Massively multiplayer online first-person shooter game

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Massively multiplayer online first-person shooter game (MMOFPS) mixes the genres of first-person shooter and Massively multiplayer online games, possibly in the form of web browser-based games, in which a very large number of players interact with one another within a virtual world. MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[1][2] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[3]

Neocron is sometimes considered the first MMOFPS,[3][4] most consider it a hybrid of MMORPG and first-person shooter,[5][6] with the later PlanetSide allowing 399 players all to fight together on the same map. Some may consider Zipper's MAG an MMOFPS as it allows up to 256 players to fight together on the same map.[7] The biggest MMOFPS to date is PlanetSide 2, sequel to the original game. It is able to support up to 2,000 players in a single map, or continent of the game with a max cap of 6,000 players on a single server fighting across different continents.[citation needed] The newest MMOFPS is Dust 514. Developed by CCP Games, Dust 514 is a game meant to integrate with the MMO EVE Online, also developed by CCP Games. Dust 514 is currently a working progress for 10 years from now. It was released on May 14, 2013.

Economics[edit]

See also: Virtual economy

Many MMOFPSs feature living economies. Virtual items and currency have to be gained through play and have definite value for players. Such a virtual economy can be analyzed (using data logged by the game) and has value in economic research; more significantly, these "virtual" economies can have an impact on the economies of the real world.

See also[edit]

References[edit]

  1. ^ "IGN: The Worlds First MMOFPS is nearly complete". Uk.games.ign.com. Retrieved 16 March 2009. 
  2. ^ By Thierry 'Scooter' Nguyen (20 March 2007). "GameSpy: Huxley Preview". GameSpy. Retrieved 16 March 2009. 
  3. ^ a b Leon Ryan (May 2007). Beyond the Looking Glass of MMOG's. GameAxis Unwired. pp. 27–31. Retrieved 15 March 2009. 
  4. ^ Sartori. "Neocron". GamersAsylum. Archived from the original on 7 April 2003. Retrieved 1 September 2008. 
  5. ^ Aihoshi, Richard (8 February 2002). "Neocron Preview". RPG Vault. Retrieved 1 September 2008. 
  6. ^ Ryan, Michael (1 February 2002). "Neocron Preview". GameSpot. Retrieved 31 August 2008. 
  7. ^ "MMOFPS: The Next Big Thing in MMOGs?". GameOgre. Retrieved 1 September 2008.