Loudness war
The loudness war or loudness race is a pejorative term for the apparent competition to master and release recordings with increasing loudness. The phenomenon was first reported with respect to mastering practices for 7" singles.[1] The maximum peak level of analog recordings such as these is limited by varying specifications of electronic equipment along the chain from source to listener, including vinyl record and cassette players.
With the advent of the Compact Disc (CD), music is encoded to a digital format with a clearly defined maximum peak amplitude. Once the maximum amplitude of a CD is reached, loudness can be increased still further through signal processing techniques such as dynamic range compression and equalization. Engineers can apply an increasingly high ratio of compression to a recording until it more frequently peaks at the maximum amplitude. In extreme cases, clipping and other audible distortion is introduced to increase loudness further. Modern recordings that use extreme dynamic range compression and other measures to increase loudness therefore sacrifice sound quality to loudness. The competitive escalation of loudness has led music fans and members of the musical press to refer to the affected albums as "victims of the loudness war".
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History [edit]
The practice of focusing on loudness in mastering can be traced back to the introduction of the compact disc itself but also existed to some extent when vinyl was the primary released recording medium and when 7" singles were played on jukebox machines in clubs and bars. Jukeboxes were often set to a pre-determined level by the bar owner, yet any record that was mastered "hotter" than the others before or after it would gain the attention of the crowd. The song would stand out. Many record companies would print compilation records, and when artists and producers found their song was quieter than others on the compilation, they would insist that their song be remastered to be competitive. Also, many Motown records pushed the limits of how loud records could be made; according to one of their engineers, they were "notorious for cutting some of the hottest 45s in the industry."[2] However, because of the limitations of the vinyl format, loudness and compression on a released recording were restricted to make the physical medium playable—restrictions that do not exist on digital media such as CDs—and as a result, increasing loudness levels never reached the significance that they have in the CD era.[3] In addition, modern computer-based digital audio effects processing allows mastering engineers to have greater control over the loudness of a song; for example a "brick wall" limiter can look ahead at an upcoming signal to limit its level.[4]
1980s [edit]
The stages of the CDs loudness increase are often split over the two-and-a-half decades of the medium's existence. Since CDs were not the primary medium for popular music until the late 1980s, there was little motivation for competitive loudness practices then. CD players were also very expensive and thus commonly exclusive to high-end systems that would show the shortcomings of higher recording levels.
As a result, the common practice of mastering music involved matching the highest peak of a recording at, or close to, digital full scale, and referring to digital levels along the lines of more familiar analog VU meters. When using VU meters, a certain point (usually −14 dB below the disc's maximum amplitude) was used in the same way as the saturation point (signified as 0 dB) of analog recording, with several dB of the CD's recording level reserved for amplitude exceeding the saturation point (often referred to as the "red zone", signified by a red bar in the meter display), because digital media cannot exceed 0 decibels relative to full scale (dBFS). The average level of the average rock song during most of the decade was around −18 dBFS.[citation needed]
1990s [edit]
In the early 1990s, CDs with louder music levels began to surface, and CD levels became more and more likely to bump up to the digital limit[note 1] resulting in recordings where the peaks on an average rock or beat-heavy pop CD hovered near 0 dB[note 2] but only occasionally reached it.[6][not in citation given]
The concept of making music releases "hotter" began to appeal to people within the industry, in part because of how noticeably louder some releases had become and also in part because the industry believed that customers preferred louder sounding CDs, even though that notion might not have been true.[7] Engineers, musicians, and labels each developed their own ideas of how CDs could be made louder.[citation needed] In 1994, the digital brickwall limiter with look-ahead (to pull down peak levels before they happened) was first mass-produced. While the increase in CD loudness was gradual throughout the 1990s, some opted to push the format to the limit, such as on Oasis's widely popular album (What's the Story) Morning Glory?, which averaged −8 dBFS on many of its tracks[6]—a rare occurrence, especially in the year it was released (1995). In 1997, Iggy Pop assisted in the remix and remaster of the 1973 album Raw Power by his former band The Stooges, arguably creating the loudest rock CD ever, reaching −4 dBFS in places.[6]
2000s [edit]
In 2008, loud mastering practices received mainstream media attention with the release of Metallica's Death Magnetic album. The CD version of the album has a high average loudness that pushes peaks beyond the point of digital clipping, causing distortion. This was reported by customers and music industry professionals, and covered in multiple international publications, including Rolling Stone,[8] The Wall Street Journal,[9] BBC Radio,[10] Wired,[11] and The Guardian.[12] Ted Jensen, a mastering engineer involved in the Death Magnetic recordings, criticized the approach employed during the production process.[13] A version of the album without dynamic range compression was included in the downloadable content for the video game Guitar Hero III.[14]
In late 2008, mastering engineer Bob Ludwig offered three versions of the Guns N' Roses album Chinese Democracy for approval to co-producers Axl Rose and Caram Costanzo. They selected the one with the least compression. Ludwig wrote, "I was floored when I heard they decided to go with my full dynamics version and the loudness-for-loudness-sake versions be damned."[15] Ludwig said the "fan and press backlash against the recent heavily compressed recordings finally set the context for someone to take a stand and return to putting music and dynamics above sheer level."[15]
2010s [edit]
In March 2010, mastering engineer Ian Shepherd organised the first Dynamic Range Day,[16] a day of online activity intended to raise awareness of the issue and promote the idea that "Dynamic music sounds better". The day was a modest success and its follow-up in 2011 built on this, gaining industry support from companies like SSL, Bowers & Wilkins and Shure[17] as well as engineers like Bob Ludwig. Shepherd cites research showing there is no connection between sales and "loudness", and that people prefer more dynamic music.[18][19]
With music sales moving towards digital downloads and away from CDs, there is a possibility that the loudness war will be blunted by normalization technology such as ReplayGain and Apple's Sound Check.[20] Some cloud-based music services perform loudness normalization by default and may reduce the market pressure to hypercompress material.[21]
Other proposals include the use of dynamic range expansion such as a system proposed by DTS which aims at restoring transients that have previously been reduced in dynamic range.[22]
Criticism [edit]
This practice has been condemned by several recording industry professionals including Alan Parsons, Geoff Emerick[23] (noted for his work with The Beatles from Revolver to Abbey Road), and mastering engineers Doug Sax,[2] Steve Hoffman, and many others, including music audiophiles, hi-fi enthusiasts, and fans. Musician Bob Dylan has also condemned the practice, saying: "You listen to these modern records, they're atrocious, they have sound all over them. There's no definition of nothing, no vocal, no nothing, just like—static." Nonetheless, the compact disc editions of Dylan's more recent albums Modern Times and Together Through Life are examples of heavy dynamic range compression.[24]
When music is broadcast over radio, the station applies its own signal processing, further reducing the dynamic range of the material to closely match levels of absolute amplitude, regardless of the original recording's loudness.[25]
Opponents have also called for immediate changes in the music industry regarding the level of loudness. In August 2006, the vice-president of A&R for One Haven Music, a Sony Music company, in an open letter decrying the loudness war, claimed that mastering engineers are being forced against their will or are preemptively making releases louder to get the attention of industry heads.[3] Some bands are being petitioned by the public to re-release their music with less distortion.[23]
The nonprofit organization Turn Me Up![26] was created by Charles Dye, John Ralston and Allen Wagner to certify albums that contain a suitable level of dynamic range[27] and encourage the sale of quieter records by placing a "Turn Me Up!" sticker on albums that have a larger dynamic range.[28] The group has not yet arrived at an objective method for determining what will be certified.[29]
Hearing experts, such as a hearing researcher at House Ear Institute in Los Angeles, are also concerned that the loudness of new albums could possibly harm listeners' hearing, particularly that of children.[28]
A 2-minute YouTube video addressing this issue by audio engineer Matt Mayfield[30] has been referenced by The Wall Street Journal[31] and The Chicago Tribune.[32] Pro Sound Web quoted Mayfield: "When there is no quiet, there can be no loud."[33]
The book Perfecting Sound Forever: An Aural History of Recorded Music (Faber, 2009), by Greg Milner presents the Loudness war in radio and music production as a central theme. The book Mastering Audio: The Art and the Science (2nd Edition, Focal Press, 2007), by Bob Katz, includes a chapter about the origins of the loudness war and another suggesting methods of combatting the war, based on Katz's presentation at the 107th Audio Engineering Convention (1999) and his Audio Engineering Society Journal publication (2000).[34]
Loudness in broadcasting [edit]
Broadcasting is also a participant in the loudness war. Competition for listeners between radio stations and competition for clients between recording studios[dubious ] has also caused a loudness "arms race".[35] Loudness jumps between broadcast channels and between programmes within the same channel, and between programmes and intervening adverts are a frequent source of audience complaints.[citation needed] The European Broadcasting Union is addressing this issue in the EBU PLOUD Group, which includes over 230 audio professionals, many from broadcasters and equipment manufacturers.
In August 2011 the EBU published EBU Recommendation R 128,[36] which specifies a new way of metering and normalising audio, based on ITU-R BS.1770. It is accompanied by the EBU Loudness Metering specification EBU Tech 3341,[37] which includes the so-called 'EBU Mode' to make meters interoperable. Also a Loudness Range descriptor is defined, in EBU Tech 3342,[38] which helps audio mixers understand what loudness range their material consists of.[39]
Dynamic range reduction [edit]
The practice of increasing music releases' loudness to match competing releases can have two effects. Since there is a maximum loudness level available to recording (as opposed to playback, in which the loudness is limited by the playback speakers and amplifiers), boosting the overall loudness of a song or track eventually creates a piece that is maximally and uniformly loud from beginning to end. This creates music with a small dynamic range (i.e., little difference between loud and quiet sections), rendering it fatiguing and robbing it of emotional power.[40]
Digital media cannot output signals higher than digital full scale (0 dBFS), so whenever the peak of a signal is pushed past this point, it results in the wave form becoming clipped. If clipping occurs in a recording, it makes the recording sound distorted.
In other cases, compression or limiting is used. While the resulting distortion is less obvious in the final product, when taken to severe levels, it can reduce the natural dynamics of other instruments within the recording and introduce other undesirable effects such as audible compression pumping.[note 3][41][42]
Dynamic range or broadcast-style compression may be applied to the music to make the loudness in different song sections more uniform.[40] This can make the recording more suitable for background listening or noisy environments but can also reduce the dynamic expressiveness of the song as a whole. Applied in the extreme, however, very aggressive compression or automatic gain control can cause "pumping" and "breathing" artifacts as the gain changes rapidly. In FM stereo broadcasting, so-called composite clippers have also been employed that provide a hard limit to the FM stereo composite signal.[43]
Examples of "loud" albums [edit]
Some of the albums that have been criticized for their sound quality include the following:
See also [edit]
- Alignment level
- Audio noise measurement
- Audio quality measurement
- Headroom
- Loudness monitoring
- Needle drop
- Overproduction
- Pitch inflation
- Programme level
- Remaster
- Up to eleven
Notes [edit]
- ^ Up to 2 or 4 consecutive full-scale samples was considered acceptable
- ^ Usually in the range of −3 dB
- ^ Most commonly noticed when the loudness of cymbals is heard to dip in time with the rest of the percussion.
- ^ Won Grammy Award in 2007 for Best Engineered Album, Non-Classical
- ^ The Guitar Hero version of this album does not have the same quality issues.
References [edit]
- ^ "The Loudness Wars: Why Music Sounds Worse". NPR. 31 December 2009. Retrieved 2010-09-02.
- ^ a b The Big Squeeze: Mastering engineers debate music's loudness wars, Mix Magazine, 1 December 2005, retrieved 2010-09-02
- ^ a b c d e Joe Gross (2006-10-02), Everything Louder Than Everything Else, Austin 360, retrieved 2010-11-24
- ^ Mark Donahue, The Loudness War, Performer, retrieved 2010-11-24
- ^ "Sharp Dressed Man" plotted using MasVis, a freeware mastering analysis program.
- ^ a b c d e f g h Southall, Nick. Imperfect Sound Forever . Stylus Magazine. 2006-05-01. Retrieved on 2007-05-15.
- ^ Viney, Dave (December 2008). The Obsession With Compression. p. 54. Retrieved 24 July 2011. "there is no evidence of any significant correlation between loudness (& implied compression) and commercial success"
- ^ Kreps, Daniel (2008-09-18). "Fans Complain After "Death Magnetic" Sounds Better on "Guitar Hero" Than CD". Rolling Stone. Retrieved 2011-03-15.
- ^ Smith, Ethan (2008-09-25). "Even Heavy-Metal Fans Complain That Today's Music Is Too Loud!!!". Wall Street Journal. Retrieved 2008-10-17.
- ^ "'Death Magnetic' Sound Quality Controversy Focus Of BBC RADIO 4 Report". BlabberMouth.net. 2008-10-10. Retrieved 2008-10-17.
- ^ Van Buskirk, Eliot (2008-09-16). "Analysis: Metallica's Death Magnetic Sounds Better in Guitar Hero". Wired. Retrieved 2008-09-17.
- ^ Michaels, Sean (2008-10-01). "Death Magnetic 'loudness war' rages on". London: The Guardian. Retrieved 2008-10-17.
- ^ Michaels, Sean (2008-09-17). "Metallica album latest victim in 'loudness war'?". London: The Guardian. Retrieved 2008-09-17.
- ^ Vinnicombe, Chris (2008-09-16). "Death Magnetic Sounds Better in Guitar Hero". MusicRadar. Retrieved 2008-09-18.
- ^ a b Ludwig, Bob (November 25, 2008). "Guns ‘N Roses: Dynamics and quality win the Loudness Wars". Loudness Wars. Gateway Mastering. Retrieved March 29, 2010.
- ^ Dynamic Range Day Official Site
- ^ Dynamic Range Day heralds new movement against loudness, Pro Sound News, February 22, 2011
- ^ Earl Vickers (November 4, 2010). "The Loudness War: Background, Speculation and Recommendations". AES 2010: Paper Sessions: Loudness and Dynamics. San Francisco: Audio Engineering Society. Retrieved July 14, 2011.
- ^ Earl Vickers. "The Loudness War: Background, Speculation and Recommendations – Additional material". Retrieved 2012-02-08.
- ^ Greg Reierson (2011-02-08), The Loudness War is Over, Mix
- ^ Ian Shepherd (2009-10-23). "How Spotify will end the Loudness Wars". RecordProduction.com.
- ^ Martin Walsh, Edward Stein, Jean-Marc Jot, DTS, Inc. (May 13, 2011). "Adaptive Dynamics Enhancement". AES 2011: Paper Sessions: Production and Broadcast. London: Audio Engineering Society. Retrieved May 20, 2011.
- ^ a b Adam, Sherwin (2007-06-07), Why music really is getting louder, The Times, retrieved 2007-06-12
- ^ a b c Curnyn, Sean (September 3, 2009). "Tears of Rage: The Great Bob Dylan Audio Scandal." Retrieved on March 2, 2010.
- ^ What Happens To My Recording When It's Played On The Radio? also available from the AES library
- ^ Turn Me Up! website
- ^ Will the loudness wars result in quieter CDs?, The Guardian, January 10, 2008
- ^ a b Emery, Chris (November 25, 2007). "Audio gain in volume signals loss for listeners". The Baltimore Sun. Retrieved September 2, 2010.
- ^ Turn Me Up! About Us. Retrieved on August 13, 2009.
- ^ Mayfield, Matt. "The Loudness War".
- ^ Even Heavy-Metal Fans Complain That Today's Music Is Too Loud!!!, The Wall St. Journal, September 25, 2008
- ^ Loudness war stirs quiet revolution by audio engineers, Chicago Tribune, January 4, 2008
- ^ "Video: The Loudness Wars Exposed: "When there is no quiet, there can be no loud."". Study Hall. Pro Sound Web. March 30, 2011. Retrieved April 4, 2011.
- ^ Integrated Approach to Metering, Monitoring and Leveling Practices
- ^ "Interview with Inovonics CEO Jim Wood at Radioworld". Archived from the original on September 20, 2009.
- ^ EBU Recommendation R 128: Loudness normalisation and permitted maximum level of audio signals, European Broadcasting Union, August 2011, retrieved 2013-04-22
- ^ EBU Tech 3341: Loudness Metering: ‘EBU Mode’ metering to supplement loudness normalisation in accordance with EBU R 128, European Broadcasting Union, August 2011, retrieved 2013-04-22
- ^ EBU Tech 3342: Loudness Range: A measure to supplement loudness normalisation in accordance with EBU R 128, European Broadcasting Union, August 2011, retrieved 2013-04-22
- ^ Florian Scholz (January 2012). "R128 - The Revolution". SAE Magazine (SAE Institute): 104. Retrieved 2013-04-22.
- ^ a b Robert Levine (2007-12-27), The Death of High Fidelity, Rolling Stone, archived from the original on 2008-07-24
- ^ Jay Kadis (2008). "Dynamic Range Processing and Digital Effects". Archived from the original on 2010-09-02.
- ^ Paul White (January 2001). "Advanced Compression Techniques: Part 2". Retrieved 2010-09-02.
- ^ "Orban FM Radio Products Optimod-FM 5300 Signal Flow". Orban. Retrieved 2010-11-24.
- ^ Doran, John (2008-09-27). "Review The Cure 4:13 Dream". The Quietus.
- ^ Stagg, Brian (2005-10-20). "Depeche Mode - Playing The Angel - Another victim of the loudness race".
- ^ Levine, Robert. "The Death of High Fidelity: In the age of MP3s, sound quality is worse than ever". Rolling Stone. Archived from the original on July 1, 2008. Retrieved December 1, 2010.
- ^ "Metallica Face Criticism Over Sound Quality of "Death Magnetic"". Rolling Stone.
- ^ Neal, Chris (2009-09-14). "Everything Louder Than Everything Else". The 9513.
- ^ Country Weekly Magazine review from October 19, 2009
- ^ Anderson, Tim (2008-01-10). "Will the loudness wars result in quieter CDs?". The Guardian.
- ^ a b Anderson, Tim (January 18, 2007). "How CDs are remastering the art of noise." Retrieved on March 12, 2012.
- ^ "Laid Off Loser Album of the Day: "Ten Deluxe Edition"". Laid Off Loser Blog.
- ^ "Dynamic Range Database".
- ^ "Thoughts on Pearl Jam's Ten (Remastered)". Overclock.net Forum.
- ^ "Pearl Jam reissues album "Ten"". Whirlpool.net Forum.
- ^ Rowan, Rip (August 31, 2002). "Over The Limit". ProRec.com. Archived from the original on June 10, 2008. Retrieved May 21, 2010.
External links [edit]
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This section's use of external links may not follow Wikipedia's policies or guidelines. (June 2011) |
- Multilingual article (german/english) about the EBU R128
- EBU Recommendation R68-2000
- AES Convention Paper 5538 On Leveling and Loudness Problems at Broadcast Studios
- AES: An Integrated Approach to Metering, Monitoring, and Leveling Practices (PDF)
- Video based on AES Convention Paper 8175: The Loudness War: Background, Speculation and Recommendations
- Video Explanation of Loudness War (YouTube)
- Declaring an end to the loudness wars – by one of its earliest opponents, producer/engineer Barry Diament
- The Future of Music: Tearing Down the Wall of Noise
- Turn Me Up! – An organization working to give artists back the choice to release more dynamic records
- Justice For Audio – Opposing the Destruction of Great Music
- loudness-war.info – includes extensive album database with dynamic range ratings
- Level and distortion in digital broadcasting
- On the way to Loudness Nirvana – Audio levelling with EBU R 128
- NUGEN Audio's VisLM software loudness meter, including measurement of ITU-R BS.1770/1, and 'EBU Mode'
- UK chart analysis by Last.fm: Survival of the Flattest
- Very extensive discussion of contemporary rock and pop music examples of the loudness war (tvtropes.org)
- Wickham, Chris (26 July 2012). "Pop music too loud and all sounds the same: official". Reuters.
- "Measuring the Evolution of Contemporary Western Popular Music". Scientific Reports 2. 26 July 2012. doi:10.1038/srep00521. Retrieved 26 July 2012
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