List of best-selling Nintendo 64 video games
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This is a list of Nintendo 64 video games that have sold or shipped at least one million copies, sorted in order of copies sold.
[edit] List
The 41 Nintendo 64 games that have sold or shipped at least one million copies.
- Super Mario 64 (11.62 million)[1][2]
- Mario Kart 64 (9 million)[3]
- GoldenEye 007 (8 million)[4][5]
- The Legend of Zelda: Ocarina of Time (7.6 million)[6]
- Super Smash Bros. (5 million)[7]
- Diddy Kong Racing (4.434 million approximately: 3.78 million in US and PAL,[8] 653,928 in Japan)[9]
- Pokémon Stadium (3.971 million approximately: 3.16 million in US,[10] 710,765 in Japan,[9] 100,000 in UK)[11]
- Donkey Kong 64 (3.77 million approximately: 2.67 million in US,[10] 1.1 million in Japan)[12]
- The Legend of Zelda: Majora's Mask (3.36 million)[6]
- Star Fox 64 (3.325 million approximately: 2.76 million in US,[10] 565,222 in Japan)[9]
- Perfect Dark (3.2 million)[13]
- Banjo-Tooie (3 million)[14]
- Pokémon Snap (2.718 million approximately: 2.22 million in US,[10] 498,155 in Japan)[9]
- Mario Party 2 (2.33 million approximately: 1.26 million in US,[10] 1.07 million in Japan)[12]
- Banjo-Kazooie (2.256 million approximately: 1.85 million in US,[10] 405,944 in Japan)[9]
- Pokémon Stadium 2 (2.15 million approximately: 1.14 million in Japan,[12] 1.01 million in US)[10]
- Wave Race 64 (2.105 million approximately: 1.95 million in US,[10] 154,682 in Japan)[9]
- Star Wars: Shadows of the Empire (2.008 million approximately: 1.98 million in US,[10] 28,038 in Japan)[9]
- Yoshi's Story (1.953 million approximately: 1.1 million in US,[10] 852,846 in Japan)[9]
- Mario Party (1.944 million approximately: 1.23 million in US,[10] 714,358 in Japan)[9]
- WCW/nWo Revenge (1.88 million in US)[10]
- Star Wars: Episode I Racer (1.798 million approximately: 1.71 million in US,[10] 87,826 in Japan)[9]
- Mario Tennis (1.76 million approximately, 1.1 million in Japan,[12] 669,958 in US)[15]
- Cruis'n USA (1.68 million in US)[10]
- Mario Party 3 (1.64 million approximately, 1.02 million in Japan,[12] 624,468 in US)[15]
- Star Wars: Rogue Squadron (1.634 million approximately: 1.59 million in US,[10] 44,337 in Japan)[9]
- Kirby 64: The Crystal Shards (1.611 million approximately: 1.07 million in Japan,[12] 541,600 in US)[15]
- Tony Hawk's Pro Skater (1.61 million in US)[10]
- Hey You, Pikachu! (1.46 million approximately, 744,870 in Japan, 721,720 in US)[15]
- Pokémon Stadium (Japan) (1.37 million in Japan)[8][12]
- WCW vs. nWo: World Tour (1.3 million in US)[10]
- 1080° Snowboarding (1.254 million approximately: 1.23 million in US,[10] 23,908 in Japan)[9]
- WWF No Mercy (1.19 million in US)[10]
- Turok 2: Seeds of Evil (1.154 million approximately: 1.14 million in US,[10] 13,683 in Japan;[9] 1.4 million shipped)[16]
- Turok: Dinosaur Hunter (1.5 million)[17]
- WWF WrestleMania 2000 (1.14 million in US)[10]
- The World Is Not Enough (1.08 million in US)[10]
- Namco Museum 64 (1.04 million in US)[10]
- Mario Golf (1.005 million approximately: 534,283 in US, 470,779 in Japan)[15]
- Kobe Bryant in NBA Courtside (1 million)[18][17]
- Pilotwings 64 (1 million)[19]
Total Nintendo 64 games sold as of December 31, 2009: 224.97 million.[20]
[edit] References
- ^ "All Time Top 20 Best Selling Games". 2003-05-21. Archived from the original on 2006-02-21. http://web.archive.org/web/20060221044930/http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm. Retrieved 2006-12-01.[dead link]
- ^ "Mario Sales Data". http://www.gamecubicle.com/features-mario-units_sold_sales.htm.
- ^ Ransom-Wiley, James (February 26, 2009). "Guinness pours out its Top 50 Games of All Time". Joystiq. http://www.joystiq.com/2009/02/26/guinness-pours-out-its-top-50-games-of-all-time/. Retrieved February 22, 2010.
- ^ "Microsoft Acquires Video Game Powerhouse Rare Ltd". Rare. 2002-09-24. pp. 2. http://www.rareware.com/company/press-microsoft1.html. Retrieved 2006-11-26.
- ^ Conor (2006-02-11). "Feature: Fire Nick Bennett". N-Europe. http://www.n-europe.com/news.php?nid=8816. Retrieved 2006-11-26.
- ^ a b Parton, Rob (2004-03-31). "Xenogears vs. Tetris". RPGamer. http://www.rpgamer.com/news/japan/rp033104.html. Retrieved 2006-11-26.
- ^ Kristie Lu Stout (2001-09-17). "300,000 GameCubes sold in first 3 days". CNN.com. http://edition.cnn.com/2001/BUSINESS/asia/09/17/tokyo.gamecubesales/. Retrieved 2011-03-22.
- ^ a b "Japan vs. US Sales". IGN. 1999-11-30. http://ign64.ign.com/articles/072/072580p1.html. Retrieved 2006-11-26.
- ^ a b c d e f g h i j k l m "Nintendo 64 Japanese Ranking". Japan Game Charts. 2008-04-10. Archived from the original on 2009-12-30. http://web.archive.org/web/20081230005328/http://www.japan-gamecharts.com/n64.php. Retrieved 2008-05-24.
- ^ a b c d e f g h i j k l m n o p q r s t u v w "US Platinum Videogame Chart". The Magic Box. 2007-12-27. http://www.the-magicbox.com/Chart-USPlatinum.shtml. Retrieved 2008-08-03.
- ^ "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. http://www.elspa.com/?i=3942. Retrieved 2009-02-03.
- ^ a b c d e f g "Japan Platinum Game Chart". The Magic Box. http://www.the-magicbox.com/topten2.htm. Retrieved 2008-05-22.
- ^ Wesley Yin-Poole (2011-10-13). "Ex-Rare devs talk Killer Instinct, Perfect Dark - Interview". Eurogamer. http://www.eurogamer.net/articles/2011-10-13-ex-rare-devs-talk-killer-instinct-perfect-dark-interview?page=3. Retrieved 2011-10-13.
- ^ Bleszinski, Cliff (2008-07-17). "Happy Birthday Banjo!". Computer and Video Games. http://www.computerandvideogames.com/article.php?id=193489. Retrieved 2008-07-17.
- ^ a b c d e "Nintendo 64 Software Best Seller Ranking". Shrine of Data. Archived from the original on 2005-02-25. http://web.archive.org/web/20050225222425/www5e.biglobe.ne.jp/~hokora/n64rank.html. Retrieved 2009-07-16.
- ^ "Acclaim Ships Over 1.4 Million Units of Turok 2: Seeds of Evil; Strong Worldwide Holiday Sales Exceed Retail Expectations" (Press release). Acclaim Entertainment. 1999-01-05. http://findarticles.com/p/articles/mi_m0EIN/is_1999_Jan_5/ai_53511459. Retrieved 2008-09-21.
- ^ a b Traiman, Steve (1999-01-09). "Two Video-game Value Series Spike Sales". http://www.allbusiness.com/retail-trade/miscellaneous-retail-retail-stores-not/4609116-1.html. Retrieved 2009-01-17.
- ^ "Kobe Bryant Goes For Two". IGN. 1999-04-21. http://ign64.ign.com/articles/067/067786p1.html. Retrieved 2006-12-08.
- ^ "Paradigm's Side of the Story". IGN. 1998-02-04. http://ign64.ign.com/articles/061/061767p1.html. Retrieved 2006-12-08.
- ^ "Consolidated Sales Transition by Region" (PDF). Nintendo. 2010-01-27. Archived from the original on 2010-02-14. http://www.webcitation.org/5nXieXX2B. Retrieved 2010-02-14.
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