Monster House (video game)

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Monster House
Monster House.jpg
PAL region cover art for the PlayStation 2
Developer(s) Artificial Mind and Movement
Publisher(s) THQ
Platform(s) Game Boy Advance
Nintendo DS
PlayStation 2
Xbox (cancelled)
Release date(s) NA 20060718July 18, 2006

EU 20060804August 4, 2006
AUS 20060907September 7, 2006
JP February 1, 2007 (DS)

Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Monster House is an action-adventure game developed by Artificial Mind and Movement and published by THQ. The game is based on the film of the same name.

Although the game was marketed toward the same pre-teen audience as the accompanying film, its gameplay was highly reminiscent of Resident Evil 4; the game was generally higher-quality than many other games based on children's films, and it received high ratings from numerous prominent gaming magazines and websites, including Play magazine and GameZone.

As a bonus feature, the full version of Thou Art Dead, the arcade game played in the film by Jon Heder's character, Skull (who is voiced by Keith Ferguson in this game), was included on the game disc. Thou Art Dead was an original platformer, reminiscent of both Castlevania and the Ghosts 'n Goblins series.

An Xbox version of the game was planned, but it was later cancelled due to the poor sales of the system.


At the beginning DJ, Chowder and Jenny are pulled into the home, in the police car. After that, they give a jump to avoid being eaten by the house while the police car is thrown down into the stomach.

However, Chowder and Jenny are pulled away from DJ shortly after, by two giant pipes. DJ finds the key to the kitchen and sees a burning toaster and quickly puts out the fire. After stepping into the house's spotlight, he fights a living chair and enters a hallway where he sees some living chairs go into a nearby room. After finding a key to the bathroom, he fights floor crawlers along the way and a living TV passes from behind him. He dodges some incoming flying books, goes through the bathroom that leads him back to the main room where he fights another living chair. Meanwhile, Jenny finds herself in the attic and after jumping across a stack of crates that swift away, she tries to get back by going through the air vents, but she gets trapped by a blockade of pipes.

Chowder finds himself in the greenhouse and after exiting the greenhouse and finding a spare light bulb for his water gun, he fights living chairs and wall lamps before arriving in the kitchen and after defeating numerous floor crawlers, he is attacked by a giant pipe, he narrowly escapes the pipe by falling down a dumbwaiter shaft. DJ meanwhile, fights many monsters and makes it through the basement and to the second floor and finds Jenny.

The room where he finds her turns 180° (upside down) as DJ goes forward and after defeating numerous monsters, He goes over to Jenny, but can't free her. Finding another way, Jenny enters the master bedroom and fights a living TV and encounters the first boss in the next room, a large doll that resembles Constance, Nebbercracker's late wife, which comes to life when the chandelier above falls on it and after defeating it, she finds a way back to the attic.

In the attic, Jenny sees DJ on the floor below. DJ comes after her, but is eaten by a canopy bed after finding a key on it. Up in the attic, Jenny fights a living lamp and a living stove and eventually makes her way to the basement via a dumbwaiter after defeating two living stoves and three living lamps and recovers the missing gear.

Meanwhile, having woken up in the bowels of the house after falling down the dumbwaiter, Chowder fights a living TV and the second boss, a large killer pipe. Making his way through the labyrinth, Chowder fights two more living TVs and encounters the third boss, again the giant pipe, but has to defeat it three times before he can make his way to the actual basement.

Having made her way to the basement, Jenny fights two living TVs and another living stove and reunites with DJ. Meanwhile, Chowder must make his way through a maze of toys in another part of the basement.

At the end of the maze, Chowder finds his lost basketball but also finds the fourth boss, this time, two large pipes instead of one. Chowder enters a circus-themed area where he plays games to find the missing eye and nose of the clown on a merry-go-around to move forward and reunites with DJ and Jenny.

They discover that the house is possessed by Constance. They try to destroy the furnace (the heart of the house), but fail and are separated again by three giant pipes.

The children then fight to escape the house by making their way through the maze of corridors, encountering more enemies along the way. They all then reunite again in the main entrance and narrowly escape the house, thanks to Jenny, who pulls down on the house's uvula (chandelier).

After escaping, the house chases them to an abandoned construction site in which along the way, causes a manhole to pop out of the ground and throws a car at them. Chowder fights off the house, the final boss, with a backhoe.

Then DJ, while hanging from a construction crane, throws an active dynamite down the house`s chimney, destroying the furnace and the house itself. DJ then says one last monologue, then the game's credits roll.


Aggregate scores
Aggregator Score
GameRankings (GBA) 66.50%[1]
(GC) 65.13%[2]
(NDS) 63.65%[3]
(PS2) 60.64%[4]
Metacritic (GBA) 69/100[5]
(NDS) 62/100[6]
(GC) 60/100[7]
(PS2) 59/100[8]

Monster House was met with mixed reviews. Aggregating review websites GameRankings and Metacritic gave the Game Boy Advance version 66.50% and 69/100,[1][5] the GameCube version 65.13% and 60/100,[2][7] the DS version 63.65% and 62/100[3][6] and the PlayStation 2 version 60.64% and 59/100.[4][8]