| Title |
Release Date |
Developer |
Publisher |
Genre(s) |
Notes |
| Age of Conan: Hyborian Adventures |
May 20, 2008 |
Funcom |
Eidos Interactive |
MMORPG |
Enhanced for DX10 [1] |
| Alliance of Valiant Arms |
May 1, 2009 |
GameChu |
Neowiz Games |
First-person shooter |
DX10.1 |
| Assassin's Creed |
April 8, 2008 |
Ubisoft Montreal |
Ubisoft |
Action-adventure |
Earlier versions supported DX 10.1. Patch 1.02 removed DX 10.1 support |
| BattleForge |
March 23, 2009
March 27, 2009
|
EA Phenomic |
Electronic Arts |
Multiplayer real-time strategy |
Supports DirectX 10.1, DirectX 11 |
| BioShock |
August 21, 2007
August 24, 2007 |
2K Boston, 2K Australia |
2K Games |
First-person shooter |
Uses a highly modified version of the Unreal Engine 2.5 technology. DX10 enables soft particles, extra water effects and smoother shadows. |
| Call of Juarez |
June 12, 2007 |
Techland |
Ubisoft |
First-person shooter |
Incl. in US retail version, EU version support added in Patch v.1.1.1.0 (12/10/2007) |
| Company of Heroes |
June 1, 2007 |
Relic Entertainment |
THQ |
Real-time strategy |
With 1.7 patch |
| Company of Heroes: Opposing Fronts |
September 24, 2007 |
Relic Entertainment |
THQ |
Real-time strategy |
| Company of Heroes: Tales of Valor |
April 2009 |
Relic Entertainment |
THQ |
Real-time strategy |
| Cryostasis: Sleep of Reason |
December 5, 2008
February 27, 2009
April 15, 2009 |
Action Forms |
505 Games
1C Company |
First-person shooter |
| Crysis |
November 16, 2007
 November 15, 2007 |
Crytek Frankfurt |
Electronic Arts |
First-person shooter |
| Crysis Warhead |
September 12, 2008 |
Crytek Budapest |
Electronic Arts |
First-person shooter |
| Dawn of War II |
February 19, 2009
February 20, 2009 |
Relic Entertainment |
THQ |
Real-time strategy |
A 64-bit OS required |
| Devil May Cry 4 |
July 8, 2008
July 11, 2008 |
Capcom |
Capcom |
Hack and slash
Action |
Enhanced for DX10[2] |
| Dungeons & Dragons Online: Stormreach |
February 28, 2006 |
Turbine |
Atari
Codemasters |
MMORPG |
Added in Module 8 update. |
| Eve Online |
May 6, 2003
May 6, 2003
May 23, 2003 |
CCP Games |
CCP Games |
MMORPG, Space simulation |
With future patch. Current development on hold. |
| Far Cry 2 |
October 21, 2008 |
Ubisoft Montreal |
Ubisoft |
First-person shooter |
Supports DirectX 10.1 |
| Flight Simulator X |
October 17, 2006 |
Microsoft Game Studios |
Microsoft Game Studios |
Flight simulator |
With Service Pack 2 |
| Flight Simulator X: Acceleration |
October 23, 2007 |
Microsoft Game Studios |
Microsoft Game Studios |
Flight simulator |
| Gears of War |
November 7, 2007 |
Epic Games
People Can Fly |
Microsoft Game Studios |
Third-person shooter
Tactical shooter |
DX10 Lighting and Shader features, anti-aliasing is enabled. |
| Hellgate: London |
November 2, 2007 |
Flagship Studios |
Namco
Electronic Arts |
First-person shooter
Action role-playing |
The company dissolved in Aug 2008 - Game is no longer playable online. |
| James Cameron's Avatar: The Game |
December 1, 2009 |
Ubisoft Montreal |
Ubisoft
Lightstorm Entertainment
20th Century Fox Games |
Action-adventure |
Supports DirectX 10.1
Uses Far Cry 2 'Dunia' engine |
| Lord of the Rings Online: Shadows of Angmar |
April 24, 2007 |
Turbine |
Turbine
Codemasters |
MMORPG |
Added in Book 11 update. |
| Lost Planet: Extreme Condition |
June 26, 2007
June 29, 2007 |
Capcom |
Capcom |
Third-person shooter |
As well as Lost Planet: Extreme Condition Colonies Edition |
| Necrovision |
May 25, 2009
February 27, 2009 |
The Farm 51 |
505 Games
Aspyr |
First-Person Shooter |
| Prince of Persia |
NA December 9, 2008
EU December 12, 2008
|
Ubisoft Montreal |
Ubisoft |
Action-adventure, platform |
| PT Boats: Knights of the Sea |
November 2008 |
Akella |
Akella |
Action
Real-time tactics |
| Red Faction: Guerrilla |
September 15, 2009
September 18, 2009
|
Reactor Zero |
THQ |
Third-person shooter |
| Resident Evil 5 |
September 15, 2009
September 18, 2009
September 17, 2009 |
Capcom |
Capcom |
Survival horror
Third-person shooter |
| Rise of the Argonauts |
December, 2008 |
Liquid Entertainment |
Codemasters |
Action role-playing |
| Shadowrun |
May 29, 2007
June 1, 2007
June 21, 2007 |
FASA Studio |
Microsoft Game Studios |
First-person shooter |
| Shattered Horizon |
November 4, 2009 |
Futuremark Games Studio |
Valve Corporation |
First-person shooter |
|
| S.T.A.L.K.E.R.: Clear Sky |
August 26, 2008 |
GSC Game World |
Deep Silver |
First-person shooter |
X-ray Engine 1.5, since Patch 1.5.06 support of DirectX 10.1 |
| S.T.A.L.K.E.R.: Call of Pripyat |
October 2, 2009
  November, 2009
 Q1 2010
|
GSC Game World |
Bit Composer Game |
First Person Shooter |
Also supports DirectX 11 |
| Stormrise |
March 27, 2009
March 24, 2009 |
Creative Assembly |
Sega |
Real-time strategy |
First game to use DirectX 10/10.1 exclusively |
| Tom Clancy's H.A.W.X. |
March 17, 2009 |
Ubisoft Romania |
Ubisoft |
Arcade, air combat |
Supports DirectX 10.1 |
| Universe at War: Earth Assault |
December 10, 2007 |
Petroglyph Games |
Sega |
Real-time strategy |
| Unreal Tournament 3 |
November 19, 2007 November 22, 2007 |
Epic Games |
Midway Games |
First-person shooter |
| World in Conflict |
September 2007 |
Massive Entertainment |
Sierra Entertainment |
Real-time tactics |
| World in Conflict: Soviet Assault |
March 10, 2009 |
Massive Entertainment |
Ubisoft |
Real-time tactics |