Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work

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Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work
File:Leisure Suit Larry V.png
Amiga cover art for Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Director(s)Al Lowe
Producer(s)Guruka Singh Khalsa
Designer(s)Al Lowe
Programmer(s)Brian K. Hughes
Artist(s)Jane Cardinal
Composer(s)Craig Safan
SeriesLeisure Suit Larry
EngineSCI1
Platform(s)MS-DOS, Amiga, Macintosh
ReleaseSeptember 7, 1991
Genre(s)Adventure game
Mode(s)Single-player

Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work is the fourth entry in the Leisure Suit Larry series of graphical adventure games published by Sierra On-Line. It is the first title in the series to have 256-color graphics and a fully icon-based interface. The title of the game is misleading, as there is no Leisure Suit Larry 4: The Missing Floppies.[1]

Gameplay

Leisure Suit Larry 5 expands on the multi-character feature of the previous installment, with control periodically passing between Larry and Patti.[1] The overall difficulty is greatly reduced in comparison with past games; neither character can become trapped or die, and losing the game is impossible.[1] Many of the items players collect on their journey are merely optional, and will not affect the game's progress.[1]

Plot

The absence of a "Leisure Suit Larry 4" forms the basis of this newest installment, as Julius Biggs has stolen the 'missing floppies' of the game and caused Larry Laffer to become amnesiac. Larry is now in the adult film industry, working for a Mafia-connected company known as PornProdCorp. His boss sends him across the United States to scout for models to appear in "America's Sexiest Home Videos".

Meanwhile, Patti is recruited by the FBI to dig up incriminating evidence on two record companies which are suspected of hiding subliminal messages in their songs. At the same time, PornProdCorp schemes to eliminate the competition in their industry by donating money to CANE (Conservatives Against Nearly Everything).

Development

Al Lowe has offered several reasons for the numbering discrepancy in the Leisure Suit Larry games, ranging from a scrapped sequel to an internal office prank.[1] In truth, a multiplayer Leisure Suit Larry game was apparently in the works, designed to be played over Sierra's burgeoning online service. The project was canceled due to hardware difficulties, inspiring Lowe to skip the "4" title entirely.[1]

Unlike the previous games in the series, Larry cannot die, and the game cannot be brought in an unwinnable state.

Reception

Computer Gaming World called Leisure Suit Larry 5 "a thoroughly enjoyable game".[2] The game was also given the "Distinctive Adventure Award" by Enchanted Realms Adventure Game Magazine.

According to Al Lowe, each game in the Leisure Suit Larry franchise, including Leisure Suit Larry 5, sold over 250,000 copies.[3]

References

  1. ^ a b c d e f "Hardcore Gaming 101: Leisure Suit Larry". Hardcore Gaming 101. Archived from the original on 2014-06-13. Retrieved 2010-02-02. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ Lambright, J. D. (November 1991). "Uncovering Passionate Patti in Sierra's Leisure Suit Larry 5". Computer Gaming World. p. 94. Archived from the original on 2 December 2013. Retrieved 18 November 2013. {{cite news}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ Lowe, Al (March 19, 1999). "The Death of Adventure Games". Al Lowe's Humor Site. Archived from the original on February 3, 2004. {{cite web}}: Cite has empty unknown parameter: |deadurl= (help)

External links