LCR (dice game)
LCR, or Left Center Right is a dice game for three or more players, published by George & Company LLC in 1992. It is entirely a game of chance. The players make no decisions of any kind, even as to wagering.
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[edit] Gameplay
Each player receives three chips. Players take it in turn to roll the six-sided dice, each of which is marked with "L", "C", "R" on one side, and a single dot on the three remaining sides. For each "L" or "R" thrown, the player must pass one chip to the player to his left or right, respectively. A "C" indicates a chip to the center (pot). A dot has no effect.
If a player has fewer than three chips left (including zero) he is still in the game but his number of chips is the number of dice he rolls on his turn, rather than rolling all three. The winner is the last player with chips left. He does not roll the dice, and wins the center pot.[1][2]
LCR can also be played as a gambling game by substituting money for chips.
When it's down to two players and an "L" and "R" is rolled you still pass one coin or chip to the left and the right, meaning the other player would get both coins or chips.
[edit] Variants
An LCR card game is also available.[3]
[edit] References
- ^ George and Company LLC. LCR Game Rules, 2010 edition.
- ^ LCR on the George & Co. website
- ^ LCR card game on the George & Co. website
[edit] External links
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