List of games using SDL

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This is a list of notable games, gaming engines, and arcade or game-console emulators that make use of Simple DirectMedia Layer (SDL), a cross-platform software library that abstracts platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on many operating systems.

Games using SDL[edit]

Games which use SDL for the Linux version only[edit]

Game engines and level editors which use SDL[edit]

Game-related emulators which use SDL[edit]

See also[edit]

References[edit]

  1. ^ "Overview". 0 A.D. Game Info. Wildfire Games. Archived from the original on 23 February 2013. Retrieved 5 December 2012. 
  2. ^ "Description of the roles of rendering engines". Retrieved November 16, 2012. 
  3. ^ "SMC:Development - Secret Maryo Chronicles Wiki". 30 August 2013. Retrieved 29 September 2014. 
  4. ^ "Compiling Wesnoth; Prerequisites". Retrieved 29 September 2014. 
  5. ^ "OpenTTD". Retrieved 29 September 2014. "sdl to be able to draw on the screen (not needed on Windows and Mac OS X)." 
  6. ^ Larabel, Michael (21 March 2014). "Details On Crytek's CRYENGINE Linux Engine Port". Phoronix. Retrieved 29 September 2014. 
  7. ^ "DOSBox, an x86 emulator with DOS". DOSBox. Retrieved 29 September 2014. "DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms." 
  8. ^ "Hatari". Retrieved 29 September 2014. "Hatari is an Atari ST/STE/TT/Falcon emulator for GNU/Linux, BSD, Mac OS X, Windows and other systems which are supported by the SDL library." 
  9. ^ "Mednafen - Multi-system Emulator". Retrieved 29 September 2014. "Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator." 
  10. ^ "Getting Support - ZSNES Documentation". ZSNES. Retrieved 29 September 2014. "SDL (Simple DirectMedia Layer) is an API required for running ZSNES on UNIX-like operating systems."