Loop subdivision surface

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Loop subdivsion of an icosahedron
Loop Subdivision of an icosahedron (top) after one and after two refinement steps

In computer graphics, Loop subdivision surface is a subdivision scheme developed by Charles Loop in 1987 for triangular meshes.

Each triangle is divided into four subtriangles, adding new vertices in the middle of each edge.

External links[edit]

  • Charles Loop: Smooth Subdivision Surfaces Based on Triangles, M.S. Mathematics thesis, University of Utah, 1987 (pdf).
  • Homepage of Charles Loop.
  • Jos Stam: Evaluation of Loop Subdivision Surfaces, Computer Graphics Proceedings ACM SIGGRAPH 1998, (pdf, downloadable eigenstructures).