Mission: Impossible (Nintendo Entertainment System)

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Mission: Impossible
Mission: Impossible
North American cover art
Developer(s) Konami
Publisher(s) Ultra Games
Programmer(s) Nobuhiro Matsuoka
Composer(s) Jun Funahashi
Yoshiyuki Hagiwara
Platform(s) Nintendo Entertainment System
Release date(s)
  • NA September 1990
  • EU November 28, 1991
Genre(s) Action, Third-person shooter
Mode(s) Single-player
Distribution Nintendo Entertainment System cartridge

Mission: Impossible is a 1990 overhead action adventure game produced by Konami/Ultra Games for the Nintendo Entertainment System based on the second Mission: Impossible TV series.

Plot[edit]

The objective of the IMF team is to solve a kidnapping case, as a terrorist group by the name of the Sinister 7 has kidnapped both a well-known scientist and Shannon Reed, another IMF operative. The chase will take place through the canals of Venice to the Switzerland Alps, and the team is to infiltrate a number of hostile multiple-floor installations in pursuit of the hostages.

Gameplay[edit]

The game is played from a top-down perspective. The player gets to control three IMF operatives from the TV series - Max, Grant and Nicholas - all of whom have different skills necessary for completion. The used character may be switched anytime in-game.

On the street at the very beginning of the game, civilians may not be harmed, and such activities will most certainly bring the mission to a highly embarrassing end, as local authorities proceed to arrest the attacker. While infiltrating an enemy's hideout, discretion is advised as detection by the surveillance system will bring security guards.

References[edit]

External links[edit]