|Publisher(s)||Webzen (MU Online Korea & Global MU Online), Digital Media Exchange (MU Online Philippines), FPT Online (MU Vietnam)|
|Designer(s)||Webzen's MU Studio|
|Release date(s)||October 6, 2003|
MU Online was created in December 2001 by the Korean gaming company Webzen.. Like in most MMORPGs, players have to create a character among seven different classes and to set their foot on the MU Continent. In order to gain experience and thus to level up, a players needs to fight monsters (mobs). MU is populated by a large variety of monsters, from simple ones like goblins and golems, to frightening ones such as the Gorgon, Kundun or Selupan. Each monster-type is unique, has different spawn points, and drops different items. For more information regarding monster types and descriptions, refer to the Official Global MU Online's Webpage.
- Outlaws and Heroes
Outside of a duel, PvP fighting is possible but discouraged. When one player attacks another, a self-defense system is activated, in which the attacked player may kill the aggressor within a time limit. Self-defense is also activated when a player attacks an Elf's summoned creature. If one player kills another without Self-defense active, they become an Outlaw, more commonly known in-game as "Player Killer" or PK. Outlaws have disadvantages during game play, depending on his Outlaw level.
To clear the Outlaw status, the character must wait a significant amount of time without killing other players. The waiting can be shortened by killing large number of monsters, which is generally done in one of the servers that does not permit PvP attacks, to avoid being attacked by another person (NON-PVP). The amount of time reduced from the outlaw penalty is equal to the monster's level in seconds, and depending on the number of monsters killed, the penalty time may be dramatically decreased.
There are many maps in this game. The beginning maps are Noria, where elves begin, Elveland, where summoners begin, and Lorencia, where all other classes begin. Successive maps hold stronger enemies and greater rewards, with level restrictions on each map to prevent weaker players from accessing the more difficult maps.
At the start of the game the players can choose between five different character classes - Dark Wizard, Dark Knight, Elf, Summoner or Rage Fighter (the last two are playable only through a purchase from the in-game shop). After levels 220 and 250, players can respectively unlock a Magic Gladiator and a Dark Lord. Each class has its specific powers and items, making no class truly "better" than the other, and all four are typically used to their fullest extent when grouped together. As characters levels up, they can transform themselves into stronger classes. Each progressive class change grants, gain access to new spells, skills, weapons and wings as well as an associated change in appearance. Later on in the game, the player can create special characters, only accessible to players who have reached certain levels. Certain maps have special monsters that others do not.
Spells and Skills
Like most RPG games, characters in MU can use many different kinds of magic and special abilities. Each character has its own set of spells and some weapons may be enchanted in order to provide the character with a specific spell. Casting a spell costs MP (mana, or magic point) and sometimes AG or stamina.
MU Master Events
Grand Masters, known in Global MU Online as "MU Grand Masters" or [MGM]s. The MGM events are mostly simple events that most players have a chance to win, such as "Catch the MGM", "MGM is lost" or "Missing 3 items" - the first player to meet the MGM with his/her request is rewarded with a Jewel of Bless, a Jewel of Soul or other items. There are examples where players have received other rewards in similar events, all of which are announced on GMO's official homepage.
Webzen was developing a sequel known as MU2. Rumours about it appeared in 2004 and its development was held back until 2009. MU2's debut trailer was showcased at the G-Star 2011 Expo in Busan on November 10, 2011. Like its predecessor, MU2 was developed by the Korean gaming company Webzen. The game was based on Unreal Engine 3, and was expected to share familiar features with MU Online as distinctive UI and controls. MU2 development was ceased on June 3, 2013.
- Global MU Online - Official Global MU Online (hosted by Webzen)
- Webzen's Games Portal - Webzen's Global Games Portal
- Webzen - Official Creator and Developer of the Game (Korean)
- Webzen - Official Creator and Developer of the Game (English)