Kolibri (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Kolibri Box art for Sega 32X
Developer(s) Novotrade
Publisher(s) Sega
Platform(s) Sega 32X
Release date(s)
  • EU/JPN November 30, 1995

Genre(s) Scrolling shooter
Mode(s) Single player, 2-player cooperative
Distribution cartridge

Kolibri is a shooting game created exclusively for the Sega 32X, the Sega Mega Drive/Genesis add-on console. It was designed by Ed Annunziata and developed by Novotrade (now known as Appaloosa), the creators of Ecco the Dolphin. Kolibri is the word or root word for hummingbird in several European languages.


Long ago, a crystal from outer space embedded itself in the earth and started creating life. Soon another similar crystal crashed to earth and started to destroy what the first crystal had created and started to sap away its strength. Before being totally destroyed the crystal gave a lone hummingbird its power. It is up to this hummingbird to save the earth.

The game's unusual storyline, along with its release on a relatively obscure platform, has been used as a subject of humour by Penny Arcade, which described Kolibri as "arguably the best hummingbird based-shooter available for the 32X".[1]


In game screen shot

The game offers numerous power-ups for the player's kolibri. Each one follows different patterns. Some are spread shots and others will home in on an enemy. This game also features a good number of puzzles which grow increasingly difficult with each level.


Sega Saturn Magazine gave the game a 78%, commenting "Large and complex, Kolibri offers value for money, but a certain dullness and insipidity accompanies it."[2]


  • Hackers discovered a debug menu,[3] which allows the player to change weapons and skip levels.


External links[edit]