Mpxplay

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Mpxplay
MPX1MAIN.png
Screenshot of Mpxplay
Developer(s) PDSoft
Stable release 1.59 (August 1, 2012; 2 years ago (2012-08-01)) [±]
Operating system DOS, reactOS, Windows 2000, XP, Vista and Win7
Type audio player
License Proprietary, Freeware
Website http://mpxplay.sourceforge.net http://www.sourceforge.net/projects/mpxplay


Mpxplay is a 32-bit console audio player for DOS and Windows (Win2K, XP, Vista and Win7) operating systems.

It supports AAC, AC3, ALAC, APE, FLAC, MP2/MP3, MPC, Vorbis, WMA, WV audio codecs, AIF and WAV/W64 files, and can play sound from videos using the AVI, ASF, FLV, MKV, MP4/MOV, MPG/VOB, OGG and TS containers. With plugins it plays: DTS, MOD, Opus and SPX too. Audio CD playing and ripping is also possible (CDW). It supports the following playlist types: M3U, M3U8, PLS, FPL, CUE, MXU. DOS version uses a 32-bit DOS extender (DOS/32 Advanced DOS Extender being the most up-to-date version compatible).

Features[edit]

Mpxplay supports many features unique to it among DOS/console media players. These include:

  • Native (DOS) support of many modern sound cards and sound chipsets
  • Commander-style directory, file and playlist handling
  • Multichannel support at AAC, AC3, DTS, FLAC and Vorbis inputs, and Win32/DirectSound, WAV-file outputs
  • Real-time DSP functions (volume control, surround, speed, tone control and crossfade)
  • Unicode (UTF-8, UTF-16) ID3tag/APETag and playlist handling (reading and writing)
  • Using of external DLLs, like audio decoders and encoders (DOS/4G and Win32 versions of Mpxplay)
  • FTP client (remote directory browsing and direct playing from FTP servers)
  • LCD screen support (DOS only)
  • Support for reading and displaying long filenames under DOS using DOSLFN
  • Built-in TCP/IP stack with HTTP support for playing Internet radio streams

System requirements[edit]

The DOS version of Mpxplay requires a ~100 MHz i486 (or faster) CPU for realtime playback (the exact value depends mostly on the format of the file being played), 4-8 MiB RAM, and MS-DOS 5.00+ or equivalent (e.g. FreeDOS).

Sound Card Support[edit]

Mpxplay supports sound cards using one of two methods: natively or through emulation. Native support is achieved by having drivers in Mpxplay that are capable of writing to the sound card directly. When native support is used more of the sound cards features are available such as the ability to use 32-bit sound.

Cards that are currently supported for native access are:

Cards supported through emulation typically need a TSR driver wrapper, a program that translates the codes for one type of sound card to the one actually in the machine. This can be used to gain the ability to use a sound card that typically is not well supported by the majority of DOS applications. As DOS needs drivers to be programmed into each application in which they are used, it can be useful to run a sound card that is nearly universally supported by most applications with sound support: SoundBlaster 16.

Mpxplay can use this technique to support the following sound cards:

The Win32 version of Mpxplay is a multi-threaded console application with the following sound outputs:

  • DirectSound (Directx v3 or higher)
  • Wave Mapper (all Win versions)

See also[edit]

External links[edit]