Mutants Down Under
||It has been suggested that this article be merged into After the Bomb (game). (Discuss) Proposed since January 2014.|
Front cover of Mutants Down Under
role-playing game sourcebook
|Cover artist||Kevin Eastman|
|Series||After the Bomb RPG|
|Genre||Post-apocalyptic science fiction|
|Media type||Print (paperback)|
|Preceded by||Road Hogs|
|Followed by||Mutants of the Yucatan|
Mutants Down Under is the third supplement to the After the Bomb setting of the Teenage Mutant Ninja Turtles & Other Strangeness role-playing game. It was published by Palladium Books in June 1988 and uses the Palladium Megaversal system.
The game's story is set in a post-apocalyptic Australia, where mutant animals form the predominant societies. Tasmania is the bastion of technologically advanced civilization, while the mainland is largely under the sway of the aboriginal Dreamtime philosophy. Invading forces from Jakarta, composed primarily of human and mutant water buffalo forces, threaten both ways of life. It includes rules for many species of native Australian and Southeast Asian animals, as well as riding insects and various airships.
- Wujcik, E. (September 1985). Teenage Mutant Ninja Turtles & Other Strangeness. Detroit, MI: Palladium Books. ISBN 978-0-916211-14-1.
- Wujcik, E. (June 1988). Mutants Down Under. Detroit, MI: Palladium Books. ISBN 978-0-916211-34-9.
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