LocoRoco 2

From Wikipedia, the free encyclopedia
Jump to: navigation, search
LocoRoco 2
Loco Roco 2.jpg
Developer(s) Japan Studio
Publisher(s) Sony Computer Entertainment
Designer(s) Tsutomu Kouno
Series LocoRoco
Platform(s) PlayStation Portable
Release date(s)
  • EU November 21, 2008
  • AUS November 27, 2008
  • JP December 4, 2008
  • NA February 10, 2009
Genre(s) Platform, Puzzle
Distribution UMD, Downloaded from the PlayStation Store

LocoRoco 2 is a platformer developed by Sony Computer Entertainment Japan and published by Sony Computer Entertainment. It is the sequel to 2006's LocoRoco and was released for the PSP handheld game console. The game was released in Europe on November 21, 2008, in Japan on December 4, 2008,[1] and in North America on February 10, 2009.[2][3]

Plot[edit]

Having successfully defeated the Moja Corps, the LocoRoco settle back in their peaceful life. However, Bon Mucho, the Moja Boss, is not willing to accept defeat, so he devises a terrible song that can suck the life force out of living things, as a new attack on the LocoRoco. Armed with this fearsome song, the Moja boarded their meteorite and set off once more on a mission to conquer the LocoRoco planet. Back there, the LocoRoco finds the new MuiMui house, but right after, the meteor comes crashing down onto a Nyokki, and the Mojas start attacking again (sucking the life force out of living things, and as usual, eating LocoRoco). The LocoRoco then set off on an ever more epic journey to restore the life force into living things and to defeat the Moja Corps.

New Features[edit]

LocoRoco 2 has many new features added from its previous game, including the ability to swim underwater, squeeze through crevasses, and gain many new abilities. Noticeable new characters in the game are an evil, new, and scary character in the game is Bonmucho's mother, Majolinè, the BuiBui (who were MuiMui, but got kissed by Majolinè, turning them evil and have a red color to distinguish themselves from the MuiMui), Viole, a new purple LocoRoco and an old lady called Galanmar

Gameplay[edit]

Like the original LocoRoco game, the player controls are the same, as they once again play as the planet. The L and R buttons are for moving left or right, and presing both of the buttons simultaneously causes the planet to bounce up, which will make the LocoRoco jump. If is pressed quickly, a crack of lightning separates the LocoRoco. If wanted to join the LocoRoco back into one, the player holds down, which causes an earthquake that combines the LocoRoco back together.

Locations[edit]

The location 'backgrounds' will have been seen in the first LocoRoco, except for the BuiBui Fort, and the MuiMui Home. These include: The flower garden (Franzea), The big mountain (Perculoka), The ice mountain (Shamplin), The tropical island (Tropuca), The land of stars (Chapo-Wahr), The dark, spooky land (Dolangomeri), The sunny/rhythmic land, (CaloCaro), The jungle/ancient ruins (Jaojab), The large tree (Yamboona Tree), and the fungus-forest (Kelapton).

References[edit]

  1. ^ Lyndon M STAFF (October 8, 2008). "Loco Roco 2 Hits Japan December 4". Absolute PlayStation News. Retrieved 2008-10-29. 
  2. ^ "LocoRoco 2 US PlayStation page". Retrieved 2008-12-13. [dead link]
  3. ^ "LocoRoco 2 for PSP Rolling to North America Soon". Retrieved 2008-12-24. 

External links[edit]