Maten no Sōmetsu
|Maten no Sōmetsu|
Cover art of Maten no Sōmetsu
|Producer(s)||Akihiko Suzuki (鈴木 暁彦)|
|Composer(s)||Noriyuki Iwadare (岩垂徳行)
Isao Mizoguchi (溝口功)
|Genre(s)||Role-playing video game|
A young boy is found by a warrior named Zafan who raised him like a foster son. When the player turns 16 years of age, Zafan sends him to the king so that he can become a warrior and learn about his true origins. The game is set in an environment similar to the European Middle Ages with swords and sorcery throughout the game. As the game progressed, night turns into day and vice versa.
This game is not to be confused with the post-apocalptic game Maten Densetsu: Senritsu no Ooparts for the Super Famicom. According to a reviewer on Retrojrpg, the difficulty level is severely difficulty for the beginning quests - thus earning the distinction of receiving negative reception in Japan. A character is assigned a level 1 character to do a quest that was clearly designed for a level 6 character. Also, there is a gigantic font that seems to overtake the importance of the player's vital statistics.
The game also features the use of a swastika to describe a holy temple in the game. Despite contemporary usage by Nazi Germany, the swastika actually refers to the use by the Buddhists and the Hindus as a religious symbol.
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