Call of Duty: Modern Warfare 2

From Wikipedia, the free encyclopedia
  (Redirected from Modern warfare 2)
Jump to: navigation, search
Call of Duty: Modern Warfare 2
Modern Warfare 2 cover.PNG
North American cover art
Developer(s) Infinity Ward
Aspyr (Mac)
Publisher(s) Activision
Director(s) Jason West
Producer(s) Mark Rubin
Designer(s) Todd Alderman[1]
Steve Fukuda
Mackey McCandlish
Zied Rieke
Mohammad Alavi
Jon Porter
Artist(s) Richard Kriegler (Art Director)
Writer(s) Jesse Stern
Composer(s) Hans Zimmer
Lorne Balfe
Series Call of Duty
Engine IW 4.0
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
OS X
Release date(s) November 10, 2009
November 11, 2009 (Steam)
JP 20091210December 10, 2009

JP December 23, 2009 (PC)

Genre(s) First-person shooter
Mode(s) Single-player, cooperative, multiplayer
Distribution Blu-ray Disc, DVD-DL, download

Call of Duty: Modern Warfare 2 is a 2009 first-person shooter video game developed by Infinity Ward and published by Activision for Xbox 360, PlayStation 3 and Microsoft Windows. Officially announced on February 11, 2009,[2] the game was released worldwide on November 10, 2009.[3] It is the sixth installment of the Call of Duty series[4] and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 ending the storyline.[2][5] It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare – Mobilized for the Nintendo DS,[6] and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console.[7] In addition, a comic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost.[8]

Modern Warfare 2 has received very positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom.[9] On August 3, 2011, Activision confirmed that the game had sold over 22 million copies worldwide[10][11][12] and it is the second best-selling game of all time in both the UK and the U.S.[13][14][15][16]

Gameplay[edit]

Campaign[edit]

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story.

Each level is a mission that features a series of objectives that are displayed on the head-up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood appearing on the screen. The player's health regenerates as time passes. Tasks vary in their requirements, from having the player arrive at a particular checkpoint, to eliminating all enemies in a specified location, to defending an objective from enemy attack, or planting explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected.

In one level, an option was given to skip it, due to the graphical nature of the scenario it portrayed of a massacre of civilians by terrorists.

Cooperative[edit]

Call of Duty: Modern Warfare 2 features a cooperative mode titled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4.[17] These missions take place in a variety of locations from the campaign mode, but are not related to the campaign. Most of the Special Ops missions may be played alone (except 2 missions, which require two players, both missions in the "Bravo" group), but all missions support two player cooperative play[5] in which two players can play together locally or online.[18] Scenarios included are a snowmobile race between the two players, one player providing air support from an AC-130 with the other player conducts operations on the ground, capturing an enemy compound, and searching areas for and eliminating 40 or more enemies at a time.[19]

Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie, Delta, and Echo. Each mission may be played at three difficulty levels: regular, hardened, or veteran. Successfully completing a mission earns the players stars, with up to three stars available for each mission; one star for completing the mission on regular difficulty, two for hardened, and three for veteran. Once enough stars are earned, more missions are unlocked.[18] There are a total of 23 missions with their respective 69 stars available for unlock. At the end of each mission, a statistics screen displays how long the player or players took to complete the level and how many kills were scored by each player, amongst other data.

Multiplayer[edit]

Gameplay in the online multiplayer mode. The weapon pictured has the heartbeat sensor attachment, a new feature included in Modern Warfare 2.

The online multiplayer mode of Modern Warfare 2 retains the same experience points and unlockable reward system as that of Call of Duty 4, with game modes that include Free-For-All, Search & Destroy, Demolition, Sabotage, Domination, Team Deathmatch, Mercenary Team Deathmatch, Headquarters, and Capture The Flag.[20] Modern Warfare 2 introduces several new features. Aside from new weapons, equipment, and perks that upgrade to "pro versions" after meeting utilization requirements,[21] the player can choose three of fifteen killstreaks, which are earned after getting a certain amount of consecutive kills without dying. Among these is the ability to receive a supply drop after achieving four kills in a row (along with the other killstreaks), guide a Predator missile strike after five kills, and control an AC-130 gunship, or Chopper Gunner, after eleven kills. Some killstreak rewards earn kills that go towards killstreak. For example, with the Harrier Strike package (7 killstreak) one of the gunships will stay behind and shoot down enemies after several bomb a general area.[22] Players can also gain a tactical nuke if they obtain a 25 kill streak. The nuke will achieve victory in a match for the player or team that called in the nuke regardless of whether the team was winning or losing at the time the nuke was called in, and will kill everyone on the map, including the player. Another new feature is the in-game host migration; if a match host leaves the game, or if the host struggles to support the game, a 'host migration delay' allows a new host to be selected and the game to continue.[23][24] There is also the addition of an optional third person mode which can be used in certain game types.[25]

In the Xbox 360 version of the game, the party chat system is disabled while the player is playing online in certain playlist types. This decision, designed to promote cooperation amongst team members, has caused some controversy within the Xbox Live community. The offline (splitscreen and LAN) multiplayer mode retains the experience and rewards system found online, a first for the series since the system was introduced. However, the rewards are separate from those that are earned while playing online.

For the PC version, Infinity Ward decided to implement a new matchmaking service called IWNET, which works through Steam and therefore requires Steam client and account. This system is nearly identical to the console version of IWNET. Dedicated server support is removed, eliminating the ability for mods or user-created maps to be incorporated. This removal has created anger among many PC gamers. Since the multiplayer aspect runs within Steamworks, the PunkBuster anti-cheat system utilized in previous titles has been replaced by Valve Anti-Cheat.[26] In addition, the PC version shares the same 18-player cap as the console versions (matches are a maximum of 9 versus 9).[27]

Campaign[edit]

Characters[edit]

During the singleplayer campaign, the player controls five different characters over the course of seven days. The player begins the game controlling Private First Class Joseph Allen (voiced by Troy Baker), a U.S. Army Ranger stationed in Afghanistan, who later goes undercover in Russia for the Central Intelligence Agency under the alias of "Alexei Borodin". For the majority of the game, however, the player assumes the role of Sergeant Gary "Roach" Sanderson, a member of an elite special forces unit known as Task Force 141.[28] Private James Ramirez, a member of 1st Battalion, 75th Ranger Regiment stationed in the United States, serves as the player character during the defense of the Eastern Seaboard against the Russian invasion. Captain John "Soap" MacTavish[29] becomes the player's character in the final three missions. The player also briefly assumes the role of an unnamed International Space Station astronaut moments before the station's destruction.[30]

Several non-playable characters (NPCs) play prominent roles in the story. As mentioned, "Soap" (voiced by Kevin McKidd) returns as a NPC for a majority of the game. In the five years since Call of Duty 4 took place, he has become a senior member of Task Force 141, acting as Roach's superior officer.[5] Captain Price (voiced by Billy Murray) also assists Task Force 141 after "Soap", "Roach" and other members rescue him from a Russian gulag. Another member of the unit is Lieutenant Simon "Ghost" Riley, (voiced by Craig Fairbrass, the voice actor of Gaz in Call of Duty 4)[31] who conceals his face with a skull print balaclava.[32] Sergeant Foley (voiced by Keith David), along with his subordinate, Corporal Dunn (voiced by Barry Pepper), is initially Joseph Allen's squad leader while stationed in Afghanistan, and becomes James Ramirez's squad leader during the Russian invasion of the U.S. later in the story. Nikolai, the Russian informant from Call of Duty 4 aids Task Force 141. Lieutenant General Shepherd (voiced by Lance Henriksen) is the commander of Task Force 141, the U.S. Army Rangers; he becomes an antagonist after he betrays Task Force 141 near the end of the game. Vladimir Makarov is an antagonist masterminding the Russian invasion who is sought throughout the game but is never fought. The player fights Makarov's forces in two missions near the end of the campaign.

Plot[edit]

Despite the efforts of the U.S. Marine Corps and British Special Air Service in the previous game, the ultranationalists seize control of the Russian Federation. An ultranationalist named Vladimir Makarov begins a campaign of revenge by committing acts of terrorism over the course of five years.

Player character, Sgt. Gary "Roach" Sanderson, riding a snowmobile in the "Cliffhanger" mission

In 2016, Private First Class Joseph Allen of the U.S. Army Rangers who is stationed in Afghanistan, is tasked to assist in taking a city from insurgents. Impressed by Allen's abilities, Lieutenant General Shepherd recruits him into the Task Force 141, an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other 141 members, "Soap" and "Roach", infiltrate a Russian airbase in the Tian Shan mountains to retrieve an Attack Characterization System (ACS) module from a downed American satellite and escape.

Allen is sent on an undercover mission in Russia for the CIA, joining Makarov in a massacre of civilians at an airport in Moscow. However, Makarov, who has been aware of Allen's true identity, kills him during extraction, leaving his body behind to spark a war between the Russian Federation and the United States. Outraged by what was believed to be an American-sponsored terrorist attack, Russia retaliates by launching a surprise invasion on the East Coast of the United States after bypassing its early warning system.[a][30]

Because the evidence of Makarov involvement in the airport massacre died with Allen, Task Force 141 is sent to a favela in Rio de Janeiro to capture Makarov's weapons dealer. They learn that Makarov's worst enemy, known only as "Prisoner 627", is incarcerated in a Russian gulag east of Petropavlovsk. Task Force 141 assaults the prison and manages to free 627, who turns out to be Captain Price.[b]

Price agrees to aid the 141, but insists that the war in America needs to end. He leads the 141 to raid a Russian port and gain control of a nuclear submarine. Once inside the vessel, Price launches a ballistic missile towards Washington, D.C. and sets its nuclear warhead to detonate in the upper atmosphere. The resulting EMP disables all electronic devices across the eastern seaboard, leaving Russian forces without logistics, tanks or air support, and giving the US a much needed advantage.[33] U.S. National Command Authority stationed in Cheyenne Mountain Operations Center sends the U.S. Air Force to bomb Russian-occupied strategic structures (including the White House) across Washington D.C. but the strike is aborted, when green flares are lit on top of these structures, showing that the Americans have recaptured them.[30]

Narrowing down Makarov's hiding place to two separate locations, Task Force 141 decides to split up. Price and "Soap" travel to an aircraft boneyard in Afghanistan, while "Roach" and "Ghost" raid Makarov's safehouse on the Georgian-Russian border. At the safehouse, "Roach" and his team obtain Makarov's "operations playbook" and escape. When they reach the extraction point, however, Shepherd murders them. Price and "Soap", already aware of Shepherd's betrayal, escape a battle between Shepherd and Makarov forces, but are branded as terrorists.

During the escape, Price contacts Makarov on an open radio channel, where Makarov grudgingly reveals Shepherd's mountain base in Afghanistan. Price and "Soap" raid the base in an attempt to take revenge on Shepherd in a suicide mission. During the infiltration, Shepherd sets the base to self-destruct and escapes on a boat. At the climax of a boat pursuit, Shepherd sails into a helicopter, but Price shoots it down as he and "Soap" tumble over a waterfall.[30] A dazed "Soap" follows Shepherd and attempts to kill him. Shepherd stabs him in the chest before facing Price in a hand-to-hand fight. Shepherd gains the upper hand on Price, but "Soap" manages to pull the knife out of his own chest and throw it back at Shepherd, killing him. In the aftermath, Price helps evacuate "Soap" for medical attention, setting the stage for Modern Warfare 3.

Development[edit]

System requirements
Requirements
Wintel[34]
Operating system Windows XP, Windows Vista and Windows 7
CPU Pentium 4 2.3 GHz or Athlon 64 3200+
Memory 1 GB
Hard drive 12 GB
Graphics hardware 512 MB Nvidia GeForce 6600GT or ATI Radeon 1600XT or better
Sound hardware 100% DirectX 9.0c compatible sound card
Network Internet connection for activation
Broadband Internet or local Ethernet for multiplayer

Modern Warfare 2 was originally announced as Call of Duty 6.[4] The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008.[35] Activision subsequently retracted its announcement, stating that any information about an upcoming Call of Duty game was "speculative."[36] Infinity Ward then asserted that it had not officially confirmed its latest project at that time.[37] On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009."[2] The game was tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War had been preceded by public multiplayer betas, no such beta was released for Modern Warfare 2 because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.[38]

Infinity Ward announced on October 2009 that the PC version of Modern Warfare 2 would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community,[23] a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.[26][39] During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel.[40] In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead."[41] Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the 2008 South Ossetia war and in the Mumbai terrorist attacks.[41]

Audio[edit]

On August 20, 2009, Robert Bowling revealed through Twitter that Kevin McKidd, Craig Fairbrass, Barry Pepper, Keith David, and Glenn Morshower were confirmed voice actors for the game.[42] It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish.[43] Fairbrass, who voiced Gaz in Call of Duty 4, provided voice work for "Ghost". Billy Murray confirmed that he would reprise his role as Captain Price from Call of Duty 4.[44] Rapper 50 Cent provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad [member] voices."[45][46] The main theme of Call of Duty: Modern Warfare 2 was provided by Hollywood composer Hans Zimmer,[47] while the soundtrack was composed by Lorne Balfe who co-produced 2009 film Sherlock Holmes score with Zimmer.[48] The soundtrack was officially released on June 1, 2010.

Call of Duty: Modern Warfare 2 (Original Game Score)
Soundtrack album by Hans Zimmer
Released June 1, 2010 (2010-06-01) (Digital)
Genre Video game soundtrack
Length 52:29
No. Title Length
1. "Opening Titles"   3:25
2. "Extraction Point"   3:35
3. "Breach"   3:22
4. "Guerrilla Tactics"   2:58
5. "Siege"   4:06
6. "Infiltration"   4:28
7. "Esprit de corps"   3:07
8. "Retreat and Reveille"   2:58
9. "Ordinance"   1:58
10. "Contingency"   2:16
11. "Onwards"   2:28
12. "Code of Conduct"   2:09
13. "Chain of Command"   2:01
14. "Safeguard"   2:43
15. "Deadline"   3:56
16. "Protocol"   3:47
17. "Coup de grâce"   3:22

Game engine[edit]

Comparison of in-game screenshots with the texture streaming technology enabled and disabled.

The game utilizes the in-house IW 4.0 game engine, which is claimed to be a generation beyond the capabilities of the engine used in Call of Duty 4.[49] Although proprietary, it is based on an unspecified id Tech engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.[50] Infinity Ward has addressed the issue of enemies that continually respawn at different points of a level.[17] The developer demonstrated that the game engine uses a "dynamic AI", which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.[19]

Marketing and release[edit]

On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on Infinity Ward's website,[51] and released on the Xbox Live Marketplace and the PlayStation Network a short time later.[52] A second teaser was released on May 10, 2009 and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on TNT during the NBA Eastern Conference Finals on May 24, 2009.[53] The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the Modern Warfare 2 official website, which was kept updated for the occasion.[54] A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode.[22] On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn Washington, D.C.[55]

On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a Modern Warfare 2 controller was in the works.[56] Peripherals manufacturer Mad Catz was contracted by Activision to create a line of Modern Warfare 2 controllers and accessories for all platforms that the game would be available on.[57] Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of Modern Warfare 2 had been pre-ordered than any other game that the company had published before.[58] In September 2009, Monster Energy teamed up with Activision to bring special redeemable codes on the Monster Energy website,[59] where people may submit codes included in Monster Energy packs to redeem items such as Xbox 360 Premium Themes and a Modern Warfare 2 Map Pack code.[60]

Title[edit]

Former promotional logo used now on limited editions' packaging as well as in-game menus.

The original teaser trailer confirmed that the game's title of Call of Duty: Modern Warfare 2 was officially shortened to just Modern Warfare 2.[3] After photographs of the official retail boxes were posted by Robert Bowling,[61] Activision confirmed that the standard-edition Modern Warfare 2 packaging would feature the Call of Duty brand logo in order to reflect the game's association with the Call of Duty franchise.[19] It is speculated that the decision was influenced by findings that brand awareness for the game was significantly lower without the Call of Duty logo.[62] However, the developers still prefer to simply call the game Modern Warfare 2 as they consider it a new IP.[63] The menus in the game also refer to the title as simply Modern Warfare 2.

Retail versions[edit]

Modern Warfare 2 was released in four different retail versions across the PlayStation 3 and Xbox 360 platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Microsoft Windows platform.[64] The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download Call of Duty Classic, a hi-definition version of the original Call of Duty game, from Xbox Live Arcade or the PlayStation Store (Classic was released individually on December 2, 2009). The Prestige Edition contains all of the elements of the Hardened Edition, but also includes a set of fully functioning night vision goggles, imprinted with the Modern Warfare 2 logo, and a stand modeled after the head of the character "Soap" MacTavish.[65] The goggles are powered by five AA batteries[66] and can see up to 50 feet in absolute darkness.[67]

On September 15, 2009, Activision and Microsoft jointly announced a special, limited Modern Warfare 2 version of the Xbox 360 with a 250GB hard disk. The unit is highlighted by special game product branding and includes two wireless controllers and a headset. This is the first Xbox 360 to come with a 250GB hard drive.[68] On September 18, UK and rep of Ireland retailer GAME announced a Veteran Edition of Modern Warfare 2 would be exclusive to rep of Ireland and UK. It will come with a 12" (30.5 cm) tall statue of "Soap" MacTavish with interchangeable arms and weapons; has the same contents as the Hardened Edition.[69] In September 2009, a Veteran Statue Bundle of Modern Warfare 2 was posted on the EB Games website and is available for all platforms.[70]

Downloadable content[edit]

Activision announced that two downloadable map packs would be released for Modern Warfare 2.[71] At E3 2009, Microsoft stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.[72] Robert Bowling stated that the community response to the game and the first ten downloadable map packs would be used in designing other potential map packs.[73]

The first map pack, titled the "Stimulus Package," was released first for Xbox Live on March 30, 2010[74] and for PlayStation Network and PC on May 4, 2010 in North America.[75][76] The pack contains five maps: reincarnations of the Crash and Overgrown maps from Call of Duty 4, and three new maps: Bailout, a multi-level apartment complex; Storm, an industrial park littered with heavy machinery; and Salvage, an abandoned car junkyard in the middle of the snow.[77] Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records.[78] In addition to integrating the maps into all existing game types, the Stimulus Package adds two new game modes, randomizing the built-in game types in either normal or hardcore mode.

Activision released the second downloadable map pack, titled the "Resurgence Package", exclusively for Xbox Live on June 3, 2010 in North America. This release was followed by the PlayStation Network and PC versions on July 6 in North America and on July 7 worldwide.[79] The package includes five new multiplayer maps: reincarnations of the Strike and Vacant maps from Call of Duty 4, and three new maps: Carnival, a desolated amusement park; Trailer Park, a mobile home park; and Fuel, an oil refinery.[80]

Sales and revenue[edit]

According to preliminary sales figures from Activision, Modern Warfare 2 sold approximately 4.7 million units in the United States and the UK combined in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making Modern Warfare 2 the biggest entertainment launch in history, surpassing in revenue its predecessor, Call of Duty 4: Modern Warfare,[81][82] as well as items from other media types.[83][84] After five days of sales, the game had earned revenue figures of $550 million worldwide.[85] As of January 18, 2010, it has taken over $1 billion in sales.[86] Activision also claims that Modern Warfare 2 had 8 million players online within the first five days, constituting the largest 'army' of players in the world.[87] On March 8, 2010, Robert Bowling announced that the game had amassed 25 million unique players.[88]

According to the NPD Group, Modern Warfare 2 sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009.[89] In Japan, Modern Warfare 2 sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales.[90] The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360.[91] Anita Frazier of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.[15][92]

Comic[edit]

A six-part comic book mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, Modern Warfare 2: Ghost is focused on the backstory of the character Ghost, who appears in the video game as a member of Task Force 141. The series is published by WildStorm. The first issue of the series debuted on November 11, 2009.[8][93]

Short film[edit]

A fan-made prequel to Call of Duty: Modern Warfare 2, entitled Find Makarov: Operation Kingfish, premiered at Call of Duty XP. The video was produced by We Can Pretend, visual effects by The Junction, and was endorsed by Activision. The first film, Find Makarov, was a non-canon fan made film. Activision contacted We Can Pretend about the video and helped produce a second canon short film, Find Makarov: Operation Kingfish.[94] The prequel tells the story of how Task Force 141 first tried to capture Vladimir Makarov, who was known then as Kingfish. It also tells how Soap got his facial scars, and how Price was captured and incarcerated in a gulag.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (X360) 93.57%[95]
(PS3) 93.42%[96]
(PC) 87.84%[97]
Metacritic (X360) 94/100[98]
(PS3) 94/100[99]
(PC) 86/100[100]
Review scores
Publication Score
1UP.com A[101]
AllGame 4/5 stars[117]
Computer and Video Games 9.4/10[102]
Famitsu 39/40[111]
G4 5/5 stars[103]
Game Informer 9.75/10[104]
GamePro 5/5 stars[105]
GamesRadar 10/10[106]
GameSpot 9.0/10[115]
GameSpy 5/5 stars[112]
GameTrailers 9.5/10[107]
IGN 9.5/10[113]
Official Xbox Magazine 9.5/10[109]
Official Xbox Magazine UK 10/10[108]
PC Gamer UK 80%[110]
PC Gamer US 80%[110]
TeamXbox 9.7/10[118]
X-Play 5/5 stars[114]
Destructoid 9.5/10[119]
Joystiq 4/5 stars[120]
The Escapist 4/5 stars[121]
The Daily Telegraph 10/10[122]
The Guardian 5/5 stars[123]
Awards
Publication Award
IGN Editor's Choice[124]
GamePro Editor's Choice[125]
BAFTA PC Game of the Year (2009)[126]
GameTrailers Game of the Year 2009[127]
PakGamers Best Xbox 360 Game of 2009[128]
Gamespot Best Shooter/Readers Choice[129]
GameTrailers Best First-Person Shooter[130]
Destructoid Editor's Choice[119]
Academy of Interactive Arts & Sciences Action Game of the Year[131]

Modern Warfare 2 received critical acclaim, especially its console versions. Positive reviews cite a "compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth."[132]

1UP.com stated "Mixing real-world locations with bombastic set-pieces MW2 continues the guided, thrill-ride experiences of its predecessor, and adds even more depth to its multiplayer offerings. It might not have fixed all the problems from the first game, but there's just so much quality content packed into this game that it will almost certainly be one of the most-played games in your library for a long time to come".[101] Game Informer noted "Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry".[116] IGN commented "For those planning to check out everything Modern Warfare 2 has to offer – online competition, full co-op Spec Ops mode, as well as the campaign – you're looking at a no-brainer purchase".[113] GameTrailers stated "The air of unpredictability and the care that was paid to each separate element puts it in lofty company. The multiplayer hasn't received an overhaul, but considering most shooters are still playing catch-up with Call of Duty 4, the tweaks and twists make it the best multiplayer shooting experience in the industry. Few games manage to meet such high expectations".[107] Computer and Video Games called the game "Loud, epic and incredibly polished, [and] this year's biggest must-have shooter".[102]

Criticisms of the game are directed towards a variety of aspects, but focus on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "Modern Warfare 2 is surprisingly short, and doesn't live up to the standard set by previous Call of Duty games."[113] In addition, many reviewers have complained about the lack of innovation to the formula of the series.[133][134][135]

Famitsu named Modern Warfare 2 as the number one game on the top 10 video games sold in 2009, beating games such as Metal Gear Solid 4, Uncharted 2: Among Thieves, Halo 3 and Grand Theft Auto IV.[136] It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as Grand Theft Auto IV.[137]

Awards[edit]

Modern Warfare 2 received awards from various gaming sites and publications, it gained high praise from some video game magazines. At the 2009 Spike Video Game Awards, Modern Warfare 2 received the Best Shooter and Best Multiplayer awards. Both GameSpy and GameTrailers gave the game the Best Overall Game of 2009 award[138] and received from GameTrailers overall six awards.[139] GameSpot and Metacritic, both gave it the Best Xbox 360 Game award,[140][141] the Pakistani game reviewing site, PakGamers, has awarded Modern Warfare 2 with 'Best Xbox 360 Game of 2009'.[142] and from GameTrailers received the game the Best Multiplayer award[143] including the Best First-Person Shooter award.[144]

Controversy[edit]

Various portions of the campaign have caused some controversy, including the depiction of a massacre carried out in a Russian airport, on the mission "No Russian".

Anders Behring Breivik claims in his manifesto that he used this video game to perpetrate the 2011 Norway attacks. Coop Norway, a chain of retail stores in Norway, removed this video game from its shelves as a result of this attack.[145]

Technical problems[edit]

After the successful hack on the PlayStation 3 in January 2011, some Modern Warfare 2 players on the PlayStation 3 have had their stats hacked or completely deleted. Infinity Ward replied that their advice was to play in private games, waiting for Sony to fix the problems on the platform side, saying that they could not patch the security problem themselves.[146]

Notes[edit]

  1. ^ Following the invasion, Task Force 141 concludes that the ACS module had already been compromised before its retrieval.
  2. ^ In Modern Warfare 3, it is revealed that Price was captured during "Operation Kingfish" in 2013, a mission to kill or capture Makarov.

References[edit]

  1. ^ "Call of Duty 4: Modern Warfare – MobyGames". MobyGames. 2009-11-16. Retrieved 2009-11-16. 
  2. ^ a b c Ocampo, Jason (2009-02-11). "Call of Duty: Modern Warfare 2 This Holiday". IGN. Retrieved 2009-02-11. 
  3. ^ a b "Modern Warfare 2 Coming November 10, 2009". Activision Publishing, Inc. 2009-03-26. Retrieved 2009-03-26. 
  4. ^ a b Sinclair, Brendan (2008-09-16). "Infinity Ward enlisted for Call of Duty 6". GameSpot. Retrieved 2008-12-03. 
  5. ^ a b c Onyett, Charles (2009-05-14). "Modern Warfare 2 Details Surface". IGN. Retrieved 2009-05-14. 
  6. ^ "Call of Duty: Modern Warfare: Mobilized in Development for Nintendo DS". IGN. 2009-08-03. Retrieved 2009-08-03. 
  7. ^ "Call of Duty: Modern Warfare Coming to Wii". IGN. 2009-08-05. Retrieved 2009-08-05. 
  8. ^ a b McElroy, Griffin (2009-08-17). "Wildstorm publishing Modern Warfare 2 comic mini-series (update)". Joystiq. Retrieved 2009-08-17. 
  9. ^ Johnson, Robert (2009-11-13). "Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M". New York: Nydailynews.com. Retrieved 2009-11-27. 
  10. ^ "Activision reveals sales figures for Black Op - Shacknews.com - Video Game News, Trailers, Game Videos, and Files". Shacknews.com. Retrieved 2011-12-07. 
  11. ^ "Modern Warfare 2 tops 20 million sales - for News - VideoGamer.com". Retrieved 2011-12-07. 
  12. ^ Sinclair, Brandon (2010-06-14). "Modern Warfare 2 sells 20 million, Activision eyeing used market". Gamespot. Retrieved 2011-03-20. 
  13. ^ Hargreaves, Roger (29 June 2011). "Call of Duty: Black Ops becomes best-selling UK game ever as fourth map pack hinted | Metro.co.uk". metro.co.uk. Retrieved 13 July 2011. [dead link]
  14. ^ Call Of Duty: Modern Warfare 2 is UK's second bestselling game ever | Metro.co.uk
  15. ^ a b Modern Warfare 2 is the best-selling game in the US – for News – VideoGamer.com
  16. ^ "Call of Duty: Modern Warfare 2". IGN. Retrieved 2009-10-28. 
  17. ^ a b Thorsen, Tor (2009-05-12). "First Modern Warfare 2 details emerge". GameSpot. Retrieved 2009-05-12. 
  18. ^ a b Onyett, Charles (2009-08-19). "GC 2009: Modern Warfare 2 Preview". IGN. Retrieved 2009-08-19. 
  19. ^ a b c Totilo, Stephen (16 July 2009). "Infinity Ward Talks Modern Warfare 2, 43 Stories Up". Kotaku. Gawker Media. Retrieved 16 July 2009. "'We still call the game Modern Warfare 2,' Bowling told the room. 'For our community we're making it clear that it's the sequel to Modern Warfare.'" 
  20. ^ "Multiplayer Game Modes". Modern Warfare 247. 2009-09-29. Retrieved 2009-09-29. 
  21. ^ "Exclusive Modern Warfare 2 interview (part three)". GamerZines. 2009-08-27. Retrieved 2009-08-27. 
  22. ^ a b "Modern Warfare 2 Multiplayer". IGN. 2009-07-27. Retrieved 2009-07-27. 
  23. ^ a b Kuchera, Ben. "PC Modern Warfare 2: it's much worse than you thought". Ars Technica. Retrieved 2009-11-08. 
  24. ^ "Modern Warfare 2 Uncut Multiplayer Video". Modernwarfare247.com. 2009-09-01. Retrieved 2009-11-08. 
  25. ^ Kietzmann, Ludwig (2009-11-22). "Modern Warfare 2 features 3rd person mode". joystiq. Retrieved 2009-10-27. 
  26. ^ a b FourZeroTwo (2009-10-20). "Modern Warfare 2 For PC". Retrieved 2009-10-26. [dead link]
  27. ^ McWhertor, Michael (2009-11-04). "Modern Warfare 2 PC Multiplayer Capped At 9v9 – Call of duty: modern warfare 2". Kotaku. Retrieved 2009-11-08. 
  28. ^ Ocampo, Jason (2009-06-02). "E3 2009: Modern Warfare 2 Impressions". IGN. Retrieved 2009-06-02. 
  29. ^ User 'Ace_Is_Reborn' asked on Twitter what Soap's first name was. Infinity Ward Community Manager Fourzertwo answered "John".
  30. ^ a b c d Infinity Ward (2009-11-14). Call of Duty: Modern Warfare 2. PlayStation 3/Xbox 360 (v1.04). Activision. Level/area: Second Sun. 
  31. ^ Craig Fairbrass
  32. ^ Frushtick, Russ (2009-08-17). "'Call Of Duty: Modern Warfare 2' Comic Book Series Coming From Wildstorm". MTV Multiplayer. Retrieved 2009-08-17. 
  33. ^ "Soap's Journal". Call of Duty: Modern Warfare 3's Hardened edition. Activision (8 November 2011).
  34. ^ "Modern Warfare 2 PC System Requirements Listed (Updated)". Shacknews. 2009-10-23. Retrieved 2010-09-11. 
  35. ^ Leahy, Brian (2008-12-03). "Activision Announces New 'Call of Duty', 'Guitar Hero', and 'Tony Hawk' Games". G4. Retrieved 2008-12-03. 
  36. ^ Yin-Poole, Wesley (2008-12-04). "Activision: CoD Modern Warfare 2 reports 'speculative'". Videogamer. Retrieved 2009-01-29. [dead link]
  37. ^ Bowling, Robert (2009-01-11). "Beware of fake "COD5" Beta Invites". Infinity Ward. Retrieved 2009-01-29. [dead link]
  38. ^ Brudvig, Erik (2009-08-19). "No Public Beta for Modern Warfare 2". IGN. Retrieved 2009-08-19. 
  39. ^ Salty, Sir (2009-10-20). "Infinity Ward Responds To PC Fanboys' Dedicated Server Woes – News". GameInformer.com. Retrieved 2009-11-08. 
  40. ^ Mike Snider (2009-11-03). "'Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer". USA Today. Retrieved 2009-12-02. 
  41. ^ a b "Modern Warfare 2 writer: "the airport level was a risk we had to take"". GamePro.com. 2009-11-19. Archived from the original on 2009-11-22. Retrieved 2009-12-03. 
  42. ^ Tor Thorsen (2009-08-20). "Modern Warfare 2 casts Keith David, Kevin McKidd". Gamespot. Retrieved 2009-08-20. 
  43. ^ Fourzertwo aka Robert Bowling (2009-08-21). "Re: Modern Warfare 2 Voices Announced (And Database)". Infinity Ward. Retrieved 2009-08-27. 
  44. ^ "news". 07766575100.com. Retrieved 2009-11-08. [dead link]
  45. ^ Stirling, Jim (2009-08-08). "50 Cent to be appearing in Modern Warfare 2". Destructoid. Retrieved 2009-08-08. 
  46. ^ 50 Cent (2009-07-07). "50 Cent Visits Infinity Ward". This Is 50. Retrieved 2009-08-08. 
  47. ^ "Composer Hans Zimmer game for Call of Duty | Entertainment | Music". Reuters. 2009-08-27. Retrieved 2009-11-27. 
  48. ^ "Game Credits for Call of Duty: Modern Warfare 2". Moby Games. Retrieved 2009-09-12. 
  49. ^ Stead, Chris (2009-07-15). "The 10 Best Game Engines of This Generation". IGN. Retrieved 2009-07-15. 
  50. ^ fourzertwo aka Robert Bowling (2009-08-20). "Modern Warfare 2: Texture Streaming". [dead link]
  51. ^ "Modern Warfare 2 Teaser Trailer". Infinity Ward. 2009-03-25. Retrieved 2009-03-25. 
  52. ^ "PlayStation Store Update". PlayStation.Blog. April 2, 2009. Retrieved April 13, 2009. 
  53. ^ Goldstein, Hillary (2009-05-10). "Modern Warfare 2 Gameplay Glimpsed". IGN. Retrieved 2009-05-11. 
  54. ^ "Modern Warfare 2 Xbox 360 Trailer- Reveal 2". Infinity Ward. 2009-05-24. Retrieved 2009-05-24. 
  55. ^ "IGN Video: Call of Duty: Modern Warfare 2 Campaign Trailer". IGN. 2009-10-04. Retrieved 2009-10-05. 
  56. ^ Nelson, Randy (2009-07-20). "Infinity Ward helping design Modern Warfare 2 controller". Joystiq. Retrieved 2009-07-21. 
  57. ^ Lowe, Scott (2009-08-11). "Mad Catz Modern Warfare 2 Range Announced". IGN. Retrieved 2009-08-11. 
  58. ^ Plunkett, Luke (2009-08-05). "Modern Warfare 2, Marvel Ultimate Alliance Breaking Pre-Order Records". Kotaku. Retrieved 2009-08-11. 
  59. ^ "Monster Energy Drink – Unleash The Beast – modern-warfare-2 – home". Monsterenergy.com. Retrieved 2009-11-08. [dead link]
  60. ^ "Modern Warfare 2 downloadable maps revealed". Inquisitr.com. 2009-10-01. Retrieved 2009-11-08. 
  61. ^ Bowling, Robert (2009-07-09). "Call of Duty: Modern Warfare 2 boxes are ready". Retrieved 2009-07-09. 
  62. ^ Alexander, Leigh (2009-07-09). "Modern Warfare 2 Box Retains Call Of Duty Brand". Gamasutra. Retrieved 2009-07-10. 
  63. ^ "Infinity Ward: Modern Warfare 3 not in development". VideoGamer.com. 2009-09-21. Retrieved 2009-10-26. 
  64. ^ Reilly, Jim (2009-07-29). "Modern Warfare 2 PC Not Getting Special Editions". IGN. Retrieved 2009-08-01. 
  65. ^ "Modern Warfare 2's 'Prestige Edition' Is Insane". IGN. 2009-07-13. Retrieved 2009-07-13. 
  66. ^ Night Vision Goggles Manual (Booklet). p. 2. "Required 5 AA(LR6) alkaline batteries." 
  67. ^ Night Vision Goggles Manual (Booklet). p. 2. "In this mode, the goggle operate at full power and emit a barely visible ring of red light. See up to 50 feet in absolute darkness." 
  68. ^ "Limited Edition Console for Call of Duty: Modern Warfare 2". Microsoft. 2009-09-15. Archived from the original on 2010-03-07. Retrieved 2009-10-01. 
  69. ^ "Veteran Edition Announced". Eurogamer. Retrieved 2009-09-18. 
  70. ^ EBGames.com – Search
  71. ^ Reilly, Jim (2009-08-06). "Map Packs Important for Modern Warfare 2". IGN. Retrieved 2009-08-06. 
  72. ^ Kietzmann, Ludwig (2009-06-01). "Modern Warfare 2 map packs hitting Xbox Live first". Joystiq. Retrieved 2009-08-07. 
  73. ^ Reilly, Jim (2009-08-11). "Community Will Shape Modern Warfare 2 Maps". IGN. Retrieved 2009-08-11. 
  74. ^ MW2 Stimulus Package DLC Out March 30 | Ripten Videogame Blog
  75. ^ Show #353: Wil Wheaton, MW2 Stimulus Package and Supreme Commander – Xbox Live's Major Nelson[dead link]
  76. ^ ‘Call of Duty: Modern Warfare 2′ DLC Gets 30-Day Head Start » MTV Multiplayer
  77. ^ [1][dead link]
  78. ^ Stimulus Package Sets New Xbox Live Sales Record – Xbox 360 News at IGN
  79. ^ Bowling, Robert (2010-06-12). "Resurgence Package for PS3 and PC release date announced". Twitter, Inc. Retrieved 2010-06-23. 
  80. ^ An Interview with Robert Bowling on the MW 2 Resurgence Package - Xbox Live's Major Nelson[dead link]
  81. ^ Cork, Jeff (2009-11-12). "Modern Warfare 2 Sells Close To 5 Million In First Day". GameInformer. Retrieved 2009-11-12. 
  82. ^ Orry, James (2009-11-12). "Modern Warfare 2 sells 4.7 million day one in U.S. and UK". Videogamer. Retrieved 2009-11-13. 
  83. ^ "Was Modern Warfare 2 Really The "Biggest Launch In History"? – Modern warfare 2". Kotaku. 2009-11-13. Retrieved 2009-11-27. 
  84. ^ Frum, Larry (2009-11-24). "Hot video games for holiday shopping". CNN. Retrieved 2009-11-24. 
  85. ^ "MW2 sales pass $550m worldwide". MCV. 2009-11-18. Retrieved 2009-11-26. 
  86. ^ "Moder5 copies sold!n Warfare 2 sales hit bn". BBC News. 2010-01-13. Retrieved 2010-04-28. 
  87. ^ "Modern Warfare 2’s online army is the world’s biggest". VentureBeat. 2009-12-04. Retrieved 2009-12-05. 
  88. ^ Modern Warfare 2 enlists 25 million unique players, Bowling says – Joystiq
  89. ^ Kohler, Chris (December 10, 2009). "November NPD: Modern Warfare Shifts 6 Million Copies". Wired. Retrieved 2009-12-10. 
  90. ^ "Magicbox Gaming News, December 11, 2009". 2010-01-10. Retrieved 2010-01-10. 
  91. ^ Spencer (2009-12-16). "Modern Warfare 2 Gets Off To Strong Start In Japan". Siliconera. Retrieved 2010-01-10. 
  92. ^ Alexander, Leigh (March 11, 2010). "NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii". Gamasutra. 
  93. ^ Modern Warfare 2. "Modern Warfare 2 Ghost Comic Issue 1 Preview". Mw2blog.com. Retrieved 2010-01-01. 
  94. ^ "Joystiq: Find Makarov". 2012-05-25. Retrieved 2012-05-25. 
  95. ^ "Call of Duty: Modern Warfare 2 for Xbox 360". GameRankings. Retrieved 2009-11-15. 
  96. ^ "Call of Duty: Modern Warfare 2 for PlayStation 3". GameRankings. Retrieved 2009-11-15. 
  97. ^ "Call of Duty: Modern Warfare 2 for PC". GameRankings. Retrieved 2009-11-15. 
  98. ^ "Call of Duty: Modern Warfare 2 (Xbox 360) Reviews". MetaCritic. Retrieved 2009-10-16. 
  99. ^ "Call of Duty: Modern Warfare 2 (PlayStation 3) Reviews". MetaCritic. Retrieved 2009-10-16. 
  100. ^ "Call of Duty: Modern Warfare 2 (PC) Reviews". MetaCritic. Retrieved 2009-10-16. 
  101. ^ a b Ellis, David (2009-11-10). "Call of Duty: Modern Warfare 2 Review (PS3, XBOX360)". 1up.com. Retrieved 2011-03-21. 
  102. ^ a b Jackson, Michael 'Mike' (2009-11-10). "Call of Duty: Modern Warfare 2 Review". Computer and Video Games. Retrieved 2011-03-21. 
  103. ^ Keil, Matt (November 10, 2009). "Call of Duty: Modern Warfare 2 Review - PS3". G4TV accessdate = 2011-03-21. 
  104. ^ Biessener, Adam (November 9, 2009). "Call of Duty 4: Modern Warfare 2". Game Informer. Retrieved 2009-11-20. 
  105. ^ Kim, Tae K. (November 10, 2009). "Call of Duty: Modern Warfare 2 Xbox 360 Review". GamerPro. p. 2. Archived from the original on 2009-11-11. Retrieved 2009-11-10. 
  106. ^ "Modern Warfare 2". GamesRadar. Retrieved 2009-03-21. 
  107. ^ a b "Call Of Duty: Modern Warfare 2 Video Game, Review HD". GameTrailers. November 10, 2009. Retrieved 2009-11-10. 
  108. ^ King, Ryan (November 10, 2009). "Call of Duty: Modern Warfare 2 Xbox 360 Review". Official Xbox Magazine. Retrieved 2009-11-10. 
  109. ^ Curthoys, Paul. "Call of Duty: Modern Warfare 2". Official Xbox Magazine. Retrieved 2011-07-22. 
  110. ^ a b Francis, Tom (February 2010). "Call of Duty: Modern Warfare 2 PC Review". PC Gamer. Retrieved 2009-01-11. 
  111. ^ Modern Warfare 2 Came *This* Close To A Perfect Famitsu Score
  112. ^ Tuttle, Will (November 10, 2009). "Call of Duty: Modern Warfare 2 Xbox 360 Review". GameSpy. Retrieved 2009-11-10. 
  113. ^ a b c Bozon, Mark (November 10, 2009). "Call of Duty: Modern Warfare 2 Xbox 360 Review". IGN. Retrieved 2009-11-10. 
  114. ^ Keil, Matt (November 10, 2009). "Call of Duty: Modern Warfare 2 Xbox 360 Review". X-Play. Retrieved 2009-11-11. 
  115. ^ "Call of Duty: Modern Warfare 2 Review for Xbox 360". GameSpot. 2009-11-10. Retrieved 2009-11-15. 
  116. ^ a b Biessener, Adam (2009-11-09). "Multiplayer Reigns Supreme in Game of the Year Candidate - Call of Duty: Modern Warfare 2 - Xbox 360". GameInformer.com. Retrieved 2009-11-16. 
  117. ^ Brown, Christopher (2009-11-10). "Call of Duty: Modern Warfare 2 – Overview". allgame. Retrieved 2010-01-01. 
  118. ^ Eddy, Andy (November 10, 2009). "Call of Duty: Modern Warfare 2 Review (Xbox 360)". TeamXbox. Retrieved 2011-03-21. 
  119. ^ a b Sterling, Jim (2009-11-12). "Review: Call of Duty: Modern Warfare 2". Retrieved 2011-03-21. 
  120. ^ Kelly, Kevin (2009-11-10). "Review: Call of Duty: Modern Warfare 2". Joystiq. Retrieved 2011-03-21. 
  121. ^ Pitts, Russ (2009-11-17). "Reviews: Call of Duty: Modern Warfare 2 Review Supplement". The Escapist. Retrieved 2011-03-21. 
  122. ^ Cowen, Nick (2009-11-09). "Call Of Duty: Modern Warfare 2 video game review". The Daily Telegraph. Retrieved 2011-03-21. 
  123. ^ Anderiesz, Mike (2009-11-09). "Game review". The Guardian. Retrieved 2011-03-21. 
  124. ^ "Call of Duty: Modern Warfare 2 Xbox 360". IGN. Retrieved 2011-03-20. 
  125. ^ "Modern Warfare 2". IGN. Archived from the original on 2010-12-26. Retrieved 2011-03-20. 
  126. ^ "Modern Warfare 2". Game. Retrieved 2011-03-20. 
  127. ^ "GT GotY Awards 2009". GameTrailers. 2009-12-31. Retrieved 2011-03-20. 
  128. ^ "Best Xbox 360 Game 2009". PakGamers. Retrieved 2011-03-20. 
  129. ^ "Genre Awards Best Shooter". Gamespot. Retrieved 2011-03-20. 
  130. ^ "Best Of E3 2009 Awards Video Game, Best First-Person Shooter". GameTrailers. 2009-06-12. Retrieved 2011-03-20. 
  131. ^ "Action Game of the Year". Academy of Interactive Arts & Sciences. 2009-06-12. Retrieved 2011-03-20. 
  132. ^ Cowen, Nick (2009-11-09). "Telegraph Review". London: Telegraph.co.UK. Retrieved 2009-11-10. 
  133. ^ "Eurogamer Review". Eurogamer. Retrieved 2009-11-10. 
  134. ^ "Edge Online Review". Edge Online. Retrieved 2009-11-10. 
  135. ^ "IGN UK Review". IGN UK. Retrieved 2009-11-10. 
  136. ^ "Magicbox Gaming News, December 30, 2009". Retrieved 2010-01-10. 
  137. ^ Michael McWhertor (2009-12-01). "Modern Warfare 2 Came *This* Close To A Perfect Famitsu Score". Kotaku. Retrieved 2010-01-10. 
  138. ^ "Overall Game of the Year 2009 - Call of Duty: Modern Warfare 2". GameSpy. IGN. Retrieved 2011-03-21. 
  139. ^ Posted: Dec 31, 2009. "GameTrailers Game Of The Year Awards 2009 Video Game, Game Of The Year | Game Trailers & Videos". GameTrailers.com. Retrieved 2010-01-01. 
  140. ^ "Platform Awards Best Xbox 360 Game". GameSpot. CBS Interactive. Retrieved 2011-03-22. 
  141. ^ Dietz, Jason (2009-12-09). "The Best Games of 2009". Metacritic. CBS Interactive. Retrieved 2011-03-22. 
  142. ^ PakGamers – Top Xbox 360 Games of The Year 2009
  143. ^ "GameTrailers Game Of The Year Awards 2009 Video Game, Best Multiplayer". GameTrailers. Viacom. Retrieved 2011-03-22. 
  144. ^ "GameTrailers Game Of The Year Awards 2009 Video Game, Best First-Person Shooter". Viacom. GameTrailers. Retrieved 2011-03-22. 
  145. ^ "Norway Retail Giant Dropping Many Titles/Toys in Response to Oslo Attacks". Retrieved 31 July 2011. 
  146. ^ "Bowling: I-Ward will "not rely solely on platform security" after PS3 crack". VG247. 2011-01-17. Retrieved 2011-01-20. "“updates to the game through patches will not resolve this problem, unless the security exploit itself is resolved on the platform,” said Bowling.(...)If you are concerned about playing with players who are hacking, I encourage you to play exclusively with friends by utilizing the party or private match options in Modern Warfare 2 and Call of Duty 4 to avoid such players as much as possible until this issue is resolved by Sony." 

External links[edit]