Sherlock Holmes: The Mystery of the Mummy

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Sherlock Holmes: The Mystery of the Mummy
Mystery of the Mummy cover.jpg
European cover art
Developer(s) Frogwares
Publisher(s) Wanadoo
The Adventure Company
Series Adventures of Sherlock Holmes
Platform(s) Microsoft Windows
Nintendo DS
Wii
Release date(s) 2002
Genre(s) Adventure

Sherlock Holmes: The Mystery of the Mummy is an adventure game for Microsoft Windows, developed by Frogwares and released in 2002. The player controls Sir Arthur Conan Doyle's renowned detective Sherlock Holmes, investigating the mysteriously abandoned mansion of British archeologist, Lord Montecalf. It is the first in the Adventures of Sherlock Holmes series of adventure games developed by Frogwares and Viva Media, and was ported to both the Nintendo DS[1] and the Wii[2] in 2009.

Gameplay[edit]

The original version of the game is played from a first person perspective. The locations are rendered in three dimensions using pre-rendered backgrounds and feature limited movement; the player uses the mouse to move between a series of set positions in the environment. The player collects a series of items as they move through the gameworld, and a notepad records notes and papers which have been found. These items are pieces of information are used to solve a series of puzzles.

The Nintendo DS port of Sherlock Holmes: The Mystery of the Mummy is again played from a first-person perspective, using pre-rendered backgrounds to present a three-dimensional environment. The player uses the stylus both for interacting with objects in the environment and for movement. The two screens are used to display the environment and Holmes's inventory; the player can switch these depending on which they wish to interact with. The majority of the puzzles are based around opening locked doors, which require the collection of items which must be placed in sequence in order to proceed. This version of the game has received mixed reviews, and holds a score of 57 out of 100 on review aggregator Metacritic.[3]

The Wii version of the game retains many of the gameplay features of the previous Nintendo DS version, incorporating the use of the Wii Remote and the Nunchuk. The graphics have been upgraded as well, replacing the pre-endered backgrounds with a more fully featured 3D engine including the use of shaders.

Game Overs[edit]

1. Your torch runs out in the first laboratory/wine cellar/2nd storage room/moving floor room

2. You turn the keys on the desk drawer the wrong way

3. You touch the scorpions running on the floor after the explosion

4. You forget to take the water pales after the explosion

5. You touch the rails in the library (electric rails)

6. You don't stop the dynamite bomb in time

References[edit]

  1. ^ "Gamespot: Sherlock Holmes Review". Retrieved August 27, 2011. 
  2. ^ "Gamespot: Sherlock Holmes". Retrieved August 27, 2011. 
  3. ^ Sherlock Holmes: The Mystery of the Mummy, DS version, at Metacritic, retrieved December 4, 2012

External links[edit]

Official website