List of augmented reality software
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The following is a list of augmented reality software including programs for application development, content management, gaming and integrated AR solutions.
- ARToolKit, an open source (dual-license: GPL, commercial) C-library to create augmented reality applications; was ported to many different languages and platforms like Android, Flash or Silverlight; very widely used in augmented reality related projects.
- ArUco, a minimal library for augmented reality applications based on OpenCV; licenses: BSD, Linux, Windows.
- ATOMIC Authoring Tool, a multi-platform authoring for creating AR applications on Microsoft Windows, Linux and Mac OS X operating systems.
- Goblin XNA, a platform for researching 3D user interfaces, including mobile augmented reality and virtual reality, emphasizing games; written in C#, based on Microsoft XNA Game Studio 4.0, BSD license.
- GRATF, open-source (GPLv3) project, which includes C# library for detection, recognition and 3D pose estimation of optical glyphs. The project includes application, which does 2D and 3D augmented reality.
- mixare (mix Augmented Reality Engine), open-source (GPLv3) augmented reality engine for Android and iPhone; works as an autonomous application and for developing other implementations.
- PTAM, non-commercial use only.
- DroidAR, open source (dual-license: GPLv3 or commercial) augmented reality framework for Android, featuring location based and marker based AR.
- GeoAR, open source (Apache 2.0 License) browser for Android, featuring location based AR and a flexible data source framework.
AR development toolkits
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- Rox Odometry SDK is a multi-platform (desktops and mobiles) software that allows the users to build Augmented Reality applications. Vision-based object recognition from a database can be performed on the device or in the cloud using markers or natural features. Vision-based real-time tracking and 3D localization can be enhanced by fusing measurements from inertial and vision sensors.
- ARPA SDK & ARPA Plugin Unity allow you to develop your own desktop, web and mobile augmented reality projects
- Xloudia is an image recognition and image tracking solution based on cloud and video frame analysis. Xloudia targets the B2B market with large scale capabilities and rich features namely statistics, natural feature recognition, 3D tracking, face and colour identification for Android, and iOS. Xloudia also comes as a white brand or for "operators" under their own brand.
- Catchoom SDK allows users to integrate 2-D image & 3-D object recognition into all native third-party applications for Android and iOS.
- metaio SDK offers free natural features tracking and 3D tracking that is available for Android, iOS and Microsoft Windows.
- PointCloud SDK is a Software Development Kit from 13th Labs for creating augmented reality applications for iOS devices, offering simultaneous Localization and Mapping (SLAM).
- Vuforia Augmented Reality SDK, formerly known as QCAR, is a Software Development Kit for creating augmented reality applications for mobile devices.
- VYZAR is a cross-platform SDK for iOS and Android, with both an Augmented Reality and 3D engine
- Wikitude The Wikitude SDK is a library which can be embedded in native third party application Android, BlackBerry 10 and iOS, which uses web technologies to create the Augmented Reality content.
AR content management systems
- metaio Creator, a desktop tool to create and publish AR scenarios.
- buildAR.com, a web based content platform for building geolocation and natural feature tracking based mobile augmented reality.
- Hoppala Augmentation, a web based content platform for creating geolocation based mobile augmented reality.
- Webcam Social Shopper, web based software for integrating apparel visualization on e-commerce sites.
- Fityour.com, A website for trying out wearable apparels visualization on e-commerce sites.
- PLAKAR, web based platform for the augmentation of printed materials and Out of Home Media.
- Zapcode Creator, web based software for building and creating zapcodes with augmented reality content.
End-to-end branded app solutions
- Alive app
- Google Goggles
- Nokia City Lens
- Right on Target Media
Certain gaming devices, such as the PlayStation Eye, Kinect, Nintendo 3DS, PlayStation Portable, PlayStation Vita and some mobile devices, use cameras to augment computer graphics onto live footage. The majority of AR software uses special cards which are read by the device to pinpoint where the graphics will form.
- AR Games, a pre-loaded app on the Nintendo 3DS gaming console consisting of numerous AR games.
- Batman: Arkham City
- Cybergeneration, a table top role-playing game by R. Talsorian, includes "virtuality", an augmented reality created through v-trodes, cheap, widely available devices people wear at their temples.
- Dead Space, a video game in which a RIG worn by Isaac Clarke is thoroughly equipped with augmented reality technology, including a navigation system that projects a line along the best route to his destination, and a system that displays images, video and text in front of him. In conjunction with the game, an augmented-reality website called No Known Survivors was released in 2008.
- Hatsune Miku: Project DIVA F, a video game in which an option named AR Mode allows the console to project Hatsune Miku onto a Fiduciary marker. This enable her to sing as an Augmented Reality Vocaloid
- Hydrophobia a survival-adventure video game from Dark Energy Digital features the MAVI (Mobile Automated Visual Interface), which is a tool used to enhance environmental geometry among other purposes.
- Ingress a game on Android devices where two teams (Resistance and Enlightened) battle for control of regions and landmarks
- Raving Rabbids: Alive & Kicking
- Shadow Cities a game on the iPhone, pitting Animators against Architects.
- Shadowrun, the table top role-playing game, introduced AR into its game world. Most of the characters in the game use viewing devices to interact with the AR world most of the time.
- Spectrek, an augmented reality ghost hunting game.
- Tuttuki Bako, a minigame system form Bandai is described as featuring augmented reality.
- Lumpeeks, a 3D game for Android, which uses orientation sensor without need for markers.
- MacIntyre, Blair. "Argon". Georgia Tech Augmented Environments.
- MacIntyre, Blair. Argon and the AROS (AR in Open Spaces) project for ISEA2012 Blair's Research Blog, September 21, 2012
- "ArUco: a minimal library for Augmented Reality applications". Machine Vision Applications, University of Cordoba.
- ATOMIC Authoring Tool, SourceForge.net
- Oda, Onan; Feiner, Steven. "Goblin XNA: A Platform for 3D AR and VR Research and Education". Columbia University Computer Graphics & User Interfaces Lab.
- Developing AR Application using Goblin XNA Azerdark, March 16, 2011
- Kirillov, Andrew. "Glyph Recognition And Tracking Framework".
- Samani, Nitin. mixare – A New Augmented Reality Engine For Android, Augmented Planet March 19, 2010
- "mixare – Open Source Augmented Reality Engine". mixare.org
- Klein, Georg; Murray, David. Parallel Tracking and Mapping for Small AR Workspaces, Active Vision Laboratory Department of Engineering Science, University of Oxford
- Smith, Andy Hudson. Parallel Tracking and Mapping on the iPhone: Augmented Reality App Development, Digital Urban June 25, 2009
- Azoulay, Roy. Parallel Tracking and Mapping (PTAM) news
- "DroidAR Augmented Reality Framework".
- DroidAR + Google Maps DroidAR
- Madden, Lester. DroidAR Engine For Android Developers, Augmented Planet, May 4, 2011
- "GeoAR Augmented Reality Framework".
- metaio SDK | Augmented Reality 3D. metaio. Retrieved 9 June 2012.
- Augmented Reality Interface for Spatial Anatomical Education augmentedblog, September 12, 2012
- Vuforia (Augmented Reality), Verious.com
- Goodwin, Richard. Qualcomm’s Vuforia shows massive potential for Augmented Reality, 11 September 2012
- "Custom Mobile Applications". Company Product Information. Retrieved 24 March 2013.
- "CES 2013 Opens With Record Breaking Show". Official CES Press Release. Retrieved 24 March 2013.
- Donavan, Jay. Map Your Own 3D Space With Metaio Creator Mobile, TechCrunch, February 29, 2012
- Ozler, Levent. metaio Creator: Augmented Reality Software for Non-Developers, Dexigner, May 8, 2012
- Alliban, James. – ARE2010 – Augmented Reality utopia in Silicon Valley June 10, 2010
- buildAR (Smart 100), Anthill Magazine, March 24, 2012
- Sterling, Bruce. Augmented Reality: Hoppala as content platform, Wired, March 7, 2011
- Cameron, Chris. Augmented Reality Becoming More Like the Read/Write Web ReadWriteWeb, July 16, 2010
- Narayan, Saket. 36 Awesome Augmented Reality Apps & Games for Android, Tech Splurge, 17 March 2011
- Toto, Serkan. Augmented Reality? The Tuttuki Bako box needs your finger to play with virtual characters. CrunchGear, 8 October 2008.