MagnaCarta 2

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MagnaCarta 2
Magna carta 2.jpg
North American cover art, featuring
protagonists Zephie (left) and Juto
Developer(s) Softmax[1]
Publisher(s)
Director(s) Yeon-kyu Choi
Gramcat (Art)
Kyung-jin Lee (Character)
Sung-woon Jang (Sound/Music)[2]
Producer(s) Yoshihisa Kanesaka
Young-gee Cho
Toshihiro Nada (Executive)
Young-won Jeong (Executive)
Koji Kumakura (Senior)[2]
Designer(s) Hyung-tae Kim (character)
Programmer(s) Kwang-sub Shin (Lead)
Jack Porter (Engine)
Chaitanya Munjuluri (Engine)
Go-eun Kim (Engine)
Ji-ho Lee (Battle)[2]
Artist(s) Hyung-tae Kim[2]
Writer(s) Tily[2]
Composer(s) Sung-woon Jang[2]
Series Magna Carta
Engine Unreal Engine 3[3][4]
Platform(s) Xbox 360
Release date(s)
Genre(s) Role-playing video game
Mode(s) Single-player
Distribution 2 x DVD-ROM[citation needed]

MagnaCarta 2 (마그나카르타 2 Mageunakareuta 2, マグナカルタ2 Magunakaruta 2) is a video game developed by South Korean developer Softmax and published by Banpresto exclusively for Xbox 360. It is a follow-up to the role-playing video games Magna Carta: The Phantom of Avalanche released on Windows and Magna Carta: Crimson Stigmata released on the PlayStation 2. It was released in Japan on August 6, 2009 and in North America on October 13, 2009. This marks the series' first entry onto a seventh generation console. The game was officially unveiled in the April 2009 edition of Famitsu magazine.[8]

Gameplay[edit]

A battle late in the game, with Argo, Zephie, and Rue in play against Northern Forces soldiers. Here, the player is controlling Argo.

In MagnaCarta 2, the player controls their characters from a third-person perspective, usually in one of two "Modes". In Movement Mode, the player can explore the area, talk with other characters, and interact with the environment. In Combat Mode, the player character enters a battle stance, which enables them to fight against enemies, but at the cost of slower movement speed.[9]

The game's battle system combines strategic turn-based and real-time elements; and battles directly occur in the field, with no loading screens. Up to three active members can be in the field at any one time, with the remaining three members waiting to be switched in. The player can choose between using normal attacks or Kan-based moves, the latter of which can either generate or use up Kan. Juto and Argo use "Strength Kan", which is directly tied with their normal attacks and can be "carried" between areas; while Zephie and the others use "Environmental Kan", which exists in the field and cannot be "carried" between areas. If all three active members' HP (hit points) reach zero, the game is over, setting the player back to their last save point.[9]

As the player presses the attack button, their character's "Overdrive" gauge will fill up. Once full, the character will enter an "Overdrive" state, where their attack power is increased. However, once the player can no longer attack, their character will fall into an "Overheat" state, rendering them unable to attack until the gauge lowers enough for them to attack again. Players can use this gauge to their advantage by using "Chain Drives"—the process of Overdriving one character into Overheat, immediately switching to another character already present, then Overdriving them as well. This frees both members' Overdrive gauges, enabling both to attack without hindrance. Players can also use Solo and Co-op Techniques, which unleash devastating combination attacks on their target.[9]

Kamonds are a key asset in the game: they can be used to power-up weapons, by using the "Kamond Board" that comes with most weapons. Kamonds are also used to strengthen characters and craft new items. Kamonds are usually obtained by defeating monsters or Sentinels, but can also be found in treasure chests or as rewards for finishing quests. At Kamond Shops, players can craft to turn Kamonds into new accessories. Recipes and money are needed to craft with Kamonds. Recipes are earned as rewards for completing certain quests.[10][11]

Story[edit]

Setting and characters[edit]

MagnaCarta 2 is set in the fictional continent of Lanzheim. Although humans populate many of Lanzheim's regions, this world plays host to a variety of other races:[citation needed]

  • Trewa: a normally-peaceful race of humanoid giants with animalistic features, who mainly reside in the desert. Their average lifespans is 200 years.[12] Trewa come from either the Bluemoon or Blackhorn tribes, with the latter being very hostile to the former. Before the events of MagnaCarta 2, the Blackhorn Trewa worked with the Northern Forces to destroy the Bluemoon Trewa homeland, scattering its surviving members.[13]
  • Mare (pronounced [mahr-ey]): a human-like beings who live in a village hidden in Navyblue Marsh. Although similar to humans in appearance and physique, their lifespan is often limited to 40 years, maintaining their youthful appearance until they die. This is the main reason why Mare reach adulthood in ten years. They dislike war, but will fight to defend their home if necessary.[citation needed]
  • Nekoneko: a race of feline creatures. Although some live peacefully in villages, others live as thieves, and sometimes attack the Nekoneko villages.[citation needed]
  • Avis: a race of bird-like people, who wander Lanzheim after their homeland was destroyed in the Avis War. They make a living as merchants and engineers.[14][15]
The six main characters of MagnaCarta 2. Top row (from left): Juto, Zephie, and Argo.
Bottom row: Crocell, Celestine, and Rue.

The main protagonist is Juto (ジュト?), a young amnesiac boy with a fear of swords, who came to live on Highwind Island.[16] He got his name from Melissa Tiss (メリッサ・ティス Merissa Tisu?), captain of the island guard, who saw Juto's arrival as another chance of a family.[14][15] Juto meets Princess Rzephillda Grena Berlinette (ルゼフィルダ・ダレナ・ベルリネット Ruzefiruda Gurena Berurinetto?), nickname Zephie (ゼフィ Zefi?), the leader of the Southern Forces Counter-Sentinel Unit and the rightful heir to the throne of Lanzheim.[17][18] Juto also meets and fights alongside: Rue (ルウ ?), full name Siara Rue Tessia, an original member of the unit and Zephie's bodyguard;[19] Crocell Reeden (クロセル・リードン Kuroseru Rīdon?), a young fire wizard in the unit with a barbed tongue, and a former member of the Lanzheim nobility;[20][21][22] Argo Kindu (アルゴー・キンドゥー Arugō Kindū?), the former chieftain of the Bluemoon Trewa tribe; and Celestine Roaa (セレスティン・ロア Seresutin Roa?), a high-spirited 12-year-old Mare girl who, to everyone's surprise, falls in love with Argo.[12][14][15] They also encounter Igton Pin (イグトン Iguton?), an Avis who dreams of going to La Strada.[14][15] Key figures from the Southern Forces include: Count Alex Laimon Rudo (アレックス・ライモン・ルドー Arekkusu Raimon Rudō?), ruler of Abazet and the leader of the Southern Forces;[17] and Raud Tesura Mahan (ラウド・テスラ・マハン Raudo Tesura Mahan?), commander of the Southern Forces Army.[14][15]

The main antagonists are the Northern Forces, led by Schuenzeit Baren (シュエンザイト・バーレン Shuenzaito Bāren?), former Prime Minister of Lanzheim before seizing the throne.[14][15][17][19][23] His servants include: Elgar (エルガー Erugā?), also known as "Elgar the Regicide", who is the strongest and most feared warrior of the entire Northern Forces; Claire Setilan (クレア・セティラン Kurea Setiran?), Schuenzeit's close confidant ever since her family abandoned her in her youth; and Huaren Jass (ヒュアレン・ジャース Hyuaren Jāsu?), the man who leads the Northern Forces's Sentinel research, his body now monstrously changed from using himself as a test subject for his experiments.[14][15]

Backstory[edit]

1100 years ago, the continent of Lanzheim was invaded by the "Carta", monsters that drain Kan—the world's special energy—from living things and store them in their Kamonds. In the ensuing Great Carta War, the Carta nearly destroyed humanity. Among the heroes who stood against them is the first Magna Carta: Strauss (ストロス Sutorosu?), a human born of mixed Carta heritage. He created the Guardians, weapons based on the Carta body structure, to destroy the invaders. However, the war left Lanzheim as a barren land, inhospitable for the remaining races. To save it, Strauss sacrificed himself to the flying warship La Strada, spreading enough Kan to turn Lanzheim into a vibrant paradise.[24][25] His descendants became the royal family of Lanzheim, set in the continent's capital of Belfort.[26]


January 1149 of the Lanzheim calendar. Shortly after the "Doomseeds" (災禍種 Saikasho?) (재화종 Jaehwajong)[27]—a recurring phenomena that nullifies Kan wherever it falls[28]—started to fall again, Queen Ibrin of Lanzheim was assassinated by her Prime Minister, Schuenzeit. He imprisoned Zephie, the queen's only daughter, who saw him commit the murder; and took the royal throne, putting all who opposed him to death.[19][29] Zephie, with help from Rue, managed to escape the castle, fleeing south to the city of Abazet to join forces with its ruler, Count Alex.[19] They formed the Southern Forces to liberate Lanzheim, and rose up against Schuenzeit's Northern Forces.[17]

In 1150, the Lanzheim Civil War begins.[17] At first, the Southern Forces fought their way to Belfort, unaware that Schuenzeit was waiting for them with an army of "living" mechanical weapons known as Sentinals.[17][30] With no way to resist the Sentinals, the Southern Forces were forced to retreat to Abazet. Zephie founded the elite Counter-Sentinel Unit and took to the battlefield herself, although this brought little change to the odds. Desperate, Zephie sent Rue to Belfort to uncover information on the Sentinals. Rue succeeded, but Elgar the Regicide began to pursue her almost immediately after. Zephie herself set out to Belfort to save Rue. When Elgar intercepted them one last time, Rue tried to defend the Princess, but was quickly defeated. Elgar raised his sword to deal the finishing blow to Rue, but Zephie stepped in to protect her, taking the stab to her stomach. Somehow surviving Elgar's attack, Zephie unleashed a powerful attack on him before escaping with Rue.[17]

Plot[edit]

Note: the game is split into two separate discs.[citation needed]

Disc 1[edit]

Two years later, on Highwind Island, Juto's peaceful life ends when he meets Zephie and Argo, who have come to research an ancient Guardian discovered in the island caverns.[31][32] They accept Juto's offer to guide them through the caverns, where a squad of elite Northern Forces soldiers made the mistake of activating the Guardian.[32][33] The monster weapon kills the Northern troops, and proceeds to attack Juto, Melissa, and the others. When he sees the Guardian attack Melissa, Juto flies into a berserker rage, destroying the Guardian with only his wooden sword before falling unconscious.[34] Three days later, Juto comes to; and meets with Zephie, who discusses their different abilities with him.[35] Shortly after, the Northern Forces attack Highwind Island with overwhelming numbers and weaponry. Elgar himself appears, and "kills" Melissa in front of Juto; in response, Juto overcomes his inability to wield a sword and tries to fight Elgar.[36] However, the Northern Forces soon begin to overwhelm the island, and Juto reluctantly escapes with Zephie and Argo to the southern capital of Abazet.[37]

After hearing Count Alex deem Highwind Island as having "no value" to the Southern Forces, Juto initially tries to head north alone to exact revenge on Elgar; Zephie stops him, pointing out his recklessness and inexperience in war.[38][39] While Crocell disapproves, she proposes that Juto joins the Southern Forces; though initially reluctant, he does so the condition that he joins the Counter-Sentinel Unit, if only to increase his chances of meeting Elgar on the battlefield.[40]

On Juto's first major mission, the Counter-Sentinel Unit breaks through the Northern Forces stationed in Oldfox Canyon. The group manages to defeat a Sentinel, but becomes separated from the Southern Army in the process, and are forced to head to Navyblue Marsh.[41] Arriving in the Mare village of Cota Mare, they meet Celestine, who falls in love with Argo on first sight;[12] and diffuse a hostage situation involving imposter Southern Army soldiers.[13][42][43] After defending the village from invading Northern Forces, the Mare chieftain decides to form an alliance with the Southern Forces, and gives them access to a route back to Abazet. The chieftain also allows Celestine to join the Counter-Sentinel Unit.[44]

The Counter-Sentinel Unit is next deployed to Dunan Hill, where they make two shocking discoveries: Melissa, still alive but now allied with the Northern Forces; and the Sentinel creation machines, which use people and monsters being fused together.[45][46][47] Later, Rue returns to Abazet from an espionage mission in Belfort, with information on the Sentinel manufacturing process, and news that the Northern Forces have withdraw most of their troops from Highwind Island.[48] With this, Zephie finally pressures Alex to allow the Counter-Sentinel Unit to retake the island. After doing so, Zephie privately talks with Juto, asking him to leave the unit so he won't have to fight Melissa. Although initially unsure, Juto decides to stay in the unit after learning of Elgar's involvement in turning some of the villagers into Sentinels.[49][50][51]

Disc 2[edit]

After returning to Abazet, the Counter-Sentinel Unit is redeployed to the Ruhalt region, where they rescue Igton and encounter Melissa again.[52][53] After failing to persuade Melissa, a giant Sentinel appears and attacks them. Juto's group defeats the monster weapon, but its body begins to self-destruct; Juto protects everyone from the explosion, while Zephie instinctively saves Juto with her wizardry.[54][55] Returning to Dunan Hill, they discover Schuenzeit and Elgar waiting for them. Schuenzeit takes control of Juto, revealing him to be Elgar the Regicide as well.[56][57] As Schuenzeit and Elgar kidnap Zephie, taking her to Belfort, the remaining Counter-Sentinel Unit members manage to snap Juto out of it before pursuing.[57] Mid-way, the group is attacked by Southern Forces soldiers, claiming to be acting on Alex's orders to "arrest the traitors" responsible for having Zephie kidnapped; Raud, however, appears and dismisses the soldiers, and reveals to the Counter-Sentinel Unit that Alex himself is working with Schuenzeit in this war.[58][59]

In Belfort, Juto and the others infiltrate the Sentinel Laboratory underneath the castle.[60] There, they encounter Nix, a researcher under arrest, who recognizes Juto as "First Elgar". He explains to them that Elgar is a "humanoid Sentinel"; and that Nix was forced to create multiple Elgar vessels in case the current Elgar (at this point, "Second Elgar") died somehow.[61][62] While Nix works to destroy the research data in the labs, the Counter-Sentinel Unit locates Zephie, held hostage by Schuenzeit.[62] To their dismay, Zephie reluctantly disbands the Counter-Sentinel Unit, claiming that the war is over; and Schuenzeit sends Second Elgar to attack the group before leaving, claiming that Zephie—or as he calls her, the "Magna Carta"—has an important task ahead of her.[63][64] Regardless, Juto's group succeeds in killing Elgar, and escapes the palace with Nix.[65]

After having Nix escape to Cota Mare, Juto and the others witness Schuenzeit and Alex declaring a cease-fire agreement, and are shocked to see Zephie restrained above them.[66][67] Schuenzeit tells the gathered civilians that by sacrificing Zephie—the Magna Carta—the "Paradise" of Lanzheim will be saved from destruction, claiming that she started the civil war to run from her "fate".[68] With both Northern and Southern Forces united against them, Juto and the others fight their way to Zephie, this time with Juto able to blatantly disobey Schuenzeit's orders. Although Juto manages to save her, an upset Zephie confirms that she is the Magna Carta; however, Juto dismisses the claim that sacrificing the Magna Carta will save the world, saying that they must find another way.[69] Having become "the enemies of the world", the group escapes Belfort to Cota Mare.[70]

Arriving at Cota Mare, Juto collapses and falls into a coma. Examining him, Nix realizes that by disobeying Schuenzeit, Juto's Kamond—which acts as the Sentinel's "heart"—is about to shatter.[71][72] To save Juto's life, Zephie and the others retrieve a special Kamond to replace the broken one.[72] Zephie then re-imprints Juto with the Blood Pact, which takes her into Juto's mind, where they fight past versions of himself; an imaginary Schuenzeit; and finally, Juto himself.[73][74][75][76][77] The process is successful: Zephie replaces Schuenzeit as Juto's master, saving his life.[citation needed] Before waking up, Juto makes Zephie promise not to give up on herself.[citation needed] Around the same time, Melissa leaves the Northern Forces to find Juto, having made a horrible discovery.[citation needed]

The next day, the group studies various Mare documents from the past millennium. There, they discover many "strange similarities" that two preceding wars—the Avid War and the Ruhalt Civil War—have with the Lanzheim Civil War.[citation needed] The similarities include: two previous "Schuenzeits" who used Guardian-like weapons to kill thousands; their fixiation on certain individuals considered as true Magna Cartas; and that once the Magna Carta was captured, the "Schuenzeit" of the corresponding war would disappear without a trace, and the Doomseeds would stop shortly after.[citation needed] While still thinking about this, Melissa arrives in Cota Mare. She explains to the group that sacrificing the Magna Carta was to maintain La Strada, not to "save" Lanzheim. The "Schuenzeit" who caused each war used the Guardian-based weapons to gather enough Kan to feed into La Strada, using the Magna Carta as the Kan's vessel. Melissa also explains that Strauss had killed all the Carta, draining all their Kan into his own Kamond before sacrificing himself to La Strada—the real reason the Carta became extinct, covered up in a thousand-year-old lie.[citation needed] Realizing that this "Paradise" is a sham paid with the blood of thousands, the group decides to take back the real world by destroying La Strada.[citation needed]

Igton then arrives, revealing that he can build a device to transport Juto's group to La Strada.[78] While working to gather the materials, Melissa suddenly transforms into a horrible monster, due to Claire's doing; after defeating the monster, Melissa falls out and abruptly dies with Juto by her side.[79][80] When Igton finishes building the machine, the group heads to Ruhalt Plateau, defeating the newly formed United Forces, led by Raud and Alex, in their path.[81][81][81][81] Once at a prime location to use the machine, Igton sends Juto and the others to La Strada "in [his] place", as only he can operate the machine and bring them back to earth.[82]

After entering La Strada and defeating Huaren and Claire, Juto's group arrives in the battleship's core.[83] There, they discover Schenzeit and Strauss' corpse, who share the same face.[84] Schuenzeit reveals that he is Strauss' exact duplicate; and claims to be like a god to Lanzheim.[84] Juto and the group reject this, and defeat him, then the revived Strauss, in battle.[85] Afterward, Strauss warns them about the consequences of destroying La Strada, including the Sentinels' ceasing to function.[86] Juto accepts this, and begins attacking Strauss' Kamond—disobeying Zephie's orders to stop, fearing for his life. Eventually accepting his stubbornness, Zephie allows Juto to do whatever he wants, as long as he does not die; Juto promises this to her, and destroys the Kamond.[86] As La Strada begins to fall toward the earth, Zephie and the others return to earth. Juto gives one final narrative to Zephie, promising that they will meet again.[87]

In the epilogue, three years later, Zephie narrates how Lanzheim lost the miracle of Kan, with humans forced to till the earth for their food and deal with other problems without wizardry.[88] The Mare have begun welcoming more outsiders, having become a go-to place for medicinal herbs; and the Avis, including Igton, have begun engineering land- and air-based transport to replace their Kan-fueled counterparts.[88] Zephie comments that while most people hate them for their actions, she hopes that they understand that they did the right thing one day.[88] After the credits, Zephie is seen running towards the wreckage of La Strada, the Blood Pact marking on her hand pulsing like a heartbeat. Juto is heard saying "Zephie"; and Zephie stops running and smiles, saying "Good morning", implying that Juto is alive.[19]

[23][89][90][91][92][93][94][95][96][97]

Development[edit]

[98][99][100][101][102][103] [104]

Cast[edit]

Character[2] Japanese voice[105] English voice[2]
Juto / Elgar Jun Fukuyama[105] Johnny Yong Bosch[2]
Zephie Aya Hirano[105] Michelle Ruff[2]
Rue Ayako Kawasumi[105] Kate Higgins[2]
Crocell Noriaki Sugiyama[105] Yuri Lowenthal[2]
Argo Ryōtarō Okiayu[105] Jamieson Price[2]
Celestine Rie Kugimiya[105] Stephanie Sheh[2]
Igton Kappei Yamaguchi[105] Dave Wittenberg[2]
Alex Ken Narita[105] Crispin Freeman[2]
Raud Fumihiko Tachiki[105] Travis Willingham[2]
Schuenzeit Jōji Nakata[105] Steve Blum[2]
Claire Michiko Neya[105] Laura Bailey[2]
Huaren Yōsuke Akimoto[105] Liam O'Brien[2]
Melissa Takako Honda[105] Wendee Lee[2]
Nix n.a. Kirk Thornton[2]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 70.19%[106][107]
Metacritic 69/100 from 49 critics
7.1/10 from 44 user ratings[108]
Review scores
Publication Score
1UP.com C-[109]
G4 [110]
Game Informer 8.25/10[111]
GameSpot 6/10[112]
GameTrailers 7.1/10[113]
IGN 6.8/10[114]
Official Xbox Magazine [115]
Just Push Start 8/10[116]

The game received generally mixed reviews from critics, earning an aggregate Metacritic score of 69.[108] IGN criticized the battle system stating, "this feels almost archaic and could have been run on a PS1, enemy AI is almost non-existent and character abilities are generic."[114] Robert Townslend of Game Informer said, "While the story starts off having the potential to be great, it quickly degrades into the same old story of a young man with no memories saving a kingdom. This has only been done thousands of times in other games."[citation needed] Annette Gonzalez of Game Informer was more positive, citing that the "[b]attles are intuitive and addicting, although awkward camera angles can sometimes hinder combat"; and praising the voice cast, saying the fully voiced dialogue is a "vast improvement over Tears of Blood."[111][112][117][118]


References[edit]

  1. ^ "마그나카르타2 XBOX". Retrieved 18 February 2013. 
  2. ^ a b c d e f g h i j k l m n o p q r s t u v "Magnacarta 2 - Credits". allgame. 2010-10-03. Retrieved 2013-10-02. 
  3. ^ "マグナカルタ2 | バンダイナムコゲームス公式サイト". Magnacarta.jp. Retrieved 2013-10-03. 
  4. ^ "Softmax and Namco Bandai Build Fantasy RPG Magnacarta 2 with Unreal Engine 3". Unrealengine.com. Retrieved 2014-06-18. 
  5. ^ "Magna Carta 2, major RPG by Korean makers, trailer revealed" (in Japanese). 2009-04-21. Retrieved 2009-04-21. 
  6. ^ Spencer (July 24, 2009). "Magnacarta 2 Liberated This October". Siliconera.com. Retrieved 2009-07-24. 
  7. ^ "Magna Carta 2 (Xbox 360)". 
  8. ^ "Magna Carta II revealed in latest Famitsu". Scrawlfx. Retrieved 2009-04-18. 
  9. ^ a b c "Magnacarta2 system". 마그나카르타2 XBOX (in Korean). Magnacarta.kr. Retrieved 2013-11-24. 
  10. ^ "Magnacarta2 system". 마그나카르타2 XBOX (in Korean). Magnacarta.kr. Retrieved 2013-11-24. 
  11. ^ "Magnacarta 2 Goes Gold: New Screenshots". [dead link]
  12. ^ a b c Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Cota Mare. "Celestine: [to Argo; squeeks in elation] Oooooh, you're so cute! You're exactly my type! / Argo: [caught off-guard] Wha-What are you talking about? / Celestine: I've totally fallen for your rippling muscles, among other things! […] / Juto: [in complete disbelief; to Celestine] No way… You've fallen for Argo?! / Argo: Uh… / Crocell: She looks normal enough but there must be something wrong with her eyes… / Argo: [to Crocell] What are you implying? […] / Celestine: By the way, I'm Celestine! What's your name? / Argo: Uhhh… / Crocell: [to Celestine] Whoa, there! Argo's like waaay over 60 years old. He's already a geezer! / Juto: [surprised] S-Sixty? Really…? […] / Celestine: [laughs] So the geezer's name is Argo! Come on, marry me! / Crocell: Wha—?! / Argo: P-Please, stop calling me a geezer. Besides, your proposal was rather abrupt. I have no intention of taking a wife just yet. / Celestine: Awwww, really? I'll wait for you, 'kay?" 
  13. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Undersea Tunnel. "Imposter Soldier 1: What's up? They brought us more supplies? / Imposter Soldier 2: I don't think so! Who're you people?! / Argo: We're with the Southern Forces Counter-Sentinel Unit. What unit are you attached to? / Imposter Soldier 1: Wh-What's the Southern Forces doin' here?! / Crocell: Oh, come on! These guys are fakes! No two ways about it. / Imposter Soldier 2: Y-You people—! / Rutan: It's been a long time, Argo. Still serving the Southern Forces, I see. / Argo: Rutan? / Celestine: Huh? Argo, you know him? / Rutan: We go back a long way. This [person is] responsible for the destruction of our homeland." 
  14. ^ a b c d e f g "Magnacarta2 world". 마그나카르타2 XBOX (in Korean). Retrieved 5 March 2013. 
  15. ^ a b c d e f g "Magnacarta2 character". 마그나카르타2 XBOX (in Korean). Retrieved 5 March 2013. 
  16. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: Flashback. Level/area: Highwind Island. "Juto: I knew it… I can't do it. I can't pick up a real sword no matter how hard I try… Why…? / Melissa: You know, you might not remember it, but I bet you've fought in a war. I bet it must've been terrifying, to see so many people dying. Maybe that's why you're scared of real swords, things that hurt people. […] If real swords are no good, then let's start with a wooden sword." 
  17. ^ a b c d e f g Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: Prologue. "Narrator: It was January, in the year 1149 of the Lanzheim calendar. […] Schuenzeit, Prime Minister of Lanzheim, staged a rebellion, killing Queen Ibrin and usurping the throne. […] Princess Rzephillda, who was 15 years old, had been held prisoner within the palace for a time, but made a miraculous escape; and, in order to resist Schuenzeit, elisted the help of Count Alex, an influential noble. […] One year later[.] The Northern Forces, [consisting] of Lanzheim army troops and led by Schuenzeit, clashed with the Southern Forces, formed by Count Alex and the lords of neighboring cities. This was the beginning of what would later be called the Lanzheim Civil War." 
  18. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island. "Bilter: [about Princess Rzephillda] They say she's the leader of that Counter-Sentinel Unit that was put together to fight those terrible Sentinels. Plus, rumor has it that she's also a beauty, so everyone's in high spirits." 
  19. ^ a b c d e "マグナカルタ2 | バンダイナムコゲームス公式サイト | 赤い雨 (上)". Magnacarta.jp. Retrieved 2013-10-03. 
  20. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet. "[after the group meets Marith, who was a servant of Crocell's family]
    Celestine: [to Crocell] You're an aristocrat and didn't tell us? / Crocell: [reluctant to talk about it] It's not really a big deal. I was part of the lower nobility. / Celestine: But she called you "Master Crocell"! That sounds pretty important! / Crocell: Look, that's all in the past…"
     
  21. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort. "Crocell: This place hasn't changed at all… / Argo: Now that you mention it, you come from Belfort, don't you? / Celestine: [to Crocell] Wait a minute. You were born here? / Crocell: My house used to be right around here. There's nothing left but rubble now, though. / Celestine: Crocell… Where is your family? / Crocell: My whole family died here but me. Every one of them. When it happened, it was Princess Rzephillda who saved my life. / Juto: Huh? So that's… / Crocell: She was also the impetus for me joining the Southern Forces. I guess it's my way of repaying her. That's…all ancient history now. / Juto: I'm sorry. / Crocell: [mildly surprised] For what? / Juto: The "old me" [First Elgar the Regicide] probably played some part in it. / Crocell: Schuenzeit is the one who do the apologizing, don't you think? He's the man behind everything." 
  22. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort. "Crocell: [when the group comes across Crocell's old house] This is it; this is my house. This is the Reeden family manor. It's not much to look at now, though. / Celestine: Family manor… You mentioned something about that when we met Marith earlier, didn't you? / Crocell: Well, we were just lower nobility, but we produced generations of Fire Wizards. My father also worked with the military sometimes. Ever since I was a little boy, I was trained in all aspects of wizardry. That's why I can manipulate fire at will now." 
  23. ^ a b "マグナカルタ2 | バンダイナムコゲームス公式サイト". Magnacarta.jp. Retrieved 2013-10-03. 
  24. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Village. "Melissa: [to Juto] This is no time for napping. The village is in danger. / Juto: You mean that talk about the Northern Forces attacking again? You and the Island Guards drove them off last time, remember? What's the big deal? / Melissa: The Southern Forces were helping us then. We were lucky, that's all. / Juto: Yeah, but the Southern Forces are [still] on the island, right? They'll back us up again. / Melissa: The reason the Southern Forces are here isn't so they can save our hides. I bet the real reason they're here is to get their hands on the Guardian. / Juto: Guardian? What's that? Is it that big a deal? / Melissa: Don't you remember? The Guardian is a living weapon created by the hero Strauss, in the Great War 1,000 years ago. The Northern Forces created monster weapons called Sentinels based on it. […] The Southern Forces are helpless in the face of those powerful monster weapons. It's a one-sided slaughter. That's why they're interested in the Guardians. […] I think what they're after…is to figure out how the Sentinels are constructed. The Northern Forces won't let them do that." 
  25. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Observatory. "Melissa: [to Juto] Do you know what La Strada is? / Juto: Um, so… It was also built by the hero Strauss, right? / Melissa: And what else? […] / Juto: Strauss is the hero who saved the world, right? Even I know that. […] / Melissa: La Strada is the aerial battleship created by the hero Strauss, in the great war that engulfed the entire world 1,000 years ago. […] To prevent the fall of Lanzheim, Strauss borrowed La Strada's capabilities. To save the world, he released his immense power through La Strada as it flew—sending it into the earth below, sacrificing himself in the process. Thanks to him, the land overflowed with bounty, becoming far more fertile than before. So much so the earth doesn't even need to be tilled. Wizardry became more potent, and there was a sharp rise in the number of people able to use it. Anyway, there's a lot more to the story, but it's entirely thanks to La Strada that the people of Lanzheim are able to live here as well as they do. / Juto: I guess that's why the villagers sometimes offer up prayers to it." 
  26. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet - Abazet Fields. 
  27. ^ "마그나카르타2 XBOX". Magnacarta.kr. Retrieved 2013-11-24. 
  28. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh. "Zephie: [about the Doomseeds] When Doomseeds fall, crops stop growing and ripening, and all wizardry stops working. Kamonds lose their effects, too. To the people of Lanzheim, these mysterious falling seeds that destroy Kan spell doom and catastrophe. That's why they're called Doomseeds. / Juto: How long has this been happening? / Zephie: Frequent Seedfalls were first witnessed about three years ago. Just before the beginning of the civil war, I think. Historical records indicate that this has happened many times in the past, though. We still don't know what causes the Doomseeds to fall, but it's certainly related to Kan somehow." 
  29. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: File: To my son (1). Level/area: Belfort. "Master Reeden (Crocell's Father): [in his letter to Crocell] Son, by the time you see this, I'll probably no longer be in this world. Our Reeden family has served none but our true queen. I can't bring myself to recognize a blood-smeared throne, but it seems my resistance ends here. I've yet to crush the Prime Minister's [Schuenzeit's] treachery, and now he's started purging anyone who opposes him…" 
  30. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: Prologue. 
  31. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island. "Juto (narrative): Back then, I was just a kid who didn't know anything. Who I was. Where I came from. I had amnesia, and floated on a dull, uneventful life on this island. […] Maybe… I just wanted to turn a blind eye to reality." 
  32. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Village. "Village Chief: Wh-What is the meaning of this? Northern Forces are in the Windsong Caverns?! / Zephie: They seem to be after the Guardian. […] Please don't worry. We will set out for the caverns at once. But to do so, we will need someone to come along and guide us there. / Juto: I'll go! / Village Chief: Juto? But wait, you're… / Juto: A while ago, Melissa said she was going to the caverns. I want to see if she's safe." 
  33. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Windsong Caverns. "Southern Soldier: Northern Forces soldiers went into the caverns in search of the Guardian. Our troops gave chase to them, along with the head of the Island Guards. / Juto: With Melissa?!" 
  34. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Village. "Melissa: Juto, you were out cold for three whole days. We were all worried about you. […] / Juto: Melissa, you saw it too, didn't you? You saw me defeat the Guardian. I beat it, and I didn't even have a proper weapon. I beat that monster… But what happened to me in there? All that power… It's like… It's like I'm the one who's the real monster. / Melissa: But Juto, if you hadn't been there, we all might have been killed." 
  35. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Shore. 
  36. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Shore. "Elgar: Watch closely… […] / Juto: Melissa! […] Nooooo!" 
  37. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island. 
  38. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet - Abazet Port. "Juto: [after punching Alex in the face] As if I'd ask for help from you, you bastard! / Southern Soldier 1: Such insolence! / Southern Soldier 2: How dare you raise a hand to Lord Alex! Do you want to die?! / Zephie: Stop this! This man is a civilian! / Alex: [getting up] Oh? I take it your friend is an islander? / Zephie: Yes. And he watched as his home was lost in the battle today." 
  39. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet. 
  40. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet. "Juto: Let me join the Counter-Sentinel Unit. […] / Zephie: No, impossible. I cannot allow you to join the Counter-Sentinel Unit! / Juto: Fine, then I'll travel north on my own. / Zephie: Juto! Oh, for goodness' sake…" 
  41. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh. "Crocell: Yeah, and to top it all off, our Cubes [haven't been working at all] since we entered this region. / Argo: We can't do anything about that [right] now. We'll have to report in later." 
  42. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh - Cota Mare. "Argo: Celestine, if we rescue the hostages, will the chieftain listen to us? / Celestine: Hmmm… Yeah, I think so. Okay! Since it's you [who]'s asking, I'll help out just this once!" 
  43. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh - Cota Mare. "Mare Male: Celestine! / Celestine: Sheesh, you don't need to shout! I can hear you. / Mare Male: Do you have any idea what you've done? What were you thinking, sneaking off with the prisoners? What's wrong with you?! / Nilty: Don't be too harsh on Celestine. / Mare Male: M-Master Nilty! You're safe!" 
  44. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh - Cota Mare. 
  45. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Dunan Hill - Darkblade Fortress. "Schuenzeit: [when he reveals himself to the Counter-Sentinel Unit] My goodness, so the Princess came all this way in person. [Just then, Melissa appears beside him—alive and in a Northern Forces outfit.] Perhaps I should thank you. / Juto: [caught off-guard by Melissa's sudden appearance] M-Melissa, is that you?! / Schuenzeit: [to Melissa] I leave them in your capable hands. [leaves] / Melissa: Juto… Why are you with the Southern Army? / Juto: I…I thought you'd been killed, by Elgar's hand. I joined to get revenge. / Melissa: But as you can see, I'm alive! There's no reason for you to fight now! / Juto: What are you saying?! / Melissa: Why don't you come join me, Juto? […] If you aren't going to come with me, then you and I are…enemies. [draws her sword]" 
  46. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Dunan Hill - Darkblade Fortress. "[after the Counter-Sentinel Unit's encounter with Melissa—alive and allied with the Northern Forces—at Darkblade Fortress]
    Juto: It's…It's a bit of a shock. I always [imagined that Melissa might] still be alive…but this is… / Celestine: This Melissa lady is Juto's friend, right? Then, how come she's with the Northern Forces? / Argo: I can't understand it. She lost her home to the Northern Forces, and she herself was nearly killed."
     
  47. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Dunan Hill - Darkblade Fortress. "Crocell: [when the Counter-Sentinel Unit discovers human and Trewa bodies inside of Sentinel conversion machines] What the hell is this?! Don't tell me they've been using humans to make Sentinels! / Juto: [stunned] I can't believe it… / Argo: [recognizing the Trewa bodies] Marun, Ebis… What are you doing here?! / Celestine: A-Argo… / Argo: Damn those Northern Forces bastards…! So this is the cowardly way that Sentinels have been made?! / Zephie: This is unforgivable… They would actually go this far just to make weapons…? Schuenzeit, you can never be forgiven for this! / Juto: … Melissa… How could you…? How could you choose people like this…?!" 
  48. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Abazet. "Zephie: Today is the day a comrade who has been stationed in Belfort is scheduled to return. Let's go to Abazet's gate and greet her. […] The comrade's name is Rue." 
  49. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Windsong Caverns. "Juto: Those bastards…! They used the villagers as raw materials for Sentinels!" 
  50. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Village. "Zephie: Who was it that took the villagers into the caverns? / Village Chief: It was…Elgar, and…the other called himself Huaren. / Juto: Wha—Elgar?! He came back to the island?! / Village Chief: That's right. He came every once in a while during the occupation. Oh, what a horrable man. The abominable things he did… / Zephie: I see. Elgar… / Juto: Dammit! The next time we meet, I'll show him no mercy!" 
  51. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Highwind Island - Village. "Juto (narrative): I lied to Gramps [the chief of Highwind Village]… I had to. I'd persuade Melissa and bring her back with me. Until then, I couldn't come back to the island. With that resolve held fast in my heart, I returned once again to Abazet." 
  52. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Basin. "Igton: Heeeeelp! If I stay in here, I'm gonna diiiiiie! […] Oh, to think that I'll meet my end in a place like this! / Juto: [annoyed] Pipe down… [goes over to lower Igton's prison]" 
  53. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Basin. "Juto: [to Melissa] Do you have any idea what that bastard Elgar has been up to?! That bastard… He killed lots of villagers and turned them into Sentinels! And you're still going to tell me that the Northern Forces have the moral high ground?! / Melissa: [surprised] Wha…?" 
  54. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Basin. "Juto: Damn…! Everybody, run! […] / Zephie: [as the dust clouds fly] Juto! Are you in there?! Juto! …I was right… I shouldn't have brought him…! "I'll fight by your side," you said… "Rely on me," you said… That's what you said, remember? [I wanted so much to tell you that having you by my side] made me…made me happy, but I didn't… / Juto: [walking our of the dust clouds, surrounded by a fading force field of wind Kan] Maybe I…shouldn't have heard all that. […] / Zephie: [angry and relieved] Don't you ever do that again… You got that?" 
  55. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt. "Juto (narrative): I wasn't able to persuade Melissa. We returned to Dunan Hill with a victory that we couldn't celebrate without reservations. But there was an unexpected calamity lying in wait for us there." 
  56. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Dunan Hill - Darkblade Fortress. "Zephie: Schuenzeit… How dare you show your face here! / Schuenzeit: It is time. I have come for you. / Zephie: Wha…?! […] / Schuenzeit: [to Juto] I command you. Eliminate everyone around you except for the Princess! / Juto: Wh-What are you—? […] / Crocell: [to Juto, who just attacked him] What do you think you're doing?! / Juto: It's moving…on its own! / Zephie: [rushing forward] Juto! [Elgar stops her, holding his sword at her neck] / Juto: Why's my body—?! What's happening?! / Elgar: [to Juto] Your mission is to kill everyone around you ecxept for the Princess. Obey your Master's order. / Juto: What are you talking about?! "Master"…? What's that?! [throws his sword at Elgar, breaking his mask] / Elgar: [revealing that he has the same face as Juto; smiling] Why do you pretend not to know? […] We are beings who obey no one but our Master. Have you forgotten? But you… You showed yourself to be defective. You attempted to kill the princess. / Zephie: [stunned] I don't believe it… That was… […] / Elgar: If you want to see the Princess, come to Belfort. You will see something most interesting. / Rue: [apparently making to rush forward] Princess Rzephillda! / Elgar: If you don't want the princess hurt, I suggest you stay where you are. / Rue: Grr… […] / Juto: [trying to hold back] Zephie… I can't…! / Schuenzeit: [to Juto] First! I thought I gave you an order." 
  57. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Dunan Hill - Darkblade Fortress. "Crocell: [punches Juto to the ground] You can't explain yourself, can you?! / Celestine: Wait! / Crocell: Stand aside! This bastard's a traitor! / Argo: Calm down, Crocell. / Juto (narrative): My legs were wobbling. My identity as "Juto" was crumbling all around me…as the crimes of my past came flooding back. And they reeked…of blood. […] / Crocell: [to Juto] Tell us the truth. Who are you? Why do you have the same face as Elgar? / Juto: I don't know. I'm just as confused as you are. Why is there another person with the same face as me…? But I was the "Elgar the Regicide" that once tried to kill Zephie. That's… That's the one thing that's certain. […] At the time, I was under orders to not allow the Princess to be killed. But Zephie stepped between us, and it all happened too quickly for me to react. […] My disobediance triggered a mental breakdown, and I lost my memory. […] If you say you want revenge…I won't put up a fight. But…would you give me a little time? I know that you might not trust me. But I have to do this. I want to rescue Zephie personally. I need to make amends to her. […] / Argo: There is no way we can trust you—not when you are Schuenzeit's lackey. / Crocell: He's right. What if you fall under his control again? You expect us to trust you in spite of everything and head off to save the Princess? / Juto: … If that happens… Kill me. / […] If I can't disobey his orders and fall under his control again, I want you to kill me. / Celestine: No! Don't say that! We're friends! / Juto: No. If that ever happens, then I'll be your enemy. I'm…I'm just considering the worst-case scenario. Don't trust me, you guys. I…I can't trust myself." 
  58. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Basin. "Southern Soldier: Halt! / Crocell: What's your problem? / Southern Soldier: Stop right there, traitors! / Celestine: Traitors? / Southern Soldier: We already know all about how you've been working in collusion with the Northern Forces. You have colluded to kidnap the Princess. It is unforgivable! / Juto: Wait a minute. It was my fault that Zephie was kidnapped. My friends had nothing to do with it! / Southern Soldier: [to Juto] So, you've been Elgar the Regicide all this time… I bet you had all this planned. / Rue: Where did you get such faulty intelligence? Can't you see [that we're on our way to rescue] Princess Rzephillda? / Southern Soldier: Don't try to play dumb! A warrent has be issued for your capture. Orders reading "Arrest the traitors," from Lord Alex himself! / Argo: Alex? How could he have so much information? […] / Juto: If you're gonna arrest someone, arrest me. My friends haven't done anything. / Southern Soldier: As if I'm going to believe a word you say! […] Throw these people in chains! There's a huge bounty on Elgar's head! / Celestine: I can't believe it! The Southern Forces are supposed to be on our side!" 
  59. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Basin. "Raud: Cease this fighting! […] Whose orders are you acting under? / Southern Soldier: The Counter-Sentinel Unit acted in collusion with the Northern Forces to kidnap the Princess. / Raud: [digests this info] I see… As I feared, the Princess has been abducted by the Northern Forces. / Southern Soldier: Exactly, sir! They planned the whole thing… / Raud: That isn't possible! The Princess' unit could never do such a thing! I know full well how these people feel about her. They are loyal to [her]! […] Take no further action against them. Dismissed! / Southern Soldier: Lord Alexs has issued an arrest warrant. We were only carrying out his orders. / Raud: … Then it appears that Alexs has made a mistake. I will explain the situation to Alex later. You may go. That is an order! […] / Rue: [to Raud] Commander, have you uncovered something? / Raud: [sighs] How can I best explain this…? Alex…most likely had a hand in the Princess' kidnapping. / Crocell: He what?! / Argo: I can't believe it. Is this true? / Raud: I personally witnessed Alex holding a secret meeting with Schuenzeit. This is just conjecture, but I believe the two of them possess some sort of vital secret that has to do with this war. / Crocell: I don't believe it… They were working together the whole time?! / Raud: Schuenzeit promised the throne to Alex. This is all probably his collateral for the arrangement. / Crocell: Unbelievable… / Juto: Schuenzeit… He even used Alex…? / Raud: Rue, do you remember the battle in which she [the Princess] defeated Elgar? […] At the time, you were working to obtain information on the Sentinels' construction methods and their weaknesses. If that information had gotten to us, we would have won the war then and there. However, immediately after I received your report that you had succeeded in obtaining them, you came under sudden pursuit by Elgar. / Juto: … / Raud: [not seeing Juto's guilty expression; continuing to Rue] Your escape went off without a hitch. It is virtually impossible that you should be under pursuit after so short a time. […] The discreet investigations that I have been conducting since that time have led me straight to Alex." 
  60. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort. "Juto: Zephie was probably taken to the Sentinel Laboratory beneath the palace. / Rue: Can you say that with any certainty? / Juto: You know it from when you went under cover here, right? That place is Schuenzeit's inner sanctum. It's the perfect place to scheme without having to worry about prying eyes." 
  61. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Belfort Castle - Sentinel Laboratory. "Nix: P-Please don't kill me! I don't wanna… I don't wanna die yet! […] / Juto: [to Nix] You know about Elgar, then? / Nix: Wh-What are you talking about? Didn't you come here on orders from Schuenzeit to execute me? / Juto: Well, I am Elgar…sort of. But I don't have anything to do with Schuenzeit. / Rue: [to Nix] His name is Juto. He probably isn't the same person as the Elgar you know. / Nix: Wha…? [realizing; to Juto] You mean, you're First Elgar? / Juto: "First"? / Rue: Now that he mentions it… Schuenzeit did call you "First", Juto. / Nix: But, I heard that First had been disposed of. You're alive? / Juto: "Disposed of", huh? I lost my memory. It's starting to come back to me now, but only in fragments. / Nix: Oh, so that's what happened. All of us were pretty sure that you had died. […] My name is Nix. I'm a researcher here in the Sentinel Laboratory. Partway through, I refused to continue the research, and I've been under arrest ever since. / Argo: You refused to continue development of the Sentinels? / Nix: They… That technology must not be allowed to exist in this world. It's pathetic for a man like me to say that, when I participated in the research for money. / Rue: I see. So you no longer work for the Northern Forces, then. The truth is, we are with the Southern Forces. / Nix: [surprised] The Southern Forces? What are the Southern Forces doing here? / Rue: We believe that the Princess of Lanzheim [Zephie] was kidnapped and brought to this lab. We have come here in order to try and save her. Do you know anything about the Princess? […] / Nix: When I was being dragged away, I saw an extraordinarily beautiful woman being taken away by soldiers. At first, I thought I was mistaken; but now that you mention it…that must've been the Princess." 
  62. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Sentinel Laboratory. "[The group comes across a room full of what appears to be exact duplicates of Elgar.]
    Celestine: There's…lot's of Jutos! / Crocell: What the hell is going on here…? / Nix: These are…vessels we prepared to create Elgar. / Crocell: Vessels? […] / Nix: Elgar is…a being who was created by Schuenzeit, his Master. Elgar was created using wizardry called the Blood Pact. Essentially, he's a humanoid Sentinel. / Rue: Humanoid Sentinel…?! / Nix: The Sentinels manufactured as monster weapons have an intelligence that is noticeably low, and are unable to carry out complicated orders. And so, Schuenzeit desired an intelligent Sentinel that only he could control, to help him purge the nobility who opposed him. What was created as a result…was Elgar. […] The Blood Pact itself was conducted by wizards, but the physical vessel used in the creation was made by me. / Juto: Huh? / Nix: Although it was under duress after I had been dragged to the laboratory by force! You were the first made—in other words, "First Elgar". And the current Elgar is "Second Elgar". He was created as your replacement when we believed you had died. / Juto: [understanding] And if Second dies, they'll use the remaining vessels to create a Third one, a Fourth one, and so on. / Nix: Probably… I think so. I'm terribly sorry. / Juto: [shakes his head] You don't need to apologize. The real one to blame…is Schuenzeit. […] / Nix: When we received news of First's death, that's when it hit me. I realized just how cruel my actions had been. First… I'm so glad you're alive. It's one less weight on my conscience. I'll destroy all of the research data here. / Juto: Good. Make sure no one creates a Third, not even by accident."
     
  63. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Sentinel Laboratory. "[The group locates Zephie, with Schuenzeit and Elgar.]
    Juto: Zephie… / Zephie: [looks away from them] … / Crocell: Princess, are you hurt? / Zephie: Why did you come here…? / Crocell: What do you mean? To come and rescue you, obviously! / Zephie: Leave. / Rue: Princess Rzephillda, what are you saying? / Zephie: As of today, the Counter-Sentinel Unit is disbanded. The war is over. So please… Go back. / Juto: Zephie? / Scuenzeit: [to Juto] Perhaps I should say "Welcome home" first. / Juto: You must be joking. This isn't the place I call home. / Scuenzeit: [chuckles] Your tone of voice leaves much to be desired. Is that any way to speak to your creator, the man who made you? / Juto: You made me so you could use me as your tool! You wanted the throne badly enough to do that? / Scuenzeit: The throne? I have no interest in such things. / Argo: Why did you kidnap Zephie, then? And what did you mean, Zephie is the Magna Carta? / Schuenzeit: Exactly what I said. She will be the messiah who delivers the world from the Doomseeds. […] This war happened so that she could undergo a series of trials to make her a more powerful Magna Carta. / Crocell: [enraged] That's just bull! What a load of crap! That's the reason you started this war?! / Juto: [to Schuenzeit] Enough. Whatever your objectives are, I don't care. I'm taking Zephie. / Schuenzeit: [chuckles] Don't get so angry. I'm not the one you need to fight. […] / Second Elgar: I've been waiting for you, First. Let's put an end to this once and for all, Elgar the Regicide. / Juto: Elgar… I have a name that I was given by Melissa. I'm Juto. I don't have any attachments to that abominable name [Elgar the Regicide]. / Second Elgar: Is that so? In that case, die. This world doesn't need two Elgars, now, does it? / Schuenzeit: [to Second Elgar] Elgar, eliminate all of those pests. Don't disappoint me. […] / Juto: [to Schuenzeit] Wait! You're running away?! / Schuenzeit: "Running away"? Hmph. I'm a busy man. The Princess has an important task ahead of her. / Juto: Zephie! [Zephie turns away from him.] Zephie, why are you going with him?!"
     
  64. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Sentinel Laboratory. "Second Elgar: [pre-boss fight cutscene; to Juto] If it weren't for you, I would have been First. […] / Juto: Is it so important that you're not the first…?!" 
  65. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Sentinel Laboratory. "Juto: [to Second Elgar] Why would you want to be Schuenzeit's lackey? He sees us as nothing more that his personal tools. / Second Elgar: He is like a… He is like a father to me. If it weren't for you, I would have been First. / Juto: I am no longer Elgar. / Second Elgar: You… You aren't going to be able to rescue that woman [Zephie], anyway. / Juto: I will. I'll save her, no matter what! / Second Elgar: [laughs] There's more to it, you know… You'll have to see it…with your own eyes… [dies]" 
  66. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort. "Rue: [after returning to the others from conducting recon about an "announcement"] It sounds like there really is going to be a cease-fire agreement. It also appears to have something to do with Princess Rzephillda. / Juto: [L]et's hurry to the square! / Nix: I'll go! / Crocell: [surprised; to Nix] Hey, now, you need to get lost! If the Northern Forces catch you, it's all over! / Nix: Yes, but… / Celestine: Nix, get out of town! If you don't have anywhere to go, go to Cota Mare." 
  67. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort. "Alex: [when Raud confronts him about the war and the Magna Carta] Well, the fact is that Elgar was created to be an alternate to the Magna Carta. But in the end, a fake can never become the real thing. The true Magna Carta must be someone with pure Carta blood running through their veins. Schuenzeit has researched the bloodlines of everyone who has ever earned the title of Magna Carta. To cut to the chase, in an ironic turn of events, the only remaining bloodline was that of the royal family. / Raud: [realizing] Wait… Was the last queen killed by Schuenzeit because she refused to go along with his plan?! / Alex: You do catch on quickly. That is it exactly. The Queen didn't believe Schuenzeit's story." 
  68. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Square. "Schuenzeit: [speaking to the citizens of Belfort, with Alex at his side and Zephie suspended in the air by monsters' Kan] Count Alex, Supreme Commander of the Southern Forces, and I, Schuenzeit, will now issue a joint statement regarding cessation of hostilities in this civil war. […] Catastrophe is about to visit us again! I say this because problems have arisen in the circulation of Kan, the source of our world's strength. These are the Doomseeds, the seeds of misfortune which rain down upon us! However, we know of a means by which that catastrophe may be averted. That means is the miracle that is the Magna Carta! It is the single light which will cleanse the world! […] The Magna Carta that will save the world is none other than Princess Rzephillda! […] / Juto: "Sacrifice"…? [realizes] He wouldn't…! [...] / Civilians: I can't believe it… That's horrible! How could the Princess do such a thing?!
    Someone who was gonna be queen would forsake her people?
    If Lanzheim falls, the throne will be meaningless! / Crocell: Ah, come on, now! Don't believe that crap. / Male Civilian: It's not crap! Lord Alex is standing up there with him! Everything that he's said is the truth! / Schuenzeit: The Princess is not worthy of the glorious name handed down to her from the great hero Strauss. Turning her back on the cries of greif and anguish, she has ushered in a disastrous war, all for the sake of self-preservation. As long as she remains alive, the Doomseeds will continue to rain down on Lanzheim. And beyond that lies nothing but utter destruction. / Civilians: No… Lanzheim might be destroyed?!
    Sacrifice the Princess! I don't wanna die!
    Life is hard enough as it is! I don't want the Doomseeds to keep falling!
    Kill the Princess! She's the one who started this war! / Crocell: Hey, are they serious? This talk is— / Juto: [hushed] Crocell, wait! / Crocell: You expect me to keep my mouth shut?! / Juto: No, we can't cause a commotion here right now. Remember, our top priority is rescuing Zephie. We're here for Zephie…! / Crocell: Dammit… This is ridiculous! I can't believe they're actually swallowing this stupid speech of his! […] / Schuenzeit: I now offer a proposal to you all! I say we force this Princess, who has refused her duty and started a war, to fulfill the Magna Carta's original role! Now, make your choice! Will you live in a dying world, smothered by Doomseeds? Or will you return to a world of plenty? Lift your voices high! Shout, "Paradise is ours to take! Shout, "Sacrifice the Princess!" / Civilians: Paradise is ours to take!
    Kill the Princess! Put her to death! / Rue: P-Princess Rzephillda… / Juto: Enough… This stupid garbage ends now! He'll pay for this! / Celestine: He's got some nerve, spouting that crap when he was the one doing the scheming. / Crocell: [itching to fight] I can't take this anymore! We're going in, right? / Juto: Yeah. This time, we rescue Zephie! […] / Crocell: [to Juto] Hey… Are you really gonna be okay? / Juto: I won't let [Schuenzeit] control me this time, no matter what! […] / Schuenzeit: Remove those people! They are apostles of the devil who will cause Lanzheim's downfall!"
     
  69. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Square. "Schuenzeit: [after seeing Juto approach the palace square altar] Impressive. He must have defeated Elgar, then. [activates his power over Juto] Stop! Do not come any closer! […] Fool! You would defy your Master? / Juto: I don't recall…ever having a master like you! / Zephie: [to Juto] Stay away… Juto, stay away! [Schuenzeit tries to control Juto, but he continues to resist. Juto falls to his knees in pain.] Juto! […] / Schuenzeit: [after seeing Juto stand up again] Damn you! Are you trying to cause Lanzheim to be destroyed?! / Juto: I don't believe a word of that…! It's—garbage! / Schuenzeit: The Princess is the Magna Carta. That is the honest truth. If she is sacrificed, then this world will be preserved! / Juto: If that's what it'll take to save the world, then YOU be the sacrifice! [A pause.] / Schuenzeit: At any rate, your struggles have ended now. [turns to the set-up of monsters, their Kan used to suspend Zephie in the air] Perform the sacred ritual. Eliminate the root of our evils! O Magna Carta, give your body to the cleansing flames that will save the world! […] / Alex: [after Juto cuts the ritual short by destroying the fondation of Zephie's suspension] I don't believe this…! How does he keep going…?! / Schuenzeit: Do you intend to defy me to the end? […] / Zephie: [upset] You… You tried to kill me! I can't believe you were Elgar this whole time! / Juto: I'm sorry. I really am. But…no matter what you say, I… / Zephie: Oh, just leave me alone! [turns to face Juto] Why did you even come here, anyway? / Juto: I came…because you're a friend. No, wait—you mean much more to me than that… / Zephie: [turns away] You mustn't save me, Juto. Everything that he [Schuenzeit] said is true. I'm the one. I'm the Magna Carta. I have a Kamond inside of me. A Kamond capable of saving the world… [Juto grabs her hand.] Ah! / Juto: Let's go. / Zephie: But, Juto—! / Juto: I can't accept that this is the way things end. Let's find another way. [places a hand on Zephie's shoulder] I'm getting you out of here." 
  70. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Belfort - Square. 
  71. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Cota Mare. "Nix: Wait, these wounds are… [to the others] Did he disobey a command from Schuenzeit? / Zephie: [surprised] Wait… How could you possibly know that? / Nix: You see, they're [the Elgar vessels are] designed to…well…catch fire if they disobey their Master's orders." 
  72. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Cota Mare - Celestine's House. "Nix: [about Juto's condition] The Kamond inside of Juto…is on the verge of breaking. It's a miracle that he's held on for this long. / Zephie: Wha…? What do you mean by that? / Nix: Juto…will cease to function soon. […] Just as a human cannot survive if their heart is destroyed, Sentinels can't survive if their Kamond is destroyed. […] / Zephie: Nix, is there anything we can do to save him? / Nix: As the Magna Carta, it won't be impossible for you, Princess. But…it will be dangerous. / Zephie: What is it that I need to do? / Nix: The brand of the Blood Pact… You need to re-imprint him with it. If you were to replace Juto's broken Kamond with one that [i]s intact, and then form a whole new pact with him, it may work. But understand that will mean that you yourself will become Juto's Master, taking the place of Schuenzeit. […] Plus, I recall hearing that you held quite a grudge against Elgar, Princess. You did know that Juto was originally Elgar, didn't you? / Zephie: …Yes. But the one I'm trying to bring back to life is Juto, not Elgar. / Rue: Princess Rzephillda… Do you really intend to go through with this? / Zephie: [I] can't stand by and let Juto die. / Nix: [to Zephie] I can see that your mind is made up. In that case, our first order of business is to find a new Kamond to replace the old one." 
  73. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Juto's Mind. "Rue: It's pitch-black in here... / Zephie: This...is the inside of Juto's mind? [...] / Juto: [when Zephie and Rue run into him here (he appears to have lost his memories)] [Who are you]? [How did you get here]? / Zephie: Juto! / Juto: [surprised] Say what? You know me? / Zephie: Don't give me that! We were [all] worried about you! [...] / Rue: As I thought... He appears to have lost his memory." 
  74. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Juto's Mind. "Zephie: [while trying to talk to the memory of Juto on Highwind Island] Juto, [this isn't real.] / "Juto": Who are you? / Juto: Hey, lady! I'm Juto! Not that guy! [...] / "Juto": N-No... Stay away from me! / Zephie: Juto? / "Juto": I'm staying here! Don't try to stop me!" 
  75. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Juto's Mind. ""First Elgar": [after two Northern Forces soldiers sees him and leave in fear] ...I am a monster, am I...? / Juto: [interrupting] What's your problem? If you don't wanna be a monster, then don't fight! [...] / "First Elgar": I don't believe it... Princess Rzephillda! S-Stay away! Stay away! Don't come any closer! I didn't kill you! I didn't... I didn't disobery Master's command! [...] Stay away...or I'll kill you all! [...] / Juto: That guy's supposed to me me? Pathetic..." 
  76. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Juto's Mind. "Zephie: [to the memory of First Elgar's awakening] Snap out of it. You don't have to be controlled by Schuenzeit anymore. You're not Elgar anymore. You're Juto. / "First Elgar": Juto? / "Schuenzeit": [to Zephie] Princess, are you trying to interfere with my plans? / Zephie: Begone! You're finished. You're only a nuisance to Juto now! / "Schuenzeit": What are you saying? You are the one that needs to go! / Juto: [to the memory of Schuenzeit] No, you! Get out of me!" 
  77. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Juto's Mind. "Juto: Zephie, are you okay? / Zephie: [Yes.] ...! Juto! Your memories... Are they back?! / Juto: [realizing] N-No, they're not - [turns away] / Zephie: But you called me by name! [Silence.] / Juto: [ending his charade] Zephie. You realize [that all this time], you've been fighting Juto in order to save Juto. [...] You came to [disconnect the "me" that was created by Schuenzeit.] Do you understand what I'm saying? / Zephie: Juto...? Oh, no... I have to...fight you, too...? [...] / Juto: [ready to fight] Thanks. It's time for me to wake up. / Zephie: Juto... / Juto: Please... Please... Make me wake up." 
  78. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Cota Mare - Celestine's House. 
  79. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh. 
  80. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Navyblue Marsh. "Juto: [when Claire herself arrives] You did that to Melissa… / Claire: Yes. I was kind enough to alter her. Traitors deserve a suitable punishment, don't you agree?" 
  81. ^ a b c d Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Plateau. 
  82. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: Ruhalt Plateau. 
  83. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: La Strada. 
  84. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Level/area: La Strada. "Schuenzeit: [in the core of La Strada, floating in front of Strauss' corpse] So, you have come to me at last. / Celestine: [seeing Strauss' body behind him] S-Strauss' corpse! It looks exactly like Schuenzeit! / Zephie: I don't believe it… It isn't possible. Schuenzeit… / Schuenzeit: Indeed. I am Strauss' exact duplicate. […] / Zephie: But that means… You were also the one who started the Avis War and the Ruhalt Civil War, weren't you?! / Schuenzeit: Technically, that was not me. But one could also say that it was. They were caused by earlier duplicates, you see. / Juto: Then why didn't you offer yourself as the sacrifice instead? If you are Strauss… Then shouldn't you be the true Magna Carta? / Schuenzeit: Unfortunately, over the course of so many duplications, the power of my Kamond has gradually diminished. I [could not become] a Magna Carta. / Zephie: The number of lives you've taken… The pain you caused over the centuries is immeasurable. Was it really necessary to go to these lengths to pretend that Lanzheim was a paradise? / Schuenzeit: This is a world that I have protected. A paradise that I have made. To Lanzheim, I am like a god. I am the Creator of Paradise. All people yearn for paradise. Why do you people resist? / Juto: Then why don't you tell everyone what the truth really is? […]" 
  85. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. "Schuenzeit: Elgar… No, I suppose I should say Juto… To think a dog would bite his master's hand… [dies] […]" 
  86. ^ a b Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. 
  87. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. "Juto (narrative): […] I've finally figured it out. My whole life has been leading [up] to this moment, so I have no regrets. You have my word: you and I will meet again. …Zephie." 
  88. ^ a b c Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: Epilogue. 
  89. ^ Softmax (6 August – 16 October 2009). MagnaCarta 2. Xbox 360. Banpresto, Namco Bandai Games, Atari. Scene: Post-credits. "Juto (voice): Zephie. / […] Zephie: [looks up from her hand; smiles] …Good morning." 
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External links[edit]