||Origin/ first mentioned
||The Dark Eye (1984)
||High fantasy setting of the German RPG.
||Warcraft: Orcs & Humans (1994)
||Setting for the Warcraft series and World of Warcraft
||Virtual world setting for the Digimon franchise, created from the Internet.
||Campaign setting comprising a futuristic interstellar empire ruled by dragons
|Dungeons & Dragons campaign settings
||Dungeons & Dragons (1974)
||A large number of prefabricated fantasy worlds specifically tailored to the rules of the Dungeons & Dragons role playing game. Notable examples include Greyhawk, Forgotten Realms and Krynn.
||Alternate future history of the United States following a nuclear holocaust
|Final Fantasy universes
||Final Fantasy (1987)
||Fictional settings that comprise multiple games in the Final Fantasy series. Examples include Gaia, Spira, Ivalice and Vana'diel.
||Setting for several fantasy RPGs, including RuneQuest, Hero Wars and HeroQuest. Created by Greg Stafford and inspired by the works of Robert E. Howard.
||Fantasy island created by N. Robin Crossby in 1983
||City of Heroes
||Includes superhero, fantasy, historical, and science fiction settings in a single time continuum
||Highly Responsive to Prayers (1996)
||Isolated, supernatural Japanese village that forms the setting for the Touhou Project; a series of dōjin soft hobby games
|Grand Theft Auto settings
||Grand Theft Auto III (2001)
||Series of fictional settings closely modelled on US cities such as Liberty City (New York City), Vice City (Miami) and the state of San Andreas (California/Nevada)
|Universe of Kingdom Hearts
||Kingdom Hearts (2002)
||Setting for the Kingdom Hearts series of video games that fuses Disney characters and iconography with anime and JRPG conventions
||The Elder Scrolls: Arena (1994)
||Setting for The Elder Scrolls series of role playing video games.
||Legacy of Kain (1996)
||Land inhabited by clans of warring vampires
||Oddworld: Abe's Oddysee (1997)
||World in the thrall of malevolent corporations
||Common settings for each generation of the Pokémon series
||Setting for the first two BioShock games (BioShock and BioShock 2), as well as the DLC BioShock Infinite: Burial at Sea.
||Ravnica: City of Guilds (2005)
||Fictional setting created for the card game Magic: The Gathering
||Post-apocalyptic future Earth intersected by dimensional rifts.
||High fantasy/scifi hybrid world created for the Rolemaster game system
|Star Fleet Universe
||Task Force Game #4 (1979)
||Detailed in the series of Star Fleet Battles games (board-, card-, and role-playing) from Amarillo Design Bureau Inc. and used as reference for the Starfleet Command series of computer games.
||A fantasy world where Suikoden series is based.
||A future earth in which magic has returned and humans have been split into subtypes.
||Elder Scrolls II: Daggerfall (1996)
|Warhammer Fantasy and Warhammer 40,000 settings
||Warhammer Fantasy Battle (1983)
||Settings for the Warhammer series of tabletop wargames created by Games Workshop, including Warhammer Fantasy' (high fantasy setting) and Warhammer 40,000 (space opera setting)
|World of Darkness
||Vampire: The Requiem (2004)
||The name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games: Vampire: The Requiem, Werewolf: The Forsaken & Mage: The Awakening
||The Legend of Zelda
||Depicted in The Legend of Zelda series of video games consists of a variety of lands, the most commonly appearing of these being Hyrule (ハイラル Hairaru), and was created by Japanese video game developer Shigeru Miyamoto.