Mario Kart
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| Mario Kart | |
|---|---|
Logo used since Mario Kart DS (2005). |
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| Genres | Racing video game |
| Developers | Nintendo Retro Studios Namco/Namco Bandai (arcade games) |
| Publishers | Nintendo |
| Creators | Shigeru Miyamoto |
| First release | Super Mario Kart September 1, 1992 |
| Latest release | Mario Kart 7 December 4, 2011 |
| Official website | http://mariokart7.nintendo.com/ |
Mario Kart (Japanese: マリオカート Hepburn: Mario Kāto) is a series of go-kart-style racing video games developed and published by Nintendo as spin-offs from its trademark Mario franchise. The first in the series, Super Mario Kart, was launched in 1992 on the Super Nintendo Entertainment System to critical and commercial success.[1]
To date, there have been four Mario Kart games released for home consoles, three portable games, and two Namco co-developed arcade games, with a total of nine Mario Kart. Additionally, two future games are in development; one for the Wii U system, and a third arcade title. The most recently released game of the Mario Kart series is Mario Kart 7.[2]
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Gameplay [edit]
In the Mario Kart series, players compete in go-kart races, controlling one of a selection of characters from the Mario franchise. Up to eight participants can compete in each race (twelve in Mario Kart Wii). One of the features of the series is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include mushrooms to give players a speed boost, Koopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards. The type of weapon received from an item box is random and often influenced by the player's position in the race.[3] For example, players lagging far behind may receive more powerful items while the leader will only receive small defensive items.[3] This gameplay mechanic–called "rubber banding"– allows other players or computers a realistic chance to catch up to the leading player no matter how far ahead they are.[3]
As the series has progressed, each new installment has introduced new elements in order to keep the gameplay fresh.[3] Changes typically include new items, new stages, and new methods of obtaining speed boosts.[3] Changes new titles have brought to the series include: Mario Kart 64 introducing 4-player racing and bringing the series into the third dimension, Mario Kart: Double Dash!! with a partner system and the Double Dash!!, Mario Kart Wii's use of motorbikes and 12 participants per race, and the newest entry into the franchise, Mario Kart 7, featuring hang gliders, submarines and an alternate first-person perspective as well as customizing karts.[3]
Courses [edit]
Many courses also recur throughout the series and each one is based on a game in the Mario franchise including Super Mario World. For example, most games have featured a circuit course, a desert course, a city or highway course with traffic, some form of a beach course, a stadium course, a jungle course, an ice or snow course, Bowser's Castle and Rainbow Road.[3] Each game in the series includes 16 original courses, with the exception of Super Mario Kart and Super Circuit, which each have 20 original courses. The courses are divided into eight cups: Mushroom, Flower, Star, Special, Shell, Banana, Leaf and Lightning. There are also three to six original battle arenas in each installment, designed exclusively for Battle mode. Thus far in these seven games, there are 120 original courses and 30 original arenas. Additionally, there are 48 Retro courses and 10 Retro arenas. These consist of older material recreated for later games. The first game to feature retro courses was Mario Kart DS, although Super Circuit featured the 20 courses from Super Mario Kart, but these were very similar to their SNES counterparts, but for some background differences and the exclusion of hazards.
Recurring items [edit]
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Modes of play [edit]
Each Mario Kart game features a variety of different modes. The following four modes recur most often in the series:
- Grand Prix – players compete in various "cups," groups of four courses each (five in Super Mario Kart). Players earn points according to their finishing position in each race and the player with the most points overall at the end wins a trophy. Can be played solo or for two people. (Starting with Mario Kart DS, this mode can only be played in single player.)
- Time Trial – (single player) the player races alone to finish any course in the fastest time possible with three mushrooms to be used at anytime during their run. The best time is then saved as a ghost, in which the player can compete against in later trials.
- VS – multiple human players race against each other on any course with customized rules. Later games allowed single player VS races.
- Battle – multiple human players use race items to battle each other in a closed arena. Each player starts the battle with three balloons and loses a balloon with every hit sustained; the last player possessing at least one balloon wins. More battle games were added as the series progresses.
List of Mario Kart games [edit]
Console games [edit]
- Super Mario Kart (1992, Super Nintendo Entertainment System, Wii Virtual Console)[4][5]
- Mario Kart 64 (1996, Nintendo 64, Wii Virtual Console)
- Mario Kart: Super Circuit (2001, Game Boy Advance, 3DS Virtual Console)
- Mario Kart: Double Dash‼ (2003, Nintendo GameCube)
- Mario Kart DS (2005, Nintendo DS)
- Mario Kart Wii (2008, Wii)
- Mario Kart 7 (2011, Nintendo 3DS)
- Mario Kart (Wii U)[6] (TBA, Wii U)
Arcade games [edit]
- Mario Kart Arcade GP (2005, Arcade) (Co-developed by Namco)
- Mario Kart Arcade GP 2 (2007, Arcade) (Co-developed by Namco Bandai Games)
- Mario Kart Arcade GP DX (2013, Arcade) (Co-developed by Namco Bandai Games)[7]
Other appearances [edit]
Several Mario Kart-related items appear in the Super Smash Bros. series, with Super Smash Bros. Brawl in particular featuring a Mario Circuit stage based on Figure-8 Circuit from Mario Kart DS.[8] Certain courses from the series have also appeared in F-Zero X, Mario & Sonic at the Olympic Winter Games, Fortune Street and Mario & Sonic at the London 2012 Olympic Games. Various items from the series can also be seen in games such as Nintendogs and Animal Crossing.
Characters [edit]
Console characters [edit]
| Driver | Super | 64 | Super Circuit |
Double Dash!! |
DS | Wii | 7 | Total appearances |
|---|---|---|---|---|---|---|---|---|
| Baby Daisy | 1 | |||||||
| Baby Luigi | 2 | |||||||
| Baby Mario | 2 | |||||||
| Baby Peach | 1 | |||||||
| Birdo | 2 | |||||||
| Bowser | 7 | |||||||
| Bowser Jr. | 2 | |||||||
| Princess Daisy | 4 | |||||||
| Diddy Kong | 2 | |||||||
| Donkey Kong | 6 | |||||||
| Donkey Kong Jr. | 1 | |||||||
| Dry Bones | 2 | |||||||
| Dry Bowser | 1 | |||||||
| Funky Kong | 1 | |||||||
| Honey Queen | 1 | |||||||
| King Boo | 2 | |||||||
| Paratroopa | 1 | |||||||
| Koopa Troopa | 4 | |||||||
| Lakitu | 1 | |||||||
| Luigi | 7 | |||||||
| Mario | 7 | |||||||
| Metal Mario | 1 | |||||||
| Mii | 2 | |||||||
| Petey Piranha | 1 | |||||||
| Princess Peach | 7 | |||||||
| R.O.B. | 1 | |||||||
| Rosalina | 2 | |||||||
| Shy Guy | 2 | |||||||
| Toad | 7 | |||||||
| Toadette | 2 | |||||||
| Waluigi | 3 | |||||||
| Wario | 6 | |||||||
| Wiggler | 1 | |||||||
| Yoshi | 7 | |||||||
| Total | 8 | 8 | 8 | 20 | 13 | 25 | 17 | -- |
- Notes
- ^ Shy Guy is only available in DS as a playable character during Single-Card Download Play races.
Arcade characters [edit]
| Driver | Arcade GP | Arcade GP 2 | Arcade GP DX | Total appearances |
|---|---|---|---|---|
| Blinky | ? | 2 | ||
| Bowser | 3 | |||
| Don | 1 | |||
| Donkey Kong | 3 | |||
| Luigi | 3 | |||
| Mario | 3 | |||
| Mametchi | ? | 1 | ||
| Pac-Man | 3 | |||
| Ms. Pac-Man | ? | 2 | ||
| Princess Peach | 3 | |||
| Toad | 3 | |||
| Waluigi | ? | 1 | ||
| Wario | ? | 2 | ||
| Yoshi | 3 | |||
| Total | 11 | 13 | 9 | -- |
Merchandise [edit]
Mario Kart has had a range of merchandise released. This includes a Scalextric style Mario Kart DS Figure-8-Circuit. It comes with Mario and Donkey Kong figures, while Wario and Luigi are available separately. A line of remote-controlled karts are available in stores. Each kart has a Game Boy Advance-shaped controller. It features forward driving and rotates when put in reverse, instead of steering. The current line-up of karts is Mario, Donkey Kong and Yoshi. There are three large karts that depict the same trio. These karts are controlled by a GameCube controller shape. Japanese figurines of Mario, Luigi, Peach, Toad, Yoshi, Wario, Donkey Kong, and Bowser are also available for purchase as well as for Mario Kart 64, figures of Mario, Luigi, Wario, Bowser, Donkey Kong, and Yoshi were made by Toybiz. There are also Sound Drops inspired by Mario Kart Wii with eight sounds from the game including an incoming Spiny Shell, the race's final lap and an item box. There is also a land-line telephone featuring Mario holding a lightning bolt while seated in his kart, as seen here. K'Nex has released Mario Kart Wii sets, with Mario, Luigi, Yoshi, and Bowser in karts and bikes along with Donkey Kong and tracks from the game.[10] K'Nex will release Mario Kart 7 sets as well. Club Nintendo also released merchandise from the series including a platinum soundtrack from Mario Kart Wii featuring 43 songs from the game, a Mario Kart Wii stopwatch and three gold trophies from Mario Kart 7.
Reception [edit]
Nintendo Power listed the Mario Kart series as being one of the greatest multi-player experiences, citing the diversity in game modes as well as the entertainment value found.[11]
Guinness World Records awarded the Mario Kart series with six world records, including "First Console Kart Racing Game", "Best Selling Handheld Racing Game" and "Longest Running Kart Racing Franchise." Guinness World Records ranked the original Super Mario Kart number 1 on the list of top 50 console games of all time based on initial impact and lasting legacy.[12]
References [edit]
- ^ Crecente, Brian (2009-26-2). "Mario Kart: Most Influential Video Game in History." Kotaku. Retrieved 2012-1-27.
- ^ Harris, Craig (2010-06-15). "E3 2010: Mario Kart 3DS is Looking Slick". IGN Entertainment, Inc. Retrieved 2010-06-21.
- ^ a b c d e f g Dan. "Mario Kart Franchise Retrospective". WatchMojo.com. Retrieved February 5, 2012.
- ^ "Virtual Console バーチャルコンソール" (in Japanese). Nintendo. Retrieved 2008-07-14.
- ^ "Download New BIT.TRIP Kicks, Speeding Karts, Magic Castles and More". Nintendo of America. November 23, 2009. Retrieved November 23, 2009.
- ^ http://www.nintendolife.com/news/2013/01/mario_kart_wii_u_driving_into_e3_this_year
- ^ http://arcadeheroes.com/2013/02/05/namco-formally-announces-mario-kart-arcade-grand-prix-dx/
- ^ "Smash Bros. DOJO!!". Smashbros.com. Retrieved 2012-09-21.
- ^ "K'NEX Mario Kart Wii Building Sets". Knex.com. 2011-10-20. Retrieved 2012-09-08.
- ^ Nintendo Power 250th issue!. South San Francisco, California: Future US. 2010. p. 47.
- ^ Ivan, Tom (2009-02-28). "Guinness ranks top 50 games of all time". Computer and Video Games. Retrieved 2009-03-14.
External links [edit]
- Official Nintendo sites:
- Mario Kart Wiki
- Mario Kart at the Super Mario Wiki
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