Microsoft Studios (game studio)

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Microsoft Studios
Type Division of Microsoft
Industry Interactive entertainment
Computer and video games
Founded 2002 (as Microsoft Game Studios)
2011 (as Microsoft Studios)
Headquarters Redmond, Washington, U.S.
Key people Phil Spencer
(Corporate Vice President)
Products Xbox
Xbox 360
Games for Windows
Windows Phone
Xbox Live
Kinect for Xbox 360
Parent Microsoft
Website Official website

Microsoft Studios is the video game production wing for Microsoft, responsible for the development and publishing of games for the Xbox, Xbox 360, Games for Windows and Windows Phone platforms. They were established in 2002 as Microsoft Game Studios to coincide with the release of the Xbox, before being re-branded in 2011. Microsoft Studios develops and publishes games in conjunction with first and third party development studios under their publishing label.

Contents

[edit] History

[edit] 2002

  • Microsoft Studios acquired Rare Ltd. from Nintendo and the Stamper brothers (Chris and Tim), who owned 49% and 51% of the company respectively. The buyout is believed to be one of the most expensive purchases of a video game development studio ever, at a cost of around US$375 million.[1] As a result of the buyout, Microsoft Studios also acquired the rights to Rare's original IPs, including the Banjo-Kazooie, Conker and Perfect Dark franchises.

[edit] 2006

[edit] 2007

  • Microsoft Studios announced the opening of a European office in Reading, England, headed by General manager Phil Spencer.[4]
  • Microsoft Studios disbanded FASA Studio, best known for their work on the MechWarrior series.
  • Halo developers Bungie announced that they would split from Microsoft Studios in order become a privately held independent company.

[edit] 2008

[edit] 2009

  • Microsoft Studios announced the closure of both Ensemble Studios and Aces Studio, due to the effects of the late-2000s financial crisis and the restructuring of their game development studios.
  • Phil Spencer was promoted to Corporate Vice President of Microsoft Studios in order to replace the retiring Shane Kim.[6]
  • Microsoft Studios formed Good Science Studio to develop software for Kinect.

[edit] 2010

  • Microsoft Studios formed a Mobile Gaming studio focused on developing gaming and entertainment multimedia for Windows Phone.[7]
  • Microsoft Studios forms new internal studio named Microsoft Flight Development Team to bring Microsoft Flight to PC.[8]

[edit] 2011

[edit] 2012

  • Microsoft Studios recruits for new development studios in Redmond — Microsoft Studios - Sports Entertainment Group[17]

[edit] Software development studios

First Party Third Party Former/Defunct

United States

Europe

Canada

Other

[edit] Owned franchises and properties

[edit] See also

[edit] References

  1. ^ "Microsoft Acquires Video Game Powerhouse Rare Ltd.: Developers of Such Worldwide Hits as "Donkey Kong 64," "Banjo-Kazooie," "GoldenEye 007" And "Perfect Dark" Bring Their Tale...". Microsoft News Centre. http://www.microsoft.com/presspass/press/2002/sep02/09-24projectrpr.mspx. 
  2. ^ "Microsoft Game Studios Acquires Video Game Luminary Peter Molyneux’s Lionhead Studios: Lionhead’s hit franchise “Fable” surpasses 2 million unit sales milestone". Microsoft News Center. http://www.microsoft.com/presspass/press/2006/apr06/04-06LionheadPR.mspx. 
  3. ^ "Microsoft to Acquire In-Game Advertising Pioneer Massive Inc.: Massive’s technology for weaving dynamic, relevant ads into video games will extend next-generation advertising ...". Microsoft News Center. http://www.microsoft.com/presspass/press/2006/may06/05-04MassiveIncPR.mspx. 
  4. ^ David Jenkins. "New Microsoft Game Studios Office For Europe". Gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=13795. 
  5. ^ Joe Keiser (May 22, 2008). "Exclusive Interview: MS to Delist XBLA Titles". Next-Gen.biz. http://www.next-gen.biz/features/exclusive-interview-ms-delist-xbla-titles. Retrieved May 22, 2008. 
  6. ^ Tor Thorsen. "Microsoft's Phil Spencer promoted, Shane Kim retiring". cnet. http://news.cnet.com/8301-10805_3-10353345-75.html. 
  7. ^ Rob Crossley. "MGS turns to mobile games". MCV. http://www.mcvuk.com/news/40400/MGS-turns-to-mobile-games. 
  8. ^ {{cite web|url=http://www.microsoft.com/games/en-us/community/pages/gamescom.aspx%7Ctitle=MGS bring Microsoft Flight to PC|
  9. ^ Clemens Timmermans. "First party Kinect core games by MGS Vancouver". 123KINECT. http://123kinect.com/scoop-first-party-kinect-core-games-by-mgs-vancouver/14561/. 
  10. ^ "Job positions for Soho Studio". http://www.microsoft-careers.com/key/microsoft-game-studios-soho-jobs.html. 
  11. ^ "Microsoft opens new studio for Kinect". http://123kinect.com/xbox-360-kinect-experimental-studio/15848/. 
  12. ^ "Microsoft opening game studio in Victoria". http://tech.ca.msn.com/video-games/article/microsoft-opening-game-studio-in-victoria. 
  13. ^ http://majornelson.com/2011/10/12/welcome-twisted-pixel-to-microsoft-studios/
  14. ^ http://www.joystiq.com/2011/10/12/microsoft-buys-indie-developer-twisted-pixel/
  15. ^ Microsoft. "Level Designer-IEB-Microsoft Studios-LEAP". Microsoft. https://careers.microsoft.com/jobdetails.aspx?jid=71910. 
  16. ^ Microsoft. "Sr. HR Manager for 343 Industries and Platform Next Studio". Microsoft. https://careers.microsoft.com/jobdetails.aspx?jid=65895. 
  17. ^ {{cite web|url=http://www.microsoft-careers.com/job/Redmond-Development-Architect-IEB-Microsoft-Studios-Sports-Entertainment-Group-%28786103%29-Job-WA-98052/1750583/%7Ctitle=MGS recruits for Sports Entertainment Group|

[edit] External links

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