Mojo!

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This article is about the 2003 video game. For other uses, see Mojo (disambiguation).
Mojo!
Mojo! Coverart.png
Cover art
Developer(s) FarSight Studios
Publisher(s) Crave Entertainment
Platform(s) PlayStation 2, Xbox
Release date(s)
  • NA 2003-08-26
  • PAL 2004-03-19 (PS2)
  • PAL 2004-03-26 (Xbox)
Genre(s) Puzzle
Mode(s) Players: 1-4

Mojo! is a 2003 video game released exclusively for PlayStation 2 and Xbox. The player controls a marble through a series of traps in order to break all of the colored blocks in a level. It is somewhat similar to Super Monkey Ball and Marble Madness, yet is much different and provides a much larger set of puzzles and obstacles to solve. Players receive a bonus if they beat a level in a certain amount of time. There are 100 levels included in the game, and a few multiplayer modes. There is also a stage editor where he or she can create all new levels.

Gameplay[edit]

Cells[edit]

  • Red cell - A red color cell Needs a Red Mojo to destroy.
  • Green cell - A green colored cell Needs a Green Mojo to destroy.
  • Blue cell - A blue colored cell. Needs a Blue Mojo to destroy.
  • Yellow cell - A Yellow colored cell. Needs a Yellow Mojo to destroy.
  • Ice cell - Icy version of all cells. The player has to destroy all the color cells to destroy these.
  • Barrier cell - Indestructible cells that are gray.
  • Diode Barrier cells - Barrier cells that have a passageway to go through (1-way only).
  • Target Barrier cells - Destructible versions of barrier cells. Requires to be hit on a specific side.
  • Death cell - A hollow cell with a death sign inside that lowers your meter by 1/10 on contact.

Items[edit]

  • Key - A key to open a lock (Must be a Yellow Mojo to pick up a key).
  • Lock - Requires a key to open (Must be Yellow Mojo to open a lock).
  • Teleportation - A hollow pyramid that has an orb in the center, teleporting you to a specific location. Cannot be placed in

level editor.

  • Infusers - Orbs floating above rings that change Mojo's color. (e.g. Green infuser changes Red Mojo to Green Mojo)
  • Red Infuser - An orb floating above a ring that changes Mojo's color to red, being able to destroy only red cells.
  • Blue Infuser - Changes Mojo's color to blue, having the ability to destroy only blue cells.
  • Green Infuser - Touching a green infuser changes Mojo's color to green, enabling Mojo to destroy only green cells.
  • Yellow Infusers - Yellow infusers change Mojo's color to yellow. Being Yellow Mojo enables Mojo to pick up keys and open locks.

Hazards/Enemies[edit]

  • Death Cell - A hollow cell with a death sign inside that lowers your time meter by 1/10 on contact.
  • Enemy Ball - A moving enemy that lowers your time meter by 1/10 on contact. These only move in straight lines back and forth. (Cannot be placed in level editor)
  • Repulsers - Non-moving hazards to push you away like a magnet. When the unmagnetized power-up is picked up this hazard is rendered useless (Cannot be destroyed by the shield power-up).
  • Attractors - Non-moving hazards that pull you towards it (Cannot be destroyed by the shield power-up).

Power-ups[edit]

  • Unmagnetized power - Repulses and attractors will not have any effect.
  • Shield power - In single player: Destroys any hazards/enemies on contact. In multiplayer: Makes death cells harmless.
  • Kill Enemy power - When you get it, Mojo can get rid of an energy ball or death cell.
  • Spectrum power - A power-up that is capable of Mojo being able to break any color cell without the corresponding color. (e.g. Destroying a blue cell with a Red Mojo)
  • Ball power (Multiplayer only) - Gives your ball strength and allows you to knock a ball out of ring.us

Reverse Power-Ups[edit]

Reverse power-ups are power-ups that have negative effects.

  • Reverse - Changes the controls. (Instead of forward you go backward)
  • More Magnetized - Looks like an unmagnetized power-up that makes Repulsors and Attractors have a stronger force field.
  • Shrink - A "power-up" that shrinks Mojo. (Single-Player only)

Power-ups that cannot be placed in level editor.

Music[edit]

All of the music in the game is actually pre-produced production music from FreePlayMusic.com. Some of the tracks in the game include: