Micropayment
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Micropayments are financial transactions involving very small sums of money. PayPal defines a micropayment as a transaction of less than 12 USD,[1] and offers less expensive fees for micropayment transactions. A problem that has prevented the emergence of feasible micropayment systems that allow payments of less than a dollar is a need to keep costs for individual transactions low,[2] which is impractical when transacting such small sums,[3] even if the transaction fee is just a few cents.
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[edit] History
Micropayments were initially devised as a way of allowing the sale of online content and were envisioned to involve small sums of only a few cents.[3] These tiny transactions would enable people to sell stuff on the Net for small sums[3] and would be an alternative to advertising revenue.[4] During the late 1990s there was a movement to create microtransaction standards,[3] and the World Wide Web Consortium (W3C) worked on incorporating micropayments into HTML, even going as far as suggesting the embedding of payment requests in HTTP error codes.[2] The W3C has since stopped its efforts in this area [2] and micropayments never became a widely used method of selling content over the internet.
[edit] Early research and systems
In the late 1990s established companies like IBM and Compaq had microtransaction divisions,[3] and research on micropayments and micropayment standards was performed at Carnegie Mellon and by the World Wide Web Consortium.
Compaq's[3][5] Millicent was a micropayment system that supported transactions as small as 1/10th of a cent up to $5.00 in size.[6] It grew out of The Millicent Protocol for Inexpensive Electronic Commerce, which was presented at the 1995 4th World Wide Web Conference in Boston.[7] Millicent utilized symmetric cryptography.[8]
IBM's Micro Payments was established circa 1999[9] and would have "allowed vendors and merchants to sell content, information, and services over the Internet, for amounts as low as one cent."[10]
The NetBill electronic commerce project at Carnegie Mellon university researched distributed transaction processing systems and developed protocols and software to support payment for goods and services over the Internet.[11] It utilized a pre-paid account that micropayment charges would be drawn from.[12] Started in 1997,[13] it was an early foray into microtransaction research.
[edit] Online gaming
Micropayments are used in some massively multiplayer online role-playing games (MMORPGs). These are typically free to play games with no monthly fee, which offer players the possibility of purchasing in-game currency redeemable for items. These items are often more powerful than those that can be obtained by non-paying players or offer an advantage or feature otherwise unavailable.
[edit] See also
[edit] References
- ^ Micropayments paypal.com
- ^ a b c Micropayments Overview w3c.com
- ^ a b c d e f Toward a Click-and-Pay Standard wired.com, 11.03.99
- ^ Common Markup for micropayment per-fee-links 1.1 Origin and Goals W3C Working Draft 25 August 1999
- ^ Compaq to license digital cash technology cnet.com, December 23, 1998 6:10 PM PS
- ^ Millicent (Archive) archive.org
- ^ Millicent What's New -- June 1997 (Archive) archive.org
- ^ 2.6.10 Micro Payments (micropay) bof Current Meeting Report, November 8'th 1999 Internet Engineering Task Force - ietf.org
- ^ Archives of IBM Micro Payment sites archive.org
- ^ IBM Micro Payments (Archive) archive.org
- ^ The NetBill Project (Archive) archive.org
- ^ About NetBill (Archive) archive.org
- ^ Archives of Netbill sites archive.org
[edit] External links
[edit] Implementation
[edit] The micropayment debate
- The Case For Micropayments - Jakob Nielsen (1998)
- The Case Against Micropayments - Clay Shirky (2000)
- The Digital Imprimatur, How big brother and big media can put the Internet genie back in the bottle by John Walker.
- The Mental Accounting Barrier to Micropayments - Nick Szabo
- Fame vs Fortune - Clay Shirky (2003)
- Misunderstanding Micropayments - Scott McCloud (2003), answering to Clay Shirky
- Second generation micropayment systems: lessons learned (PDF), Robert Parhonyi
- A one year report on a micropayment funded website; importance of ease vs. amount - Reichler 2008
- Norman Hardy and Eric Dean Tribble: The Digital Silk Road September 1995