List of Shadowrun books

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A list of the English language Shadowrun books, with their SKU numbers.

  • Four digit numbers were published by FASA
  • Five digit numbers were published by:
    • FanPro: 106××, 250××, and 2600×
    • Catalyst: 26×××, with the third digit specifying the book type; 0 for core rulebooks, 2 for location sourcebooks, and 3 for general sourcebooks.

Contents

[edit] Rulebooks

These books are primarily rules, and tend to be replaced quickly when a new edition of the game is released. They can be difficult to use with other editions. Second and Third edition were pretty similar, and Fourth edition is quite different than the first three.

FASA
SKU
FanPro
SKU
Edition
Title Notes
7100 1st Shadowrun softcover
7101 1st Shadowrun hardcover
7102 1st Shadowrun GM Screen with Silver Angel adventure
7104 1st Street Samurai Catalog weapon rules
7106 1st The Grimoire magic rules
7107 1st Virtual Realities hacking rules
7108 1st Rigger Black Book vehicle rules
7900 2nd Shadowrun Second Edition hardcover
7901 2nd Shadowrun Second Edition softcover
7902 2nd Shadowrun GM Screen
7104 2nd Street Samurai Catalog (revised) weapon rules
7903 2nd Grimoire Second Edition magic rules
7904 2nd Virtual Realities 2.0 hacking rules
7905 2nd Shadowrun Companion miscellaneous rules
7906 2nd Rigger 2 vehicle rules
7000 3rd Shadowrun Third Edition limited run of 1,000 numbered hardcovers
7001 10660 & 25000 3rd Shadowrun Third Edition softcover
7002 25008 3rd Shadowrun Gamemaster Screen with Critters Sourcebook
7003 3rd Shadowrun Quick Start Rules simplified 3rd ed. rules
7126 10663 & 25001 3rd Man & Machine cyberware rules
7905 10656 & 25010 3rd Shadowrun Companion (revised) miscellaneous rules
7907 10658 3rd Magic in the Shadows magic rules
7908 10659 3rd Cannon Companion weapon rules
7909 3rd Matrix hacking rules
7910 3rd Rigger 3 vehicle rules
10662 3rd Rigger 3 Revised vehicle rules, updated
FanPro
SKU
Catalyst
SKU
Edition
Title Notes
26000 26000 4th Shadowrun, Fourth Edition Catalyst starting with 5th printing
26001 4th Shadowrun, Fourth Edition Limited Edition limited to 1,000 numbered copies
26002 4th Shadowrun Gamemaster's Screen with Contacts and Adventures
26004 26001 4th Street Magic 2nd Printing - Magic Expansion magic rules
26006 4th Character Dossier announced but unreleased
26002 4th Augmentation expanded cyberware rules (2nd Printing)
26003 4th Arsenal weapon rules (2nd Printing)
26004 4th Unwired hacking rules
26005 4th Runner's Companion miscellaneous rules
26201 4th Corporate Enclaves Details about Los Angeles and Neo-Tokyo. Blurbs on Dubai, Europort, Manhattan, Nairobi, and Tenochtitlan
26202 4th Feral Cities Details about Chicago and Lagos. Blurbs on Bogota, GeMiTo, Geneva, Karavan, and Sarajevo
26600 4th Digital Grimoire Additional Magic (PDF Only Product)

[edit] General sourcebooks

These books are a mix of rules and setting. As such, they contain setting information applicable to any edition of the game, and statistics that may need a little updating.

SKU Ed. Title
7103 1st Sprawl Sites
7105 1st Paranormal Animals of North America
7109 1st Shadowbeat
7110 1st Shadowtech
7112 2nd Paranormal Animals of Europe
7113 2nd Corporate Shadowfiles
7114 2nd Fields of Fire
7115 2nd Lone Star
7116 2nd Prime Runners
7117 2nd Bug City
7118 2nd Corporate Security Handbook
7119 2nd Cybertechnology
7120 2nd Awakenings
7121 2nd Threats
7122 2nd Portfolio of a Dragon: Dunkelzahn's Secrets
7123 2nd Underworld Sourcebook
7124 2nd Cyberpirates
7125 3rd Corporate Download
7208 2nd The Neo-Anarchists Guide to Real Life
7219 3rd Target: Matrix
10650 3rd Year of the Comet
10651 3rd Target: Awakened Lands
10652 3rd Threats 2
10653 3rd Target: Wastelands
10654 3rd Wake of the Comet
10664 & 25013 3rd State of the Art: 2063
10665 3rd Survival of the Fittest
10666 3rd Dragons of the Sixth World
10667 3rd Sprawl Survival Guide
10673 3rd The Shadowrun Character Dossier
25003 3rd Mr. Johnson's Little Black Book
25004 3rd State of the Art: 2064
25006 3rd Loose Alliances
25014 3rd System Failure
26301 4th Emergence
26302 4th Ghost Cartels

[edit] Location sourcebooks

These books are primarily setting. As such, they are applicable to any edition of the game, although they may be dated relative to the games current timeline.[1]

SKU Title Timeline
7201 Seattle Sourcebook 2049–2051
7202 Native American Nations Volume One 2051–2052
7203 London Sourcebook 2051–2054
7204 Germany Sourcebook 2053–2054
7206 Neo-Anarchists Guide to North America 2051–2052
7207 Native American Nations Volume Two 2051–2052
7209 California Free State 2057
7210 Tir Tairngire (Oregon) 2054
7211 Tír na nÓg (Ireland) 2053–2054
7212 Denver: The City of Shadows 2055
7213 Aztlán (Mexico) 2056
7214 Target: UCAS 2058
7215 Target: Smugglers Havens 2059
7216, 10657 & 25009 New Seattle 2060
10655 & 25015 Shadows of North America 2062
25002 Shadows of Europe 2063
25007 Shadows of Asia 2064
25011 Shadows of Latin America (pending eBook)
26005 Runner Havens 2070
26201 Corporate Enclaves 2071
26202 Feral Cities 2071
26602 The Rotten Apple: Manhattan (PDF Exclusive) 2071

[edit] Adventures

  • 7205 Universal Brotherhood
  • 7301 DNA/DOA
  • 7302 Mercurial
  • 7303 Dreamchipper
  • 7304 Queen Euphoria
  • 7305 Bottled Demon
  • 7306 Harlequin
  • 7307 Dragon Hunt
  • 7308 Total Eclipse
  • 7309 Imago
  • 7310 Elven Fire
  • 7311 Ivy & Chrome
  • 7312 One Stage Before
  • 7313 Dark Angel
  • 7314 A Killing Glare
  • 7315 Celtic Double Cross
  • 7316 Eye Witness
  • 7317 Paradise Lost
  • 7318 Divided Assets
  • 7319 Double Exposure
  • 7320 Harlequins Back
  • 7322 Super Tuesday
  • 7323 Shadows of the Underworld
  • 7324 Predator and Prey
  • 7325 Missions
  • 7326 Mob War
  • 7327 Blood in the Boardroom
  • 7328 Renraku Arcology: Shutdown
  • 7329 First Run
  • 7330 Corporate Punishment
  • 7331 Brainscan
  • 26003 On The Run
  • 26302 Ghost Cartels

[edit] Miscellaneous items

  • 7111 Downtown Militarized Zone
  • 7401 Sprawl Maps
  • 7701 High Tech and Low Life - The Art of Shadowrun

[edit] Magazines

There were two short lived, FASA approved, paper magazines for Shadowrun. The first—KA•GE—was published by The Shadowrun Network, with thirteen issues. The second—Shadowland—was published by Sword of the Knight Publications, with seven issues.

KA•GE
Issue
Publication Date
Real World In Game
Issue Zero Origins ’91 2052-Jun-23
Vol.1, Issue One October 1991 2052-Sep-20
Vol.1, Issue Two Winter 1991 2052-Dec-05
Vol.1, Issue 3 First Quarter 1992 2053-Mar-12
Vol.1, Issue 4 Second Quarter 1992 Summer 2053
Vol.1, Issue 5 Third Quarter 1992 Fall 2053
Vol.1, Issue 6 Fourth Quarter 1992 Winter 2053
Vol.1, Issue 7 First Quarter 1993 Spring 2054
Vol.1, Issue 8 Second Quarter 1993 Summer 2054
Vol.1, Issue 9 Third Quarter 1993 Fall 2054
Vol.1, Issue 10 Fourth Quarter 1993 Winter 2054
Vol.1, Issue 2 First Quarter 1994 Spring 2055
Vol.1, Issue 12 2nd Quarter 1994 Summer 2055

If there was no in game date on the cover, the most recent date-stamp within the issue is listed.
This was Issue 11, but somehow the eleven was misinterpreted as a Roman numeral and changed into a "2".

Shadowland
Issue
Publication Date
Real World In Game
Vol. 1 Oct/Nov/Dec 1995 2056-Oct-21
Vol. 2 December 1995 2056-Dec-22
Vol. 3 April 1996 2057-Mar-04
Vol. 4 August 1996 2057-Jul-25
Vol. 5 December 1996 2057-Aug-17
Vol. 6 April 1997 2058-Feb-27
Vol. 7 October 1997 none listed

The most recent date-stamp within the issue.

[edit] Novels

FASA published the original trade paperback through Contemporary Books. All subsequent novels were published by ROC, 40 with FASA (1990–2001), and six with WizKids (circa 2006). When the FASA era novels were re-released in 2003 the ISBNs were updated to include FASA's four digit SKU (ISBN ×-×××-×FFFF-×), prior to this the FASA SKU and ISBN were generally unrelated. The six novels produced by WizKids circa 2006 were loosely linked to Shadowrun Duels. In 2008, Catalyst Game Labs announced that new Shadowrun novels would be released starting in 2009.

FASA Novels
#
FASA
SKU
Title Author ISBN Date Notes
0 7601 Into the Shadows Weisman, Jordan K.Jordan K. Weisman (editor) 1-55560-118-9 1990-02 anthology (trade paperback) - (2050 A.D.) A Shadowrun Anthology written by mix of various writers. These stories loosely interacting with one another.
1 5078 Never Deal with a Dragon Charrette, Robert N.Robert N. Charrette 0-1401-5239-3
0-451-45078-7
1990-12 (Secrets of Power #1) The year is 2050. The power of magic and the creatures that accompany it have returned to Earth. For Sam Verner, living in the womb of the Renraku conglomerate was easy, until his sister disappeared and reality began to disintegrate. Now Sam wants out, but must face the world of Shadowrun.
2 5125 Choose Your Enemies Carefully Charrette, Robert N.Robert N. Charrette 0-1401-5240-7
0-451-45087-6
1991-02 (Secrets of Power #2) When magic returns, its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets... and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a shaman can he embrace the power he needs. But what waits for him in the final confrontation of technology and human flesh is a secret much darker than anything he knew waiting in the shadows...
3 5145 Find Your Own Truth Charrette, Robert N.Robert N. Charrette 0-451-45082-5
0-451-45145-7
1991-06
2003-06
(Secrets of Power #3) He was only a beginner shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick.
4 5210 2XS Findley, NigelNigel Findley 0-451-45139-2
0-451-45210-0
1992-02
2003-07
(2052 A.D.) Private Detective Dirk Montgomery think he knows the streets. He watched the change of the world, as magic grows and alter the balance of power, he think he understands the deepest shadows and the darkest of hearts. He wrong….
5 5218 Changeling Kubasik, ChrisChris Kubasik 0-451-45163-5
0-451-45218-6
1992-06
2003-06
(2038 A.D. & 2052 A.D.) Chicago - Peter Clarris was a human boy who changed into Troll, grows up surviving as a Shadow Runner.
6 5220 Never Trust an Elf Charrette, Robert N.Robert N. Charrette 0-451-45178-3
0-451-45220-8
1992-08
2003-06
When Kham, an ork living in the Seattle ghetto in the year 2053, is suddenly snatched from his day-to-day existence and thrust into a world of dragons, he learns the hard way whom to trust.
7 5143 Into the Shadows Weisman, Jordan K.Jordan K. Weisman (editor) 0-451-45189-9 1992-10 Anthology (reprint of above). “Into the Shadows” by Robert Charrette was replaced by “A Plague of Demons” by Tom Dowd since the former had been expanded into Never Deal with a Dragon.
Some sites list a FASA SKU of 5189 based on the ISBN, although the generally reliable Dumpshock Bookstore listed 5143.
8 5199 Streets of Blood Sargent, CarlCarl Sargent
& Marc Gascoigne
0-451-45199-6 1992-12 Murder, Mystery, Intrigue and Betrayal! A story in foggy old England of 2054, the 1st book with Elven Mage Serrin Shamander and British Lord Geraint Llanfrechfa.
9 5302-1 Shadowplay Findley, NigelNigel Findley 0-451-45228-3 1993-02 (November, 2053) - Sly is veteran. She's run more shadows than she cares to remember, and has physical and emotional scares to prove it. But not matter how violent it became, it had always been business as usual. Until now. Falcon is a kid. He thinks he hears the call of magic, and the voice of one of the Great Spirits seems to whisper in his hear. He's gone to Seattle, the urban jngle, to seek his calling. Thrown together, veteran and novice, Sly and Falcon find themselves embroiled in a deadly confrontation between world's most powerful corporations. If this confrontation is not stopped, it could turn into all-out warfare, spilling out of the shadows and onto the streets themselves.
10 5310 Night's Pawn Dowd, TomTom Dowd 0-451-45238-0
0-451-45310-7
1993-04
2003-06
(2053?) Jason Chase is a longtime Shadowrunner. After many good years, he trying to getting out. While he can...
11 5313 Striper Assassin Smith, NyxNyx Smith 0-451-45254-2
0-451-45313-1
1993-06
2003-06
Prey for the hunter. For the world of humans knows her as Striper, the deadly Asian assassin and kick-artist. She has come to the City of Brotherly Love seeking revenge and made it her killing ground. But she is not the only predator stalking the dark underbelly of the Philadelphia metroplex. There are other hunters prowling the night, and some possess a power even greater than hers.
12 5367 Lone Wolf Findley, NigelNigel Findley 0-451-45272-0
0-451-45367-0
1994-02
2003-06
With gangs conquering the streets of Seattle, Rick Larson, doing undercover work for Lone Star, Seattle's contracted police force, finds himself on the wrong side of the law.
13 5365 Fade to Black Smith, NyxNyx Smith 0-451-45287-9
0-451-45365-4
1994-04
2003-06
(2054) Newark Megaplex- Rico and his shadow runners are hired to retrieve his a scientist who being held against his will from corporation. This simple retrieval becomes ever so more complicated, endangering their lives.
14 5427 Nosferatu Sargent, CarlCarl Sargent
& Marc Gascoigne
0-451-45302-6
0-451-45427-8
1994-08
2003-06
Mage and part-time shadowrunner Serrin Shamander and his companions desperately flee a relentless, demonic enemy out to eliminate humankind from the face of the earth. This is 2nd Book with Renegade Elven Mage Serrin Shamander and British Lord Geraint Llanfrechfa.
15 5445 Burning Bright Dowd, TomTom Dowd 0-451-45368-9 1994-11 (2055) Chicago - Kyle Teller tries to find missing megacorp giant CEO's son, and discovers more than he bargains for, a threat that could ultimately to engulf all of metahumanity.
16 5448 Who Hunts the Hunter Smith, NyxNyx Smith 0-451-45369-7
0-451-45448-0
1995-05
2003-06
(2055) - Striper's cub is stolen from her, only through betrayal could this happen. Now guided by her instincts, the werecat resumes her human guise reclaims her cub and strong dosage of vengeance. Leading her down trail to dangers of the Rotten Apple aka New York Megaplex (Manhattan). The Semi-Sequel to Striper Assassin and introducing character from previous Nyx Smith SR novels.
17 5495 House of the Sun Findley, NigelNigel Findley 0-451-45370-0
0-451-45495-2
1995-07
2003-06
Venturing to the Kingdom of Hawaii when a megacorporate exec demands payment of an old debt, shadowrunner Dirk Montgomery finds himself having to outrun the corrupt factions battling for island control.
18 5496 Worlds Without End Spector, CarolineCaroline Spector 0-451-45371-9
0-451-45496-0
1995-10
2003-06
(2056) Aina is an immortal elf, she has woken into a reawakened era of magic (6th World) to stop ancient evil from destroying the world.
This story was originally written to concluded the Immortals trilogy; of which the first two parts were Earthdawn novels still unpublished at the time. Scars (ISBN 0-9745734-2-6) was published in 2005, and Little Treasures remains unpublished in English.
19 5537 Just Compensation Charrette, Robert N.Robert N. Charrette 0-451-45372-7
0-451-45537-1
1996-01
2003-06
Becoming accidentally involved with the Shadowrunners, Andy and his disenchanted army major brother, Tom, uncover a sinister web of corrupt politicians and officers that threatens to dismantle the UCAS government.
20 5539 Black Madonna Sargent, CarlCarl Sargent
& Marc Gascoigne
0-451-45373-5 1996-04 (2057) - MegaCorp enlists elite decker, whom reunited with old friends from England to try keep a megacorp from being blackmailed by a super hacker. They only come to discover going on, Ancient powers are clashing prevent a secret to being told. This is 3rd Book with Renegade Elven Mage Serrin Shamander and British Lord Geraint Llanfrechfa.
21 5540 Preying for Keeps Odom, MelMel Odom 0-451-45374-3 1996-07 A small-time mobster wants to go legit--and what better way than manipulating two biogenetic engineering corporations into corporate war? So when a shadowrunning team is brought in by one of the companies to recover vital computer chips believed stolen by the competition, they uncover a tangled plot more devious than anything they could have imagined.
22 5542 Dead Air Koke, JakJak Koke 0-451-45375-1 1996-10 (2057) Jonathan and Tamara, two elven bikers try to survive a Megacorp rigging of their sport, Combat Biking!
23 5594[2] The Lucifer Deck Smedman, LisaLisa Smedman 0-451-45377-8 1997-01 In its efforts to control all information in the Shadowrun universe, a giant corporation inadvertently calls up a violent spirit from another dimension, and only a young girl can save the universe from the ensuing havoc.
24 5627[2] Steel Rain Smith, NyxNyx Smith 0-451-45593-2 1997-03 (2057) - Corporate Security Samurai must fight to defend her Megacorp from being taken over by relentless enemy.
25 5628 Shadowboxer Pollotta, NicholasNicholas Pollotta 0-451-45600-9
0-451-45628-9
1997-05
2003-06
(2058) Miami - Adam Two Bear, a dwarf mercenary accustomed to running in the shadows is given a job that sounded like an easy run way to make a huge stack of cash: track down and discover the meaning of the word of "IronHell". But when decker he approached gets her brain fried in the Matrix, Two Bears knows he up to his stout little shoulders with drek.
26 5629 Stranger Souls Koke, JakJak Koke 0-451-45610-6
0-451-45629-7
1997-07
2003-06
Dragon Heart #1 In this first book of "The Dragonheart Saga", the shocking assassination of newly-elected President Dunkelzahn shatters the dawn of a new era for the denizens of the "Shadowrun" universe. Now as shadowrunners, Secret Service Agents, and mega-corp execs scramble for the reins of power, only a miracle can save the world from total annihilation!
27 5630 Headhunters Odom, MelMel Odom 0-451-45614-9
0-451-45630-0
1997-10
2003-06
Jack Slater and his Shadowrunner team are hired to penetrate the high-tech security around a funeral home and retrieve the corpse of a double agent--a hot property that holds the key to an assassination. Original.
28 5631 Clockwork Asylum Koke, JakJak Koke 0-451-45620-3
0-451-45631-9
1997-11
2003-06
Dragon Heart #2 The maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of its own. Now with an impressive arsenal of allies, weaponry, and the Dragon Heart, Ryan just might pull off the save of the century--if he doesn't lose his life first!
29 5709 Blood Sport Smedman, LisaLisa Smedman 0-451-45625-4
0-451-45709-9
1998-01
2003-06
Mama Grande streaked into Leni's life like a nightmare on wheels. Arriving out of nowhere, she claimed to be the ex-Lone Star detective's grandmother, and spouted dire prophecies of rivers of blood and a world in flames. But her bizarre murder prompts Leni and Combat Biker wannabe Rafael to investigate Mama Grande's past...straight into the dark heart of Aztlan-a lost civilization where human sacrifice is all the rage, and ancient ceremonial games could trigger the end of the world!
30 5710 Beyond the Pale Koke, JakJak Koke 0-451-45674-2
0-451-45710-2
1998-03
2003-06
(Dragon Heart #3) - (2057) The Enemies with unlimited powers , ultimate evil is about to arrive, Ryan Mercury and his runners have only two options left: Victory or Death
31 5711 Technobabel Kenson, StephenStephen Kenson 0-451-45699-8
0-451-45711-0
1998-05
2003-06
(2059) - Boston Metroplex - Babel awoke in a body bag, his brain fried, a black hole where his memory should be. If not for his cool carbon-fiber blade concealed in his bones, he would've been dead for sure. What he does know, is that he not who he was anymore. He now otaku, technoshaman of Matrix, with powers over matrix to what a traditional shaman of magic has over spirits and natural world. Now, everyone is after him, he doesn't know why.
32 5712 Wolf and Raven Stackpole, Michael A.Michael A. Stackpole 0-451-45995-4
0-451-45712-9
1998-07
2003-06
The adventures of Wolfgang Kies, soldier of fortune. Together with a group of cyborg bounty hunters and computer wizards, he assists Elf Lord Dr. Richard Raven in keeping humanity safe from preying monsters--both magical and technological! But crimelord Etienne LaPlante interferes with their vigilantism, preparing to strike at Raven and those who serve him....
33 5713 Psychotrope Smedman, LisaLisa Smedman 0-451-45708-0
0-451-45713-7
1998-10
2003-06
(2060) - Seattle's Matrix suddenly goes down, and only 5 deckers can save it and possibly the Matrix from collapsing completely.
34 5714 The Terminus Experiment Koke, JakJak Koke
& Jonathan E. Bond
0-451-45704-8
0-451-45714-5
1999-01
2003-06
(2060) Seattle - Conspiracy arries to spread a plague of vampires. Warren Storey, must discover reason for the plague, before time runs out.
35 5741 Run Hard, Die Fast Odom, MelMel Odom 0-451-45737-4
0-451-45741-2
1999-02
2003-06
Top shadowrunner and street samurai Argent meets with a potential client only to be caught in the middle of a deadly corporation crossfire that leaves corpses scattered across the streets. It turns out the meeting was arranged by Argent's former lover, who is trapped in the Pueblo Corporate Council lands. On the run, and hunted by assault teams, she knows that Argent's samurai code of honor will drive him to protect her. But in order to save her, he must confront the secrets of his past, and assemble a rag-tag team of mercenaries to elude the three corporations that have decided everyone involved would be better off dead.
36 5742 Crossroads Kenson, StephenStephen Kenson 0-451-45740-4
0-451-45742-0
1999-04
2003-06
[Tommy Talon Series No.#1] - (2060) - Boston Metroplex: Tommy Talon a member of elite Shadowrun group Assets, Inc., he drawn back to home by secrets of his pasts, which lead to conflicts with megacorporations, yakuza gangsters and powerful spirit that's hunting him down. Talon must use all his powers, and abilities with aid of shadowrunning friends to unravel the mystery.
37 5749 The Forever Drug Smedman, LisaLisa Smedman 0-451-45747-1
0-451-45749-8
1999-06
2004-02
A shapeshifter and freelance agent for the Lone Star police department, Romulus risks his life to save a beautiful amnesiac woman from ruthless drug dealers who are peddling the ultimate high--a magical creature that gives its victims an extraordinary feeling of euphoria before it destroys them.
38 5775 Ragnarock Kenson, StephenStephen Kenson 0-451-45774-9
0-451-45775-7
2000-02
2003-06
[Tommy Talon Series No.#2] - (2061) - Germany - Tom Talon and his shadowrunners of Boston, have been called in to retrieve a rogue archaeologist who has found ancient artifacts. However, things are more than they seems.
39 5819 Tails You Lose Smedman, LisaLisa Smedman 0-451-45818-4
0-451-45819-2
2001-02
2003-06
(2062) - Framed for crime she didn't do, now trying prove her innocence before time runs out for her.
40 5839 The Burning Time Kenson, StephenStephen Kenson 0-451-45839-7 2001-08 [Tommy Talon Series No.#3] (2061) - Boston Metroplex - Low-level programmer Roy Kilaro wants nothing more but to become a seraphim, an elite corporation operative - experience some real live action in the shadow ops between megacorporations. He get more than ever wanted when a routine business trip to Boston lands him at ground zero of running battle for survival. The Combatants: a group of hardened 'runners trying to finish a job, the ruthless anti-elven terrorist known as the Knights of the Red Branch, and powerful sorcecress whom wants revenge upon them all...
41  ???? Private Agenda Mulvihill, MichaelMichael Mulvihill N/A N/A announced in Europe, never released
WizKids Novels
# Title Author ISBN Date Notes
1 Born To Run Kenson, StephenStephen Kenson 0-451-46058-8 2005-11 [Kellan Colt Trilogy #1] (2063) Seattle Metroplex - Kellan Colt goes to Seattle to learn how to be a professional Shadow Runner and discover her past.
2 Poison Agendas Kenson, StephenStephen Kenson 0-451-46063-4 2006-01 [Kellan Colt Trilogy #2] (2063) Seattle Metroplex - Kellan Colt tries to do her first solo mission, but there more to it than it seems. Can she handle it?
3 Fallen Angels Kenson, StephenStephen Kenson 0-451-46076-6 2006-03 [Kellan Colt Trilogy #3] (2063) - Kellan Colt's past returns, hidden truths are revealed. Will she survive to discover the truth?
4 Drops of Corruption Hardy, Jason M.Jason M. Hardy 0-451-46083-9 2006-05 (2063) - Burn-out Shamen Bannickburn tries to return to glory by working for the Mob.
5 Aftershock Rabe, JeanJean Rabe & John Helfers 0-451-46101-0 2006-07 (2063) - A shadowrun team steal plants for a client, only to be setup for a crime by their client.
6 A Fistful of Data Dedman, StephenStephen Dedman 0-451-46116-9 2006-10 (2063) - Inhabitants of the Crypt must fight for their home as someone tries to get at secret inside of it.
Catalyst Game Lab Novels[3][4]
# Title Author ISBN Date Notes
1 Spells & Chrome Helfers, JohnJohn Helfers (editor) ? 2009 Shadowrun Anthology
2 Cut & Run Odom, MelMel Odom ? 2009
3 Triptych Weldon, PhaedraPhaedra Weldon ? 2009
4 ' Hardy, JasonJason Hardy ? 2009

[edit] Notes

  1. ^ Gurth. "Shadowrun Sorcebook Dates". http://www.xs4all.nl/~gurth/shadowrun/sourcebook%20dates.html. 
  2. ^ a b These books were only available from ROC and were not sold through the FASA catalog. Their FASA SKUs were only used in pre-release announcements, and later sites often incorrectly report part of the ISBN as a FASA SKU. (See the 1996 and 1997 Release Schedules and Catalogs at the Internet Archive.)
  3. ^ "Shadowrun September Chat Transcript and Summary". September 21, 2008. http://www.facebook.com/note.php?note_id=40229085929&ref=mf. 
  4. ^ Feral Cities. Catalyst Game Labs. December 2008. ISBN 978-1-934857-12-0. 


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