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Mortyr 2093-1944 is a first person shooter computer game published by Interplay and developed by polish Mirage Media and released in 1999.


Screenshot from Mortyr
Screenshot from Mortyr

In 1944, unexpectedly for the Allies, a German winter offensive results in over 80% of European territories falling to German control. No one really knows what Hitler and his generals did to bring forth this course of events, but the fall of London made it clear that the Allies had little chance of winning the war. Soon after, the destruction of Moscow and the taking of Washington ended the war. It was hard to believe that it was the German military technique or their leaders' tactical skills. People started to talk about final development of the Wunderwaffe, especially that not many managed to flee from the battlefields to tell what they have seen - their reports were unclear and not explaining anything. Nevertheless the world was unable to stop the Führer and his Reich.

In the year 2093, 148 years after the end of the war, the overwhelming Reich rules the Earth under totalitarianism, but Armageddon is nearing. The victory of German troops brought not only terror of Nazi dictatorship but also mysterious weather changes, which are seemingly leading the world towards destruction. General Jurgen Mortyr thinks that the Nazis are somehow responsible for the growing number of disasters and weather changes. The only way to prevent the destruction of mankind is to travel back in time to 1944. General Mortyr assigns his son, Sebastian, the mission to investigate and stop the events that could destroy the future of mankind.


Mortyr received overwhelmingly negative reviews upon release, varying from downright poor to mediocre at best. Main gripes included the inconsistent pace of the game, poor enemy AI, and bland level design. It was, however, notable for several features, such as a promising graphics engine (seen in the screenshots to the right) and decent sound.

However, the game was universally acclaimed by Polish press, and ads for the game called it a "hit on a global scale" and "the most important event of the year".


The sequel Mortyr II: Forever was released in 2004 and received far more favorable reviews, although it too was lacking in several areas, most namely somewhat outdated visuals and unacceptably poor multiplayer options.

Two more sequels, Battlestrike: Force of Resistance and Operation Thunderstorm (titled as Mortyr III: Akcje dywersyjne and Mortyr: Operacja „Sztorm” in Poland), have been released by budget developer City Interactive rather than Mirage.

In 2009, the fifth sequel, Battlestrike: Shadow of Stalingrad (also known as Battlestrike: Force of Resistance 2) was also released by City Interactive.

System requirements[edit]

Minimum hardware requirements[edit]

  • Pentium 166.
  • 32 MB RAM.
  • Windows 95 or 98.
  • Hardware 3D graphics accelerator Direct3D compatible. 4MB video adapter.
  • 4X CD-ROM.

External links[edit]