Monster Hunter 4

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Monster Hunter 4
Monster-Hunter 4Boxart.png
Developer(s) Capcom
Publisher(s) Capcom
Director(s) Kaname Fujioka
Composer(s) Marika Suzuki
Miwako Chinone
Reo Uratani
Series Monster Hunter
Platform(s) Nintendo 3DS
Release date(s) Monster Hunter 4
JP 20130914September 14, 2013
Monster Hunter 4G/Ultimate
JP 20141011October 11, 2014
NA Early 2015
EU Early 2015
Genre(s) Action role-playing game
Mode(s) Single-player, multiplayer
Distribution Nintendo 3DS Game Card

Monster Hunter 4 (モンスターハンター4 Monsutā Hantā Fō?) is an action role-playing video game developed and produced by Capcom. It is the second game in the Monster Hunter series to be released on the Nintendo 3DS. On January 26, 2014 an enhanced edition titled Monster Hunter 4G was announced for release in Japan in Fall 2014, and will allow players to utilize Monster Hunter 4 save files.[1] This version will be released in North America and Europe as Monster Hunter 4 Ultimate in early 2015.[2] The new version of the game was released alongside New Nintendo 3DS in Japan, and in addition to the separate game release, it is available bundled with a 3DS LL variant of the newer console model.

Gameplay[edit]

Monster Hunter 4 is different from its predecessors in its strong emphasis on three-dimensional movement. Walls can now be climbed more fluidly and in any direction, and for the first time players can grab on to monsters and attack them, as well as attack while in midair.[3] The monsters are terrain-aware and use the environment to their advantage. Two new weapons have been added: the Insect Glaive and the Charge Axe. Underwater battling—a feature in Monster Hunter 3—has been removed.

The game's director, Kaname Fujioka, stated that Monster Hunter 4 has a larger focus on adventure and story progression than previous Monster Hunter titles.[4] Multiple base camps unlock as the player progresses, creating the largest cast of NPCs of any Monster Hunter game to date.

Monster Hunter 4 is the first Monster Hunter game appearing on a handheld to feature fully integrated online multiplayer.[5] Previous titles in the series on PSP and 3DS consoles only allowed local area connections, although online play was possible by linking through a PS3 or Wii U console.

A new "Guild Quest"[6] system has been added. Guild Quests feature different missions for each player, and will generate random equipment with slightly altered stats. In order to access more weapons and armor, players must trade their Guild Quests with other players using Guild Cards or the StreetPass function. Up to 50 missions can be saved for future use. The solo counterpart to Guild Quests—the "Exploration Missions"—generates a different map and different equipment each time it is played. Some of the equipment is unique to Guild Quests and Exploration, and features old armor designs from monsters that appeared in previous installments of the series but that do not appear in Monster Hunter 4, including but not limited to old Khezu, Rathian, and Rathalos armor sets,[7] the Qurupeco Slash Axe,[8] and the Barroth Great Sword.

Release[edit]

On December 19, 2012, Capcom posted a notice on the official page, changing the release date to Summer 2013 and stating that "further quality enhancements are needed in order to meet the expectations and wishes of users."[9]

On the May 30, 2013, it was announced that two Special Edition Nintendo 3DS LL consoles would be released on the same date as the game in Japan (the "Gore Magala black version 3DS" and the "Felyne white version 3DS").[10]

On June 3, 2013, Capcom announced different editions for their game, exclusive to the e-Capcom store. The "complete set" includes a strap, a figure, a pouch, and the game.[11]

Reception[edit]

Monster Hunter 4 sold more than 1.8 million copies in its first two days on the market.[12] By the end of 2013, it had sold 3.9 million copies in Japan, more than double any other game in the region except for Pokémon X and Y.[13] As of March 31, 2014, the game has sold 4.1 million copies.[14]

The enhanced Monster Hunter 4G was a launch title for the New Nintendo 3DS revision in Japan. Released on October 11, 2014, the game sold an impressive 1.6 million copies in its first two days alone.[15] As of November 2014, the game has sold 2.2 million copies.[16]

References[edit]

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