Loop subdivision surface

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Loop subdivsion of an icosahedron
Loop Subdivision of an icosahedron (top) after one and after two refinement steps

In computer graphics, Loop subdivision surface is a subdivision scheme developed by Charles Loop in 1987 for triangular meshes.

Loop Subdivision surfaces also refer to mountains on which landslides are frequent, as as such, smooth surfaces form

Each triangle is divided into four subtriangles, adding new vertices in the middle of each edge.

External links[edit]

  • Charles Loop: Smooth Subdivision Surfaces Based on Triangles, M.S. Mathematics thesis, University of Utah, 1987 (pdf).
  • Homepage of Charles Loop.
  • Jos Stam: Evaluation of Loop Subdivision Surfaces, Computer Graphics Proceedings ACM SIGGRAPH 1998, (pdf, downloadable eigenstructures).