MXC
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| MXC | |
| Format | Comedy |
|---|---|
| Starring | Victor Wilson Christopher Darga John Cervenka Mary Scheer |
| Opening theme | Firebrand by Bumblefoot |
| Country of origin | USA |
| No. of episodes | 81 (List of episodes) |
| Production | |
| Running time | approx. 25 minutes |
| Broadcast | |
| Original channel | Spike |
| Picture format | 480i |
| Original run | April 13, 2003 – February 9, 2007 |
| External links | |
| Official website | |
MXC is an American comedy television program that airs on Spike. It is a redubbing of the Japanese game show Takeshi's Castle, which aired from 1986 to 1989. MXC is produced by RC Entertainment, Inc. in Los Angeles, California, and is the property of both Tokyo Broadcasting System and RC Entertainment, with the exception of the Almost Live special episode, which is the property of Viacom International. Its distributor is Magnolia Home Entertainment.
For the first two seasons, MXC was an initialism for the show's former title: Most Extreme Elimination Challenge. Early commercials in 2003 promoted the show as just Most Extreme Elimination with the initials MXE.
The last new episode premiered in February 2007, and no word has been made at this time whether any more new episodes will be produced.
Contents |
[edit] History
On April 13, 2003, Spike (then called "The National Network" or "The New TNN") began airing a comedy-oriented dub of Takeshi's Castle called Most Extreme Elimination Challenge. This version features voice-actors from the Groundlings comedy troupe, dubbing over both regular characters and participants; no serious effort is made to lip-synch, though at least some effort is taken to match the dub to gestures and other subtle body movements.
[edit] Show format
MXC is a "game show," hosted by Vic Romano and Kenny Blankenship, in which two or three teams of contestants compete in several turn-based and head-to-head challenges. While some matchups, such as Democrats vs. Republicans vs. Third Party, have a real life meaning, most of them, such as Inventors vs. Ex-Child Actors, and Malcontents vs. baked goods do not.
The contestants compete in a variety of challenges, usually four, but occasionally as many as six. The challenges are extremely hard (MXC's tagline is "the World's Most Toughest Competition in Town"), and a majority of the contestants fail them. Failed attempts which look especially painful or ridiculous are highlighted via the "MXC Impact Replay." Contestants who do complete a challenge earn one or two points for their respective team. The team with the most points at the end of the program wins the competition. At the end of each show, Kenny counts down the ten most "Painful Eliminations of the Day," which usually focus on the action from the show itself (especially from the Impact Replays) but sometimes include highlights from the various goings-on around the competition (some of them involving reporter Guy LeDouche, or even the hosts themselves).
While the basic premise of MXC is that of a legitimate game show, it is actually more of a comedy program. Much of the dialogue is unrelated to the original competition itself and is instead based on pop culture, mocking various celebrities, athletes, sports announcers, and politicians. Contestants are given names and occupations based on their team and physical appearance. MXC replaces most of the original audio from Takeshi's Castle, including adding a background of cheering audiences, voicing any incidental characters (though in some scenes, especially contestant interviews, quiet Japanese dialogue may sometimes still be heard), and adding any sound effects required for the scene. In addition, the various challenges are all given humorous names, such as "Sinkers & Floaters" or "Wall Bangers." The footage for a single episode of MXC can come from more than one episode of Takeshi's Castle, and occasionally the same footage, including challenges, will be used in multiple episodes with different dialogue. Unlike international editions of Takeshi's Castle, the original text that appeared on screen is left as is mostly uncovered, and sometimes the characters will play off of it.
[edit] Special US episode
On April 22, 2004, Spike TV aired a special edition of the show to start the third season, featuring skateboarder Tony Hawk and snowboarder Tara Dakides. The special was taped at the Universal Orlando Resort in Orlando, Florida using students from nearby colleges and appropriately dubbed MXC Almost Live. The special edition is not based on the original Takeshi's Castle footage but only has some added in for Vic, Ken, the Captain and Guy LeDouche. Actors were hired to play those who would replace the roles of the latter two, named "Major Babe" (Michelle Sorrell) and "Gip LeDouche" (Eric Esteban). While everyone in the episode is American, everything said by any contestants besides Hawk and Dakides is still dubbed.
[edit] Characters
Most of the characters and contestants on MXC are voiced by the producers and series' writers: Victor Wilson, Christopher Darga, John Cervenka, and Mary Scheer.
[edit] Main characters
- Vic Romano (named after a character from the Miami Vice episode "Streetwise" who was played by Bill Paxton) is the co-host and play-by-play commentator. He is level-headed, has a dark past of alcohol abuse, failed marriages, and various addictions and generally treats MXC as a serious competition. Vic was once also a professional baseball player who became addicted to "everything", including every type of drug, alcohol, and easy women. He once was an airline pilot during his stint of alcohol abuse, but states, "Luckily, nobody noticed". Notable catch phrases include "Right you are Ken," "Truer words have never been spoken," "Indeed!," and "Good to know," the first of which is said in roughly 50% of his responses. He is played by the well-known Japanese actor Takeshi Kitano and voiced by Victor Wilson.
- Kenny Blankenship is the other co-host and color commentator. Blankenship is a light-hearted high-school dropout whose uncle owns the network. He thinks mostly about "chicks, pizza and beer." He is played by comedian Sonomanma Higashi and voiced by Christopher Darga. Kenny drives a Volkswagen Jetta.
- Captain Tenneal, whose name comes from the 1970s musical act Captain & Tennille, is the field marshal who conducts the contestants through each challenge with a sharp "Get it on!" Near the beginning of each MXC episode, he is seen addressing the contestants as a group, asking whether some broad assertion relating to one of the topics in the episode is true. After the contestants raise their hands to show agreement, the Captain declares "Well, you're wrong!", because he is the Captain. After further explanation and give-and-take with individual contestants, he bellows "Let's go!" and leads the contestants forward to begin playing the games. Captain Tenneal is played by Hayato Tani and voiced by John Cervenka.
- Guy LeDouche (pronounced "gi") is the field reporter. He is portrayed wearing a pith helmet, and his personality is that of a creepy French guy who hits on every contestant he interviews (both male and female). He has other family member interviewers who show the same behavior, such as "Lyndon" (which plays off wacky political figure Lyndon LaRouche), "Geek", "Giddy", "Gip," "Goon", and "Gawp", along with females named "Gay", "Grandma", "Gab", "Gin" , "Gidget" and "Gal". Guy is played by Shingo Yanagisawa and the family is voiced by John Cervenka (male) and Mary Scheer (female).
[edit] Recurring characters
The following are characters who have established a semi-consistent name. However, their names may change to fit in with a show's theme or style of game.
- Danny Glands (a play on words of long-time Las Vegas entertainer Danny Gans) is an MXC staffer who works in many of the games. His primary responsibilities include asking questions in "Finger It" (later renamed "Hand Job"), knocking down contestants in "Brass Balls", and launching the soccer balls in "Dirty Balls." Also known as Jimmy Junk, Golden Shower Boy, and Barry Sosa. Played onscreen by J-Pop star Michiru Jo, he is notably skinny, and his physical unimpressiveness is often played for laughs, and emphasized by his voicer who adopts a nasal, nerdy tone.
- Skanky is a sixteen-foot samurai zombie monster who punishes contestants that fail to complete the "Wallbangers" game.
- Chief Otto Parts (a parody of the Chief Auto Parts auto supply store chain) is a Native American who taunts the contestants in "Rotating Surfboard of Death."
- Em on Em (a spoof of rapper Eminem, as well as a play on the pornographic film term "m on m", or man on man) is an apparently-gay set of twin rappers dressed in rainbow ponchos and bowler hats. Main games include "Tumbling Dominos of Doom" and "Irritable Bowl Syndrome." Also known as "Babe and Ruth" and "Bud and Pud." They are played by identical twins Shoji and Shoichi Kinoshita. In one of the episodes, there was a contestant named Marshall Mathers, the real name of Eminem.
- The Babaganoosh Family is a family of contestants from the Middle East who appear in nearly every episode.
- The Brown Spider taunts contestants in various games, including "Wall Buggers" and "Dash to Death." Usually played by Brad Lesley.
- Herbie the Steaming Pile is a strange, brown creature who taunts and sprays fallen contestants with steam in "Buck Off!"
Though uncredited, Jamie Alcroft was the announcer for the first four episodes of MXC before Cervenka took over that role.
[edit] Challenges
| This section requires expansion with: adding official taglines and full descriptions. |
The challenges in MXC derive directly from the challenges in Takeshi's Castle, each renamed for humorous purposes, frequently using double entendre or other puns. While each game has its own goal, the general rule for most is to avoid falling into the surrounding mud or murky water, renamed "safety fluid" or "Septic Sludge" for the show, and identified as any number of repulsive substances,usually related to the episode's contestants (i.e: foamy bucket swash from the Cutman's Corner in the Pro-Wrestling episode) often provided by the fictional "Hot Carl". (NOTE: Some of the games have more than one title; all the titles are shown here as a reference.)
- A Mazing Grace: All contestants must get through a giant maze. The team with the most contestants through wins.
- Athlete's Feet: Contestants have to find a pair of matching shoes and get across a giant 375 degree baking sheet. The team with the most contestants through in the allotted time wins.
- Backyard Bocce Ball Bloodbath: Numerous golden balls are hidden in a garden. The team who finds the most balls wins.
- Ball Busters: The object of the game is to try to get down the first base line with out getting beaned by Donny 'Big Hands' Johnson. Contestants are placed in giant baseball suits and have to walk across a narrow lane while avoiding three giant baseballs tossed by an MXC staffer.
- Bird Droppings: Caw! Caw! Caca! Contestants wear bird outfits and are flown in the air with a zipline. They must grab a pink rabbit with their feet and drop it into a bird's nest, all while avoiding the soccer balls being shot at them.
- Boulder Dash: Based on the Swedish avalanche game "Flatternoogin", the object is to run up the long chute and pass several stones without getting painfully eliminated. Contestants must run through a long chute and reach the top while avoiding the large boulders that roll down the chute. There are numerous slits for the contestants to hide in, but guards will push them out. They are allowed to keep moving until they are knocked down by a boulder.
- Brass Balls: Now the object of the game is for contestants to grab a golden ball and get across the rickety bridge without getting you or your balls shot off by our trained assassins. Contestants must carry a golden soccer ball across a narrow bridge. At the same time, the guards will attempt to knock you off with their soccer balls.
- Buck Off!: Stay on the bucking horntoad and shoot down the bloodsucking hairless pink bat. Contestants get on a rodeo toad and must shoot down a pink bat.
- Bunk Buddies/Roulective Surgery/Cruelette - Each contestant grabs a colored chip, if your color comes up you're on the bottom. – Danny Glans S1E04
Contestants, once released from the starting area, run to a powder-filled trough, where they each dig to find a chip that corresponds with a space on a giant roulette board. Once all the contestants are seated on their respective spaces, the wheel is spun, selecting the winner based on what slot the ball settles in, exactly like a casino roulette table.
- Bust-a-Nut: Contestants put on a giant nut suit and must hop across a twisty path with their legs tied up.
- Character Assassination/Battlefeltch Earth
- Cheeze Squeezers/Cut the Cheese
- Chum in the Mouth: Contestants ride a foam board down a conveyor belt, and must duck or jump foam "sharks" to avoid being tossed into the water.
- Circle Jerkers: Contestants pick a small colored ball from a mystery box, and wrestle sumo-style against the MXC staffer whose uniform corresponds to their ball color. The Blue Veiner, The Purple Package, The Blood Blister, the Green Tea Bagger (Brad Lesley) and Golden Shower Boy (Danny Glands) are a few of the possible opponents.
- Clear Sphere of Fear - You must navigate your way through the maze while avoiding the Skulls of Doom in the hermetically sealed capsule before the oxygen runs out. – Vic Romano
The game plays like a giant Pachinko machine. The contestant is encased in a clear, plastic sphere and rolled through the starting chute and into the play field. The angled board is littered with foam pegs and blocks, designed to effectively randomize the contestant's trip downward. There are also a few parts that rotate, further assisting in this process. At the bottom of the board are several black boxes with open tops, painted with white skull and crossbones; these boxes are aptly named the "Skulls of Doom". A contestant that lands in one of these fails the challenge. There are spaces between the Skulls, and should a contestant slip through one, is counted as a win and scores for the team. The game is a pure matter of luck; the contestant is essentially trapped and has no real control over their movement, as the sphere itself is quite constrictive in size.
- Corn Holders - The same concept as 'Eat Shitake', only the mushroom is replaced by a large corn cob.
- Crate Escape, The
- Crossing the Poo-tomac/Crossing the Pee-O Grande
- The Dash to Death - The object of this challenge is to get across the obstacle course of challenges without getting dashed to death. – Vic Romano
The obstacles include avoiding 3 "Zygotes," and a boulder from above (the Brain Scrambler), while a conveyer belt moves in the opposite direction underfoot. Next, competitors must negotiate the Grinder (a revolving wheel with foam arms containing fake blades on the ends that must be skipped over), then jump onto a trampoline (called the Ejaculator) and launch into a pit of "contraceptive sponges." Next, avoid the "Angry Red Dragon" (a large red ball with a dragon face on it), and then jump into a second pit of contraceptive sponges. Once out of the pit, avoid a man named "Sporky" in a jail cell that harasses players and jump onto a revolving wheel (the Spinner) over the fluid. Jump from the Spinner into a third pit of contraceptive sponges, then jump onto a platform. Next comes the Nards of Doom (3 large swinging balls: brown, blue, and red), a rope swing over the fluid to a floating mat, and finally, a small climb up onto a ledge.
- Dead End Zone - Similar to football, the contestants attempt to run into the endzone without being tackled.
- Dead Letter Zone
- Dead Men Walking
- Door Jam or Door Jammed (a/k/a Legal Maze - Find a loophole in the system and get out on a technicality, but make a wrong turn and you're sent up the river. – Vic Romano – S1E04; a/k/a In & Outhouse)
Contestants are sent through a grid of hexagonal rooms, arranged in a rectangular honeycomb, and must traverse from one corner to the other to succeed. The exterior of the maze is surrounded by a moat of sorts; should a customer take a wrong turn, they will find themselves promptly dropping into muddy water. There are also three beings within the maze (their name varies between the theme of each episode), whose purpose is to thwart the contestant's efforts to escape, either through redirecting them to an exterior door, or capturing and forcibly ejecting the contestant from the maze.
- Door Slammers/Great Holes of Glory - Contestants must find the correct opening and pop through it, hopefully without much residual tearing. – Vic Romano; Wrong door and you may get a mouthful of mud! – Kenny Blankenship
Similar to Wall Bangers, except the game field is much bigger, consisting of several more walls, and each wall has several more doors to choose from. This is also a mass contestant event; they all compete in a race to clear the course. Each wall has one or more correct "door(s)", which is really just paper that can be broken through, whereas the others are just solid. The later walls in the course also include fake exits, which can be broken through, but have either a net behind them that traps the contestants when they burst through, or a sunken pit of muddy water that they fall into and have to wade out of to continue. The team that has the most members through the last wall before time expires wins the event.
- Dope on a Rope - The object is to grab the rope and swing from point A to point B without landing in mystery sludge C. – Vic Romano
Contestants start on a high platform with a ramp leading downward towards the sludge pit below. The object, as aptly described by Vic, is to swing on the rope (handed to the contestant by the Captain) to the target platform. This is achieved by running down the ramp to build momentum to swing across. The rope is anchored above and between the platforms, and the swing arc circles away and over the pit before coming to the target platform, in an approximate half-circle. Any contestant that successfully lands on the target platform scores for their team.
- Dirty Muddy Balls/Mudballs/Dry Balls/Highballers/Catch Hell - Trash through the sludge, snatch the orb in the air, and keep your balls sparkly clean. – Vic Romano
The contestant starts in a holding area, where they wait for the ball to catch. The ball, approximate size of a soccer ball, is fed into a launching machine by Danny Glands. It flies a significant distance up into the air, and the contestant is released once the ball is launched. They then have to quickly get into position, made difficult by the muddy field they have to trudge through. Successfully catching the ball scores for the team.
- Eat Shitake - This game is based on one by Hobbits which combines the light-hearted frivolity of fungus flying with the horror of drowning. – Vic Romano. Contestants grab hold of a giant foam mushroom (with or without the aid of a rope) which is attached to a rope pulley over water. Contestants must maintain hold of the mushroom while being spun and pulled over the water, and finally land on a target, without falling into the water.
- Elimination Idol - Contestants try to impress two judges in this parody of American Idol by singing rather disturbing songs.
- Endangering Species - Contestants control a soccer-ball launcher and try to shoot the 'heads' off people dressed up as wild animals.
- Finger It
Essentially a rock/paper/scissors game, one contestant from each team stands on a platform. Captain Tenneal stands on another platform between them and gives the signals to start. The losing contestant is dropped through the trapdoor of their platform, while the winner scores for their team.
- Foul Balls/Spit Balls
- Frigid Slope of Icy Death - From the Arctic episode. Contestants ride an inflatible sled down a icy chute. The contestant scores for his/her team if he/she reaches the end without falling off the sled.
- Gang Plankers/Swamp Gassers - Contestants have to get across 2 rotating platforms.
- Get a Piece - This is the game where our contestants try to reassemble the original animated cells from the beloved family classic Jungle Book Fever. – Vic Romano
- Get Hard - The competition is gonna get a lot stiffer, why? Because our automotive and dairy teamers must crawl through 18 million cubic feet of quick drying cement and get to the other side before they get hard. – Vic Romano – S1E03
It is as it sounds, except likely without the actual cement. This is another mass event; contestants from both teams crawl through a shallow water and mud pit in a race towards the other side. The team with the most contestants to the finish before the time limit wins the challenge.
- Great Escape from Foster Care
- Hand Job/Wet Spot - The first player to smack the right answer wins the round for their team. – Vic Romano – S1E04. Contestants are dressed in giant foam hands and placed in a square with numbers on the ground. A question is asked by the announcers; contestants must be the first to fall on the right answer.
- Impassable Stones of Mount McKidney - The object is to get up the hill and squeeze by me and my asteroids while we pelt you with giant stones. – Commander Penetrant
Identical to Boulder Dash.
- Intestinal Fortitude - Contestants travel down an enclosed tunnel and have to try to land on a platform suspended in the fluid.
- Irritable Bowl Syndrome (a/k/a Hot Steaming Bowl of Love) - Stay in the bowl, slide down the slope without getting flushed. – Vic Romano. Contestants are placed in a giant bowl and pushed down a steep water slide. Contestants must stay upright in the bowl the entire way, from the first push to when they land in the pool.
- Jerk and Release (a/k/a Porking The Barrel)
Contestants are suspended from a zipline, which they travel down from the starting platform. The object is to drop from the line, by way of a release handle they can pull, to grab a ball placed partway down the course. After dropping, the contestant will rebound back up, giving them only one good chance to grab the ball. The final objective is to toss the ball into a scoring hole at the end of the course. Failure to grab the ball or put it into the scoring hole gets them blasted by several steam/smoke jets once they stop at the end.
- Le Tour de Grand Prix (Or as Kenny Blankenship calls it "The Tower of Grand Pricks") Contestants must navigate a challenging course consisting of challenges such as tilting ramps, the narrow Camshaft Alley, and The Widowmaker turn on tricycles. First contestant to pass the finish line wins points for their team.
- Little Man in the Boat - Climb on top, go for a little ride, but don't stop in time and you'll deal with this guy. – Vic Romano. Contestants crawl onto a foam surfboard and push themselves down a series of rollers. At the end of the rollers is a small section (about 3 feet) marked "GOAL"; if they stop in this section, they win. If they stop before this section, they are pushed off the surfboard into the water surrounding the rollers by a man in the water known as "The Diddler"; if they do not stop in time, they fall off the rollers into the water.
- Log Drop - Contestants must scamper across the spinning timbers without getting dumped.; The premise of Log Drop is simple: stay dry good, get wet bad. – Vic Romano (a/k/a Congressional Log Jam). A series of giant spinning logs are placed over a body of water; contestants must jump from one side of the logs to the other without falling off. This game produces some of the most painful eliminations in the series.
- Loogie Launch - Contestants travel down a waterslide on a raft and have to try to get onto the platforms floating in the fluid below.
- Mine Games - Contestants wear a large, round, metallic mine costume and run down a gradual slope to the finish line. A character named Bobbin Swabbin stands at the finish line with his back to the players. When he turns around, all of the players must freeze in place. Those that are caught are eliminated, and if a contestant stumbles when attempting to stop or due to going too fast, they roll down to the end and are thusly eliminated. The first contestant to make it to the end while still standing and not getting caught wins and scores for their team. Very similar to the children's game "Red Light, Green Light".
- Mud Butlers - In this event each player must tap an inflated goat bladder with a meat mallet, and then run down the steps of doom and attempt to catch the swollen orb before it lands in the bog of mystery mud. – Vic Romano
Somewhat similar to Clear Sphere of Fear, in that a Pachinko-like board is used. The contestant starts at the top, and uses a mounted mallet to knock the ball into the board. They then race down the steps next to it and to the end, where they stand below it and wait for the ball to descend. Its position is very much randomized by the board itself, which contains a number of pegs, blocks, and rotating parts. This serves to keep the contestant in the dark as to the position of the ball until it falls off the edge, forcing them to either get lucky or quickly react to its position. Once the ball drops off the edge and into the contestant's view, they have to dive out into a mud pit, using the bowl provided to them to catch the ball. Catching it counts as a win. In some episodes, it seems as though the audience or some other party can see the field above, as the contestant will behave as though they're looking out at someone for advice on where the ball is.
- Muddy Runs
- Nut Baggers (or as many fans like to call it, Salty Nut Sackers)
Somewhat similar to Boulder Dash, except the course is more open. Contestants have to make their way up a flat slope, maneuvering around obstacles and doing their best to dodge the massive boulders that are rolled at them. This challenge is made more difficult by wrapping the contestants up in a burlap-like material, severely decreasing their mobility and mostly forcing them to hop their way up the slope. Getting to the top wins the challenge.
- Palm It - See Hand Job
- Pie in the Sky
- Plank Spankers
- Pole Riders - Now the object of the game is easy. Just firmly grip the head of the shaft and go from one end to the other without getting wet. – Vic Romano. Pole vault across the mystery fluid and land on a floating raft.
- Prison Break/Get Over It/Wall of Hidden Blistering Death/Hosin' The Ho's/Slippery Slope of Slanted Death - The team that gets the most members over the wall and down the slippery slope of death and into our soothing safety sludge is the winner. – Vic Romano
Both teams participate en-masse in this challenge. The objective is simple: scale the vertical wall, through attached climbing ropes and/or assistance from teammates, and slide down the angled other side to victory. The team with the most members across when time expires wins.
- Rotating Surfboard of Death - Catch a wave, dodge the pink dolphin, or die. – Vic Romano (a/k/a Rotating Surfboard of Political Suicide). Contestants step onto large surfboard on a rotating arm over the pool of mystery fluid, and ride it for single complete revolution. There are three obstacles they must jump or climb over, and then land back on the surfboard, or else fall into the fluid. At the end of the complete revolution, they step back onto the starting point.
- Rump Bumpers - Bump rump without being dumped in the sump. – Vic Romano
- Runaway Stump - Players must keep their balance while riding the log without falling into the mystery sludge – Vic Romano
- Sack Lunch/Bagel Bumpers - A mass-contestant event, players are wrapped in a sack or bag preventing them from using their arms. Bagels, meat, or other food items hang from strings at roughly head-level on the playing field. Contestants must grab a piece of food with their mouth, tear it free from the string, and leave the playing area. The team that grabs the most items before time runs out wins.
- Saddle Sores - Contestants participate in a horse race. Everyone who falls down is "humanely destroyed".
- Shaft Grabbers (renamed Mounting the Spike in the Spike TV premiere special)
- Sinkers & Floaters - Contestants must skip across the slippery stones without swallowing a mouthful of sludge. – Vic Romano. Contestants run across a pit of sludge on stones, some of which are secured-and thus stable-and some of which are simply floating (a/k/a Rock The Moat). This game also produces some of the most painful eliminations in the series.
- Skid Markers - Players must take a giant paintbrush and paint an assigned picture on a giant slippery canvs in the alloted time.
- Slipped Disks of Doom
- Sno Man's Land - The same principle of 'sinkers and floaters', but on snowman's heads.
- Sorry, Wrong Number/One and One Make Number Two
- Spare Me/Pinheads
- Sperm Wheelers: Contestants bicycle along a narrow, winding path in a whale-shaped bike, and must avoid falling off the path or getting knocked down by objects thrown at them.
- Sprayed and Neutered
- Staff Infectors - Similar to the game Joust on American Gladiators, contestants must stand on a small platform opposite an MXC staffer. The disease-themed opponent is selected by grabbing a colored ball from a box, similar to Circle Jerkers, but with completely different opponents. Each contestant and opponent attempt to knock the other off their platform into the fluid using long poles with padded ends (swabs). Players use a disinfectant-soaked swab, while the opponent is attempting to "infect" the contestant with their own swab.
- Survivor: Seaman Island
- Swish Bucklers - The game is taken from an old pirate drinking game popular among alternate lifestyle pirates. – Vic Romano – S1E03 A/K/A The Giant G-String of Doom/Hook Line and Swingers/Drop Dead Line.
- Take a Leek
- Teetering Temple of Crippling Doom/Tumbling Dominoes of Doom/Nerve Racketeering Slabs of Death - Don't get caught between the two-ton tiles or you'll get crushed and suffer permanent and irreversible death. – Vic Romano
- Turtle Gut Check/Turtle Hurdlers - Contestants must beat an MXC guard across a trail of floating "turtles" to the other side and "rescue" the two women on the other side.
- Wall Bangers/Frozen Wallbangers - Choose the right door and you're on the road to victory, but choose the wrong one, and you belong to Skanky! – Vic Romano. Contestants run along a course on which there are four walls. Each wall has four closed doors. One of each of the doors is closed with paper, the other three are solid, or sometimes paper with a net behind the paper. Pick the correct door to break through and continue the course. If you pick the wrong door, you either bang into a solid wall or Skanky falls on you.
- Wall Buggers/The Sticky Stuff Of Love/Window Pain/The Flailing Wall - One wall, one insect, they bugger it! – Vic Romano (Wall Buggers); Contestants swing across the moat and press themselves firmly against the glass. – Vic Romano. Like a bug on a windshield! – Kenny Blankenship (Window Pain)
- Yank My Dinghy - Get dragged through the sewage soaked waters of Elimination Bay, through a series of deadly obstacles, and onto the Platform of Pleasure. – Vic Romano S1E10 (also in the Animation Premiere and Spike TV hour-long specials)
- Yankin' It/Yank 'Em
[edit] DVD release
[edit] Season One
A two-disc DVD set, containing the first season episodes, was released on October 3, 2006. It includes several bonus materials, such as:
- An original Takeshi's Castle episode (viewable with English subtitles, or an English announcer)
- Kenny Blankenship's Most Painful Eliminations of the Season
- Original MXC sales presentation to the network
- Audio commentary by the producers and voice actors (featured on episode 1, episode 7, and episode 12)
[edit] Season Two
The second season was released on April 17, 2007.
The episode entitled "Monster Edition - Real Monsters vs. Product Mascots" is heavily edited on this two-disc set. The episode has a running time of 11 minutes and 19 seconds, as opposed to the rest of the episodes on the disc, which have a running time of 20 minutes and 5 seconds. No official reason for the editing has been given, although it is most likely because the cut scenes involved copyrighted characters from Ultraman and Astro Boy. (See Ultra Series#Licensing rights dispute)
Special Features (Disc One):
- Original Episode of Takeshi's Castle. (Episode #61)
Special Features (Disc Two):
- Kenny Blankenship's Top 25 Most Painful Eliminations of the Season.
- Behind-the-Scenes of MXC
[edit] Season Three
Part of the third season was released on DVD on November 6, 2007. The set contained the first half - 13 episodes - of the third season of the show.. Volume Four was released on November 11, 2008, completing the third season.[1]
Special Features:
- Three original Takeshi's Castle episodes (two on Volume Three, one in Volume Four).
[edit] Season Four
Volume Five of the show was released on the same day as Volume 4.[1] The fifth volume contains every episode of the fourth season, excepting the "Most Best Of MXC" compilation episodes.
Special Features:
- One original Takeshi's Castle episode.
[edit] See also
[edit] References
[edit] External links
- MXC at the Internet Movie Database
- Spike MXC website
- MySpace.com MXC Fansite
- MXC Fan Club at Yahoo Groups
- MXC at the Internet Movie Database
- MXC at TV.com
- Get It On: MXC Fansite
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