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Military tradition is the specific set of practices associated with the military or soldiers in general. The concept may describe the styles of military uniform, drill, or even the music of a military unit.
In the United States
In the United States, military tradition is a general term, that can refer to simply a father-son relationship or a much longer, ancestors-long line (which is the normal meaning). It is often described that the Southern United States as a whole have a military tradition, which is represented in the much higher representation of Southerners in the U.S. Military today and throughout the nation's history.
Within Europe, various military traditions developed. In England, military tradition was carried on in regimental lines, with each regiment tracing its own history back. Today with reforms in the British Army many believe that British military traditions are destroyed.
In Prussia and the German Empire, states relied on their own history as a state rather than as a regiment, while some specific regiments within elite formations did maintaining unit histories. For example, one regiment, the Potsdam Grenadiers, consisted of extremely tall men.
The French created the concept of Esprit de Corps, or pride in ones unit, within most elite or unique French units. North African units like the Zouaves, the Turcos, the French Foreign Legion, or even the Mamelukes which served in Napoleon Bonaparte's Imperial Guard developed distinctive styles of dress which developed this. Many of these distinctive styles were later adopted by the French Metropolitan Army during the nineteenth century.
Military Tradition is a game concept in strategy game Europa Universalis III released by Swedish PC strategy game designer, Paradox Interactive. In the game player-controlled faction can accumulate Military Tradition by engaging in land battle. A higher Military Tradition value results in the ability to recruit generals and conquistadors of better quality.
Distinct elements of a military culture are also present in many fictional publications. These are often used as an important element in shaping fictional culture by authors.