NA20060822August 22, 2006 EU August 25, 2006 (DS, PC, PS2, Xbox) NA August 28, 2006 (Mobile) AUS August 31, 2006 (Xbox) EU September 8, 2006 (X360) AUS September 14, 2006 (PC, PS2, X360) AUS October 26, 2006 (PSP) JP December 7, 2006 (PS2) JP December 21, 2006 (X360) PlayStation 3 & Wii NA20061114November 14, 2006 AUS December 7, 2006 (Wii) EU December 8, 2006 (Wii) JP April 26, 2007 (PS3) EU July 30, 2007 (PS3)
Just as in previous titles in the Madden NFL series, Madden NFL 07 makes a few additions to the general game play. The most notable features include:
Lead Blocker Control: After selecting a running play, the player will be able to cycle through the offensive players as they get into position at the line. The player can choose the athlete to control when the ball is snapped, and the game camera will zoom in on the fullback, tackle, guard, center, tight end, or wide receiver selected. With this feature, it is now possible for the player to open up a path for a running play, as the computer controls the halfback and tries to slip through the gap created. This feature also appeals to Madden players who do not wish to use computer assistance in any way, shape, or form. This feature allows the player to manually block with their fullback, tackle, guard, center, tight end, or wide receiver and quickly switch to their halfback to manually slip through the gap created, thus eliminating any computer assistance during the gameplay.
Highlight Stick: Players can now move the right analog stick in any direction to see an animation where the smaller running backs will duck, spin, or squirt out of a tackle. It is also possible to string such evasive moves together, piecing together a juke left with a hop step backwards (down on the right analog for stick on Ps2 and Xbox or for gamecube down on the C stick) to elude defenders. The Truck Stick animations still exist for the bigger backs, but also feature more variety of running moves with the addition of the Highlight Stick. For example, using the Highlight Stick with Tiki Barber, a smaller back not known for trucking, utilizes an array of moves to avoid and squirt out of tackles.
Juking and Spinning: Players can now choose two types of both Jukes and Spins to avoid would-be tacklers. For the PS2, players can either do a cut move to the left or right using the L1 or R1 buttons respectively, or a wider juke to the left or right by flicking the Right Analog stick left or right respectively. For a quick spin to elude a tackler the player simply taps the circle button. For a stronger spin which could possibly break a tackle, simply hold down the circle button.
FreeMotion Controls: The Wii version of Madden NFL 07, which was developed at EA Canada rather than Tiburon, features a unique control scheme that has been completely redone to complement the motion sensing capabilities of the console's Wii Remote and Nunchuk controllers.
Xbox 360, PlayStation 2, PlayStation 3 and Wii versions
The seventh generation version of Madden NFL 07 featured the Superstar Mode and Franchise but the Tony Bruno Show was absent in this game possibly due to a contractual issue, but he was in the Wii and PlayStation 2 versions. The Xbox 360 and PlayStation 3 version also did not allow the player to edit the players appearance or attributes or change the numbers on their jerseys, but the Wii version and PlayStation 2 version did. Though, the Xbox 360 version did allow one to create a player. The franchise mode is not as deep as the previous generation versions, as Owner Mode is not present. Fantasy Draft and Two-Player co-operative play are missing as well. Also this game would be the last appearance of the NFL Europe teams in the Xbox version, next gen games came without the league teams.
The game was met with positive to mixed reception. GameRankings and Metacritic gave it a score of 84.48% and 84 out of 100 for the PlayStation 2 version; 82.12% and 82 out of 100 for the GameCube version; 81.90% and 83 out of 100 for the Xbox version; 80.86% and 80 out of 100 for the Xbox 360 version; 80.39% and 81 out of 100 for the Wii version; 80.33% and 80 out of 100 for the PC version; 80% and 78 out of 100 for the PSP version; 75.67% and 76 out of 100 for the PlayStation 3 version; 70.33% and 70 out of 100 for the DS version; and 63.40% and 68 out of 100 for the Game Boy Advance version.
AllGame gave the PS2 and Xbox versions each a score of four stars out of five and said of the entertainment, "The Madden gameplay has always been spectacular and it gets better with the new offensive line and running back controls."IGN gave the 2D edition of the Mobile phone version a score of 4.5 out of ten and called it "a mess" and "a let-down and a bad call for all involved." However, the same website gave the 3D edition of the same version a score of eight out of ten and called it "a far superior product over the 2D edition -- it's the only download you should consider if you want at some mobile Madden."
The Wii version of Madden NFL 07 won GameSpot's award for Best Traditional Sports Game and for Best New Control Scheme of 2006. The reason cited for this selection, particularly in light of other versions that feature more detailed graphics and online play capability, is the Wii version's FreeMotion controls, which provided a fresh take on play mechanics that the editorial staff felt had grown stale after years of minimal year-to-year adjustments.
It received GameSpot's Award for Best Original Game Mechanic for the FreeMotion controls used in the Wii version.
In December 2006, all versions of Madden NFL 07 combined sold 1.9 million units, making it the best-selling title that month in the United States. Overall in 2006, the PlayStation 2 version of Madden NFL 07 sold 2.8 million units, making it the best-selling video game that year in the US, while the Xbox 360 version sold 1.1 million units in the US.