Mortal Kombat X

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Mortal Kombat X
Mortal Kombat X Cover Art.png
Cover art, featuring Scorpion
Developer(s) NetherRealm Studios
High Voltage Software (PC, PS3 & X360)[1]
Publisher(s) Warner Bros. Interactive Entertainment
Director(s) Ed Boon
Producer(s) Hans Lo[2]
Adam Urbano[3]
Shaun Himmerick[4]
Designer(s) John Edwards[5]
Paulo Garcia[6]
Artist(s) Steve Beran[7][8]
Writer(s) Ed Boon
John Tobias
Composer(s) Black Mass
Series Mortal Kombat
Engine Unreal Engine 3[9]
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
iOS
Android
Release date(s) iOS
April 7, 2015[10]
Microsoft Windows, PlayStation 4, Xbox One
April 14, 2015[11]
PlayStation 3 & Xbox 360
Q2/Q3 2015

Android
TBA[12]

Genre(s) Fighting
Mode(s) Single-player, multiplayer
Distribution Optical disc, download

Mortal Kombat X is a fighting game developed by NetherRealm Studios. It is the tenth main installment in the Mortal Kombat video game series and was released on April 14, 2015 for PlayStation 4, Xbox One, and Microsoft Windows, scheduled to be ported to PlayStation 3 and Xbox 360 by High Voltage Software in Q2/Q3.[12] NetherRealm's mobile team also developed a mobile version for iOS and Android devices. The iOS version was released on April 7, 2015.

Gameplay[edit]

Like previous entries in the series, Mortal Kombat X is a fighting game in which two players fight against each other using a variety of attacks, special moves, and gruesome Fatalities. The energy meter, first introduced in the previous Mortal Kombat game, allows players to perform techniques such as "X-Ray" special moves.[13] Similarly to NetherRealm Studios' previous title, Injustice: Gods Among Us, fighters are able to interact with the environment, bouncing off areas to reposition themselves or using parts of the environment as weapons.[2] In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation in which he wields dual swords, a Hellfire variation which relies more on fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight.[14] The sprint gauge, which was last seen in Mortal Kombat 4/Gold, returns in this game. MKX features two new types of finishing moves: Quitality, which will instantly kill a player's character if they quit during a multiplayer match;[15] and Faction Kills, finishing moves tied to each of the game's five factions. Brutality finishing moves make a comeback from Ultimate Mortal Kombat 3 in the form of enhanced versions of certain moves that are triggered when they are used to give the opponent the last attack in a round.[16]

The game's play modes include Story, 1 vs. 1 Ranked, King of the Hill, Survivor, and Test Your Luck. A new addition called Living Towers is an evolved form of Mortal Kombat's Challenge Tower where the play conditions will be changing every hour. Another new mode is Faction Wars, where the players will have to choose one from the five factions (Black Dragon, the Brotherhood of Shadow, the Lin Kuei, Special Forces, and White Lotus) to align with and join a persistent online cross-platform competition with the others, winning points for their faction to contribute in the conflict between them, ranking up personally, and earning special rewards such as faction-specific finishing moves if the player's faction win at the end of any given week.[17][18]

Plot[edit]

Two years after the defeat of Shao Kahn, Shinnok attacks Earthrealm with his army of Netherrealm forces, including the Earthrealm warriors who were killed during Kahn's invasion and are now resurrected as revenants under Quan Chi's control. After fighting their fallen comrades, a strike team led by Johnny Cage, Sonya Blade, and Kenshi open a portal to the Sky Temple and head to the Jinsei Chamber, the source of Earthrealm's life force, where Raiden and Fujin are seen battling Shinnok and his Netherrealm forces. During the fight near the Jinsei, they distract Shinnok long enough for Raiden to steal Shinnok's amulet and imprison him inside it, but Quan Chi manages to escape. Johnny and Sonya track him to his lair and defeat him, successfully restoring Scorpion, Sub-Zero, and Jax to human form, though Quan Chi escapes again.

Twenty years later, Johnny assembles a team of fighters composed of his and Sonya's daughter Cassie, Jax's daughter Jacqui, Kenshi's son Takeda, and Kung Lao's cousin Kung Jin. After undergoing a training exercise with Sub-Zero, now the Grandmaster of the new Lin Kuei, they are deployed to Outworld to resolve a civil war between former empress Mileena, who has obtained Shinnok's amulet, and Outworld's current emperor Kotal Kahn. Cassie's team aids Kahn in recovering Shinnok's amulet, leading to Mileena's execution, but the team is betrayed by Kahn, who vows to keep the amulet in Outworld's hands. However, Kahn's second-in-command D'Vorah, who is a double agent for Quan Chi, steals the amulet, inadvertently shifting blame to Cassie's team.

With the aid of Sareena, Jax and Kenshi assault the Netherrealm to capture Quan Chi, barely succeeding in the process. Scorpion, having learned of the actual truth behind Quan Chi's machinations from Sub-Zero, infiltrates the Special Forces base with the intent on assassinating Quan Chi, defeating Kenshi, Johnny and Sonya in the process. Scorpion defeats Quan Chi in Kombat. As Scorpion prepares to kill the sorcerer, D'Vorah arrives with the amulet. Quan Chi manages to finish a spell moments before being beheaded by Scorpion, releasing Shinnok from captivity. Weakened by the Shirai Ryu's previous attack, Johnny is taken prisoner by Shinnok and D'Vorah. With the aid of Quan Chi's revenants, Shinnok and D'Vorah assault the Sky Temple, where they subdue Raiden. Shinnok then enters the Jinsei and corrupts it, transforming himself into an immensely powerful demon in the process.

Cassie's team pursues Shinnok, only to be intercepted by Kotal Kahn and his army, but Sub-Zero and his Lin Kuei comrades appear just in time to repel the Outworld forces. While Jacqui and Takeda occupy the revenants, Cassie and Jin enter the chamber, where Cassie successfully defeats D'Vorah and Shinnok. A grievously-wounded Raiden purifies the Jinsei, thereby stripping Shinnok of his powers, while the revenants are forced to withdraw. Sonya and her soldiers arrive, allowing the Cage family to reunite.

Sometime later, the revenants Liu Kang and Kitana are revealed to have assumed leadership of the Netherrealm, but Raiden, hinted to have been corrupted in the process of purifying the Jinsei, warns them they will face "fates worse than death" if they threaten Earthrealm. As a final warning, he presents them with Shinnok's severed, yet still living, head.

Characters[edit]

New playable characters are listed in bold.

Character Gameplay variations
Cassie Cage
Spec Ops
Hollywood
Brawler
D'Vorah
Venomous
Brood Mother
Swarm Queen
Ermac
Spectral
Mystic
Master of Souls
Erron Black
Marksman
Gunslinger
Outlaw
Ferra/Torr
Ruthless
Vicious
Lackey
Goro1
Tigrar Fury
Kuatan Warrior
Dragon Fangs
Jacqui Briggs
High Tech
Shotgun
Full Auto
Jason Voorhees2,3
TBA
TBA
TBA
Jax
Pumped Up
Heavy Weapons
Wrestler
Johnny Cage
A-List
Fisticuffs
Stunt Double
Kano
Commando
Cutthroat
Cybernetic
Kenshi
Kenjutsu
Balanced
Possessed
Kitana
Mournful
Royal Storm
Assassin
Kotal Kahn
Sun God
Blood God
War God
Kung Jin
Shaolin
Ancestral
Bojutsu
Kung Lao
Buzz Saw
Tempest
Hat Trick
Liu Kang
Dragon's Fire
Flame Fist
Dualist
Mileena
Ethereal
Piercing
Ravenous
Predator2,3
TBA
TBA
TBA
Quan Chi
Summoner
Sorcerer
Warlock
Raiden
Master of Storms
Thunder God
Displacer
Reptile
Noxious
Deceptive
Nimble
Scorpion
Inferno
Ninjutsu
Hellfire
Shinnok
Necromancer
Imposter
Bone Shaper
Sonya Blade
Special Forces
Covert Ops
Demolition
Sub-Zero
Grandmaster
Cryomancer
Unbreakable
Takeda
Ronin
Shirai Ryu
Lasher
Tanya2
TBA
TBA
TBA
Tremor2
TBA
TBA
TBA
  1. Available as a playable character via pre-order bonus
  2. Available as part of the Kombat Pack
  3. Guest character

Along with incumbents such as Scorpion and Sub-Zero, several new fighters are added to the series' roster: D'Vorah, an insect-like woman who controls insects; Ferra/Torr, a pairing consisting of an armored dwarf-woman and a giant masked brute; and Kotal Kahn, an Aztec-inspired "blood god" described by series creator Ed Boon as the new emperor of Outworld.[19][20] With the game's story mode spanning 25 years, the game is set to include the offspring of several established characters, such as Cassie Cage, the daughter of Johnny Cage and Sonya Blade; Takahashi Takeda, son of Kenshi; and Jacqui Briggs, daughter of Jax. Other series newcomers include Kung Jin, cousin of Kung Lao and an archer; and Erron Black, a Western gunfighter-style character.[21][22] Four characters appear as non-playable opponents in the story mode: Rain, Baraka, Sindel, and Tanya. There is a non-playable final boss form of Shinnok called "Corrupted Shinnok."

Development[edit]

NetherRealm Studios began publicly hiring for the eighth generation development in April 2012.[23] In July 2013, it was confirmed that a new Mortal Kombat game was in development and was said to be released alongside the film series' reboot in September 2015.[24][25] At the 2013 San Diego Comic-Con, Lance Sloan, producer of the web series Mortal Kombat: Legacy, confirmed the next Mortal Kombat game to be in production, and that there were intentions of a simultaneous release between the game and a new Mortal Kombat film.[26]

In February 2014, actor Kiefer Sutherland claimed he was participating in this "huge game" in an unidentified role,[27] although the following June, Sutherland's involvement was denied by series creator Ed Boon.[28] According to the resume of Karen Strassman, who voiced Kitana and Mileena in 2011's Mortal Kombat, the game's working title was Mortal Kombat 2.[29][30] The game's poster was leaked and an updated version of the series' iconic dragon logo was revealed on May 28, 2014. Boon posted daily riddles on his Twitter account that constituted a countdown suggesting a June 2 announcement date,[31][32] hinting at the game's title being Mortal Kombat X.[33][34] One of the Twitter clues left by Boon teasing this title was the image of a Lincoln MKX emblem posted with the comment, "I wonder what the X stands for?"[35]

On June 2, 2014, the title was indeed officially revealed as Mortal Kombat X, alongside an official reveal trailer featuring a fight between the iconic characters Scorpion and Sub-Zero.[36] The game made its first public appearance at the Electronic Entertainment Expo 2014,[37] starting on June 10, where four new characters were revealed, apart from the two already revealed by the trailer.[38] With over eleven million views, it was the third-highest viewed trailer on YouTube in the second quarter of 2014.[39]

NetherRealm Studios said they are only working on the PlayStation 4 and Xbox One versions of the game.[14] The game, which will run at 1080p screen resolution display and 60 FPS,[9] has been said to feature the most brutal finishing moves in the series. Boon said: "We have these meetings and everyone comes up with ideas for Fatalities. The ones that people say ‘there’s no way we can do that’ – they’re the first ones we work on."[40] On March 2, 2015, NetherRealm Studios announced that their mobile division would release an iOS/Android version of Mortal Kombat X in April 2015. The mobile version is described as a "free-to-play fighting/card-battler hybrid" and players will be able to unlock content in the console version of the game by playing the mobile version (and vice versa).[41]

Release[edit]

Mortal Kombat X was released for PC, PlayStation 4, and Xbox One on April 14, 2015; on March 13, 2015, it was announced that the PlayStation 3 and Xbox 360 ports had been delayed to mid-2015.[42] Four characters, including two classic Mortal Kombat characters and two guest characters, as well as character skins, will be released as downloadable content, either individually or through the game's season pass ("Kombat Pack"), which will also offer early access to the content.[11][42] The game's Kollector’s Edition will include a figurine of Scorpion and character skin based on it, as well as the season pass.[43]

Downloadable content[edit]

On March 13, 2015, Jason Voorhees from the Friday the 13th franchise was announced as the first downloadable bonus character in the downloadable "Kombat Pack" season-pass bundle.[44][45] One week later, Predator, from the eponymous franchise, was revealed as the second DLC guest character after he was inadvertently leaked by the Xbox Games Store,[46] with Tremor from Mortal Kombat: Special Forces and Tanya from Mortal Kombat 4 later rounding out the cast of the Kombat Pack.[47] The pass includes fifteen additional character skins and costumes, including one for Jax using the likeness and voice of actor Carl Weathers from the first Predator film,[48] while Goro was offered as a pre-order bonus, with additional plans by the developers to make the character itself available for purchase.[49]

Promotion[edit]

DC Comics has published a comic book series based on the game, with the first issue released on January 6, 2015.[50] The debut trailer and opening cinematic features an original track by Wiz Khalifa titled "Can't Be Stopped".[51] The official television commercial and launch trailer for the game were directed by System of a Down member Shavo Odadjian and featured the band's 2001 track "Chop Suey!"[52][53] The Mortal Kombat X logo was featured on NASCAR driver Erik Jones' #20 Xfinity Series car (sponsored by GameStop) that won the O'Reilly Auto Parts 300 on April 10, 2015.[54]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
Metacritic 83/100 (PS4)[55]
Review scores
Publication Score
Game Informer 9.25/10[56]
GamesRadar 3.5/5 stars[57]
IGN 8.4/10[58]
Polygon 9/10[59]
The Escapist 4.5/5 stars[60]

Mortal Kombat X received critical acclaim. Michael McWhertor of Polygon called the game "one of the best fighting games in the series", praising the fighting gameplay in addition to the newer systems in place and overall presentation,[59] while Brian Shea of Game Informer called it "more than the continuation of NetherRealm’s successful vision for the franchise; it’s one of the best fighting games in years" with the core gameplay as having complexity and variety, while also enjoying the multiplayer options available.[56]

Joshua Vanderwall of The Escapist also praised the gameplay and the roster, including old and new additions along with the variations for each fighter, calling the options "exquisite fighting-game experiences". Vanderwall also noted the story mode as "the best story mode I've ever personally seen in a fighting game".[60] Lucas Sullivan also enjoyed the story mode in particular for the quality and length, overall calling it "ceaselessly entertaining" and having "great voice-acting and a surprisingly enjoyable script". Conversely however, Sullivan called the mode "a pretty tough act to follow", being critical of the other single-player modes outside of the main story such as the "sparse" tutorial options.[57]

Upon release, Mortal Kombat X became the fastest-selling game in the franchise, with the creator Ed Boon claiming it to be "the biggest launch in Mortal Kombat history".[61]

References[edit]

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  53. ^ https://www.youtube.com/watch?v=4faAvsMMpFg
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External links[edit]