Since a player can't hold more than 2.1 billion Noahs, players often exchange several items for a very valuable item. Each server has specific economies and equilibrium point for most valuable items.

Each character belongs to one of the two nations of the game: El Morad (humans) or Karus (orcs, although the game calls them "Tuareks"). Knight Online has four character classes available for both nations: Warrior, Rogue, Mage, and Priest. Each class has a basic skill set, three main skill sets (after 1st job change), and one master skill set (after 2nd job change).

As in most MMORPGs, Knight Online enables players to group together and complete objectives. Parties in Knight Online range between having two to eight players. The characters must be in a certain level range of the party leader in order to be in the same party. (However, a clan member may invite any other clan member regardless of level difference.) Party-members gain experience in accordance to their level. Knight Online encourages parties, since parties can collectively complete monster-killing quests.

The game is hosted on a couple of servers in each version. Servers are grouped into worlds. No characters or items may be transferred across worlds, but a character created in a world is available on all servers of the world. A player may create up to 4 characters per world on the same account. These characters have a common "bank" which can be used for storing items and Noahs.

Knight Online allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points.

Events[edit]

Scheduled events happen on a regular basis for each server. These are one of the main focal points of Knight Online.

Gameplay updates[edit]

MGame releases updates for the game. The Korean version receives updates in every one or two weeks.[4] The other versions only get major updates roughly once a year, called expansions. These include most of the updates from the Korean version. The following expansions apply to Knight Online World.

Knight Empire[edit]

In September 2005, a major update known as Knight Empire was released that changed a few maps, added new item upgrading systems, and introduced the King system into the game.

Reign of the Fire Drake[edit]

On August 3, 2006 a new expansion called The Reign of the Fire Drake was released. This update added the Bifrost, Nereidth Island, Ardream, Dragon Cave and Monster Suppression zones, many new quests, monsters, and bosses; changed the user interface, introduced the Post-Office system and Chaotic Generator, and increased the maximum level cap to 80.

Moradon: The Resurrection[edit]

Released in late 2007 as Moradon: The Resurrection. This expansion added a couple of new things to the starter city, Moradon. The map was totally modified, with a new city and large hunting areas. It also introduced the requirement of level 35 for leaving the map and level 30 for trading other players. This expansion included the ability to raise pets(with premium), acquiring the Accredited Knight and Royal Knight ranks, buying Medals for National Points and the Border Defense War and Juraid Mountain events.

Forgotten Frontiers[edit]

Released on 21 Oct 2008. This expansion raised the maximum level to 83, adding one or two skills for each class. A system for manufacturing weapons and armors was added. Ronark Land was modified to accommodate new monsters which drop materials for manufacturing. New zones introduced are Krowaz's Dominion, Ronark Land Base and the Oreads war map. Many new quests were added and existing ones were modified to become easier. A buying merchant mode was added (previously merchants could only be used for selling items) and the help request system also debuted in this version.

The Chaos[edit]

Released in Japan on 13 Aug 2009[5] and to Knight Online World on 10 Dec 2009.

References[edit]

External links[edit]