Masashi Kishimoto
From Wikipedia, the free encyclopedia
- In this Japanese name, the family name is Kishimoto.
| Masashi Kishimoto | |
| Born | Kishimoto Masashi 岸本 斉史 November 8, 1974 Nagi, Okayama, Japan |
|---|---|
| Residence | Okayama Prefecture, Japan |
| Nationality | Japanese |
| Occupation | Manga artist |
| Height | 170 cm[1] |
| Weight | 57 kg[1] |
| Known for | Naruto |
Masashi Kishimoto (岸本 斉史 Kishimoto Masashi) (born 8 November, 1974[1]) is a Japanese manga artist, well known for creating the manga series Naruto. His younger twin brother, Seishi Kishimoto, is also a manga artist and creator of the manga series 666 Satan and Blazer Drive.
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[edit] Works
Kishimoto's first work as a manga artist was Karakuri, which he submitted to Shueisha in 1995. This earned him the Weekly Shōnen Jump's monthly "Hop Step Award," granted to promising new manga artist. In 1999, Naruto was serialized in Weekly Shōnen Jump. Naruto is still ongoing, with more than 45 volumes and just over 44 released in English, and has sold over 71 million copies in Japan[2] and over 93 million copies worldwide as of volume 36, also being adapted into two successful anime series. The Naruto manga series has become one of Viz Media's top properties,[3] accounting for nearly 10% of all manga sales in 2006.[4] The seventh volume of Viz's release became the first manga to ever win a Quill Award when it claimed the award for "Best Graphic Novel" in 2006.[4]
In his interviews and exclusively in the Naruto manga, he commonly mentions his deceased plant, Ukki-kun.[5] According to Kishimoto, the first time he had an office plant, due to missing the country atmosphere, he fed it undiluted plant food. He continued purchasing several other plants afterwards, but many of them perished.[5]
[edit] Influences
When Kishimoto was originally creating the Naruto series, he looked to other shōnen manga for influences while attempting to make his characters as unique as possible.[6] Kishimoto cites Akira Toriyama's Dragon Ball series as one of these influences, noting that Son Goku, the protagonist of Dragon Ball, was a key factor when creating Naruto Uzumaki due to his energetic and mischievous personality.[7] To complement the character Naruto, Kishimoto worked on creating a rival that was a "cool genius", as he believed this was "the archetypal rival character". After reviewing different manga for ideas, he ultimately developed Sasuke Uchiha. When creating the primary heroine, Kishimoto admitted, "I don't have a definite image of what a heroine should be". He eventually created Sakura Haruno, emphasizing "her energy and flirtatious spirit" as her primary characteristics. These three characters would be the mold for the other three main Naruto teams.[8] For Kishimoto, Sasuke remains the most difficult character for him to draw. While drawing, errors and mishaps commonly result in Sasuke's youthful appearance being lost, a result of Kishimoto's inexperience in drawing characters mature beyond their years.[9] Despite the time and energy Kishimoto spends drawing Sasuke, Sasuke has become his favorite character to draw.[9]
When drawing the characters, Kishimoto follows a five-step process that he consistently follows: concept and rough sketch, drafting, inking, shading, and coloring. These steps are followed when he is drawing the actual manga and making the color illustrations that commonly adorn the cover of tankōbon, the cover of Weekly Shōnen Jump, or other media, but the toolkit he utilizes occasionally changes.[10] For instance, he utilized an airbrush for one illustration for a Weekly Shōnen Jump cover, but decided not to use it for future drawings largely due to the cleanup required.[11]
When Kishimoto was creating the setting of the Naruto manga, he initially concentrated on the designs for village of Konohagakure, the primary setting of the series. Kishimoto asserts that his design for Konohagakure was created "pretty spontaneously without much thought", but admits that the scenery is based on his home in Okayama Prefecture. Kishimoto created Konohagakure without specifying a specific era or location in the real world, noting that the village is "just a place in [his] head". Without a specific time period, Kishimoto included modern elements in the series such as convenience stores, but specifically excluded projectile weapons and vehicles from the storyline. For reference materials, Kishimoto performs his own research into Japanese culture and alludes to it in his work. In an interview, he commented that he "often visits Japanese gardens and [goes] to Kabuki performances" for reference material.[12]
Kishimoto added that, as Naruto takes place in a "Japanese fantasy world," the creator has to "set certain rules, in a systematic way" so that he could easily "convey the story". Kishimoto wanted to "draw on" the Chinese zodiac tradition, which had a long-standing presence in Japan; the zodiac hand signs originate from this. Regarding technology Kishimoto said that Naruto would not have any firearms. He said he may include automobiles, aircraft, and "low-processing" computers; Kishimoto specified the computers would "maybe" be eight-bit and that they would "definitely not" be sixteen-bit.[13]
[edit] Manga
- Karakuri one-shot (1995, Hop Step Award winner, collected in Hop Step Award Selection 18 ('95~'96))
- Naruto pilot (1997, published in Akamaru Jump, collected in Naruto volume 1)
- Karakuri (April 1998 - May 1998, serialized in Weekly Shōnen Jump)
- Naruto (November 1999 – ongoing, published in Weekly Shōnen Jump)
[edit] Others
- First Official Data Book (秘伝·臨の書キャラクターオフィシャルデータBOOK, Hiden: Rin no Sho Character Official Data Book)[14]
- Official Fan Book (秘伝·兵の書オフォシャルファンBOOK, Hiden: Hyō no Sho Official Fan Book)[15]
- First Art Book (岸本斉史画集 UZUMAKI, Kishimoto Masashi Gashū UZUMAKI)[16]
- Second Official Data Book (秘伝·闘の書キャラクターオフィシャルデータBOOK, Hiden: Tō no Sho Character Official Data Book)[17]
- PAINT JUMP: Art of NARUTO (PAINT JUMP Art of NARUTO-ナルト-)[18]
- Third Official Data Book (秘伝·者の書キャラクターオフィシャルデータBOOK, Hiden: Sha no Sho Character Official Data Book)[19]
- Second Art Book (イラスト集 NARUTO, Irasuto-shū NARUTO)[20]
[edit] References
- ^ a b c Kishimoto, Masashi (2002-10-04) (in Japanese). NARUTO―ナルト―[秘伝·兵の書]オフォシャルファンBOOK. Japan: Shueisha. p. 205. ISBN 4-08-873321-5.
- ^ Comi Press (March 6, 2007). The Rise and Fall of Weekly Shōnen Jump: A Look at the Circulation of Weekly Jump. Press release. http://comipress.com/article/2007/05/06/1923.
- ^ Viz Media (March 7, 2006). USA Today's Top 150 Best Seller list features Viz Media's Shonen Jump's Naruto manga at number 29. Press release. http://www.viz.com/news/newsroom/2006/03_naruto.php.
- ^ a b "Naruto Nabs Quill Award". ICv2. 2006-10-12. http://www.icv2.com/articles/home/9450.html. Retrieved on 2008-04-07.
- ^ a b Naruto manga volume 1, page 148 — ISBN 1-56931-900-6
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. p. 138. ISBN 1-4215-1407-9.
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. p. 139. ISBN 1-4215-1407-9.
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. p. 140. ISBN 1-4215-1407-9.
- ^ a b Kishimoto, Masashi (2004). Naruto, Volume 3. Viz Media. p. 26. ISBN 1-59116-187-8.
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. pp. 112–114. ISBN 1-4215-1407-9.
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. p. 118. ISBN 1-4215-1407-9.
- ^ Kishimoto, Masashi (2007). Uzumaki: the Art of Naruto. Viz Media. p. 145. ISBN 1-4215-1407-9.
- ^ Shonen Jump #33 Volume 3, Issue 9 September 2005. Viz Media. p. 8.
- ^ Kishimoto, Masashi (4 July 2002) (in Japanese). NARUTO―ナルト―[秘伝·臨の書]キャラクターオフィシャルデータBOOK. Naruto. Japan: Shueisha. ISBN 4-08-873288-X.
- ^ Kishimoto, Masashi (4 October 2002) (in Japanese). NARUTO―ナルト―[秘伝·兵の書]オフォシャルファンBOOK. Naruto. Japan: Shueisha. ISBN 4-08-873321-5.
- ^ Kishimoto, Masashi (2 July 2004) (in Japanese). NARUTO―ナルト― 岸本斉史画集 UZUMAKI. Naruto. Japan: Shueisha. ISBN 4-08-873706-7.
- ^ Kishimoto, Masashi (4 April 2005) (in Japanese). NARUTO―ナルト―[秘伝·闘の書]キャラクターオフィシャルデータBOOK. Naruto. Japan: Shueisha. ISBN 4-08-873734-2.
- ^ Kishimoto, Masashi (4 April 2008) (in Japanese). PAINT JUMP Art of NARUTO-ナルト-. Naruto. Japan: Shueisha. ISBN 978-4-08-782168-0.
- ^ Kishimoto, Masashi (4 September 2008) (in Japanese). NARUTO―ナルト―[秘伝·者の書]キャラクターオフィシャルデータBOOK. Naruto. Japan: Shueisha. ISBN 978-4-08-874247-2.
- ^ Kishimoto, Masashi (8 July 2009) (in Japanese). NARUTO―ナルト―イラスト集 NARUTO. Naruto. Japan: Shueisha. ISBN 978-4-08-874823-8.
[edit] External links
- Masashi Kishimoto (people) at Anime News Network's Encyclopedia
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