Mordheim

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Mordheim
Players 2 or more
Setup time 10 minutes
Playing time 45 minutes - 1.5 hours
Random chance High
Skill(s) required Strategy, Arithmetic

Mordheim is a tabletop game published by Games Workshop in 1999. It is a skirmish variant of the company's Warhammer Fantasy game but set on a warband or "skirmish" scale.[1] Mordheim was designed by Alessio Cavatore, Tuomas Pirinen and Rick Priestley.[2] Besides being a typical miniature skirmish game, Mordheim also features a campaign system. Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.[1]

The game is set in the Empire city of Mordheim, from Imperial Year 1999, some 500 years before the present day in the Warhammer Fantasy time line.[1] The game is set during a time of chaos and civil war in the Empire after a comet struck the city of Mordheim destroying it and scattering a gem called wyrdstone throughout the ruins.[1] Mercenary warbands from all over the warhammer world battling with one another for the wyrdstone.[1]

Since Games Workshop stopped supporting the game in 2004, all further development has been left in the hands of fans.[citation needed] Border Town Burning is the biggest post 2004 development in Mordheim. It contains detailed expansionrules for campaigns in the Cathayan borderlands, detailing the merchant travels along the "Silk Road" from Cathay to the Old World.[citation needed] Relics of the Crusades (refer to external links below) is another expansion set, this time set in Araby during the Crusades. The setting is very detailed and was originally published through official channels and so can be said to be semi-official.[citation needed] The Coreheim rules modification that streamlines and balances the original Mordheim rules so that play progresses faster and more weapons options are viable. The name 'Coreheim' is a play on words which signifies that the designers thought that the setting, featuring the only a handful of warbands, had been diluted by the introduction of so many later warbands.[citation needed]

As a Games Workshop "Specialist Game" Mordheim receives only very limited official support regarding both gaming products (such as models) and rules tweaks/updates. Preliminary suggestions for official rules were last released in 2006 though official moves in support of the game have been non-existent for even longer.[citation needed] Mordheim continues to enjoy a cult following.[citation needed] In February 2008 Games Workshop amended their mail-order indexes, removing numerous Mordheim models from their online store.[citation needed] In February 2010 Games Workshop stopped supplying the basic Mordheim rulebook for purchase as a physical book.[citation needed] In April 2014 the previously available digital downloads of rulebooks and other materials were removed from the Games Workshop website along with any other remnants of the old Specialist Games.

External links[edit]

  • Mordheim Official Specialist Games site. Contains Core Rules available for free download.
  • The Mordheimer's Information Centre The largest fan-based site, include lists of all official skills, weapons etc.
  • Tom's Boring Mordheim Forum The largest online community.
  • Border Town Burning: The homepage for Border Town Burning which is a new, balanced supplement for Mordheim
  • Relics of the Crusades (part 1 & part 2): a supplement set in Araby during the Warhammer Crusades.
  • Coreheim: A smooth and competitive Rules Modification and a large gallery of Mordheim miniatures and terrain.

References[edit]

  1. ^ a b c d e "Getting started with Mordheim". games-workshop.com. Games Workshop. Retrieved 19 August 2013. 
  2. ^ "Getting started with Mordheim". boardgamegeek.com. BoardGameGeek. Retrieved 19 August 2013.