|This article does not cite any references or sources. (February 2014)|
|Stable release||5.0.2090.0 / March 21, 2013|
|Operating system||Mac OS X v10.6
Mac OS X v10.7
Mac OS X v10.8
It brings to .NET developers the ability to use in a totally transparent manner and with no native code, most of the Mac OS X API and especially Cocoa. This means that developer can leverage the power of .NET and its libraries and produce applications that provides a native UI look and feel under Mac OS X.
The Monobjc's key points are:
- Simple access to every major Mac OS X frameworks (Cocoa, WebKit, QuickTime, AddressBook, etc.)
- Simple Access to thirdparty frameworks (Sparkle, Growl, CorePlot, SM2DGraphView)
- Works on both 32 and 64 bits systems
- Complete API documentation for an easy use in the IDE
- Applications can be submitted and redistributed on the Mac App Store.
- A set of MonoDevelop addings for building, running, debugging, packaging and redistributing applications.
- A set of MSBuild tasks for building, packaging and redistributing applications.
- A set of NAnt tasks for building, packaging and redistributing applications.