List of best-selling Nintendo 64 video games

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The list of best-selling Nintendo 64 video games consists of forty-two releases, each bearing at least one million vintage copies shipped or sold. As of December 31, 2009, Nintendo had reported sales of 224.97 million total vintage Nintendo 64 game copies.[1]

List[edit]

Nintendo 64 games bearing at least one million copies sold or shipped
Year Title Copies
1996 Super Mario 64 11.62 million[2][3]
1996 Mario Kart 64 9.87 million[4]
1997 GoldenEye 007 8 million[5][6]
1998 The Legend of Zelda: Ocarina of Time 7.6 million[7]
1999 Super Smash Bros. 5 million[8]
1997 Diddy Kong Racing 4.434 million approximately: 3.78 million in US and PAL,[9] 653,928 in Japan[10]
1999 Pokémon Stadium 3.971 million approximately: 3.16 million in US,[11] 710,765 in Japan,[10] 100,000 in UK[12]
1999 Donkey Kong 64 3.77 million approximately: 2.67 million in US,[11] 1.1 million in Japan[13]
2000 The Legend of Zelda: Majora's Mask 3.36 million[7]
1997 Star Fox 64 3.325 million approximately: 2.76 million in US,[11] 565,222 in Japan[10]
2000 Perfect Dark 3.2 million[14]
2000 Banjo-Tooie 3 million[15]


1999 Pokémon Snap 2.718 million approximately: 2.22 million in US,[11] 498,155 in Japan[10]
1999 Mario Party 2 2.33 million approximately: 1.26 million in US,[11] 1.07 million in Japan[13]
1998 Banjo-Kazooie 2.2 million approximately: 1.8 million in US,[11] 400,000 in Japan[10]
2000 Pokémon Stadium 2 2.15 million approximately: 1.14 million in Japan,[13] 1.01 million in US[11]
1999 Wave Race 64 2.105 million approximately: 1.95 million in US,[11] 154,682 in Japan[10]
1996 Star Wars: Shadows of the Empire 2.008 million approximately: 1.98 million in US,[11] 28,038 in Japan[10]
1997 Yoshi's Story 1.953 million approximately: 1.1 million in US,[11] 852,846 in Japan[10]
1998 Mario Party 1.944 million approximately: 1.23 million in US,[11] 714,358 in Japan[10]
1998 WCW/nWo Revenge 1.88 million in US[11]
1999 Star Wars Episode I: Racer 1.798 million approximately: 1.71 million in US,[11] 87,826 in Japan[10]
2000 Mario Tennis 1.76 million approximately, 1.1 million in Japan,[13] 669,958 in US[16]
1996 Cruis'n USA 1.68 million in US[11]
2000 Mario Party 3 1.64 million approximately, 1.02 million in Japan,[13] 624,468 in US[16]
1998 Star Wars: Rogue Squadron 1.634 million approximately: 1.59 million in US,[11] 44,337 in Japan[10]
2000 Kirby 64: The Crystal Shards 1.611 million approximately: 1.07 million in Japan,[13] 541,600 in US[16]
2000 Tony Hawk's Pro Skater 1.61 million in US[11]
1998 Hey You, Pikachu! 1.46 million approximately, 744,870 in Japan, 721,720 in US[16]
1998 Pokémon Stadium (Japan) 1.37 million in Japan[9][13]
1997 WCW vs. nWo: World Tour 1.3 million in US[11]
1998 1080° Snowboarding 1.254 million approximately: 1.23 million in US,[11] 23,908 in Japan[10]
2000 WWF No Mercy 1.19 million in US[11]
1998 Turok 2: Seeds of Evil 1.154 million approximately: 1.14 million in US,[11] 13,683 in Japan;[10] 1.4 million shipped[17]
1998 South Park 1.4 million
1997 Turok: Dinosaur Hunter 1.15 million[18]
1999 WWF WrestleMania 2000 1.14 million in US[11]
2000 The World Is Not Enough 1.08 million in US[11]
1999 Namco Museum 64 1.04 million in US[11]
1999 Mario Golf 1.005 million approximately: 534,283 in US, 470,779 in Japan[16]
1998 Kobe Bryant in NBA Courtside 1 million[19][18]
1996 Pilotwings 64 1 million[20]

Total Nintendo 64 games sold as of December 31, 2009: 224.97 million.[1]

References[edit]

  1. ^ a b "Consolidated Sales Transition by Region" (PDF). Nintendo. 2010-01-27. Archived from the original on 2010-02-14. Retrieved 2010-02-14. 
  2. ^ "All Time Top 20 Best Selling Games". 2003-05-21. Archived from the original on 2006-02-21. Retrieved 2006-12-01. 
  3. ^ "Mario Sales Data". 
  4. ^ Futter, Mike (2 June 2014). "Mario Kart 8 Speeds To Over 1.2 Million Sales In Opening Weekend". Game Informer. GameStop. Retrieved 2 June 2014. 
  5. ^ "Microsoft Acquires Video Game Powerhouse Rare Ltd". Rare. 2002-09-24. p. 2. Archived from the original on 2006-10-29. Retrieved 2006-11-26. 
  6. ^ Conor (2006-02-11). "Feature: Fire Nick Bennett". N-Europe. Archived from the original on 2006-09-19. Retrieved 2006-11-26. 
  7. ^ a b Parton, Rob (2004-03-31). "Xenogears vs. Tetris". RPGamer. Retrieved 2006-11-26. 
  8. ^ Kristie Lu Stout (2001-09-17). "300,000 GameCubes sold in first 3 days". CNN.com. Retrieved 2011-03-22. 
  9. ^ a b "Japan vs. US Sales". IGN. 1999-11-30. Retrieved 2006-11-26. 
  10. ^ a b c d e f g h i j k l m "Nintendo 64 Japanese Ranking". Japan Game Charts. 2008-04-10. Archived from the original on 2009-12-30. Retrieved 2008-05-24. 
  11. ^ a b c d e f g h i j k l m n o p q r s t u v w "US Platinum Videogame Chart". The Magic Box. 2007-12-27. Retrieved 2008-08-03. 
  12. ^ "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. Retrieved 2009-02-03. 
  13. ^ a b c d e f g "Japan Platinum Game Chart". The Magic Box. Retrieved 2008-05-22. 
  14. ^ Wesley Yin-Poole (2011-10-13). "Ex-Rare devs talk Killer Instinct, Perfect Dark - Interview". Eurogamer. Retrieved 2011-10-13. 
  15. ^ Bleszinski, Cliff (2008-07-17). "Happy Birthday Banjo!". Computer and Video Games. Retrieved 2008-07-17. 
  16. ^ a b c d e "Nintendo 64 Software Best Seller Ranking". Shrine of Data. Archived from the original on 2005-02-25. Retrieved 2009-07-16. 
  17. ^ "Acclaim Ships Over 1.4 Million Units of Turok 2: Seeds of Evil; Strong Worldwide Holiday Sales Exceed Retail Expectations" (Press release). Acclaim Entertainment. 1999-01-05. Retrieved 2008-09-21. 
  18. ^ a b Traiman, Steve (1999-01-09). "Two Video-game Value Series Spike Sales". Retrieved 2009-01-17. [dead link]
  19. ^ "Kobe Bryant Goes For Two". IGN. 1999-04-21. Retrieved 2006-12-08. 
  20. ^ "Paradigm's Side of the Story". IGN. 1998-02-04. Retrieved 2006-12-08.