Magic Carpet 2
| Magic Carpet 2: The Netherworlds | |
|---|---|
![]() Windows cover art for Magic Carpet 2 |
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| Developer(s) | Bullfrog Productions |
| Publisher(s) | Electronic Arts |
| Designer(s) | Peter Molyneux |
| Composer(s) | Russell Shaw |
| Series | Magic Carpet |
| Platform(s) | DOS |
| Release date(s) | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player Multiplayer |
| Rating(s) | ELSPA: 11+ ESRB: K-A USK: 12 |
| Media/distribution | 1 CD-ROM |
Magic Carpet 2: The Netherworlds is a 1995 computer game, the sequel to the Magic Carpet. It was developed by Bullfrog and published by Electronic Arts (EA).
[edit] Story
The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon.
The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.
[edit] Gameplay
The player is able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers. Unlike its predecessor, Magic Carpet 2 features various missions such as reaching checkpoints and destroying specific buildings/monsters, rather than just simple accumulation of mana.
Several monsters are retained from the previous game, albeit with new graphics, such as worms, dragons, bees, and skeletons. The wyvern remained the most deadly monster. Magic Carpet 2 adds 20 new monsters. Some monsters are able to stun the player or drain mana and steal spells from the player.
[edit] External links
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