Knightmare (1986 video game)

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Developer(s) Konami
Publisher(s) Konami
Composer(s) Miki Higashino
Platform(s) MSX home computer
Release date(s) MSX
  • JP January 1986
Mobile Phones
  • JP January 8, 2003
Virtual Console
  • JP December 22, 2009 (Wii)
  • JP March 19, 2014 (Wii U)
Windows PC
  • JP July 22, 2014 (EGG Project)
Genre(s) Shoot 'em up
Mode(s) Single player
Distribution Cartridge

Knightmare, known in Japan as Majou Densetsu (魔城伝説 , Demon Castle Legend?), is a 1986 MSX vertical scrolling shooter computer game. The player is a knight, Popolon, who has to fight his way through several levels to defeat Hudnos and rescue Aphrodite.

Knightmare was an innovative upward-scrolling shoot 'em up game on the MSX system. The top-view graphics were considered very sophisticated for its time, similar to other MSX games such as Nemesis and Penguin Adventure.

The graphics are also notable for being developed with a keen awareness of the Texas Instruments TMS9918 Video Display Controller that the MSX incorporated. The enemies (notably the bats) had additional shadow sprites that, being placed at a vertical offset, did not add further pressure on the max-4-sprites-per-scanline limit of the TMS9918.