List of Redwall characters
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- 1 List of Abbey Warriors
- 2 Characters in Redwall
- 3 Characters in Mossflower
- 4 Characters in Mattimeo
- 5 Characters in Mariel of Redwall
- 5.1 Dandin the Sword Carrier
- 5.2 Durry Quill
- 5.3 Gabool the Wild
- 5.4 Mariel Gullwhacker
- 5.5 The Honourable Rosemary
- 5.6 Rufe Brush
- 5.7 Tarquin Longleap Woodsorrel
- 6 Characters in Salamandastron
- 7 Characters in Martin the Warrior
- 8 Characters in The Bellmaker
- 9 Characters in Outcast of Redwall
- 10 Characters in The Pearls of Lutra
- 11 Characters in The Long Patrol
- 12 Characters in Marlfox
- 12.1 Burble
- 12.2 Dannflower Reguba
- 12.3 Dippler
- 12.4 Dwopple
- 12.5 Grandma Ellayo
- 12.6 Florian Dugglewoof Wilffachop
- 12.7 Janglur Swifteye
- 12.8 Nutwing
- 12.9 Songbreeze Swifteye
- 12.10 Marlfoxes
- 13 Characters in The Legend of Luke
- 14 Characters in Lord Brocktree
- 15 Characters in The Taggerung
- 16 Characters in Triss
- 17 Characters in Loamhedge
- 18 Characters in Rakkety Tam
- 19 Characters in High Rhulain
- 20 Characters in Eulalia!
- 21 Characters in Doomwyte
- 22 References
List of Abbey Warriors
Known as "Martin the Warrior" throughout the Redwall series, Martin, a woodland mouse, is the son of Luke the Warrior and his mate Sayna. Luke is the kindly leader of an idyllic tribe of mice. Their settlement is sacked by a wicked stoat pirate named Vilu Daskar, and Sayna is killed. Luke vows revenge against the corsair captain and sets out after him, refusing Martin's wishes to join him, but leaving his sword in his son's possession. Sometime later, Martin is captured by another tyrannical stoat called Badrang and becomes one of his horde of slaves. The young mouse is rebellious and insolent, however, and after spending some time as a slave, he manages to escape his captors. The son of Luke strikes out into the wilderness to rally help from other woodland creatures to come back with him to help liberate the rest of the slaves. He meets Laterose of Noonvale (normally called Rose), a mousemaiden with whom he develops a romantic relationship. She saves him from death numerous times, and shows that she is as much of a warrior as Martin. In the eventual assault on Badrang's fort, called Marshank, many of Martin's companions perish, including Rose, who is killed when Badrang throws her against a wall (in the TV series she dies when Badrang stabs her). However, Marshank is ultimately taken and Badrang slain by Martin himself, who reclaims his father's sword from the tyrant. The young mouse is devastated by the deaths of his friends, especially Rose, and he never takes on another love interest.
An unknown amount of time later, a still-young Martin the Warrior is making his way through the country called Mossflower, when he is beset upon and captured by soldiers of the land's ruling monarch, a wildcat named Verdauga. He is brought to the castle Kotir, before the king and his children, the princess Tsarmina and prince Gingivere. The cruel Tsarmina takes Martin's sword and breaks it, much to the warrior's dismay, after which Martin is thrown into the castle dungeons. Not long afterward, Tsarmina poisons and kills her lord father Verdauga, and frames her gentle brother for the regicide, thus taking the throne for herself. During the winter spent in the castle dungeon, Martin meets a fellow prisoner, Gonff the Mousethief, with whom he eventually escapes the prison with the help of a local rebel group. Martin and Gonff become inseparable companions, and together with new friends Dinny the mole and Log-a-Log Bigclub of the GUOSIM shrews, they set out on a quest to ultimately wrest Mossflower from Queen Tsarmina's ugly reign.
They resolve to enlist the help of Boar the Fighter, the Badger Lord of the mythical mountain Salamandastron, who they believe will be powerful enough to overthrow the wildcat queen. After an arduous journey to the faraway mountain stronghold, Boar the Fighter receives the companions and reforges Martin's broken blade with metal from a meteorite. However, before they can return to Mossflower, Salamandastron is besieged by the Badger Lord's nemesis, Ripfang the searat. Boar the Fighter is killed in the melee, but Ripfang's ship and crew are simultaneously mutinied by an uprising of oarslaves. Martin and his companions sail the ship back to Mossflower with a host of freed slaves, one of whom, called Timballisto, is a childhood friend of Martin's, and has knowledge of how to build siege equipment. The companions rally Mossflower's resistance forces and lay siege to Kotir, knocking down its walls and ultimately flooding it, with Martin slaying Tsarmina in a bloody duel. The warrior mouse suffers grievous wounds from this battle, but is ultimately nursed back to health, though it later appears some of his memories are lost to him forever. From the rubble of the fallen keep, the woodland allies construct Redwall Abbey in its place, forever a safe bastion for good creatures seeking respite from the wild world.
In The Legend of Luke, when Redwall Abbey is at least partially constructed, Martin hears a guest at the Abbey singing a song that mentions Luke the Warrior. Recognizing that this is the same Luke who was his father, Martin finds out from the singer where he can learn more about his estranged sire. Gonff, Dinny, and some other companions join Martin as he journeys far to the northwest, toward the coast, and his birthplace. They encounter some of Luke's old friends, who relate to Martin and his company the full tale of what befell brave Luke after he left his son to pursue Vilu Daskar. They learn that, in his reckless pursuit of the pirate, Luke sailed into an ambush laid by Daskar when he realized he was being followed, and was taken prisoner as an oarslave. However, he was able to lead the greedy stoat into a trap of his own, claiming he could steer the ship to some hidden treasure. Once he had the wheel, he drove the vessel at several gigantic rocks during a fierce storm, rending the ship asunder and sending both himself and Vilu Daskar to the watery depths.
Before returning home, Martin is gifted with a tapestry of his father, which is later updated to look like Martin himself, and hangs in Redwall Abbey for generations afterward. With this journey behind him, Martin the Warrior, savior of Mossflower and Warrior of Redwall Abbey, decides to hang up his sword and pursue a life of peace until the end of his days.
Later called Matthias the Warrior, Matthias is a male mouse of Redwall Abbey and the husband of Cornflower, father of Mattimeo, and the grandfather of Martin II. He is liked by many and expected by Abbot Mortimer to join the Order of Redwall as a peaceful care-giver. However, Matthias has the spirit of a warrior, always yearning for more to life and he has a passion for fighting. In Redwall, he is guided by the spirit of Martin the Warrior to find Martin's long-lost sword, which he then uses to protect Redwall Abbey from the invading forces of Cluny the Scourge. Afterwards, Matthias is named the Abbey Warrior.
Mattimeo is the son of Matthias and Cornflower and the father of Martin II. His full name is Matthias Methuselah Mortimer, but everyone calls him Mattimeo for short (though sometimes his friends call him Matti). He is captured by Slagar the Cruel, along with other youngsters from the Abbey. Matthias and several others track down and rescue Mattimeo and the others.
Later, Mattimeo marries Tess Churchmouse and they have a son, Martin - the second Redwall Warrior to have that name.
Martin II is the son of Mattimeo and Tess Churchmouse and the grandson of Matthias and first appeared in The Pearls of Lutra. Martin the Second was named for the first great warrior of Redwall. A tall, kindly mouse, Martin is a friend to all residents of Redwall Abbey. He spent many years honing his skills by aiding local woodlanders, including helping the Guosim shrew tribe fend off robber foxes.
Martin is the third mouse ever to have suffered an attack of the Bloodwrath. (In the Redwall series, Bloodwrath is a condition when a character's eyes turn blood-red and they go berserk.) When Lask Frildur (a monitor lizard in the service of Ublaz Mad-Eyes), who had kidnapped Redwall's Abbot, hurtles the broken glasses that had belonged to the Abbot over the Abbey wall, Martin goes into the Bloodwrath, attempting to leap over the wall and slay the lizard. He would have done so, were it not for the restraint of the badger Auma and an otter.
Martin later journeys to do battle with Ublaz Mad-Eyes, the pine marten emperor who seeks the Tears of All Oceans (six rose-hued pearls). Ublaz's troops make the major mistake of kidnapping Redwall's Abbot, and Martin comes hot on their heels with a group of companions. He engages Ublaz to a mortal duel, and, retreating after a vicious blow, the emperor steps upon a sleeping coral snake. The snake bites him several times before slithering back into its stone tank. Upon returning home, Martin swears fealty to Redwall's new Abbess, Tansy.
Like his namesake, Martin the Second never marries. He presumably dies of old age, and his position is passed down to Arven the squirrel.
Arven is an anthropomorphic squirrel, appearing in the Redwall series. In Pearls of Lutra, Arven is a mischievous little squirrel who helps Tansy find the Pearls of Lutra (six rose-hued pearls) in order to pay the ransom for their Abbot, who was captured by pirates.
In Taggerung Deyna appears as the main protagonist. Kidnapped by a vermin tribe at birth, he is raised as their prophesied Taggerung, a great warrior. However, due to disagreements with his adopted father, he runs away and eventually comes to rest at Redwall where he discovers his mother and sister. He throws away his previous name of Zann Juskarath Taggerung "Tagg" and takes up his real name, Deyna, after his return to Redwall.
Dann, as his friends call him, is an anthropomorphic squirrel from the book Marlfox. Dann lives with his father only, as his mother had died before the book began. His father, Rusvul Reguba, shortened his name to Dannflor when his mother died, since Rusvul and his wife couldn't agree on their son's name. Dann has warrior blood in his veins, but when he lets the great tapestry get stolen by two Marlfoxes his dad lashes out at him, telling Dann he is not worthy of the Reguba name. His father's statement causes Dann to become quite upset. Dann gets a message from Martin The Warrior telling him to go get the tapestry back. During the adventure he wields Martin's sword, which was taken from the blind badger Cregga's room. Though young, Dann becomes the Redwall Warrior at the end of Marlfox.
Other Minor Warriors
Others who may be considered minor warriors who used the sword of Martin are:
This mouse serves as Abbot of Redwall and is the successor to Abbot Cedric (although Cedric is never mentioned further in Redwall or even in other books of the series). He holds his Golden Jubilee as Abbot in the Summer of the Late Rose, ultimately giving Matthias a foothold to rise into the Champion he becomes by first conferring him the appointment of catching a fish with Brother Alf to grace the center table of the feast. He is one of the few who initially believes in Matthias. He is also close to Constance the Badger and appoints both Matthias and Constance as his generals when war reaches the Abbey. Unfortunately, he is an incredibly peaceful and un-warlike individual to the point that he allows Cluny and Redtooth to enter the Abbey for a parley, an unforgivable error in strategy. As he is dying from Cluny's poison barb fixed to his whip-like tail in the time after the final confrontation twixt Matthias and Cluny, he makes Brother Alf the Abbot Mordalfus and says that Cornflower and Matthias will marry.
Asmodeus Poisonteeth is a giant male adder who lives in an old sandstone quarry northeast of Redwall Abbey. He is also called "Giant Ice Eyes" by the shrews due to his possession of hypnotic powers. He is known to hiss his name, and is also unwittingly found by two of Cluny the Scourge's officers while dragging off another of his captain's corpses. For several years, he had possessed the sword of Martin, which he took from the sparrow King Bull Sparra. The mouse Matthias ventures into the adder's lair in search of Martin's sword. The serpent is found sleeping in the cave in which Asmodeus held the legendary sword. Matthias retrieves the sword, but Log-a-Log (a shrew) runs in and shouts hysterically on spotting the corpse of his shrew comrade Guosim, and the snake comes awake. With the sword he had taken, the mouse warrior quickly digs a hole out of the cave, and he is pulled out of the den by Log-a-Log. The snake gives chase, and is stuck in the small hole. He tries to hypnotize the two creatures, but a vision of Martin the Warrior comes in Matthias's thoughts and he breaks out of the snake's evil look. There, the reptile is destroyed, having his head cut off by the great sword's unbreakable edge.
In the book, Asmodeus's role is fairly neutral—he is not good, he is not evil: he's just hungry and greedy
Asmodeus kills Cluny's captain Ragear, besides the shrew named Guosim.
Asmodeus is voiced in the TV series by David Hemblen and by Nick Baty in the full-cast audiobook.
Basil Stag Hare
Basil is a member of the Fur and Foot Fighters' and the Forty-Seventh Hare Border Rangers. Due to his admiration for stags, he took his second name for the creature. Basil is an expert in camouflage, and is well known for his appetite, as is the case with most hares. He lives alone in Mossflower Woods and becomes a close ally of Matthias. Soon thereafter, he moves into Redwall Abbey, and assists Matthias in rescuing kidnapped Dibbuns (Redwall young ones) from Slagar the Cruel.
Basil Stag Hare also assists Matthias in the first book of the Redwall series, Redwall. He distracts Cluny's gang of vermin while Matthias sneaks into St. Ninian's, trying to get back friendly creatures from Mossflower Woods that Cluny had kidnapped and was using as hostages.
Cluny the Scourge
He is an evil leader with an eye patch on his right eye and a poisoned barb on his unusually long tail, which is physically used as a whip (or in some cases, a fifth limb). He has a long ragged black cloak made of bat wings, fastened at the throat with a mole skull. Cluny is plagued in his dreams by the guardian spirit of Redwall, Martin the Warrior. According to the first chapters of the book, Cluny the Scourge is said to be a Portuguese rat (this being one of the few references to the human world in the whole series). However, his true origins are uncertain, and it is also speculated that he was born in a jungle.
Cluny grew up as a searat, but came ashore with his army seeking plunder and destruction. His atrocities are told about across the land, though most believe him a story for frightening children. He commits many crimes, including the death of Matthias' family in the TV series. He comes to Mossflower seeking to take over, wanting to make Redwall Abbey into "Cluny's Castle". He expects little difficulty in defeating the inexperienced Redwallers, but is thwarted time and time again by their bravery and ingenuity.
Cluny's efforts are further hampered by nightmares of Martin the Warrior. Cluny keeps envisioning the warrior mouse, often with some other fell image with him, such as Cluny's dead captains or the serpent Asmodeus. Despite this, Cluny presses on. However, his plans, which include a battering ram, tunneling, getting onto the walls using a siege tower or plank stretched from a tree, all fail. He is successful, however, in cutting the image of Martin the Warrior out of the tapestry (which he theorizes will demoralize the Redwallers); it is eventually recovered, however.
Cluny eventually manages to get into Redwall by threatening the family of a dormouse he captured. The lead dormouse, named Plumpen, sneaks into Redwall and opens the main gate while everyone else is asleep. Cluny's horde breaks in, captures the defenders and takes over. Cluny mortally wounds Abbot Mortimer when Matthias, returning from his journey to find the Sword of Martin, attacks with an army of Guosim shrews and sparrows. Cluny's horde is defeated, and Cluny himself perishes at the warrior's paw when Matthias cuts down the Joseph Bell, crushing Cluny to death. However, the poison from the barb on the end of Cluny's tail is already taking effect on the Abbot by the time Matthias returns to him.
Cluny is portrayed as a good general and a fine tactician and is one of the three vermin invaders ever to make it into the Great Hall of the Abbey (the others being the raven General Ironbeak in Mattimeo and the Marlfoxes of Marlfox) and the only one to invade "en masse", but he is still driven out by the Redwallers in the end. Cluny is a savage and skilled fighter (he had slain a pike, which he lost his eye to) and even Matthias the Warrior cannot best him physically. He is only killed when he is crushed by the Joseph Bell of Redwall Abbey while fighting the mouse hero. His main weapon is his tail, from which he took his name, but in his battle with Matthias, he wields a metal spike taken from a church fence. His main outfit for battle is a set of armor with the horns of a stag beetle attached to the helmet.
Cluny is voiced on the TV series by Diego Matamoros, and by Jason Mulhearn in the full-cast audiobook (Mulhearn performed the character with a distinctive Spanish accent).
A massive horde gathered together by Cluny the Scourge. When making plans for capturing the Abbey, he had his captains roam the countryside to forcefully recruit the ferrets, rats, stoats, and weasels into his army.
- Redtooth: A tall rat who is the captain of Cluny's Horde, and second-in-command. He is killed by Constance the Badger after he loses a duel with her outside the abbey. His ghost haunts Cluny's nightmares.
- Darkclaw: A rat senior captain. He attempts to tunnel into Redwall, but is killed by gallons of scalding water as the moles had located his tunnel. His burnt figure comes to Cluny in his dream.
- Cheesethief: A rat captain. Cunning and ambitious, he murders Scragg due to his favor with Cluny. When he leads the battering ram assault on Redwall, he gains the Warlord's favor and could have been promoted to second-in-command if he had not been killed by a crossbow made by Redwall's Badgermum Constance and the beaver. His ghost appears in Cluny's dreams as a skeleton wearing Cluny's armour.
- Killconey: A ferret captain and spy of Cluny's Horde. A local of Mossflower, he joined the horde when Cluny recruited new followers. He planned and organised the digging during the attempt to tunnel into Redwall. Slain by Matthias in the final battle with Cluny.
- Fangburn: A rat captain. Killed by Constance, in the final battle of Redwall, who trapped him in a net and swung him against the wall.
- Mangefur: A rat captain.
- Scumnose: A rat captain.
- Skullface: A rat captain of Cluny. Was killed when he was ordered to bite a horse. He fell off the horse's back and was crushed by the hay cart that the animal was pulling. Cluny told the dying Skullface to "tell the devil I sent you".
- Frogblood: A rat captain. Slain by Matthias in the final battle with Cluny.
- Ragear: A rat captain. He was used as a distraction by Cluny when they stole the picture of Martin the Warrior. Ragear got lost on the way back to camp in Mossflower Woods. Matthias found him and tied him to a tree. The snake Asmodeus found him, poisoned and ate him before he could get free. His ghost haunted Cluny's recurring nightmare, appearing with a huge swollen face.
- Scragg: A new weasel recruit who was favored by Cluny, but is murdered by Cheesethief out of envy.
- Wormtail: A rat who was a member of Cluny's horde. He lost a paw in a hay cart accident.
- Shadow: A black rat that was trained in the arts of stealth. He snuck into Redwall and cut away the image of Martin from the tapestry. Was killed when he fell off the wall during his escape.
- Scratch: A rat that was killed in a hay cart accident along with Three-Leg.
- Three-Leg: A rat that was killed in a hay cart accident along with Scratch.
Cornflower is an anthropomorphic mouse in the Redwall series of books by Brian Jacques. She was voiced by Rachel Murphy in the full-cast audiobook of Redwall and by Alison Pill and Melissa McIntyre in the television series of Redwall and Mattimeo, respectively.
Cornflower is the pretty and kind young fieldmouse whom Matthias falls in love with. She is the daughter of Mr. and Mrs. Fieldmouse, and after marrying Matthias, becomes mother of Mattimeo and grandmother of Martin the Second. She is a skilled cook and often wears headbands.
In Redwall, Cornflower is of great help to Redwall Abbey during the Late Rose Summer War and is able to fend off Cluny the Scourge during one of his attacks. She happens to be on the parapet, and throws a lantern onto his siege tower, which causes it to burst into flames.
In Mattimeo, when Redwall is under attack by General Ironbeak, Cornflower comes up with an idea to dress up as the ghost of Martin the Warrior to scare the superstitious birds. Her plan works, and the rooks and magpies become extremely frightened. She wants to continue her masquerade, but Abbot Mordalfus then tells her to stop because she could be killed. Matthias and Mattimeo still are not home yet, and Cornflower begins to get very worried. But finally, as she is staring out from the walltop, she sees them coming back and runs down to greet them.
He is Abbot Mortimer's head chef of the kitchens and is instrumental in making the Abbot's golden jubilee feast a roaring success. His piece de resistance is his Grayling a la Redwall, caught that day in the Abbey Pond after a two hour struggle between the fish and Matthias and Brother Alf (later Abbot Mordalfus). Hugo uses white gooseberry wine, rosemary, thyme, beechnuts, fresh cream, and honey to bake the fish to perfection.
The Friar is characteristically fat; he is also very ceremonious. The Friar witnesses Matthias slaying Cluny by severing the Joseph Bell's ropes. Friar Hugo is close to Basil Stag Hare, the glutton who creates such a turnover of the food in his kitchen. A noble soul to the death, Friar Hugo tries to stop Slagar the Cruel in Mattimeo when the latter tries to kidnap the Redwallers' children, losing his life as a result; Basil Stag Hare openly laments his death.
Jess Squirrel and her family live in Mossflower when Redwall Abbey comes under attack by Cluny the Scourge. Jess and her family come to Redwall after her son led Matthias there when he was lost, and they decide to remain at the Abbey while the war to capture Redwall rages. Jess, with her reputation as a champion climber, volunteers to scale the Abbey to retrieve the sword of Martin from the weathervane, although she is attacked by sparrows when she reaches it and forced to climb back down again. She reports that there are old rusty wires where the sword had probably once been, but it was not there.
Shortly afterwards, Jess and Basil Stag Hare concoct a plan to retrieve the stolen tapestry of Martin from Cluny, who is using it as a banner. They travel to Saint Ninian's, and with distraction, taunts, and a dishcloth they pretend is the tapestry they are able to snatch the genuine tapestry, passing it to each other like relay runners as they flee. Basil is slightly injured in the escape, so Jess takes the false banner and continues to taunt and chase the hordebeasts, taking to the trees. Cluny himself comes to try and wheedle her into giving back the banner with a mixture of threats and false promises about the safety of her family. Jess does not fall to his bait, but decides to play it off as though she believes him and gives him the false banner, then laughs when Cluny sees it is fake. She solemnly reports the loss of the dishcloth to Friar Hugo when she and Basil return to the Abbey.
Methuselah is one of the oldest members of Redwall. He has seen many an Abbot and Abbess come and go, he has seen the Summer of the Late Rose thrice, and he has spent untold years studying the languages of all animals, as well as the history of Redwall and Mossflower Country. He is a Recorder, and therefore the Gatekeeper, because the two positions have remained together since the foundation of the Abbey. (Only after many years is the Recorder separated from the Gatehouse.) Methuselah has a special interest in the saga of Martin the Warrior, consequently taking interest in Matthias, in whom he sees many of the traits that distinguish a hero, going so far as to aid Matthias in finding the sword of Martin.
Methuselah meets his death after restoring a tear in the tapestry of Martin the Warrior. The young fox Chickenhound (who later becomes Slagar the Cruel) is desperately trying to escape from Redwall with a sack of stolen valuables, and when Methuselah tries to stop him, the fox strikes him over the head with the heavy sack, unintentionally killing him.
Later, one of the two new Redwall bells is named after Methuselah, in his remembrance.
Methuselah was voiced by Colin Bean in the full-cast audiobook.
Warbeak is an anthropomorphic sparrow.
In Redwall, when Jess Squirrel climbs the outside of the Redwall Abbey building trying to reach the weathervane, which the Redwallers believe holds Martin the Warrior's sword, a bunch of sparrows attack Jess, among them Warbeak. To frighten the birds away, the Redwallers shoot arrows in the general direction of the sparrows, unintentionally wounding Warbeak in her leg. She falls to earth, where she rails at the young mouse Matthias, telling him that her king has a big sword and will kill Matthias with it. Matthias, believing that the sparrows must have Martin the Warrior's sword, forces Warbeak to accompany him on an indoor route to the attic where the sparrows live. Along the way, they become friends, and when the sparrow king captures Matthias, Warbeak and her mother try to save him. After the king drowns in the Abbey pond, Warbeak becomes the new Queen of the sparrows.
In Mattimeo, Queen Warbeak is sent with a message from the Redwallers to Matthias, who is off tracking down the villainous fox Slagar. When Warbeak finally spots Matthias and company, they are in the midst of a battle with an army of rats. Warbeak and the sparrows plunge into the fight to help Matthias and Warbeak is unfortunately killed. Her body is placed in a tree and covered in leaves, a sparrow custom.
Characters in Mossflower
Abbess Germaine is an anthropomorphic mouse in the Redwall series.
Germaine is an old mouse and the Abbess of the mice from Loamhedge Abbey. She and her followers journey from their abbey after an epidemic breaks out and many die. Germaine and the mice take refuge with the badger Bella of Brockhall, since Tsarmina Greeneyes is the tyrant ruler of the land round about. The Abbess and Bella are old friends, the latter stating that in her youth she was a traveler, which is likely how she first met Germaine at Loamhedge.
Germaine comes up with the plans for Redwall Abbey, and after Tsarmina is defeated, the woodlanders start building Redwall. Germaine is the new abbey's first Abbess, and she lives to be very old.
Argulor is old and cannot see very well, but he is determined to eat Tsarmina's officer Ashleg, a pine marten. Tsarmina is aware of this, and decides to use it to her advantage and get rid of Bane, a fox mercenary that is working for her (and she does not trust). She gives Bane a cloak that had belonged to Ashleg. Argulor sees what he thinks is Ashleg, and attacks. Bane fights with the eagle as he is lifted into the air, and both eagle and fox kill the other.
Columbine is originally from an abbey called Loamhedge, and comes to the land of Mossflower with Abbess Germaine and other mice who were forced to leave Loamhedge when a deadly plague threatens their lives. She falls in love with Gonff the Mousethief, and is saddened when he accompanies Martin the Warrior on a quest to the mountain Salamandastron. She marries Gonff after he returns, and the self-proclaimed ruler of Mossflower, Tsarmina, is defeated. Work soon commences on a new Abbey called Redwall, and Gonff and Columbine have a son, also named Gonff, the day the gates of Redwall Abbey open.
Dinny is an anthropomorphic mole in the Redwall series.
Dinny is a young mole who tags along on Martin's journey to the mountain Salamandastron. He helps get rid of the owl that continually frightened a colony of bats. Dinny also helps by getting himself, Martin, Log-a-Log, Gonff, and an eel named Snakefin out of the Screamhole (a pit some nasty toads threw them into). He also fights in the battle at Salamandastron. Dinny proves to be a hero in Mossflower.
In The Legend of Luke Dinny is the Foremole (the leader of the moles). He accompanies Martin, Gonff and others on the journey to find out what befell Martin's father, Luke the Warrior after he had left Martin seasons before.
She is a traitorous healer fox originally hired by Lord Verdauga Greeneyes to heal him of his illness. However, she secretly agrees to poison him on behalf of his daughter, Tsarmina. Once Verdauga is dead and Tsarmina firmly in charge, Fortunata receives a high rank in her army. This, however, is exploited by the Corim, the resistance to Tsarmina's tyranny, who send an otter called the Mask (Skipper's brother) disguised as a fox called Patchcoat to make Fortunata believe that two hedgehogs had escaped from the prison of Kotir, and Fortunata flees. She masquerades as "Besomtail" during this, but is eventually killed by the Corim.
Gingivere is a name applying to two anthropomorphic cat characters from the Redwall book series.
The first Gingivere is a wildcat, son of Verdauga Greeneyes, brother of Tsarmina, and nephew of Ungatt Trunn. Gingivere is a gentle, honorable creature, unlike his sister Tsarmina. When Martin the Warrior is captured by a patrol and brought before Verdauga, Gingivere, a rather lenient creature, advises his father to have Martin escorted to the edge of Mossflower Woods and told never to return.
A little later, Tsarmina frames Gingivere for the poisoning of their father, which she herself orchestrated. Gingivere is locked up, and his name is forbidden from speech in Kotir. Gingivere clearly sees who is truly guilty, and accuses his sister of the murder.
In the time that follows, Gingivere becomes gaunt and despairing in captivity. Fortunately, his positivity is restored when he finds himself neighbored by the young, captured hedgehogs Ferdy and Coggs. Amused by the little creatures' childishness, and their calling him Uncle, Gingivere soon becomes hopeful, and even orchestrates an arrangement with his sister's enemies to escape with the two young hedgehogs. Their escape comes in the form of the otter disguise master known as the Mask, who helps them break out. Unfortunately, Mask is fatally wounded, and dies before they can make it to Brockhall. Feeling duty bound to the otter for saving him and his young friends, Gingivere carries the limp form to where it can be put to rest.
After a short time spent with the resistance, Gingivere departs, not wanting to increase Tsarmina's determination to destroy them with his presence. After journeying for a time, he meets a beautiful female cat, Sandingomm, and settles down with her. Becoming a farmer, Gingivere shelters the children and non-fighters of the resistance when they come seeking refuge.
Squire Julian Gingivere is a descendent of the original Gingivere, and appears in the book Redwall. Living in a barn some distance from Redwall Abbey, Julian is odd among cats in the fact that he is a vegetarian. He had lived with the owl Captain Snow, but the owl's appetite for meat, his bad table manners and their conflicting personalities led to a disagreement and then separation.
During his search for Snow, young Matthias of Redwall comes across Julian. The two become friends, and Julian takes Matthias to see Snow. After Matthias learns what he wanted, he sets out after the adder Asmodeus. He later comes back to see Julian, and brings him along to meet Captain Snow. Extracting an apology from Snow, Matthias soon has the two back together, their disagreement forgotten. Julian later comes with Snow to Redwall, where they kill the last members of Cluny the Scourge's horde as they try to escape. Julian was voiced by Paul Denemy in the full-cast audiobook, and on the animated TV series by Keith Knight.
Gonff the Mousethief
Gonff the Mousethief is an anthropomorphic mouse appearing in the Redwall series. Gonff was voiced by Dave Foode in the full-cast audiobook of Mossflower. The character of Gonff is based on the author Brian Jacques as a young boy.
Known as the Prince of Mousethieves, a troublemaker and composer of songs and poems, Gonff is a humorous character. An orphaned woodland mouse in the time when Mossflower was dominated by Verdauga Greeneyes, Gonff is raised by and later becomes a member of the Corim, the resistance to the wildcat's tyranny. With skills of stealth and mimicry learned from just about every type of woodland creature, mainly the otters (whom Gonff even went so far as to mimic in speech), he regularly raids the larders of Castle Kotir, Verdauga's fortress.
Eventually, Gonff is caught and thrown in a cell with Martin the Warrior. With help from the Corim, the two escape and become best friends, Gonff always coming along on Martin's journeys. Upon returning to the Corim camp, Gonff falls in love with a lovely mouse from Loamhedge Abbey named Columbine. Gonff accompanies Martin on the quest to the legendary mountain Salamandastron, and upon their return and victory over Tsarmina, Verdauga's daughter, he marries Columbine.
The two take up residence at St. Ninian's church (later, they live at Redwall Abbey), along with their son, a chip off his father's block. Gonff accompanies Martin and several others on another journey, this time to learn the fate of Martin's father, Luke the Warrior. Along the way, they meet an orphan squirrel named Chugger, whom Gonff later adopts.
Gonff's line continues for many seasons, his heroic qualities expressing themselves in his descendant Dandin, his great-granddaughter Bryony, and his other descendants such as Bisky Gonff rarely participates in battle, his best weapon being his wit. But when he does, he usually uses a dagger and a sling. He is friendly with all decent Mossflower residents, knowing many of their customs and speaking in their manner. He is also a player of the reed flute.
Tsarmina is a scheming, wicked wildcat, who lacks her father's honour and her brother's fairness. When the mouse Martin the Warrior is brought before them, she demands his execution, but her father has him imprisoned instead, to be released, escorted to the edge of their territory, and given back his sword at a later time. Tsarmina breaks the weapon's blade, tying a rope around the handle and placing it about Martin's neck as a sign of his encounter with them. Enraged, Martin swears to kill her.
Murder is committed soon after, but not by Martin. Tsarmina, conspiring with her father's treacherous advisors, poisons her father and frames her gentle brother Gingivere for the crime. Taking over as queen of the fortress Kotir, she locks up her brother and seeks to enforce her rule. However, she meets resistance in the form of the Corim, the organization that was set up to oppose her and her father.
Tsarmina's plans are thwarted time and again by the determined woodlanders. She finds herself menaced by them, treacherous members of her own troops, and an old eagle named Argulor (who is determined to eat her, or another of her officers). Things are made worse after Martin and Gingivere escape her prison, leaving her looking foolish.
As time goes on, her sanity begins to decay, and she begins thinking that her brother is behind everything. She also keeps imagining herself drowning in water, which fills her with terror. Her empire crumbles and her nightmares became reality when her enemies flood Castle Kotir and destroy her forces. She meets Martin in one-on-one combat, and wounds him drastically. However, despite the severity of his wounds, the warrior mouse refuses to submit and continually rises to meet her in combat, filled with anger and fury. Tsarmina becomes alarmed at her seeming inability to slay Martin, and due to her tenuous grasp on reality, becomes overwhelmingly terrified of him. In a panic, she backs away from Martin. Her fear of Martin is so great it overwhelms her fear of water, and she backs into the lake created by the Kotir flooding. Desperate to escape Martin, Tsarmina goes in too deep and drowns, causing her original nightmare to become real.
Thousand Eye Army
This group serves as Tsarmina's army. They are based at Kotir castle. Among the members of the Thousand Eye Army are:
- Ashleg - A pine marten who is a captain in the Thousand Eye Army and is Tsarmina's second-in-command. He later left the Thousand Eye Army after realizing that Tsarmina was going mad.
- Brogg - A weasel who is a captain in the Thousand Eye Army. He was promoted to second-in-command after Cludd had been killed and Ashleg left. After the death of Ratflank he was the sole captain in the Kotir. He was killed by the ballistas during the fall of the castle.
- Cludd - A weasel who is a captain in the Thousand Eye Army. He was Tsarmina's third-in-command after Ashleg and Fortunata. He was killed in a duel with Skipper Warthorn.
- Raker - A ferret who is a captain in the Thousand Eye Army.
- Ratflank - A stoat who is a captain in the Thousand Eye Army and is Tsarmina's fourth in command. He was killed by Brogg under Tsarmina's orders after she found that he had been calling insults at her from the ranks.
- Scratch - A weasel who is a captain in the Thousand Eye Army. An alert and effective soldier, he was ordered by Cludd to track Martin. He was killed by a swan.
- Thicktail - A stoat who is a captain in the Thousand Eye Army. He was killed by Argulor because he was mistaken to be a pine marten.
- Bane - A fox mercenary who is an ally of Tsarmina Greeneyes. He was a victim of a mutual kill with Argulor.
- Badtail - A fox mercenary who works for Bane. He becomes a member of the Thousand Eye Army following Bane's death. He is killed by an otter under the command of Skipper Warthorn.
- Bentbrush - A fox mercenary who works for Bane. He becomes a member of the Thousand Eye Army following Bane's death. He is killed by a squirrel under the command of Lady Amber.
- Chinwart - A rat mercenary who works for Bane. He becomes a member of the Thousand Eye Army following Bane's death. His current status is unknown.
- Blacktooth - A ferret soldier. He is accidentally killed by Splitnose during an argument.
- Ditchpaw - A ferret soldier. Not much is known about him.
- Dogfur - A ferret soldier. Not much is known about him.
- Foulwhisker - A weasel soldier. He is killed by Tsarmina Greeneyes when he alongside Slinkback and Whegg tries to desert the Thousand Eye Army.
- Scratt - A lazy and cowardly weasel soldier who serves under Cludd.
- Slinkback - A weasel soldier who served under Brogg.
- Splitnose - A stoat soldier. He accidentally killed Blacktooth during an argument, but fell into a sinkhole near a river after that.
- Squint - A stoat soldier. He was accidentally killed by Tsarmina Greeneyes when she mistook him for Gingivere.
- Whegg - A rat soldier.
Verdauga is a warlord of Mossflower Woods, who rules the fortress Kotir with his "Thousand Eye" Army. He is the younger brother of Ungatt Trunn and the father of Tsarmina and Gingivere. He hails from the far north and settles in the abandoned fortress of Kotir to rule the native woodlanders for many seasons.
A leader of flair, his many titles include Master of the Thousand Eyes, Lord of Mossflower, Slayer of Enemies, and Ruler of Kotir. Late in his old age, he suffers from an unknown illness and is tricked and poisoned by the joint efforts of his healer, Fortunata, and his treacherous daughter, Tsarmina, who takes over his position.
Verdauga is one of the more merciful warlords in the Redwall series and certainly a just ruler, as he spares the life of Martin the Warrior after his guards bring him to Kotir for trespassing. Verdauga was voiced by Dave Foode in the full-cast audiobook. The name "Verdauga" is a Latin derivation meaning "green eyes."
General Ironbeak is the fiercest fighter in all of the Northlands. He grew tired of the cold and traveled south to Mossflower Woods with his army of birds. It is here that he sees Redwall Abbey and decides to conquer it while the warrior Matthias and his group are away pursuing Slagar the Cruel. He starts by infiltrating the loft and roof spaces of the Abbey. Ironbeak tries to capture a baby vole named Rollo, but is driven off by a Redwall Sister. General Ironbeak later manages to capture Baby Rollo, Matthias the Warrior's wife Cornflower, and Mrs. Churchmouse. He then delivers an ultimatum for the Redwall Abbey residents to surrender and he will return the hostages. While Abbot Mordalfus buys some time, the Redwall residents devise a plan. They manage to capture some members of General Ironbeak's flock and state that they will return them if he returns his hostages. Once the exchange is done, General Ironbeak and his army stock up on supplies and infiltrate the dormitories.
General Ironbeak then lays siege to Redwall Abbey. Matthias's wife Cornflower comes up with a plan to scare the superstitious birds. She dresses up in long-gone hero Martin the Warrior's armor while the Abbey's resident badger Constance calls out in a spooky voice to make the soldiers in General Ironbeak's flock think that Martin the Warrior's ghost has returned.
When General Ironbeak leads his flock into charging towards the Redwall Abbey residents, a large red kite named Stryk Redkite (who has been healed by the Redwall Abbey residents) charges into battle and kills Ironbeak. The surviving followers of General Ironbeak are flown back to the Northlands under the watch of Stryk Redkite.
In the cartoon, General Ironbeak wears a helmet to distinguish himself from the other members of his flock.
General Ironbeak's Flock
General Ironbeak's group are a bunch of birds who share his hatred of the cold of the Northlands and join him in a plot to take over Redwall Abbey. Among its members are:
- Brightback - A magpie who is the brother of Diptail and Quickbill.
- Diptail - A magpie who is the brother of Brightback and Quickbill.
- Grubclaw - A rook.
- Mangiz - A crow seer who is General Ironbeak's strong wing and consultant. He was killed by Constance following General Ironbeak's death.
- Quickbill - A magpie who is the brother of Brightback and Diptail.
- Ragwing - A rook.
Malkariss is the evil ruler of a hellish underground kingdom where young animals work as slaves to build a city for him whilst he resides within an immense and terrifying statue of a demonic polecat. He issues his orders to his slaves via his High Priest, Nadaz, a rat.
Matthias the Warrior and his comrades Orlando the Axe, a badger warrior, Basil Stag Hare, Jess Squirrel, Jabez Stump (a hedgehog), and Cheek the Otter discover the Kingdom of Malkariss when Matthias's son, Mattimeo, Auma, Orlando's daughter, and other slaves are kidnapped and taken there by Slagar.
After a long journey they find the entrance to the Kingdom at the heart of a somewhat menacing wilderness. In the underground kingdom, they challenge Malkariss, Nadaz and Slagar in Malkariss's palace. Matthias does battle with a monstrous hybrid called the Wearet. During the battle, a basket is lowered down from Malkariss's statue and into The Void, a pit beneath the walkway upon which Matthias and the Wearet are duelling.
The fight climaxes with Matthias falling into The Void. He lands on the basket and bounces off. The basket opens and Malkariss emerges. He is revealed to be an ancient, frail and repulsive polecat which picks up Matthias's sword, ominously saying "You have looked upon Malkariss. You must die." Before he can slay the mouse, however, Malkariss's slaves arrive and upon recognizing their tyrant master, proceed to pelt him to death with stones and rocks. Nadaz assumes temporary management of the underground Kingdom and takes refuge within Malkariss's statue, but is killed when Orlando and Matthias demolish the statue.
The Kingdom of Malkariss is revealed to be the ruins of an ancient and forgotten abbey named Loamhedge, which Malkariss is presumably trying to rebuild. However, Malkariss does not appear in Jacques's novel Loamhedge and his origins remain unknown.
A minion of the evil Malkariss, the Slavemaster Wearet appeared in answer to the challenge of Matthias the Warrior of Redwall Abbey. He proved to be a daunting opponent to the mouse warrior, armed with a weighted net and stabbing spear. After a long battle, the Slavemaster was able to knock Matthias off the ledge they were battling on, seemingly killing him. However, his victory was short lived, as he fell under the mad charge of Orlando the Axe and Matthias' other companions.
Likely a descendant of the first Wearet, Kharanjul is the trident wielding ruler of the Abyss near Malkariss' former domain. Commander of a horde of assorted vermin, some of them likely descendants of the horde of Malkariss, Kharanjul was a massive warrior. He served to block the path of a group of Redwallers as they made their way home from the ruins of Loamhedge Abbey. However, he was slain when the massive tree trunk he and his horde stood upon was tipped into the Abyss by Bragoon and Saro. Kharanjul appears in Loamhedge. He was voiced by Ron Delacruz.
In The Rogue Crew, there is a crew of evil searats and corsairs, led by Razzid Wearat, captain of the infamous ship Greenshroud.
Orlando the Axe
Orlando the Axe is an anthropomorphic badger. Orlando's weapon is a large battleaxe. His young daughter Auma was kidnapped by Slagar, and Orlando sets off to find her and make Slagar pay. On the way he meets Matthias the Warrior with others from Redwall who are tracking down Slagar too, and Orlando joins forces with them.
Rollo Bankvole is an anthropomorphic vole. In Mattimeo, he is a baby whose mother is killed and sister kidnapped by Slagar. Cornflower and Mrs. Churchmouse are the main ones who take care of him after this tragedy. Rollo proves to be helpful to the Redwallers though just a baby, inadvertently assisting them with a very important riddle.
When General Ironbeak the raven and his army show up at Redwall and partially take it over, Rollo, Cornflower, and Mrs. Churchmouse are captured by Ironbeak as hostages. The Redwallers, however, capture three of Ironbeak's magpies, and they exchange prisoners.
In Pearls of Lutra, Rollo is the elderly Recorder of Redwall Abbey. He and the young hedgehog maid Tansy, the squirrelmaid Craklyn, and the mousemaid Piknim figure out the riddles telling where the Tears of All Oceans (six beautiful rose-colored pearls) are hidden.
Slagar the Cruel
He has many hidden plans and reasons which he only reveals by his own free will. Although he is the main antagonist, he himself is second to another, greater villain in all but his own plans. His most characteristic trait is his desire for revenge and his pursuit of it, leaving death and misery in its wake.
Slagar reveals himself as Chickenhound, the young fox from Redwall, to Mattimeo during their journey. He gives Mattimeo a biased story in which he is an innocent youngster whom the Redwallers are responsible for injuring, and he has personified them in Matthias. In truth, he is the son of the healer Sela. His mother was a traitor to both the horde of Cluny the Scourge they were employed by, and the Redwall creatures who took them in, to exploit the most benefit from each side. Chickenhound was Sela's assistant in her plans.
Cluny suspected the foxes were planning to double-cross him, and set a trap to expose them. They were caught, and Cluny ordered their execution by spearing. Sela was slain, but Chickenhound survived and dragged himself wounded to Redwall. He was cared for in the infimary, and told the Redwallers about Cluny's plans to tunnel into the abbey, an act that quite likely saved Redwall from being conquered. After he recovered, he began to believe that he was being imprisoned and escaped, stealing valuables on his way out. Pursued by the Redwallers, he accidentally killed an old mouse named Methuselah in his haste to escape.
Running for his life, Chickenhound hid in an old log where Asmodeus Poisonteeth found and bit him, ripping away half the skin on his face. Chickenhound escaped from the snake's lair and nursed himself back to health with the 'art of the healers'. His face remained horribly disfigured by the wound, and so Chickenhound began wearing a harlequin hood to conceal it. His mind was warped by the venom, and he began to believe the Redwallers are responsible for his condition. Eventually, he renamed himself - becoming Slagar the Cruel - and began to plot his revenge.
Slagar is a prolific slaver. This also demonstrates that he also has some other plan for collecting the slaves. Eventually, it is discovered that he acts as a slaver for Malkariss, a speaking statue which contains a prideful polecat, in an underground city of rats. Slagar has been slaving for many seasons before he comes to Redwall, as he had allied with Malkariss to provide him with new slaves. He has become infamous even before his attempt at Redwall and therefore, although not in view of Redwall, has made slaving a practice, but not his future.
Slagar's future, as he determines it, is the command of the evil realm of Malkariss within the ruins of old Loamhedge, the abbey that preceded Redwall. His plans center on bringing the unfortunate young slaves to Malkariss, to align himself with the evil forces within. The lust for sweet revenge drives him into kidnapping Mattimeo and the Redwall young ones, but his dissatisfied hunger for power - and having his reward delayed - drives him to plot further to overthrow his master and rule the above and the below lands. Yet, before he could do this, the warriors of Redwall and Mossflower destroy Malkariss and free the slaves. Slagar meets with the bitter fate of being chased until he falls down a well and dies.
He was voiced by Simon Smithies in the full-cast audiobook of Redwall (as Chickenhound) and by Paul Braithwaite in Mattimeo, and by Tim Curry in the animated series.
Vitch is a young rat who is one of Slagar's henchmen. He is accepted into Redwall Abbey because of his size, as well as the fact that he looks something like a mouse, enabling him to secretly spy on Redwall. After Malkariss' kingdom collapses, Vitch emerges alive and is killed by Slagar's bolos. His body is lowered into a pit and buried by Orlando the Axe
This group is led by Slagar and consists of vermin slavers who help Slagar capture slaves for Malkariss. It is said by a crazy old rabbit Matthias and friends meet that once Slagar's slaves were captured and brought to Malkariss' domain, Slagar would either kill the remainder of the vermin or leave them behind. Besides Vitch, among the members of Slagar's gang are:
- Badrag - A stoat. He was killed by the Painted Ones (which did not occur in the cartoon).
- Bageye - A stoat. He was killed by Snakespur and Wartclaw.
- Browntooth - A stoat. He was killed by the Painted Ones.
- Damper - A weasel. He was killed by a black-robed rat.
- Deadnose - A ferret. He alongside Fengal fell into a swamp.
- Drynose - A weasel guard. He was killed by Halftail during a scuffle.
- Fengal - A weasel. He alongside Deadnose fell into a swamp.
- Fleaback - A weasel.
- Hairbelly - A weasel. He was killed by Slagar the Cruel to serve as a warning to the rest of his gang if they ever complain about the hard slave trade work they do.
- Halftail - A stoat. Killed by Snakespur.
- Scringe - A ferret. Killed by Halftail.
- Skinpaw - A weasel.
- Snakespur - A weasel.
- Threeclaws - A weasel who serves as Slagar the Cruel's second-in-command.
- Tornear - An unidentified vermin that was mentioned once.
- Wartclaw - A weasel.
- Wedgeback - A stoat. He was pushed off a plateau by Slagar the Cruel.
Characters in Mariel of Redwall
Dandin the Sword Carrier
Dandin the Sword Carrier is an anthropomorphic mouse. He is a descendant of Gonff the Mousethief. In Mariel of Redwall Dandin befriends Storm Gullwhacker the mousemaid when she arrives at Redwall. After Storm remembers her real name, Mariel, and all that has happened to her, she swears revenge on the searat Gabool the Wild and sets off to slay him. Dandin, Durry Quill, and Tarquin (a hare) go with Mariel on her quest.
During Mariel of Redwall, Dandin carries Martin the Warrior's sword; Simeon the blind herbalist was led by Martin's spirit to place it by Dandin as he slept.
Durry Quill is an anthropomorphic hedgehog in the novels Mariel of Redwall and The Bellmaker. He was voiced by Greg Longridge in the audiobook Mariel of Redwall and by Dave Foode in the framing scenes for Martin the Warrior.
As a young hedgehog, Durry grew up being trained as a Cellarhog by his beloved uncle Gabriel Quill. However, upon learning of the quest of Mariel Gullwhacker and Dandin the Sword Carrier, he decided to accompany them. The young hog's logic and knowledge of healing poultices proved invaluable in the journey to do battle with Gabool the Wild. Like his friends, Durry was a captain of the Trag resistance alongside Badger Lord Rawnblade Widestripe of Salamandastron and Joseph the Bellmaker.
Four seasons later, Durry had replaced his late uncle as Cellarhog of Redwall Abbey. However, he was one of five chosen, along with his friend Rufe Brush, to journey to the land of Southsward and help Mariel and Dandin battle Urgan Nagru. Along the way, Durry was mentored in the ways of the warrior by the sea otter Finnbarr Galedeep. After the battle ended, Durry was given one of the otter's swords for his bravery, which he named Finnbarr in honor of its deceased former owner. Durry returned to Redwall, and later assisted Rufe in telling the story to a group of Dibbuns.
Durry commonly wielded an assortment of daggers, but his usual attack method was to roll up in a ball, protecting himself and injuring enemies with his sharp spikes.
Gabool the Wild
Known as King of the Searats and Warlord of the Seas, Gabool was a pirate monarch whose fortress lay on the island of Terramort. Gabool terrorized the seas for years, following in the footsteps of many tyrants of Mossflower. Gabool's last great plunder was the Joseph Bell, and the capture of Joseph the Bellmaker and Mariel Gullwhacker. However, Gabool was humiliated when Mariel, a mere girl, defeated him in a duel.
Throwing Mariel to the sea, Gabool later did the same to Joseph when the mouse refused to build a tower for his new bell. As his plans began to fail, Gabool began going insane, dreaming of Mariel, the bell, and a massive Badger Lord, and hallucinating the sounding of the bell when it was silent. Gabool's insanity went so far as killing several of his own captains, such as Flogga, Saltar, and Bluddrig.
Gabool's nightmares came true when Mariel returned, leading an army of resistance forces and accompanied by the Bloodwrath-taken Badger Lord Rawnblade Widestripe. Despite trapping Rawnblade in a pit with a giant scorpion, Gabool was killed when the badger threw the scorpion Skrabblag out of the pit onto Gabool, and the creature stung him to death.
Gabool is voiced in the full-cast audiobook by Simon Smithies.
Gabool commanded many corsairs from his island of Terramort. The ships that are under the command of his corsairs are the Darkqueen, the Rathelm, the Blacksail (later renamed Hon Rosie), the Seatalon, the Greenfang, the Crabclaw (formerly the Periwinkle), the Waveblade (later renamed Gabriel), and the Nightwake (later renamed Abbot Bernard).
Crew of the Darkqueen
- Bigfang - A burly rat who is a crew member of the Darkqueen. He was rebellious and sullen, disliked Graypatch, and often challenged his authority. Bigfang was later killed in battle against Graypatch.
- Deadglim - A rat who was the bosum of the Darkqueen. He was presumably killed by the Flitchayes.
- Dripnose - A rat who is a crew member of the Darkqueen.
- Fishgill - A rat who is a crew member of the Darkqueen and served as the ship's steers-rat. He was presumably killed by the Flitchayes.
- Fleawirt - A rat who is a crew member of the Darkqueen. He was killed by Brigadier Thyme.
- Frink - A rat who is a crew member of the Darkqueen and a matey of Deadglim. He served as the ship's lookout and was skilled at throwing daggers. Frink was killed by Brigadier Thyme.
- Graypatch - A one-eyed rat who is the captain of the Darkqueen. He was originally a first mate of Gabool and serving as a steers-rat. He was killed by Oak Tom.
- Gripper - A rat who is a crew member of the Darkqueen even when it was previously commanded by Saltar. He was killed by Mariel Gullwhacker.
- Gurd - A rat who is a crew member of the Darkqueen. He was killed by a toad.
- Kybo - A rat who is a crew member of the Darkqueen. He was killed by Hon Rosie.
- Lardgutt - A rat who is a crew member of the Darkqueen. He was killed by Oak Tom.
- Ledder - A rat who is a crew member of the Darkqueen where he served as the First Mate of Saltar.
- Ranzo - A rat who is a crew member of the Darkqueen. He was killed by Colonel Clary.
- Reekhide - A rat who is a crew member of the Darkqueen. Reekhide was with Greypatch when he stole the Darkwing from Saltar. He is killed by the Long Patrol.
- Ringtail - A rat who is a crew member of the Darkqueen. He was killed by Colonel Clary.
- Saltar - A rat who was the original captain of the Darkqueen. He was killed by a trap set by Gabool.
- Shoreclaw - A rat who is a crew member of the Darkqueen. He was killed by Colonel Clary.
- Shornear - A rat who was the former crew member of the Darkqueen before Greypatch took over it.
- Stumpclaw - A rat who is a crew member of the Darkqueen. He was killed by Iraktaan.
Crew of the Rathelm
- Flogga - A rat who is the captain of the Rathelm. He was killed by Skrabblag.
Crew of the Blacksail
- Hookfin - A rat who is the captain of the Blacksail. He was responsible for killing Tan Loc's family. Tan Loc managed to avenge his family by killing Hookfin.
Crew of the Seatalon
- Blodge - A cruel rat who serves as the slave driver on the Seatalon. He was killed by Dandin using the Sword of Martin.
- Catseye - A rat who is the captain of the Seatalon. He was killed by Joseph the Bellmaker.
- Clatt - An evil-looking rat who is a crew member of the Seatalon and an assistant of Blodge. He was killed by the oar-slaves of the Seatalon.
- Fishtail - A rat who is a crew member of the Seatalon. He was killed by Skrabblag.
Crew of the Greenfang
- Bludrigg - A rat who is the captain of the Greenfang and the brother of Saltar. He was resentful of Gabool's power. Bludrigg was beheaded by Gabool with Bludrigg's death serving as a warning to anyone who challenges his authority.
- Garrtail - A rat who became the captain of the Greenfang following Bludrigg's death. He was killed by Greypatch.
Crew of the Crabclaw
- Captain Ash - A shrew who was the original captain of the Crabclaw. He was killed by Gabool.
- Grimtooth - A rat who is the second captain of the Crabclaw following Skullgor's death. He was killed by Mariel Gullwhacker.
- Skullgor - A rat who is the first captain of the Crabclaw following Captain Ash's death. He was killed in a duel with Gabool.
Crew of the Waveblade
- Halfnose - A burly rat who is a crew member of the Waveblade. He was presumably killed by Rawnblade Widestripe.
- Orgeye - A rat who is the captain of the Waveblade. He was killed by Rawnblade Widestripe.
Crew of the Nightwake
- Riptung - A rat who is the captain of the Nightwake. He was killed by Dandin who ended up confiscating his ship afterwards.
- Blaggtail - A rat who is loyal to Gabool. He was presumably killed in battle against the Terramort Resistance Against Gabool.
- Bullfang - A rat who works for Gabool. He was presumably killed during the Battle of Terramort.
- Froat - A rat who works for Gabool. He was presumably killed during the Battle of Terramort.
- Weltskin - A rat who works for Gabool. He was presumably killed by Rawnblade Widestripe.
Mariel Gullwhacker is a fictional character, an anthropomorphic mouse from the Redwall series of books by Brian Jacques. Mariel was voiced by Keddy Sutton in the full-cast audiobook of Mariel of Redwall.
The daughter of Joseph the Bellmaker, Mariel accompanies her father on the voyage to deliver the Joseph Bell to Badger Lord Rawnblade Widestripe of Salamandastron. Along the way, they are captured by searats, and Mariel is enslaved. However, when her master, Gabool the Wild, comes at her with a sword, she bests him. As a result, she is thrown into the raging sea.
Mariel washes up on the shores of Mossflower Country, her memories blocked due to an injury suffered at sea. Taking the name Storm Gullwhacker, she sets off into the woods, eventually coming to Redwall Abbey. She later remembers who she is as a result of hearing a poem recited by Saxtus, one of the Abbey mice. After recovering her memories, she sets out with several companions, including her good friend Dandin the Sword Carrier, to kill Gabool.
Mariel and her friends have several adventures along the way, eventually meeting up with Rawnblade as the Badger Lord makes his own way to Gabool's fortress. Arriving on the isle of Terramort, she teams up with the resistance led by her father Joseph to depose Gabool. Mariel later comes back to Redwall with her father, but departs with Dandin to seek adventure together.
Four seasons later, the duo become involved in the war against the evil Urgan Nagru. They fight gallantly alongside many allies, including the arriving Joseph. After Nagru is slain by Finnbarr Galedeep, Mariel and Dandin return to Redwall for a time, before leaving again to "see what was over the horizon" with a young hedgehog called Bowly Pintips.
Mariel's main weapon is a knotted piece of rope. Its name, Gullwhacker, comes from the fact that Mariel first uses it to ward off hungry seabirds. The original Gullwhacker, carried in the quest against Gabool, is later tied to the end of the rope used to ring the Great Joseph Bell. Mariel later crafts other Gullwhackers, as a skilled warrior can wield just about any weapon.
The Honourable Rosemary
The Honourable Rosemary (known also as Hon Rosie), is a female anthropomorphic hare. She is a major character in Mariel of Redwall, and even more so in its successor, The Bellmaker. In both books, she is renowned especially for her skill with a sling, bow, javelin etc., earning her the nickname 'Hawkeye', and for her annoying tendency to laugh tremendously at the most inappropriate of times.
She is a member of the Long Patrol, the army of fighting hares who serve Rawnblade Widestripe, the badger lord of Salamandastron, the extinct volcano by the sea.
In Mariel of Redwall, Rosie is a good friend and comrade of Colonel Clary and Brigadier Thyme, also of the Long Patrol. Sadly, both hares are killed while fighting against overwhelming odds. Rosie, who takes part in the same battle herself, very nearly dies of her many grievous injuries, but does not because Flagg the otter, from Redwall, and Mother Mellus, badger mother of Redwall, find her while hunting down the searats responsible for the deaths of the hares.
Rosemary's ardent admirer, Tarquin L. Woodsorrel, another anthropomorphic hare, chases after her in Mariel of Redwall. He remains firmly convinced that he is the apple of her eye, and he composes atrocious love ballads in her name. At the end of the book, we learn that he has married Hon Rosie, and that they have had several baby hares (leverets).
In The Bellmaker, Rosie is chosen by the spirit of Martin the Warrior to leave her husband at the Abbey and to embark upon a quest to find Mariel 'Gullwhacker' and her friend, Dandin the Sword Carrier, along with Mariel's father, (Joseph the Bellmaker), Rufe Brush (the Abbey bell-ringer), Durry Quill (the Abbey cellarhog) and Foremole (the head of moles in Redwall Abbey). The five set out to find the two adventurers. They meet some good friends on the way, and in the battle that takes place at the end of the book between the woodlanders of Mossflower Woods and the tyrant fox, Urgan Nagru, over the land called 'Southsward', these friends help them to win the war. Four of the travellers, including The Honourable Rosemary, return safely to the Abbey with Mariel and Dandin, but Joseph chooses to stay with the inhabitants of Southsward to help them rebuild their homes. Hon Rosie settles back into the quiet Abbey life with her husband, Tarquin, and their leverets.
Rufe lived all his life at Redwall Abbey with friends like Dandin the Sword Carrier and Durry Quill. Serious and not given to much emotion, Rufe was among the more business-like creatures at Redwall. After Dandin and Durry departed in the company of mousemaid Mariel, Rufe helped defend the Abbey against a searat invasion. After the great Joseph the Bellmaker came to Redwall, Rufe carried the sword of Martin the Warrior up to the Abbey weathervane. He was also appointed Abbey bellringer.
Rufe's own chance for adventure came when Martin the Warrior chose him as one of five to journey to Southsward to aid Dandin and Mariel in the battle against Urgan Nagru. Rufe was reluctant, having lived in Redwall all his life, but he persevered bravely with the help of several friends, including Joseph the Bellmaker, Finnbarr Galedeep, and a shrew named Fatch. As a result of his bravery in the battle, Rufe received one of Finnbarr's swords following the otter's death. In memory of his fallen comrades, he named the sword Fatch, since his shrew friend had given his life to save Rufe. Rufe would return to Redwall, where he spent the rest of his life. He later told the tale of his adventure to a group of Dibbuns.
He was mentioned as "Rufe Brushtail" in the book Salamandastron.
Tarquin Longleap Woodsorrel
Tarquin Longleap Woodsorrel is an anthropomorphic hare. He is a hare who was sent by the badger Lord of Salamandastron, Rawnblade, to Redwall Abbey. Tarquin composes terrible songs, and doesn't realize how awful they are.
Tarquin is one of the several who accompanies Mariel Gullwhacker on her quest to slay Gabool.
He is head over heels in love with the Honourable Rosemary (often known as Hon Rosie). She doesn't seem to take much notice of him, but he believes she adores him. At the end of the book it is revealed that Rosie has married Tarquin, and that they have several children.
Characters in Salamandastron
Arula is an anthropomorphic mole from the Redwall series. She is one of the main characters in the book Salamandastron. She is the grandmother of Burrem, an infant mole who listens to a story told by Dumble, who is a baby himself in the main narrative.
Arula was the friend of Samkim the squirrel. After the stoats Dingeye and Thura accidentally killed Redwall's recorder, Brother Hal, and stole the sword of Martin the Warrior, Arula went with Samkim to retrieve the sword. She also buries Thura, the first animal killed by Dryditch Fever.
Arula is among the army led against Ferahgo the Assassin to aid Salamandastron's hares and Badger Lord, Urthstripe the Strong. She and the other troops are led by Urthwyte the Mighty, the albino brother of Urthstripe.
Near the end of the novel, Arula discovers a spring of cold water deep in Salamandastron, making it invulnerable to siege.
Dingeye and Thura
Dingeye is a stoat who was a soldier in Ferahgo the Assassin's horde. He and his friend Thura (who was also a stoat) deserted the horde and wandered about aimlessly until they eventually ended up at Redwall Abbey. There, they were treated as guests, although they repaid the woodlanders by accidentally shooting Brother Hal in the neck with a bow and arrow. Afraid they would suffer dire consequences, the two stoats stole Martin the Warrior's sword and fled into Mossflower Woods.
When Thura soon died of the dreaded Dryditch Fever in the depths of Mossflower, Dingeye continued without him, only to be caught up with by Ferahgo's tracker Dethbrush who beheaded him and took the sword.
Ferahgo the Assassin
Ferahgo the Assassin is an anthropomorphic weasel of average maturity, brown fur, and cold blue eyes. Like his son Klitch, he is quite handsome and charming, hiding a cruel viciousness beneath this persona. It is said that the more he smiles, the more dangerous he becomes. His normal outfit consists of a yellow tunic with a red vest, a fur loin cloth, and a knife belt. He is commonly known as just Ferahgo.
Ferahgo was known to have an unpredictable personality, switching moods quickly from calm to dangerous. He is very greedy, and often went overboard with his greed, as shown with Sickear. He was also known to trick others into doing things for him, with his blue eyes and clever skills. He smiled a soothing, disarming smile quite often, and despite its soothingness, it usually meant death for someone.
As described in the earlier part of Salamandastron, Ferahgo is an accurate thrower of his skinning knives, once taking the ear off a stoat called Migroo when he failed to do Ferahgo's bidding. Ferahgo is also capable of skinning any soldier among his horde of Corpsemakers; although it has never actually been described in Salamandastron, he has hinted at it several times by saying things like "There's a fresh edge on my skinning knife which I haven't used yet."
Although never described in complete detail, Ferahgo killed the parents of the Badger Lords Urthstripe the Strong and Urthwyte the Mighty, and stole a medal previously belonging to them, which he wore around his neck for the majority of the novel.
A few seasons later, the assassin traveled to the northern lands, and sought to take over the mountain of Salamandastron. However, he was opposed by Badger Lord Urthstripe and his army of hares (the Long Patrol). Along with his treacherous son Klitch, the poisoner fox Farran, and his horde (the Corpsemakers), the weasel laid siege to the mountain. Later, when an army of Urthstripe's allies (led by his brother Urthwyte) arrived, Ferahgo reached Urthstripe atop Salamandastron and fought him. They were both killed during the battle.
Klitch is an anthropomorphic weasel. He is the son of Ferahgo the Assassin, and resembles him closely. The young weasel is described as being attractive, intelligent, and cunning. His normal attire includes a bright yellow tunic and a plumed beret.
Klitch first appears when he infiltrates Salamandastron by befriending the badger Mara, succeeding in gaining her trust and gaining admission to the stronghold. He then betrays and imprisons her, and aids his father in the siege of Salamandastron. Later on, after an unsuccessful plot to kill his father, Ferahgo the Assassin approaches Klitch and informs of the failed attempt. Klitch, knowing nothing of the plot, answers his father of his innocence in the plot. Eventually he and Ferahgo breach the fortress, only to be attacked by a tribe of Guosim shrews, Samkim, Mara, and Urthwyte the Mighty. Ferahgo dies, but Klitch survives by hiding under two slain vermin he killed. After the great battle, he emerges from beneath them and begins to plan his future. Not having drunk anything for a while, Klitch finds a water barrel in the fortress and drinks from it. He dies nearly instantly, due to the poison placed in it earlier under Ferahgo's order.
The Corpsemakers is the name of Ferahgo's army. The following consist of the known members of the Corpsemakers even though Ferahgo claimed to have more than 4,000 at his command.
- Badtooth - A large fat stoat who is one of the Captains in the Corpsemakers. Not much is known about him except for the fact that Badtooth's paw was wounded during the conquest of Salamandastron, and he stopped fighting to nurse it. He was captured by Urthwyte the Mighty and forced to explain the Salamandastron's position. Badtooth's fate after that is unknown.
- Bateye - An elderly male ferret with no teeth. He was presumably killed in the final battle.
- Crabeyes - A shifty-eyed male rat who is one of the Captains in the Corpsemakers. Not much is known about him.
- Dethbrush - A fox who is the head tracker of the Corpsemakers. He killed Dingeye and stole the Sword of Martin from him. Dethbrush was later killed by the Deepcoiler.
- Dewnose - A stoat who is one of the Captains in the Corpsemakers.
- Doghead - A stoat who is one of the Captains in the Corpsemakers.
- Dragtail - A tall gaunt ferret who is a member of the Corpsemakers and is named for his limped tail. He was shot through the chest during the final battle.
- Farran the Poisoner - A male fox who was a mercenary. He is loosely attached to the horde. Ferahgo had him infiltrate the mountain in order to poison the food and water supplies. He succeeded in this, but the poison was too strong and the defenders alerted after the first victim died. Farran was unable to escape Salamandastrom and when captured was forcefully fed his own poison substance by Urthstripe the Strong.
- Feadle - A weasel who was a lookout for the Corpsemakers. After Feadle and Migroo let Oxeye and Sapwood escape, Ferahgo killed him as punishment for this.
- Forgrin - A fox who is a member of the Corpsemakers. He and Raptail attempted to kill Ferahgo, but were tricked into killing Sickear before they were killed by Ferahgo.
- Frang - A ferret who is a member of the Corpsemakers. He was crushed by a landslide caused by Urthstripe and Oxeye.
- Goffa - A young male ferret who is a member of the Corpsemakers and the supposed son of Klitch. He was killed by an arrow shot by Urthstripe the strong.
- Migroo - A dim-witted stoat who was one of the original members of the Corpsemakers. After Migroo failed to recapture Mara and Pikkle, Ferahgo cut Migroo's ear off as punishment. Migroo was later killed by Oxeye.
- Raptail - A rat who is a member of the Corpsemakers. He and Forgrin attempted to kill Ferahgo, but were tricked into killing Sickear before they were killed by Ferahgo.
- Sickear - A rat who is a member of the Corpsemakers and one of Ferahgo's most servile soldiers. The army's healer, he attends Ferahgo after his is injured. He was later killed by Forgrin and Raptail after they were tricked by Ferahgo into thinking Sickear was their leader.
Brother Hal is a minor character in the fictional series Redwall by Brian Jacques, appearing in the book Salamandastron. He is a recorder mouse of Redwall Abbey; it is his job to write down events and keep a record of everything that happens. He dies early on in the book as a result of an archery accident caused by two stoats, Dingeye and Thura, who were visiting Redwall. Thereafter, the stoats promptly leave, and take the sword of Martin the Warrior with them, which has only just recently been recovered. A young squirrel (who's fond of archery) named Samkim is suspected of accidentally killing Brother Hal. After escaping his imprisonment, Samkim and his sidekick Arula set out on a quest to recover Martin's sword and bring it back to Redwall Abbey.
Samkim was an archer, causing much trouble whenever he used his bow. When Brother Hal was found dead with an arrow in his neck and Samkim nearby holding the bow, the first reaction was to accuse Samkim (indeed, Friar Bellows, on his way to the kitchens and the first to discover Samkim and Brother Hal, took this action). However, two stoats named Dingeye and Thura, taking refuge at Redwall, were the real perpetrators. Samkim is moved into the infirmary while the Abbey elders discuss the incident and the disappearance of Martin the Warrior's sword. As they are doing this, Samkim's friend Arula eavesdrops on the conversation and goes to tell Samkim, and together they leave the Abbey to track down the stoats and recover the sword of Martin.
Samkim finds Thura, already dead, in an area of Mossflower woods; he had died of a sickness called Dryditch fever. A hedgehog called Spriggat discovers Dingeye's body, headless. All three of them then learn trackers were sent from Ferahgo the Assassin's horde to find and kill the stoats, from a family of rabbits (though they speak ambiguously of it). They then set off to ambush the group of trackers and recover Martin the Warrior's sword.
Samkim reclaims the sword after its carrier, a fox called Dethbrush, was slain by a monster called the Deepcoiler during a duel between Samkim and the vermin on a logboat. Samkim, within moments of reclaiming the sword, loses it again as he stabs it into the roof of the Deepcoiler's mouth. The sword plunges deep into the creature's brain and it sinks into the water before Samkim can take the sword back. The Deepcoiler luckily washes up on an island the next day and the sword of Martin the Warrior is retrieved by the young badger Mara (another main character in the book).
Characters in Martin the Warrior
Badrang the Tyrant
A former pirate captain, Badrang abandoned life at sea and began building a fortress known as Marshank. Capturing numerous slaves, including a young mouse named Martin, he also steals Martin's sword. Badrang keeps Martin captive for years, but eventually, the young warrior escapes. Badrang then faces humiliation, as a group of traveling performers escapes with his slaves and his fortress is stolen from him by a rival stoat captain named Tramun Clogg.
Sneaking back inside with his troops through a slaves' escape tunnel, Badrang reclaims Marshank, adding his rival's crew to his legion by offering them death, slavery, or horde membership, and putting the rival to work building the fortress. Badrang then is placed under siege, as a motley band of former slaves and traveling performers attack Marshank. Not giving in, Badrang manages to slay Felldoh, one of the prime members, who charges out to offer him single combat long before the others arrive.
Badrang's luck runs out when Martin returns from a long journey to Noonvale, with an army of free creatures in tow that number as great as Badrang's horde in number, and have odds of two to one in skill. Overwhelming Marshank's defenses, the army threatens to slay Badrang. The stoat is attacked by Laterose (also known as Rose) of Noonvale (Martin's love) with her sling loaded as he tries to escape, but Badrang angrily throws the maiden against the wall, killing her.
Badrang himself is killed when Martin plunges the sword Badrang has so long held into the stoat's chest after the death of Rose.
Badrang's main weapon is Luke the Warrior's sword, which he had taken from Martin. Badrang is a cunning strategist who is not above fighting dirty, such as using poisoned weapons or killing his own lackeys.
Badrang's voice was provided in the animated series by Diego Matamoros and by Simon Smithies in the full-cast audiobook.
- Bluehide - A ferret.
- Bugpaw - A weasel who is one of the trackers in Badrang's Army. He and Flink disappeared into a swamp.
- Fleabane - A weasel who is a member of Badrang's Army and a former member of Cap'n Tramun Clogg's crew. He was killed by the Gawtrybe.
- Findo - A weasel of unknown gender who is a member of Badrang's Army.
- Flink - A weasel who is one of the trackers in Badrang's Army. He and Bugpaw disappear into a swamp.
- Frogbit - A rat who is a member of Badrang's Army and a former member of Cap'n Tramun Clogg's crew. He was presumably killed during the Battle of Marshank.
- Fraggun - A rat who is a member of Badrang's Army. He was killed by Felldoh.
- Gurrad - A rat who is one of the captains of Badrang's Army. He was accidentally killed by Oilback.
- Hisk - A weasel who is one of the captains of Badrang's Army and the head slaver of the group. He was killed by arrows shot by other members of Badrang's Army when they mistook him for one of the members of the Fur and Freedom Fighters.
- Lumpback - A weasel who is a member of Badrang's army. He was killed by Felldoh.
- Nipwort - A rat who is a member of Badrang's army. He was presumably killed during the Battle of Marshank.
- Rotnose - A superstitious weasel who is a member of Badrang's army. He was killed by an arrow shot by the Fur and Freedom Fighters during the Battle of Marshank.
- Skalrag - A wily, conniving, haughtry fox, who is one of the captains of Badrang's Army. He was killed by Badrang when it turned out that he was actually a spy for Cap'n Tramun Clogg.
- Stiffear - A weasel soldier who was positioned at Fort Marshank. He was killed by Cap'n Tramun Clogg's crew.
- Stumptooth - A ferret who is a member of Badrang's crew. He was killed during the Battle of Marshank. He is voiced by Diego Matamoros in the animated series.
- Tailwart - A ferret who is a follower of Badrang.
Brome was Laterose's younger brother. He was later known as Brome the Healer. Brome wandered off from his home in Noonvale and got captured by Badrang. His sister, Laterose, (known to friends as Rose), and her trusty mole friend, Grumm Trencher, went in search of him. Grumm rescued Brome, Martin, and Felldoh from Badrang's prison pit by digging a tunnel.
Brome did not like killing anybody, and he was shocked when Felldoh speared some of Badrang's horde. So Brome was mainly the one who helped the wounded, although he fought in the final battle.
Celandine is a female squirrel and a member of the Rambling Rosehip Players. She's young and pretty, but vain and very flirtatious. In the book, she flirts with Felldoh a lot; the latter is highly embarrassed by her silly remarks.
Cap'n Tramun Clogg
A pirate captain and former associate of Badrang the Tyrant, Clogg commands the vessel Seascarab. Clogg's trademark is a massive pair of wooden clogs, and every available bit of hair on his body is braided. He worked with Badrang for an unknown period of time before they became separated, with Badrang going on to build Marshank.
Clogg later shows up at Marshank seeking slaves to crew his ship and revenge on his former partner-in-crime, Badrang. The two play at an alliance for a while, but each is actually seeking to put an end to the other. Clogg suffers much humiliation from Badrang, having the Seascarab sunk and letting the Rambling Rosehip Players into Marshank, where they stole away the slaves. Clogg chases after them, but fails to catch them.
Later, when conflict begins between Badrang's horde and the Fur and Freedom Fighters - a resistance formed of former slaves and the Players - Clogg manages to trick his way into control of Marshank while Badrang is away. However, it is only temporary, as Badrang sneaks back in, retakes control and puts Clogg to work as a slave. Clogg's crew is forced into joining Badrang's horde, and Clogg continues to be a nuisance, weakening the morale of the vermin by making seemingly insane prophecies and ghostly voices.
After Badrang dies at the paws of Martin the Warrior, a mad Clogg emerges from under a wheelbarrow and talks to his, among other dead horde members' corpses after declaring himself as the new "Master" of Marshank. His current fate is unknown.
He was voiced by John Stocker on the animated TV series, and by Dave Foode in the full-cast audiobook.
Tramun Clogg's Crew
- Bluddnose - A rat who is a member of Tramun Clogg's crew. He was killed by Felldoh while he rescued Celandine.
- Boggs - A keen-eyed ferret who served as the lookout for Tramun Clogg's crew. He joined up with Badrang when Tramun Clogg is made a slave. He was killed during the Battle of Marshank.
- Crableg - A rat who is a member of Tramun Clogg's crew. He was killed by Felldoh.
- Crosstooth - An evil-looking fox who is a member of Tramun Clogg's crew. After Tramun Clogg was captured by Badrang, Crosstooth was the first to defect to Badrang's side. He was killed by Queen Ambala.
- Dedjaw - A rat who is a member of Tramun Clogg's crew. He was presumably killed during the Battle of Marshank.
- Floater - A weasel who is a member of Tramun Clogg's crew. He was one of Tramun Clogg's best crewbeasts. Floater was killed by Felldoh and his sword and dagger were taken by Brome.
- Gritter - A rat who is a member of Tramun Clogg's crew. He was killed by a spear thrown by an unknown character.
- Growch - A rat who served as the steers-rat of Tramun Clogg's crew. He was killed during the Battle of Marshank.
- Gruzzle - A rat who is a member of Tramun Clogg's crew. He had a bad habit of worrying and complaining. After Tramun Clogg was captured by Badrang, Gruzzle defected to Badrang's side. He was killed during the Battle of Marshank.
- Oilback - A rat who is a member of Tramun Clogg's crew. Oilback is known for his expert knife-throwing. He was accidentally poisoned by a drink he ingested after he accidentally killed Gurrad.
- Wetpaw - A ferret who is a member of Tramun Clogg's crew. After Tramun Clogg was captured by Badrang, Wetpaw defected to Badrang's side. He was killed during the Battle of Marshank.
- Wulpp - A rat who is a member of Tramun Clogg's crew. After Tramun Clogg was captured by Badrang, Wulpp defected to Badrang's side. He and Tramun Clogg were the only survivors of the Battle of Marshank and his current fate is unknown.
Felldoh was imprisoned by Badrang the Tyrant as an infant, along with his father, Barkjon. He grew up witnessing violent acts by Badrang, such as cold-blooded killings and beatings. As a result, he lost sensitivity to watching or committing violence. He also expressed a hatred of Badrang and swore he would one day escape Badrang's fort, Marshank, and personally kill the evil corsair. Just before the battle at the end of the book, Felldoh attempts to kill Badrang by beating him with a javelin, and nearly succeeds. Badrang, however, has his soldiers kill Felldoh. Felldoh's friends, Keyla, Brome, and Tullgrew, who had decided to spy on him, rushed to his body and carried it away. Later, Barkjon (Felldoh's father) tearfully says, "They can't hurt him now." Felldoh's death, along with the death of Laterose and others, was avenged when Martin the Warrior killed Badrang.
He was voiced by Ali Mukaddam in the animated series.
Laterose (mainly known as Rose) is a female mouse and was Martin the Warrior's companion throughout the book Martin the Warrior. She was Martin's love interest and died in the end of the book, killed by Badrang the Tyrant.
Characters in The Bellmaker
Blaggut is a searat who was originally boatswain of the ship Pearl Queen. He and his captain, Slipp, are the only ones to survive their ship being taken. The two find their way to Mossflower, where they come across the mousebabe and Furrtil the molemaid. Blaggut takes a liking to the two Dibbuns and prevents Slipp from harming them. Oak Tom and Treerose, squirrels, find the two searats and the two toddlers. Slipp claims that he is a cook and Blaggut a carpenter and they are taken to Redwall Abbey.
At the Abbey, Slipp tries to find the treasure of Redwall, but he and Blaggut are scared off by Simeon, who they think is a black shadow. Blaggut discovers he does have carpentry skills when he makes two little boats out of an empty barrel for two toddlers. In return for making the boats, the two Dibbuns reveal where the secret treasure of Redwall is but it turns out to be just toys.
In anger, Slipp tries to attack the helpless babes, but stabs badger Mother Mellus in the heart in the process. Slipp then steals a valuable cup and the two searats run from the Abbey. Out in Mossflower, Blaggut is upset at the death of Mother Mellus, insisting that the Redwallers had never harmed anyone. When Slipp angrily rebukes Blaggut, Blaggut kills Slipp for the death of Mellus, coldly saying that 'You won't hurt anyone no more!' He then returns to Redwall with the chalice Slipp had stolen and to face the Redwallers' judgement. He explains what happened and shows remorse for what he has done. The Redwallers understand that Blaggut was more of a victim than a predator and accept his apology, even going as far as to offer him a home there in Redwall Abbey as he had become quite popular with the Dibbuns. He politely refuses and decides to move to a cove by the sea where he will spend his life building boats. Blaggut occasionally visits Redwall Abbey, such as the time when he reports that the group that had left Redwall have returned.
Joseph the Bellmaker
A skilled bellmaker, Joseph is the father of Mariel. He was commissioned to create the then unnamed Joseph Bell for Badger Lord Rawnblade Widestripe of Salamandastron. However, in the journey to deliver the bell, Joseph's ship ran afoul of Gabool the Wild. The Searat King took Joseph hostage, and wanted him to construct a tower so he could use the bell himself. Joseph refused, and Gabool threw him out of a window on the island of Terramort.
Joseph was then saved by a fellow enemy of Gabool, a vole named Tan Loc. The two hid, and formed a resistance force from freed slaves. By using secret tunnels under the island, they were able to steal needed supplies and weapons. Joseph's life in hiding came to an end when Mariel returned to Terramort in the company of Lord Rawnblade, Dandin the Sword Carrier, and various others. Banding together, they attacked Gabool's fortress, and killed the evil searat. Joseph then came to live at Redwall, and his bell was given to the Abbey.
Some seasons later, Martin the Warrior gave Joseph a dream of Mariel, who had departed to the south with Dandin. Together with Rufe Brush, Durry Quill, and other Redwallers, Joseph set sail for the kingdom of Southsward aboard the vessel Pearl Queen. Whilst journeying, Joseph became great friends with the captain, Finnbarr Galedeep. Eventually, the group arrived, and Joseph along with his companions form Redwall and Southsward battle and kill the evil Urgan Nagru. After the battle Finnbarr is badly wounded by a spear in his side. Joseph placed Finnbarr's swords in his hands and faced him towards the sea as the brave sea otter lay dying. Joseph stayed on at Southsward, though he would later visit his friends at the Abbey.
Joseph was a gray-furred mouse of great age. Despite this, he was incredibly limber, and wielded an assortment of weapons, usually daggers or a stave.
Urgan's real name is unknown, as he took his first name and reversed last name from a dead wolf named Urgan. Claiming to have killed the wolf, and wearing its skin and skull as trophies, Urgan also called himself Foxwolf. However, he had actually skinned the already dead wolf. Despite this, he was a fierce fighter, his chosen weapon being metal hooks replacing the claws of the slain wolf in the skin he wore. After conquering the northern lands, he sailed with his horde to the southern country of Southsward.
Taking over the local monarch's palace, Urgan attempted to establish domination over the land. However, he found opposition in the form of Redwall warriors and their shrew allies from the north, as well as an army of local squirrels, moles, and hedgehogs. When his army was beaten, he tried to escape, but found himself forced into battle with the sea otter Finnbarr Galedeep. Despite the otter being mortally wounded by one of Urgan's horderats, he was able to overcome Foxwolf in combat, bashing the would-be dictator's head into a nearby tree and driving the fangs of the head-mounted wolf skull into the fox's brain.
Urgan's only known family was his mate, Silvamord, who was killed before him in a battle to hold the castle they had conquered.
Urgan Nagru's Horde
- Bladenose - A rat who is a member of Urgan Nagru's horde.
- Bladetail - A rat who is one of the captains of Urgan Nagru's horde. He was killed by Dandin.
- Bluebane - A small rat who is one of the captains of Urgan Nagru's horde. He was killed by an arrow shot by an unknown character.
- Bragglin - A rat who is one of the captains of Urgan Nagru's horde. He was killed by Meldrum Fallowthorn the Magnificent.
- Bragtail - A gray rat who is a member of Urgan Nagru's horde. He was nicknamed "Big" Bragtail. He was killed by Muta who used a whitebeam limb.
- Coldclaw - A rat who is one of the captains of Urgan Nagru's horde. He was killed by Joseph the Bellmaker.
- Crookneck - A rat who is a member of Urgan Nagru's horde.
- Drigg - A rat who is a member of Urgan Nagru's horde. He was killed by Muta who used a whitebeam limb.
- Fillch - A rat who is a member of Urgan Nagru's horde. He was killed by an arrow shot by Rab Streambattle's bow.
- Firgan - A big tough-looking rat who is a member of Urgan Nagru's horde. He was strangled silently by Muta.
- Flangor - A rat who is a member of Urgan Nagru's horde.
- Flokky - A rat who is a member of Urgan Nagru's horde. Flokky was killed by Muta who used a whitebeam limb.
- Gatchag - A rat who is one of the captains of Urgan Nagru's horde. He was killed by Urgan Nagru for questioning his orders.
- Graywort - A rat who is one of the captains of Urgan Nagru's horde and the mate of Sicant. He was promoted to Horde Captain after Riveneye was killed.
- Gringol - A rat who is a member of Urgan Nagru's horde. He was killed by Rab Streambattle.
- Grinj - A rat archer who is a member of Urgan Nagru's horde and served under Bragglin. He was killed by Meldrum Fallowthorn the Magnificent.
- Grutch - A large gray rat who is one of the captains of Urgan Nagru's horde.
- Hooktail - A rat who is one of the captains of Urgan Nagru's horde. He lost one of his ears in a fight with Muta.
- Lumba - A tall strong rat who is a member of Urgan Nagru's horde. He was presumably killed trying to recapture the gatehouse at Castle Floret.
- Mingol - A rat who is a member of Urgan Nagru's horde. He was probably killed by Muta.
- Ragfen - A rat who is a member of Urgan Nagru's horde.
- Riveneye - A rat who is the Horde Captain of Urgan Nagru's horde. He was killed by Glokkpod.
- Sicant - A female rat who is a member of Urgan Nagru's army and mate of Graywort. She was presumably killed during the Battle of Southsward.
- Sourgall - A loyal rat who is a member of Urgan Nagru's army. He was killed by an arrow shot by Rab Streambattle as he was reporting the death of Graywort.
- Ugrath - A rat who is a member of Urgan Nagru's army. He was described as tough and a good fighter. Ugrath is mortally wounded by Mariel Gullwhacker.
- Vengro - A rat who is a member of Urgan Nagru's army.
- Viglim - A rat who is a member of Urgan Nagru's army. He was killed by Bowly Pintips.
- Wetchops - A rat who is a member of Urgan Nagru's army.
- Yoghul - A fat old male rat who is a member of Urgan Nagru's army and the musician of the group. He was presumably killed during the Battle of Southsward.
Characters in Outcast of Redwall
Bryony is an anthropomorphic mouse. When a Redwaller finds baby Veil in a ditch, Bryony feels it is her duty to take care of the young ferret. She believes there is good in Veil, and defends him even when he steals things, believing that he didn't do it.
When Veil is banished from Redwall for attempting to poison someone, Bryony (who still thinks the ferret is good at the bottom) and her friend Togget follow him. In the final fight of the book, Veil saves Bryony's life at the cost of his own when he takes a javelin meant for her.
At the end of the book, Bryony has become the Abbess of Redwall.
Shang is the large, tough-looking leader of the foxes of the Gorge, wielding a bolas, a four-thonged weapon with rounded pebbles fastened to its ends. Her name originates from her tongue, which is bright purple.
Shang is poisoned by Swartt Sixclaw after he offers her joint leadership of his horde. Her foxes then join Swartt.
The sworn enemy of Sunflash the Mace, Swartt's trademark is his left paw, which has six claws. This paw is left dead after a battle with Sunflash, but Swartt covers it in mail to serve as a weapon in battle. Swartt pursues his foe over a great distance, but eventually decides that he needs help. Going to the camp of the Warlord Bowfleg, Swartt poisons him and seizes control of his horde. Swartt gets stuck with Bowfleg's daughter Bluefen as his bride, thanks to the tradition that the new Warlord has to marry the old Warlord's daughter.
Swartt continues to chase Sunflash, adding a band of foxes originally led by Shang Damsontongue to his horde. His wife gives birth to a young ferret, and then dies. Paying no attention, Sixclaw gives the child to an old horde member to raise. Thus, he cares not when the old one dies and his infant son is abandoned; however, the baby ferret is found by a woodlander and taken to Redwall Abbey, where he is raised by a young mousemaid named Bryony.
After many seasons, Swartt catches up with Sunflash at the mountain of Salamandastron. Challenging his foe's forces, Swartt loses most of his horde, and is forced to flee. Sunflash pursues, but is captured before he can slay Swartt. At the same time, Swartt's son, named Veil, joins up with him, both despising each other and planning to slay the other. Later on, Veil stops him from slaying Bryony, who has just freed the captured Sunflash, by sacrificing his own life to save her. The vengeful badger throws his foe off the mountain, and Swartt dies, putting an end to the name of Sixclaw.
Swartt Sixclaw's Horde
- Aggal - A stoat who is the main captain of Swartt Sixclaw's horde and former captain of Bowfleg's horde. He is killed in a landslide.
- Bandril - A weasel who is a member of Swartt Sixclaw's horde.
- Bulfie - A ferret who is a member of Swartt Sixclaw's horde. He was killed by Sunflash the Mace.
- Buskit - A rat who is a member of Swartt Sixclaw's horde. He was killed by Sunflash the Mace.
- Glimpy - A rat who is a member of Swartt Sixclaw's horde. He was stabbed by The Wraith's Kisser (a stone dagger that was poisoned).
- Grayjaw - A female weasel who is a member of Swarrt Sixclaw's horde and is very loyal to Swarrt.
- Grinflit - An unidentified creature who is a member of Swartt Sixclaw's horde. Grinflit is killed by the woodlanders of Mossflower Woods.
- Halfrump - An unidentified creature who is a member of Swartt Sixclaw's horde.
- Lardtail - A rat who is a member of Swartt Sixclaw's horde and an ally of Wildag. After Swartt forced Wildag to eat a whole crow, Lardtail was killed Marbul and Scarback on Swartt's orders after he "murdered" Wildag.
- Marbul - A weasel assassin who is a member of Swartt Sixclaw's horde. He was a partner of Scarback and was partially responsible for killing Lardtail. He and Scarback were later strangled by some of Krakulat's crows.
- Muggra - A weasel who is one of the captain of Swarrt Sixclaw's horde.
- Nightshade - A female fox who is the healer and seer of Swarrt's Sixclaw's horde. She was crushed by Sunflash the Mace.
- Scarback - A ruthless weasel assassin who is a member of Swartt Sixclaw's horde. He was a partner of Marbul and was partially responsible for killing Lardtail. He and Marbul were later strangled by some of Krakulat's crows.
- Scraw - A rat who is one of the captains of Swartt Sixclaw's horde and a former senior counselor of Bowfleg's horde. He was killed in a friendly fire by the other horde members.
- Spurhakk - A stoat who is a highly valued member of Swartt Sixclaw's horde. He was killed by Sunflash the Mace.
- Trattak - A stoat who is a member of Swartt Sixclaw's horde and the longest-serving member of the group.
- Wildag - A ferret who is one of the captains of Swartt Sixclaw's horde. He choked to death on a crow that he was forced to eat by Lardtail.
Veil Sixclaw is the ferret son of Swartt Sixclaw. In the book, Veil has to choose on whose side to fight - against the kind Redwallers who cared for him as a baby, or against his true father.
Veil is born to Swartt Sixclaw, the evil warlord in the book, and Bluefen, Swartt's wife. Swartt cares very little for his wife (and Veil), since it is tradition for a new Warlord to receive the old Warlord's daughter as a wife. (Swartt had killed Bluefen's father, Bowfleg, to win the horde for himself.)
Veil comes to Redwall due to a battle near the Abbey itself. Swartt, hunting down Sunflash the Mace, decides to go down the main path in Mossflower Woods. Skarlath, a kestrel and Sunflash's friend, sees Swartt and his horde going down the path, and flies ahead to warn the Redwallers. After meeting with them, a squirrel devises a plan to gather an army of squirrel archers and otter slingers - what he calls an "invisible army". The army engages in battle with Swartt's horde, and pushes them to the west side of the path. In the haste to get out of the line of fire, Veil's elderly caretaker drops him, and dies. Veil is then found by a squirrel after the battle, and is taken back to Redwall.
At Redwall, Veil is raised by a mousemaid named Bryony. He is mischievous, but as he grows older, he becomes more malicious, and is banished by the Badger Mother, Bella of Brockhall, after unsuccessfully attempting to poison Friar Bunfold. Bryony and Bella speculate, however, that the mistrust of the other Abbey inhabitants on account of Veil being a ferret contributed to his behavior, and Bryony, believing him to be good at the bottom, follows him. Later in the novel, Veil and Bryony encounter Swartt, who tries to kill her with a poisoned javelin. Veil leaps in front of her, taking the javelin and dying instead.
Characters in The Pearls of Lutra
Craklyn is a young squirrel in The Pearls of Lutra. She and her friend Piknim help Tansy the hedgehog and Rollo Bankvole the old Recorder to solve the riddles telling where each of the Pearls of Lutra are. At the end of the book Craklyn becomes the new Recorder of Redwall.
In The Long Patrol, Craklyn is still the Recorder, but is elderly, as is Tansy (who is still Abbess). Craklyn is one of the five Redwallers who venture into the sunken tower of the ancient fortress of Kotir, below the collapsed south wall. They discover the treasure of Verdauga Greeneyes.
Grath Longfletch is an anthropomorphic otter. She is the last of the Holt of Lutra. All the other otters of the holt were killed by corsairs trying to take Lutra's beautiful pearls for Ublaz Mad-Eyes. Grath is at death's door, but eventually recovers. She makes herself a bow and arrows and sets off to avenge her holt. Then she meets Martin II (who's on a quest with Clecky the hare to rescue Abbot Durral from corsairs) and they join forces.
Grath falls in love with Inbar Trueflight and at the end of the book they go to live with the Holt Rudderwake.
Piknim is an anthropomorphic mouse who is a close friend of Craklyn. She is good at solving riddles and helps recover the Pearls of Lutra from their hiding places. Sadly, she is killed by jackdaws at St. Ninian's church.
Romsca is a female pirate ferret sent by Ublaz Mad-Eyes to fetch the "Tears of All Oceans" (six pink pearls), which are in Redwall Abbey. Romsca is forced to travel with a monitor lizard named Lask Frildur, whom she hates. In Mossflower country Lask Frildur's monitor lizards capture a mouse and a bankvole (Abbot Durral and Viola). Romsca befriends Durral and protects him. In the end she and Lask fight to the death. She kills the monitor lizard, but is left with back and spine injuries so severe that she dies soon after. Her dying words are her giving Durral directions to the isle of Sampetra because Durral cannot sail back to Mossflower alone. Durral claims to see Romsca in dreams when he sleeps.
Romsca, despite her somewhat minor role, was unusually popular with readers. The Redwall series has been criticized for a pattern in which species is destiny; that is, all mice, moles, hares, otters, etc. are innately good, while rats, ferrets, weasels, etc. are always bad. Romsca is a rare exception to this rule, and remains one of the only "bad" characters to demonstrate true goodness and nobility of character.
In Pearls of Lutra, Tansy is young, but stated at the beginning of the book to have good sense. Therefore, she is one of the few permitted to go outside the Abbey's walls into the surrounding area. A friend of hers is the toddler squirrel Arven, who sometimes chants at her, "Tansy pansy toogle doo!"
Tansy, along with her friends Craklyn, Piknim, and the elderly Recorder Rollo Bankvole, begins solving the riddles telling where six rose-tinted pearls (the "Tears of All Oceans") are hidden. Then, when Abbot Durral and a young vole are kidnapped by corsairs, Tansy and friends have another motivation for finding the pearls - they can exchange them for the captives.
At the end of Pearls of Lutra, Tansy becomes Abbess.
In The Long Patrol, Tansy is elderly, but still the Abbess. She's one of the five Redwallers who venture into the sunken tower of the ancient fortress of Kotir below the collapsed south wall, and discover the treasure of Verdauga Greeneyes.
An anthropomorphic pine marten, Ublaz Mad-Eyes is the main antagonist and the one who sent pirates to steal the Pearls, aka Tears of all Oceans, from Lutra the otter and his holt. Many call him "Mad-Eyes" because of his hypnotic eyes, yet never to his face. On more than one occasion he has wormed his way out of sticky situations with his hypnosis. He kills Conva the pirate by hypnotising him and telling him he can fly just because he gave him a bad report, then he throws Conva's corpse in front of Conva's brother, who retaliates with war. Corsair fights against corsair, and Ublaz makes an uneasy pact with one of the corsair captains for loot. Things go sour when his monitor lizards, whom he sent to Mossflower, abduct the Abbot and a bankvole maid from the Abbey and drag them off to the Isle of Sampetra, where Ublaz rules. Once the Abbeydwellers see the Abbot is gone, they set off to find him, with Martin II leading the assault on Sampetra, where they slay many monitors, and force the rats of the isle into submission. Martin enters the throne room and finds Ublaz who mockingly welcomes him in a faux gesture of chivalry, but Ublaz gets impatient and duels Martin viciously, almost winning. However, Martin shoves Ublaz back into his pet serpent, which bites his foot and Ublaz dies from the poison. Martin reminds him of the real reason he had come: to avenge Lutra's holt.
Characters in The Long Patrol
Lady Cregga Rose Eyes
In The Long Patrol she is the ruler of the mountain Salamandastron. The name "Rose Eyes" is derived from her permanently pink eyes, which came about due to her overwhelming affliction of the Bloodwrath (a state of mind in which the eyes of the individual become infused with blood (thus turning red), and then the creature goes berserk, experiences an intense desire for battle, and is completely heedless of any injury or obstacle). Cregga has an intense hatred for Damug Warfang and his Rapscallion army, to the point that she abruptly takes fully half of the Long Patrol (500 fighting hares) and relentlessly pursues Damug across many leagues. The climax occurs when Damug (who is attacking a small contingent of Redwallers) meets Cregga and her army in combat. While the battle rages around them, Cregga and Damug Warfang ignore the fighting and focus only on each other. Cregga almost instantly overpowers Damug, but not before he inflicts grievous wounds on her eyes, permanently blinding her. Once the battle is won, the Redwallers nurse her back to health, and Cregga decides to stay at Redwall as the Badgermum, saying that her blindness has "cured" her of the Bloodwrath.
It is mentioned that Cregga Rose-Eyes is one of the mightiest badger warriors in the history of Salamandastron, and that she had suffered the Bloodwrath the worst.
In Marlfox Cregga is living at Redwall Abbey. Many Redwallers want her to be their Abbess (they are without a leader at the time), but she refuses. She helps fight against the Marlfoxes, and with the assistance of another Redwaller, even uses a longbow to shoot a Marlfox dead.
In Taggerung Cregga is very old; so old no one knows how many seasons she has lived. Without telling anyone else, Cregga has, since the days of Abbess Songbreeze, been looking out for a Redwaller who embodies all of the character traits Songbreeze wanted in an Abbey leader. (Redwall has once again been without an Abbot/Abbess for many seasons.) Meanwhile, several vermin show up outside Redwall, telling the Redwallers to bring out the Taggerung. Nobody has any clue what the vermin are talking about, but Cregga stands up on the wall and parleys with them. One of the vermin accidentally shoots an arrow at her, which buries itself in the old badger's chest. Cregga dies several days later, but before she passes on, she declares Mhera, a young otter, to be the new Abbess.
After the death of his father, Gormad Tunn, Damug cheats to win a contest against his brother Byral Fleetclaw for leadership of the Rapscallion army, once controlled by his father.
Damug has the chance to conquer Redwall Abbey, as his scouts have seen that the south wall has collapsed, but a disguised hare named Midge Manycoats informs him of a "better" place to stage the battle. His Rapscallions greatly outnumber the Abbey residents and the hares of the Long Patrol fighting with them. He might have won had he not ordered his troops to stop fighting and imprison their opponents. But that momentary delay gives Cregga Rose Eyes enough time to sweep in with her hares. Struggling, Cregga and Damug fall off the ridgetop, killing the rat leader. But Damug slashed the Badger Lady's face so severely that she is permanently blinded.
In the Rapscallion Army, Rapscours are scouts and are higher-ranking than rank-and-file soldiers, and Rapmarks are captains which are higher-ranking than Rapscours.
- Bluggach - A stoat Rapmark who is a member of the Rapscallions who was described to be large for his species. He was killed by Gurgin Spearback.
- Borumm - A weasel who was a former Rapscour in the Rapscallions. He and Vendance were executed by Damug Warfang.
- Dropear - An unidentified creature who is a member of the Rapscallions. He assisted in the capture of Borumm and Vendance.
- Gaduss - A weasel Rapmark who is a member of the Rapscallions.
- Gribble - A rat who is a member of the Rapscallions. He served as an informant for Damug Warfang where tells him of Lugworm's plans to betray him.
- Gromal - A ferret who is a member of the Rapscallions. He was killed by Russa Nodrey.
- Henbit - A wily rat Rapmark who is a member of the Rapscallions. He was killed by Corporal Rubadub.
- Hogspit - A weasel Rapscour who is a member of the Rapscallions. Killed by Log a Log.
- Lousewort - A low-ranking rat who is a member of the Rapscallions and was friends with Sneezewort. He was promoted to Rapscour after Borumm and Vendace were branded traitors, but was demoted after letting Borumm and Vendace get away. Following the advice of Rinkul, Lousewort and Sneezewort deserted the Rapscallions. Their current fate is unknown.
- Lugworm - A stoat who is Damug's personal chief advisor. He was killed by Borumm in an escape attempt.
- Rinkul - A ferret who is a member of the Rapscallions. He was killed by Tammo.
- Skaup - A ferret Rapmark who is a member of the Rapscallions. He was killed by Gurgin Spearback.
- Skulka - A female ferret archer who is a member of the Rapscallions. She was killed by the Long Patrol.
- Sneezewort - A low-ranking rat who is a member of the Rapscallions and was friends with Sneezewort. Following the advice of Rinkul, Lousewort and Sneezewort deserted the Rapscallions. Their current fate is unknown.
- Vendace - A fox who was a former Rapscour in the Rapscallions. He and Borumm were executed by Damug Warfang.
Midge is a male hare of the Long Patrol army under Cregga Rose Eyes. He is shorter than the average hare, and works as a master of disguise under Major Périgord Habile Sinistra. He infiltrates the enemy camp and poses as a seer, tricking the warchief, Damug Warfang, into battling elsewhere instead of at Redwall Abbey. Before leaving the camp, he assists with the rescue of Fourdun, a squirrel the Rapscallions had captured.
She is quite pretty and a good fighter. She is also a healer. Pasque and Tammo fall in love and are married four seasons after the Rapscallions are defeated.
Russa was given the surname "Nodrey" due to her lack of a drey, or home, because no one could agree on or knew where she was from. She was a wandering female squirrel warrior who carried a powerful hardwood stick as a weapon. It was later inherited by Russano the Wise, whom Russa saves from a party of vermin when he is a badger babe at the cost of her life. She and a young hare named Tammo De Fformello Tussock search for the Long Patrol, a group of hares who patrol areas around their mountain, Salamandastron. After Tammo and Russa locate and join up with the Long Patrol, they learn that an evil band of vermin, called Rapscallions, are parading right towards Redwall. They have to defend Redwall against attack. In the journey to Redwall, Russa's life ends by protecting the badger babe they named Russano. In the end, Tammo finds himself with the Long Patrol fighting for freedom against the Rapscallion army.
Tamello De Fformelo Tussock (Tammo)
Tamello De Fformelo Tussock is an anthropomorphic hare. Everyone calls him Tammo for short. Tammo wants to join the Long Patrol hare army, but his father (who was a Long Patroller in his youth) thinks Tammo's too young, and won't let him. However, Tammo's mother, Mem Divinia, helps Tammo run away to join the Long Patrol. She sends him off with an old friend of hers, a female squirrel named Russa Nodrey.
Russa and Tammo eventually meet up with eleven members of the Long Patrol, who are out tracking down Damug Warfang's evil Rapscallion army. Tammo is smitten with the beautiful Pasque Valerian, one of the group.
The Rapscallions are marching for Redwall, so Tammo, Russa, and the eleven Long Patrollers head for Redwall to help defend it. On the way, Russa is killed protecting a badger babe from some vermin. (The baby's later named Russano in her honor.)
At Redwall, Tammo receives a message in the form of a riddle from the spirit of Martin the Warrior regarding him and another hare named Midge Manycoats, telling them they have to go to Damug Warfang's camp. Midge disguises himself as a vermin seer, and Tammo as his mute companion. They get to the camp, and Midge gets Damug Warfang to battle elsewhere than the Abbey itself.
Tammo participates in the final battle of the book. He takes a pike in his leg during the battle, which leaves him with a mild limp for the rest of his life.
Four seasons afterward Tammo marries Pasque Valerian. He also becomes a captain of the Long Patrol, though it is not stated exactly when this takes place.
Burble is a watervole who comes into the book in part two. He has no last name but belongs to the Riverhead tribe. He gets Dann and Song out to the water after the Riverheads' self-proclaimed leader trades a leader boat for Song's Leafwood, her stick weapon. The "leader" would not have traded the boat to the friends anyway, so Burble stole the boat and the Leafwood.
Dann, as his friends call him, lives with his dad only. His mom died before the book began. Rusvul Reguba, his dad, shortens Dann's name to Dannflor when his mom died, as Rusvul and his wife couldn't agree on his name. He is a squirrel who has warrior blood in his veins, but when he lets Redwall's great tapestry get stolen by two Marlfoxes his dad lashes out at him, telling him he is not worthy of the Reguba name. This statement causes Dann to become quite upset. Dann gets a message from Martin The Warrior telling him to get the tapestry back. During the adventure he wields Martin's sword; it was taken from the badger-mum Cregga's room. At the end of Marlfox Dann becomes Redwall's Warrior.
Dippler is a young Guosim shrew. He becomes friends with Dannflor and Songbreeze, and they go off together to recover the Abbey's tapestry from the Marlfoxes. At the end of the book Dippler becomes the Guosim's new Log-a-Log.
Dwopple is a small mouse infant. He and his auntie Deesum are part of The Sensational Wandering Noonvale Companions Troupe. He is tricked by Mokkan (a Marlfox) and is captured. He is used as bait for the Redwallers. Dwopple was often pesky, such as using a slingshot to fire pebbles at others.
Grandma Ellayo is an anthropomorphic squirrel. She is Song's grandma and Janglur's mom. Ellayo likes to doze off in the gatehouse with Nutwing the owl. She was nomadic with her son and his wife and daughter, but they eventually decide to live at Redwall. Ellayo's father once told her of the Marlfox Island, and Ellayo had heard more about it from a kingfisher she'd met when Janglur was just a youngster. Ellayo also assists Cregga the blind badger in killing Ascrod the Marlfox with a longbow. She tells Cregga exactly where to aim.
Florian Dugglewoof Wilffachop
Florian Dugglewoof Wilffachop is a hare who is the leader of The Sensational Wandering Noonvale Companions Troupe. He is very friendly, but if somebody calls him a rabbit he gets very mad. Helps push the cart of the Troupe.
Husband of Rimrose, dad of Song. He has heavy eyelids that give him a sleepy appearance, but foes in war have to watch out. Janglur has a strong reputation in war as a fighter. He is good friends with Dannflor's dad. He is nomadic with his wife, daughter, and mother. Ellayo Swifteye is his mom and Songbreeze's grandma.
Nutwing is an old owl who is only in Marlfox for the first twelve chapters. He and his two siblings were babies in the book The Long Patrol. Nutwing liked to doze off in the gatehouse with Grandma Ellayo, before being killed by the Marlfox Ascrod. A couple of Marlfoxes along with two water rats had managed to get inside the Abbey one night, while most of the Redwallers were outside battling the rest of the bad guys. Nutwing, fetching bandages and herbs for the wounded badger Cregga, was killed by the Marlfoxes when he walked right into their backs.
Daughter of Janglur Swifteye and Rimrose, and granddaughter of Ellayo Swifteye, Song is a squirrel whose family is partially nomadic and travels to Redwall along with her family after encountering the two Marlfoxes Vannan and Ascrod. Song is a good singer and very pretty. She befriends Dannflor Reguba and Dippler, and they together rescue Redwall's tapestry from the Marlfoxes. Though young, Song becomes the Abbess at the end of Marlfox.
Silth - High Queen of Castle Marl, Silth was the mother of the Marlfox brood. Once a mighty warrior, she became senile in old age, having killed her mate and taking over the throne. In her delusions, Silth commanded her brood to search out beautiful things to surround herself with. Her insanity was further fueled by her daughter Lantur, who tormented her with the image of the White Ghost, a legendary figure based on the albino badger Urthwyte (from Salamandastron). Lantur later poisoned her mother, and Silth was lowered into the lake after her demise.
The King - The unnamed father of Ascrod, Vannan, Gelltor, Predak, Lantur, Mokkan, and Ziral was murdered by Silth, his mate, because he wanted to call himself king. Lantur was his favorite daughter. While Lantur was terrifying Silth with the White Ghost, the rats said that the White Ghost was him, returned to avenge his murder.
Ascrod - He and Vannan were the two Marlfoxes who infiltrated Redwall to steal the tapestry of Martin the Warrior. His demise was made swift by Cregga, who shot a longbow arrow through an upper window straight through his head.
Gelltor - The rashest of the Marlfoxes, he originally wanted to go to war against Redwall for particularly no good reason (for taking an injury to the shoulder and the death of a water rat). He became the leader of the Marlfoxes after Mokkan abandoned them. He worked with Predak often before he was slain by Song's father Janglur, with a loaded sling blow to the skull. His axe was turned into a woodcutting axe.
Lantur - Lantur, as Marlfoxes go, was very sly. She spent her days frightening her mother, with the aim of scaring her to death. She was helped by her personal advisor, Wilce, who was, along with Ullig the Slave Captain, head of all the water rats on Queen Silth's island. Lantur eventually succeeded in poisoning her mother, but got a nasty surprise when Mokkan showed up at the island, being pushed to her death in the lake. She was the smallest and youngest of the Marlfoxes, but the favorite of Silth's mate, her father.
Mokkan - Mokkan was the undisputed leader of the Marlfox brood, and was the fastest and strongest; perhaps the only equal to Mokkan among his six siblings, was Lantur, at home with their mother, the High Queen Silth. After the death of his mother, and slyly pushing Lantur into the lake, Mokkan became the High King of the Marlfoxes. However, his reign was short lived, when trying to escape from Redwallers and freed slaves, a freed hedgehog (Nettlebud, the long-lost daughter of Sollertree) used her shackles like a sling and knocked him from his boat and into the lake where he was eaten by pike.
Predak - With the exception of Lantur & Mokkan, she was the last Marlfox to be slain. She perished at the final battle against Redwall, when the otter twin Borrakul strangled her and threw her off the battlements for killing his brother, Elachim.
Vannan - She, along with Ascrod, was one of the Marlfoxes that harassed the Swifteyes at the beginning of the story. She was killed by an otter javelin when Skipper of Otters returned to Redwall with many mighty otter crews.
Ziral - The first Marlfox slain, her death started the war between the Redwallers and Marlfoxes. She was beheaded by Janglur Swifteye with her own axe.
Characters in The Legend of Luke
Luke the Warrior
Luke is born in Saint Ninian's Church, in Mossflower Woods south of what is later Redwall Abbey. However, with the arrival of the wildcat Verdauga Greeneyes, as a child he is forced away from his home. He becomes the chief of a tribe of nomadic mice, who soon settle in caves on the frigid northland shore. Soon after settling, his wife, Sayna, gives birth to Martin, who is always groping for his father's sword. While lighting a bonfire to celebrate their leader's son's birth, Luke's tribe is attacked by Vilu Daskar's Goreleech corsair crew, who kill Sayna and other members of the tribe.
Luke, furious at the loss, begins making plans for his revenge. He crafts weapons for fighting the pirates, and keeps observations of their activities. His closest confidant is his little son Martin, who grows up learning his father's love of battle and knowledge of fighting. Eventually, Luke and his allies ambush a landing pirate ship, taking it over and repairing it in preparation to go after Vilu Daskar. During this time, his son Martin attempts to adopt a pirate sword for himself, but Luke has him throw it away, since Luke's own sword is Martin's inheritance. Luke also tells his son, to Martin's displeasure, that he is not coming on the journey. In a fit of tears, Martin tells Luke to name the ship Sayna after his mother.
Upon setting off after Daskar, Luke leaves Martin his sword, and also sets a young mouse named Timballisto in charge of the tribe. Luke tells Martin to keep his sword safe, to use it in the defense of others, and to never let any creature take it from him. Once this is done, he sails off, vowing to return one day.
Luke and his companions journey for many weeks, trailing Vilu Daskar. They face several obstacles, including storms and an island wherein dwells a tribe of murderous vermin and a giant snake. Unfortunately, Luke's ship is spotted by Daskar, and he lies in wait for the Sayna, destroying her and killing most of the crew. Luke and a handful of others survive, Luke climbing aboard and attempting to throttle Daskar. He is pried off, and placed below to be a galley slave.
Luke vows to slay Daskar, and meets a fellow warrior named Ranguvar Foeseeker. The two, along with the other slaves and a couple of Luke's comrades who had survived, plan to escape. Luke tricks Daskar into thinking he knows the location of a hidden treasure, buried by his tribe, and convinces the pirate to let him steer the Goreleech that way. He heads for the shoreline where his tribe dwells, hoping that his by now grown son Martin will be able to aid him.
To Luke's shock, the shore is deserted. Taking a new course of action, he turns the ship towards some nearby tall rock columns off the coast. Giving the signal to attack, he grabs Daskar and begins strangling him as the ship heads for the rocks. Ranguvar, free from her chains, helps fight off the pirates as the ship smashes into the rocks, breaking in half. One half, carrying Luke's surviving companions, becomes wedged in the rocks. The other, upon which Luke and Ranguvar fought, sinks to the bottom of the sea.
Young Martin does not learn of his father's fate until years later, when he sets out on a journey to find out what had become of his father. He finds Luke's comrades aboard the wedged half of the vessel, named Arfship because of being broken in half. After hearing the account, Martin looks at a bag of things that had belonged to his mother, and takes out a small colored stone. He drops it into the sea, as a farewell gift to his father and Ranguvar.
Luke's sword is passed down among the warriors of Redwall. His grandfather was also named Martin, and Luke is the third of his family to carry the sword. A tapestry of this Martin, the image of his great-grandson, becomes the centerpiece for the great Redwall tapestry.
- Luke (Captain)
- Vurg (First Mate)
- Cardo (Cook)
- Beauclair Fethringsol Cosfortingham (Beau)
- Cordle (steersbeast)
Ranguvar Foeseeker is an anthropomorphic female squirrel. She was a powerful beast, a berserker who killed four of Vilu Daskar's Goreleech crew members before they overwhelmed and captured her. She was forced to help row the Goreleech, where she met Luke the Warrior, who'd also been captured. Luke fooled Vilu Daskar into believing that he had buried his tribe's treasure among some huge columns of rock off the coast. Daskar permitted the Warrior to steer the ship to the "treasure". The oarslaves were freed, and in a last-ditch effort Luke steered the Goreleech towards the huge rocks, planning to crash the ship. Ranguvar went down fighting with Luke when the ship broke in two, their half of the ship sinking into the depths of the North Sea.
Daskar is the captain of the largest corsair vessel ever to sail the seas, the red ship Goreleech. Despite being a corsair, he is quite refined, and his wardrobe of royal finery is quite the opposite of ragged pirate garb. He spent years traveling the seas, plundering and capturing slaves to work his ship's oars. Because of his thorough eradication and intimidation of those who stood against him, he never had any enemies.
None, that is, until he made the mistake of attacking the tribe of Luke the Warrior. Vilu's horde sailed in while Luke and his warrior comrades were away, killing many of the tribe, including Luke's wife Sayna. Upon his return, Luke swore vengeance on the stoat. Capturing a pirate vessel, the Warrior and his allies sailed after Daskar. Captain Daskar learned of their pursuit, and laid an ambush for them. The trap worked, and their ship was destroyed and most of the crew killed. Luke and two others were taken captive. Two others survived and tried to rescue them.
Daskar believed a ruse engineered by Luke about the location of a non-existent treasure. The Goreleech sailed towards the tall rocks near the shore where Luke's tribe had lived, the supposed location of the treasure. Upon arriving at the destination, Luke steered the ship towards the rocks, and grabbed Daskar, throttling him. Daskar's crew, trying to rescue their captain, were set upon by Luke's remaining comrades and the freed slaves, led by the berserker Ranguvar Foeseeker. The ship crashed against the rocks, one half becoming wedged between them, the other-with Daskar, Luke, and Ranguvar aboard-sinking to the bottom of the sea.
Daskar's weapon of choice was a bone-handled scimitar, with a matching knife.
Vilu Daskar's Crew
- Bullflay (slavedriver)
- Akkla (steersbeast)
- Grigg (lookout)
- Parug (bosun)
Characters in Lord Brocktree
Ruro is part of Jukka the Sling's squirrel tribe. When Fleetscut the hare asks for aid in th badger Lord Stonepaw's battle against the usurping wildcat, Ungatt Trunn, Ruro is the most receptive of his plea.
Ruro journeys with Jukka, Fleetscut, and the squirrel tribe to the court of the hare King Bucko, where the group meet up with Stonepaw's son, Lord Brocktree and his companions. Together, they raise an army and launch an assault upon the mountain of Salamandastron which is occupied by Ungatt Trunn, Lord Stonepaw having died some time earlier.
Ruro later succeeds Jukka as the new leader of the tribe.
His army is mostly the "Blue Hordes", which consists of various blue painted vermin - mainly rats.
Trunn is from an unnamed land far across the sea. His father is Mortspear and his brother is Lord Verdauga Greeneyes. Assembling a massive army dubbed the Blue Hordes for their blue-dyed fur, Trunn sets sail across the ocean planning to conquer the mountain Salamandastron, the fortress of the Badger Lords. Trunn's force has thousands of soldiers, far more than any army ever seen in the Redwall world. The hordes also have a very large number of ships.
When his armada is just off the shore of Salamandastron, Trunn's second in command lands first and demands the surrender of the mountain fortress. Lord Stonepaw refuses and the wildcat's army come ashore.
After a long battle, Ungatt Trunn captures the mountain, killing many of the hares that guard it. Stonepaw hides with a small group of hares in the caves beneath Salamandastron. Despite a succession of defeats during a short guerrilla war in which Stonepaw dies, the wildcat's forces remain strong, but almost all of Ungatt Trunn's army desert him when Stonepaw's son Lord Brocktree arrives with an army. After being challenged by Brocktree to single combat, Trunn's spine is snapped by the powerful badger. He is cast in the sea, still alive, but just barely. Later that night, he washes up on shore, but he is thrown out in the sea again by his own seer. Trunn apparently dies.
Ungatt Trunn is portrayed as a good fighter and a brilliant general. His weapons of choice are the net and trident and he enjoys dark, cobwebbed rooms with the presence of spiders.
Whenever Trunn is spoken to or questioned by another creature, either he or one of his soldiers claims that creatures "of the lower orders" are not worthy to speak to him. He is apparently used to scaring opponents into submission, as he attempts to have Salamandastron surrendered to him by making the stars "fall" from the sky, and making the earth shake. This is done through trickery and illusions, though it is apparently still impressive. Trunn is capable of expressing a grudging respect for the courage of the opponents facing him, such as the fighting hares of Salamandastron, and has a higher opinion of a courageous opponent than of the subservient vermin in his service - which in no way prevents Trunn from cruel and ruthless acts against his foes, if he deems this expedient.
Ungatt Trunn is one of the few invaders in the Redwall series to enter Salamandastron, and the only one to actually conquer it.
Characters in The Taggerung
At first, Broggle has no ability to speak confidently. Whenever someone asks him a direct question, he tries his best to answer, but stammers often and is difficult to understand. When Boorab the Fool shows up, however, he teaches Broggle to sing, which he finds a natural talent in. Before too long, Broggle has no trouble at all talking, and in fact enjoys it.
Broggle's good friend and love interest is Fwirl. He eventually marries Fwirl, and the couple have a daughter, Rosabel.
Deyna (The Taggerung)
Deyna is the main character of the story, an impressively built anthropomorphic otter. Although he is trained by a vermin horde for most of his youth, he is not violence-oriented, and seems incapable of lying. He is an upright young otter with the impulse to do what is right.
Deyna is the son of the otter Rillflag, who is murdered in an ambush while completing a birth ritual with him. Deyna is captured by Vallug Bowbeast, Rillflag's murderer, when Sawney Rath is told by Grissoul the seer that he is the next "Taggerung," a deadly warrior not seen for many seasons. Tagg, as Deyna is renamed, realizes, however, that he is unwilling to kill for sport, or at all. He eventually runs away and leaves behind the group of vermin that had captured him. When he reaches Redwall Abbey, however, he is captured and locked up, having been mistaken for a Juska vermin because of his intricate tattoos. He is then released impulsively by the assistant cook, Broggle, and he goes off to confront Eefera and Vallug Bowbeast, slaying both, but not before being struck by an arrow by Vallug. After the conflict settles, though, he is taken to see the local "otterfixer," who removes his tattoos and the arrow he still bears. He eventually returns to Redwall to become the Abbey's Warrior.
Mhera is an anthropomorphic otter and Deyna's sister. When her father sets off to complete an otter birth ritual at the river with newborn Deyna and neither come back, Mhera and her mother are heartbroken.
Fifteen seasons later, a strange tattooed otter shows up and fights five vermin attacking Redwall. When he's brought back wounded and unconscious, Mhera discovers that the otter is her long-lost brother Deyna when she and her mother see the unusual birthmark on his paw.
Cregga the blind badger gets shot with an arrow in the chest by the vermin, and before she dies she declares Mhera to be Redwall's new Abbess, since Mhera embodied all the traits that Abbess Songbreeze had told Cregga seasons before to look for in a Redwall leader. Mhera is Redwall's first otter Abbot/Abbess.
Nimbalo the Slayer
Nimbalo was born into a farming family. However, his mother left when he was very young, and his father was cruel and abusive. After enduring seasons of this, Nimbalo had enough, fighting back and running off on his own. Seeking to prove that he could no longer be beaten or pushed around, he adopted a tough guy attitude. Taking the nickname Slayer, he told many tales of his exploits, most of which were completely false.
Nimbalo eventually met up with Deyna the otter, and the two became fast friends and traveling companions. Opposing the forces of Deyna's former captors, the Juska clan, the two made their way through Mossflower Wood. Along the way, the two came across Nimbalo's old home, and Deyna accompanied his friend to see his father. Unfortunately, the Juska squad they had been tracking had been through, and had killed Nimbalo's father. Nimbalo grieved, cleaned up and locked the house, swearing vengeance.
The two made their way to Redwall Abbey, where Nimbalo was captured by the Juska. Breaking free, he slew the rat who killed his father and took back his father's axe. During the battle, Deyna was wounded, and it was from Deyna's mother that Nimbalo learned his friend's true identity: not the Taggerung, or Tagg as he had been called, but Deyna. Nimbalo was rather disappointed by the name, and wanted to start calling him Deyna the Dangerous. However, Deyna's mother threatened to tell everyone that his own name was Nimbalo the Nuisance. Nimbalo joined Deyna living at Redwall, eventually becoming the director of music. He took up the position from a hare, and learned to play the haredee gurdee, a complex instrument.
Nimbalo's weapon of choice was his father's battleaxe, which he liberated from his father's killer.
He is the son of the Badger Lord Hightor, ruler of the mountain Salamandastron. Sagax runs off with his friend Scarum (a hare), and the duo sail away with a pal of theirs, a young sea otter named Kroova Wavedog.
Meanwhile, the Redwallers solve a riddle which leads them to Brockhall (a habitation under an ancient, enormous tree), forgotten for many seasons. There, along with Sagax, Triss and Shogg, they encounter Kurda and company, and three adder siblings that inhabit the place. Sagax, Shogg and Triss kill the snakes.
Sagax is one of the characters who afterward goes to the isle of Riftgard to help free the rest of the slaves.
Shogg is an anthropomorphic otter. Along with Triss and Welfo, he escapes slavery and sticks with Triss through thick and thin. Unfortunately, he is killed after taking an adder bite that was meant for Triss, and dies by her side. Shogg's sea otter friend Kroova takes his death very hard.
Triss (Trisscar) is an anthropomorphic female squirrel from the novel Triss. After escaping from slavery, she becomes the first female character to bear the Sword of Martin.
She escapes slavery on the isle of Riftgard with Triss and Shogg. While they're escaping in the royal boat, a vermin slingstone hits the mast, falls, and hits Welfo on her head. She's knocked out cold, and over the next few days, Welfo and her friends get progressively weaker and sicker, and Welfo is in real danger of dying when they spot Peace Island.
The island is inhabited by a colony of hedgehogs, and they take Welfo and her companions in. Welfo and Urtica, the chief's son, fall desperately in love with each other. Welfo stays on the island with Urtica when her two friends leave, and later marries him. Later, on their way to free the slaves of Riftgard, Triss and company stop by Peace Island to visit Welfo and the hedgehogs.
The so-called Pure Ferrets rule over Riftgard, an island kingdom to the north of Mossflower Woods. Like many of the various regimes established in the saga, they maintain a horde of slaves and rats to do their bidding. The Royal House of Riftgard, their proper title, is also known for its own form of script, which it is said only Pure Ferrets can read. This script is inscribed into many pieces of their property, including the royal crown and ring. They speak with a European, possibly German accent. They seem to resemble World War II Nazis, for they share many similarities: The Pure Ferrets are white and call themselves pure (Nazis considered the Aryan race to be the whitest and purest of all), they spoke with thick (if not overly exaggerated) German accents and they enslaved other creatures, possibly because they considered them inferior.
King Sarengo was the first ruler of Riftgard. He, his son, and a group of ratguards took the fateful journey to Mossflower woods which ended with his death in the coils of a mother adder, who he in turn killed by breaking her spine between his jaws. The only survivor of the trip was his hydrophobic, blubbering son, Agarnu, who lost a leg in the journey back to his home. It is mentioned that Sarengo carried a spiked ball and chain mace as his choice weapon. This weapon caused the joining of the three adder siblings who gained his royal crown and pawring.
He is the son of Sarengo and the father of Bladd and Kurda. He is depicted as a fat, one legged ruler, constantly dealing with the squabbles of his offspring. He sends them off to reclaim his father's royal symbols so that he can show his rightful place as ruler of Riftgard. However, the escaped slave Triss, with a band of liberators, returns at the end of the book to free the slaves. His litter carriers then promptly set him afloat in his chair, and as he pleads for mercy, his own weight carries him to the bottom of the sea.
Skilled with a sabre and quite greedy, Kurda is the main villain. She is the slime-gutted, good for nothing princess of Riftgard. She will kill any one who gets in the way of her doing what she wants. She is cruel to all the slaves under her father's rule, having them locked up and beaten often. Kurda gains a dangerous enemy when she runs through an old friend of Triss's as Triss and her friends make their escape. She resents her brother Bladd to no end, and the two constantly squabble like small children, Kurda often threatening him with her blades. She is eventually killed in Mossflower when she falls on her own blade while being pursued by Triss.
The fat and simple brother to Kurda, Bladd is King Agarnu's son. He is childlike and constantly fights with Kurda, often hiding behind guards or their father while he teases his dangerous sister. He befriends the freebooters that take him and his sister to Mossflower, to the disgust of Kurda. He is eager to help his pirate friends to get into Redwall but is killed when the Redwallers pour boiling oatmeal on him, the pot breaking his skull.
Zassiliss, Harssacss, and Sesstra are the three adders in Triss. They were bound together by King Sarengo's mace and chain landing on their tails. Zassiliss is the eldest snake. He wears King Agarnu's crown and is bound in the center of the group. Harssacss, brother of Zassiliss and Sesstra, was bound to the right of Zassiliss. Sesstra, sister of Zassiliss and Harssacss, the only daughter of Berussca, was bound with her brothers at the left of Zassiliss. Zassiliss was killed by Triss who stabbed him in the neck. Harsaccs was killed by Sagax. Sesstra was killed by Shogg.
Berussca was locked in battle with King Sarengo when she died. The poison of Berussca slew King Sarengo.
Bragoon and Saro
Bragoon and Sarobando, Brag and Saro for short, are two fictional characters from the book Loamhedge. Bragoon is an anthropomorphic male otter, while Sarobando is a female anthropomorphic squirrel. In the audiobook, Bragoon was voiced by Tim Lynskey and Saro by Angela Mounsey.
Bragoon and Saro lived at Redwall Abbey when they were young. They were renowned troublemakers as toddlers, always pulling pranks and getting into mischief. It was a relief to all when they departed to rove the world. They had many adventures through the long seasons, traveling all throughout the country surrounding Redwall. During this time, Bragoon was briefly a Skipper (leader) of Otters, but Saro was not too fond of the idea, so he gave it up.
Bragoon and Saro finally return to Redwall many seasons later. Whilst there, they learn of the plight of a young hare named Martha Braebuck, who is inexplicably unable to walk. Finding that they are the ones chosen by the spirit of Martin the Warrior to help Martha, Saro and Bragoon resolve to aid her. Martin had informed Martha in a dream that her cure is located at the ruins of the ancient, faraway abbey Loamhedge. Saro and Bragoon set off for Loamhedge, Bragoon carrying the sword of Martin the Warrior. However, they are followed by Martha's brother, Hortwill Braebuck, and his two friends. The lifelong friends find themselves hard pressed to put up with the young ones.
Along the way, Bragoon and Saro have more adventures, including an encounter with the huge badger Lonna Bowstripe. After reaching Loamhedge, they look for the mysterious thing they had been sent to find. However, they are unable to locate it, and so the two forge a parchment with a message on it, given away later by Bragoon's poor spelling and Saro's bad handwriting. During the return trip, the five wayfarers are attacked by the forces of the evil Kharanjul. The two adventurers, to save the three youngsters who tagged along, stay behind to do battle, succeeding only to find themselves fatally wounded. The two clasp paws as they die, and Martha, whose paralysis has been cured without the cure from Loamhedge, keeps a promise she had made to the two warriors, dancing on Redwall's walltop with her newfound ability to walk.
Bragoon and Saro are both depicted as warriors, and are armed accordingly. Aside from Martin's sword, Bragoon wields a staff, but can fight quite well with his own limbs. As for Saro, she is skilled with a sling.
The Jerbilrats are a horde of golden-furred rats exclusively in the novel Loamhedge, in the Redwall series.
They appear in the desert above the high cliffs the travellers Bragoon, Sarobando, the young hare Horty and his two friends climb. They steal the travellers' water. Sarobando and Bragoon capture the leader, however, and interrogate him to find out where a water source is. Jiboa, the Jerbilrats' leader, refuses to tell them and instead tries to lead them to it. Horty creates an insulting song about the Jerbilrats as they travel.
Jiboa later chews through the rope and escapes, though is caught as prey by a buzzard. It is assumed that he is killed and eaten. Seeing their leader taken, the rest of his horde flee. They are not seen again in the novel.
Raga Bol's ship is wrecked on the northeast coast of Mossflower, and there he loses his left paw in a battle with the badger Lonna Bowstripe. Lonna, sorely wounded, swears revenge on Bol, and Bol spends the rest of his life in morbid fear of all badgers. Raga Bol replaces his missing paw with a silver hook.
Bol leads his crew inland after finding out that Lonna is still alive, hoping to defeat his sworn enemy. He is plagued by visions and poor sleep, driving him to finally consult his seer, who advises him to send assassins out for Lonna. However, they are foiled by the powerful badger. Raga Bol's crew later captures two stoats from another vermin gang. Bol is about to roast them alive, but they promise him booty, loot and magic swords, if he will follow them to Redwall Abbey.
Bol tries several times to enter the Abbey, but has no luck. Among his strategies are trying to climb through a window, and burning down the front door itself. When Lonna Bowstripe arrives at the Abbey, the besiegers quickly become the besieged. Bol realises that all hope of taking the Abbey has been shattered, and decides that survival and escape now come first. He challenges Lonna to single combat, but not before he instructs his crew to throw spears and kill the badger if things are going badly.
Lonna gets Raga Bol in a death grip almost immediately. In addition, four spears thrown by Bol's own crew accidentally thud into his back, making sure he is well and truly dead. The rest of his crew is hunted down and killed by the vengeful badger.
Raga Bol's Crew
- Wirga and her three sons
- Deadtooth (Griml's mate)
Characters in Rakkety Tam
Wild Doogy Plumm
Doogy Plumm is the best friend of Rakkety Tam MacBurl, and also comes from the northlands. However, because Doogy is a true northlander, while Tam is only a border-dweller, Doogy has a broad accent, reminiscent of that common among natives of Scotland. Doogy met Tam while traveling south, and the two joined forces and pledged their loyalty to Araltum Squirrelking and Idga Drayqueen, two squirrel monarchs who were looking for servants.
Doogy and Tam were imprisoned after disobeying and insulting their masters. However, they were released after Idga's royal banner was stolen by the army of Gulo the Savage, on the condition that they would bring the banner back. Seeking to avenge their fallen comrades and to be released from their oaths to the squirrel monarchs, Doogy and Tam set off after them. Early on, they destroyed Gulo's wrecked ship, only to be taken captive by the Long Patrol army of Salamandastron. After they explained their purposes, they joined forces with an army of hares dispatched by the badger Lady Melesme.
Traveling into Mossflower country, Doogy and Tam came to Redwall Abbey. They continued their battle with Gulo's forces, until a point where Doogy was captured and held hostage. Tam engaged Gulo in battle, and defeated the wolverine, freeing Doogy. However, while wielding the Sword of Martin, Tam ruined Doogy's stolen Claymore. As payment, Doogy took Tam's own claymore, which Tam swore was his for a long time afterward.
Many seasons passed afterward, and Doogy became an uncle figure to Tam's daughter Melanda. He taught her the art of swordsmanship, and remarked that she was a better swordsbeast than he and her "great lump of a dad" put together. He and Tam finally returned to the court of the squirrel monarchs, and were released from their oaths. As a result of their freedom, Araltum and Idga's subjects rebelled, and the duo were deposed.
Doogy had an identical armament to that of Rakkety Tam, including a Sgian Dubh, a dirk, a buckler, and a claymore. He was also a proficient boxer, instructed by a hare sergeant during the hunt for Gulo.
Gulo the Savage
One of two sons of the mighty overlord Dramz, Gulo came from a land of ice across the sea to Mossflower Wood. After killing his father, Gulo sought to take the tortoise known as the Walking Stone, the symbol of power over the icy land. However, Gulo's brother Askor stole the tortoise and fled, burying it in Mossflower before being crushed by a falling tree and dying.
Enraged and insane, Gulo came after with a band of white foxes and ermine. Cannibals all, the band killed eight members of the Long Patrol army, along with several squirrels. This provoked the pursuit of other members of the Patrol, as well as the squirrel warriors Rakkety Tam MacBurl and Wild Doogy Plumm. Believing the Walking Stone to be within Redwall Abbey, Gulo headed for the building. However, after an attack by Rakkety Tam's allies, he split his forces, one half attacking the Abbey, the other doing battle with Tam and his friends. The force was decimated by the Long Patrol and their Redwall allies, as well as a force of black birds and a fall down a waterfall.
Surviving, by leaping from the log, Gulo took his remaining troops to Redwall. Tam declared combat on Gulo, who accepted. They met in single combat. The two struggled for some time, and Tam was nearly killed, but managed to defeat Gulo by forcing him onto Tam's shield, whereupon the sharpened edge beheaded the wolverine.
Gulo was a massive beast, the size of a full grown badger. He possessed sharp claws and teeth, and ordinarily wielded no other weapons. The one occasion he did use a weapon was when he dueled Rakkety Tam, using a claymore stolen from Doogy Plumm. He is well known for his ability to survive events that are well known for being "certain death" to all who engage in them.
- Shard (Freeta's mate)
Characters in High Rhulain
Cuthbert Blanedale Frunk
Frunk was a Long Patrol hare under Badger Lord Mandoral Highpeak. He wore a waxed mustache and a monocle, and carried a sabre and a swagger stick. His daughter Petunia was brutally murdered by sea-raiding vermin on the shores of Salamandastron, which caused him deep mental trauma to the point of developing a dissociative identity disorder. After his daughter's death, Frunk hunted down the murderers, disposed of them, and took their ship, renaming it the Purloined Petunia in her honor. He then sailed the seas, looking for fights, and occasionally returning to Salamandastron.
Before his daughter's death, and his descent into madness, Major Blanedale was something of a legend in the Long Patrol army, considered a very skilled fighter and perilous warrior. Lord Mandoral referred to Blanedale as "the Deathseeker", telling Tiria Wildlough that Blanedale had become a berserker since the death of his daughter.
Frunk changed personalities and characters a number of times, depending on how he was feeling. In addition to being the Long Patrol Regimental Major, he also believed himself to be the following:
- Cuthbert Frunk W. Bloodpaw - a no-nonsense sea otter captain, the terror of the high seas
- Log-a-Log Boodul - a Guosim Log-a-Log shrew
- Lord Brockfang Frunk - a wild hunting badger
Frunk was responsible for guiding young Tiria Wildlough to Badger Lord Mandoral, who gave her the High Rhulain armor. Along with other Long Patrol hares, Frunk and Tiria sailed in the Purloined Petunia to Green Isle, home of Tiria's otter clans. While at Green Isle, Frunk killed the wildcat son of Riggu Felis and those loyal to him in a berserker rage. Following this, he killed the ferocious Slothunog (a Nessie-like sea monster) but was himself killed in the process.
Mandoral Highpeak allowed Frunk's name to live on in a ship he later captured, naming it the Fearless Frunk.
Warlord and conqueror of Green Isle, Riggu Felis was a fearsome wildcat, possibly distantly related to Ungatt Trunn. He and his horde of feral cats, descendants of ordinary cats who had joined with their wildcat brethren, took over Green Isle, enslaving many of the otters in residence. Riggu's mate was a feral cat named Kaltag, and he had two sons: the cowardly Jeefra and the bullying Pitru. Riggu was wounded while trying to kill an osprey, and the entire lower half of his face was ripped away, leaving a clear view of the jaws. To hide this wound, Felis donned a chain mail mask that covered the lower half of his face.
Riggu was constantly bickering with his two sons, whom he felt to be unworthy of his name. He tried to goad Jeefra into standing up to his brother, and he put down Pitru's bullying. However, his efforts proved in vain, and during a battle with otter outlaws, Pitru drowned his brother in a nearby lake. Pitru continued to oppose his father, claiming that with his youth and strength he would make a better warlord.
Riggu's problems multiplied as the otter clans grew bolder and his wife became insane over the death of Jeefra. Pitru declared open rebellion on his father, and in the end departed their fortress with several scores of cats. The otter clans were reinforced by their new queen, High Rhulain Tiria Wildlough, and the hares of the Long Patrol.
Riggu's defeat came abruptly. His wife, trying to kill an otter who had barricaded himself in the fortress whom she blamed for Jeefra's death, set fire to the building. Riggu then saw the osprey who had wounded him before, and hurled his weapon, slaying his nemesis. However, his triumph was short-lived, as Tiria used her sling to kill Riggu. The load: a barbed star, the same which had become stuck in the osprey's mouth when it had fallen into Riggu's trap before.
Riggu's legacy crumbled thereafter. His wife died in the fire, and his last remaining son was killed by a Long Patrol hare and devoured by the monster Slothunog.
Riggu's chosen weapon was a one bladed axe.
Riggu Felis's Horde
- Weilmark Scaut
Orkwil was abandoned as a babe by his thieving parents and was found and taken into Redwall by Granspike Niblo. He grew up much like his parents: he was a thief and a sneak. Eventually, the Redwallers could take no more of him and exiled him for a season. At first he was thrilled by the idea, but after one night in the woodlands, he felt otherwise due to various mishaps, such as having his supplies stolen by magpies. The following day, he met a grumpy, unnamed watervole. In an attempt to get some food, he worked for the vole. However, the vole cheated him, and threatened to kill him if he did not leave. Then he decided to sleep, only he slept unwittingly into a swamp.
He woke up the next morning half-sunk in the swamp. Clinging to a branch, he shouted for help. Codj and some of Vizka Longtooth's scouts heard his cries and pulled him out of the swamp. When he refused to tell the location of Redwall Abbey, they chained him to the Bludgullet's mast next to Gorath. Being a thief, he was able to pick the lock and escape with Gorath. He was able to get the starving Gorath some food by going to the grumpy watervole's home and scaring him off. The two went to Redwall Abbey, and warned them of Longtooth and his crew. His exile was declared over by Abbot Daucus.
Meanwhile, Vizka had captured the watervole. He has the watervole take him to Redwall, where the watervole is captured during a failed ruse to get Vizka into Redwall. The vole is interrogated, the let go. However, Gorath tells him to lock the gate behind when he (Gorath) leaves secretly to hunt the Sea Raiders.
He is caught sneaking back to the Infirmary, where he was being held. They take him back to the sickbay, but on the way the vole notices Martin's sword. He escapes the Infirmary and steals the sword, killing Sister Atrata in the process. He runs off into the woodlands. Orkwil, along with a squirrel called Rangval the Rogue and a hare called Mad Mugsberry (the Hon.) Thropple (Maudie), (who was sent to find Lord Asheye's successor Gorath) go out in pursuit of the vole and Gorath. The vole is killed by Magger and Vizka kills Magger when he returns to camp and claims the sword for his own. Vizka captures Orkwil and company, and when Vizka, hearing of Gorath's coming to the plateau, rushes off to slay Gorath once and for all, leaving Ruglat, Saltear, and Undril behind to guard the captives. Maudie gets free and frees Rangval and Orkwil, and they easily overpower the three Sea Raiders. Disguising themselves as Sea Raiders, they pursue Vizka.
When they finally catch up to Vizka and his crew at the plateau, Orkwil vanishes. Maudie and Rangval assume him to be dead and carry on to meet up with Gorath. What really happened was that when they were climbing the plateau, Orkwil slipped and hit his head, and blacked out. When he woke up, he heard the battle going on above, and rushed to Redwall, where he persuaded Abbot Daucus to bring some Redwallers to the plateau. They arrive just in time, saving Gorath and his friends. Orkwil followed Gorath to the Bludgullet, and watches him slay Vizka Longtooth. He is named captain of the newly dubbed Eulalia. He is named Abbey Warrior at the end of the book.
Vizka Longtooth is an anthropomorphic golden fox with overgrown fangs. Vizka was the Sea Raider captain of his ship, the Bludgullet, and his crew was a motley array of vermin including his brother Codj. He had a cruel personality, as shown when he puts a bowl of soup barely out of Gorath's reach. His weapon of choice was a mace and chain.
He took the badger called Gorath prisoner when he found where Gorath and his grandparents lived on the Northern Isles. He killed Gorath's grandparents and wounded Gorath. When Gorath learned he had slain his grandparents, he swore a blood oath against Vizka. Later on, he captured a hedgehog named Orkwil Prink (who was a thief), who was from Redwall Abbey. Orkwil and Gorath escaped to Redwall, with Vizka hard on their heels. Vizka attacked Redwall, and although he failed, he managed to steal Martin's sword. He eventually joined forces with a Brownrat horde, and went to fight the Redwallers at a plateau. Vizka and five other vermin escaped, but the vermin subsequently deserted Vizka. Vizka met Gorath on board his ship, and Gorath broke his spine, killing him. His ship was then renamed "Eulalia" and is captained by Orkwil.
Vizka's Sea Raiders
- Codj (first mate, is also Vizka's brother)
- Firty (lookout)
- Glurma (cook)
Bisky is an anthropomorphic mouse and the main character of Doomwyte. He is portrayed as young, and is a descendant of Gonff the Mousethief. Long ago, Gonff had stolen four jewels from a cult of evil birds called Doomwytes, whose lair was under a hill. Bisky and some other Redwallers start off on a treasure hunt for the jewels, using riddles Gonff had left after hiding the jewels around Redwall.
When Bisky and friends explore some tunnels leading from the Abbey cellars far into Mossflower woodlands, Bisky gets kidnapped by the Painted Ones (a bunch of primitive tree rats). He eventually escapes with a fellow prisoner, a young shrew named Dubble.
The two run into the Gonfelins, a tribe of thieving mice who believe they're descended from Gonff the Mousethief. They might be or might not. Bisky is smitten with Spingo, the chief's daughter.
Near the end of the book, Bisky, Dubble and Spingo meet the black otter Zaran. She is digging, trying to collapse the Doomwytes' lair and avenge her family, who the Doomwytes killed. Bisky and his friends help Zaran with her digging. The hill eventually does cave in, but not before there's a battle between the cult on one side and the Redwallers, Gonfelins and Guosim shrews on the other. In the end, though, the blight of the Doomwytes is eradicated from Mossflower forever.
Bisky and Spingo are eventually married, and they have a daughter named Andio.