Microsoft Train Simulator
|Microsoft Train Simulator|
|Distributor(s)||Microsoft, Ubisoft* Xplosiv, (Empire Interactive), * Atari,*|
|Release date(s)||July 2001|
The simulation allows players to operate a train on various routes in Europe, Asia and the United States. Players need to stop and start the train, couple wagons, using the computer mouse, keyboard or a hardware addition such as Raildriver to operate the controls. Sound effects are enabled.
The original game featured six routes:
|Route Name||Image||Featured Trains||Rolling Stock||AI Rolling Stock||Terminal stations||miles||km||Set in||Country||Notes|
|Hisatsu Line||Kyushu Diesels||KIHA 31||KIHA 140||Yatsushiro to Yoshimatsu via Hitoyoshi||N/A||N/A||2000/2001||N/A|
|Innsbruck - St. Anton||Orient Express||Gölsdorf 380||Gölsdorf 310||Innsbruck to St. Anton||N/A||N/A||1930s||N/A|
|Northeast Corridor||Amtrak Acela and Metroliner||Acela Express
|Philadelphia to Washington via Baltimore||N/A||N/A||2000/2001||N/A|
|Marias Pass||BNSF and Amtrak||Dash 9
|Shelby to Whitefish, including Kalispell branchline||N/A||N/A||2000/2001||N/A|
|Settle & Carlisle Railway||LNER, LMS and GWR||Flying Scotsman
BR Class 50 (1.2)
|6100 Royal Scot
|Settle to Carlisle||N/A||N/A||1920s/1930s||N/A|
|Tokyo - Hakone||Odakyu Electrics||Series 7000 LSE
|Series 30000 EXE||Shinjuku to Odawara||N/A||N/A||2000/2001||N/A|
Included with the game was the Editors & Tools program, which allowed the user to build custom routes, create activities for any route, create custom consists, create custom cabviews, or edit the default ones. The Editors & Tools program is also included with later versions of the game.
|Locomotive||Image||Ingame Number||Type||mph||km/h||Built||Country||Route||Livery(s)||1.0||1.2||Player Driveable||Notes|
|Flying Scotsman||4472 Flying Scotsman||Steam||100||160||1923||Settle & Carlisle Railway||LNER Green||Yes||Yes||Yes||N/A|
|Royal Scot||6100 Royal Scot||Steam||90||145||1927||Settle & Carlisle Railway||LMS Red||Yes||Yes||No||N/A|
|Pendennis Castle||4079 Pendennis Castle||Steam||75||120||1924||Settle & Carlisle Railway||GWR Green||Yes||Yes||No||N/A|
|BR Class 50||50015
|Diesel||100||160||1967||Settle & Carlisle Railway||BR Blue||No||Yes||Yes||N/A|
|Gölsdorf 310||N/A||310.23||Steam||N/A||N/A||N/A||Innsbruck - St. Anton||OBB||Yes||Yes||No||N/A|
|Gölsdorf 380||N/A||380.119||Steam||43||60||1911||Innsbruck - St. Anton||OBB||Yes||Yes||Yes||Cabview comes from Gölsdorf 180 Steam Locomotive|
|Dash 9||4723||Diesel||70||112||1993||Marias Pass||BNSF||Yes||Yes||Yes||N/A|
|Acela Express||2001||Electric||150||240||1998||Northeast Corridor||Amtrak||Yes||Yes||Yes||N/A|
|Acela HHP-8||651||Electric||135||217||1999||Northeast Corridor||Amtrak||Yes||Yes||Yes||N/A|
|KIHA 31||N/A||Diesel||60||95||1986||Hisatsu Line||JP Kyushu||Yes||Yes||Yes||N/A|
|KIHA 140||N/A||Diesel||N/A||N/A||N/A||Hisatsu Line||JP Kyushu||Yes||Yes||No||N/A|
|Series 1000 (referred as Series 2000||N/A||Electric||60||100||1987||Tokyo - Hakone||Odakyu Electric Railway||Yes||Yes||Yes||Only in 8 car formation
referred as Series 2000)
|Series 2000||N/A||Electric||60||100||1995||Tokyo - Hakone||Odakyu Electric Railway||Yes||Yes||Yes||N/A|
|Series 7000 LSE||N/A||Electric||70||110||1980||Tokyo - Hakone||Odakyu Electric Railway||Yes||Yes||Yes||N/A|
|Series 30000 EXE||N/A||Electric||75||120||1996||Tokyo - Hakone||Odakyu Electric Railway||Yes||Yes||No||Centre Gangway Cabs cars 4/5 or 6/7 depending on train Direction never modeled, Uses End 1 and 10 cabs instead.|
The original version contained many bugs. For example the "front coupling bug", where the locomotive's front coupler would not work, the "white void bug", where the route scenery disappears, leaving a white void, and the "end-of-the-line bug", where the locomotive, if it crashes through the last buffers on the route, would fall into an empty void. There are also issues with the signalling and AI dispatching. The game is also notoriously unstable with unusually high tendencies to hang, crash without giving reason, and display error messages incorrectly and/or at the wrong times. In many instances, out-of-place error messages, usually for missing files, will cause a highly undesired crash at the wrong time. MSTS 1.2 addressed some of these issues.
v1.2 added new items such as British and American rolling stock, namely the British Rail Class 50, British Rail Mark 1 Coaches, an EMD SD40-2 and general US freight cars, along with two new activities each for the SD40-2 and Class 50.
The game sold over a million units.
Microsoft Train Simulator 2
On May 7, 2003, Microsoft announced that it would be making a sister game of MSTS called Microsoft Train Simulator 2 and it was first demoed to the public at E3 on May 15. Seemingly its main improvements were the addition of people to the game (e.g. passengers waiting at the stations, people operating the new locomotive roster, etc.), more realistic crashes and other accidents, and turntables. It was being developed by Kuju Entertainment, the original MSTS creators. Despite restructuring efforts at Kuju, the project was however handed over to Microsoft Game Studios on August 18, 2003.
This project was ultimately halted, as the following statement on April 24, 2004 from Microsoft confirmed:
Microsoft Game Studios has halted the Windows-based game "Train Simulator 2.0." The decision to halt "Train Simulator 2.0" was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. We remain focused on the simulations category with successful, platform-driving franchises such as "Microsoft Flight Simulator."—
On January 19, 2007, Microsoft announced the relaunch of the Microsoft Train Simulator project. This time the game was being made in-house by ACES Game Studio (Microsoft Game Studios) known for its long line of Microsoft Flight Simulators, as a part of the "Games for Windows" initiative. The game would have used the Microsoft Flight Simulator X graphics engine and it was planned to be compatible with both Windows Vista and Windows XP. A post on the 'The Little Wheel Goes in Back' blog, written by one of the developers, on August 23, 2007 suggested the working title was 'Train Simulator 2'.
On January 23, 2009, Microsoft announced that it was permanently closing ACES Game Studios, the internal development studio responsible for both Microsoft Flight Simulator and Microsoft Train Simulator. As a result, all future development on Train Simulator 2 (which was entering the final stages of development at the time of the closure) was immediately halted, marking the second time that the project was terminated. While Microsoft states that "they are committed to both the Flight Simulator and Train Simulator brands", it is currently unknown if the Train Simulator 2 project will ever be resurrected and completed sometime in the future. Many former employees of ACES Game Studios went on to join Cascade Game Foundry, a new company that was itself founded by two ACES alumni. Cascade Game Foundry focuses on developing entertainment simulations.
- * Distributed under license.
- Train simulator – reference article to other train simulator products.
- Open Rails – a free software successor to MSTS which uses current technology.
- Amazon sales page for MSTS
- Marchelletta, Courtney. "Fuill Product Review Microsoft Train Simulator". About.com. Retrieved January 20, 2009.
- Train Simulator Add-on page
- Hilliard, Kyle (6 September 2014). "Gears Of War's Rod Fergusson On the Franchise's Past And His Optimism For The Future". Game Informer. GameStop. Retrieved 7 September 2014.
- "Microsoft Train Simulator Review for PC". GameFAQs. Retrieved January 20, 2009.
- "Train Simulator 2 Impressions – PC News at GameSpot". uk.gamespot.com. Retrieved January 20, 2009.
- "Microsoft takes over Train Sim 2 – PC News at GameSpot". uk.gamespot.com. Retrieved January 20, 2009.
- "Train Simulator 2 canceled – PC News at GameSpot". uk.gamespot.com. Retrieved January 20, 2009.
- "The Little Wheel Goes in Back : Guter Tag von Leipzig!". blogs.msdn.com. Retrieved January 20, 2009.
- "The Simulation Game – games TM". www.gamestm.co.uk. Retrieved April 2, 2012.